blob: 160328d20cc5786738bd5c3b637f3be3b5ef71be [file] [log] [blame]
/*
* This file is part of the DOM implementation for KDE.
*
* (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#ifndef RENDERTEXT_H
#define RENDERTEXT_H
#include "dom/dom_string.h"
#include "xml/dom_stringimpl.h"
#include "xml/dom_textimpl.h"
#include "rendering/render_object.h"
#include <qptrvector.h>
#include <assert.h>
class QPainter;
class QFontMetrics;
namespace khtml
{
class RenderText;
class RenderStyle;
class TextSlave
{
public:
TextSlave(int x, int y, int start, int len,
int baseline, int width,
bool reversed = false, int toAdd = 0, bool firstLine = false)
{
m_x = x;
m_y = y;
m_start = start;
m_len = len;
m_baseline = baseline;
m_width = width;
m_reversed = reversed;
m_firstLine = firstLine;
m_toAdd = toAdd;
}
void printDecoration( QPainter *pt, RenderText* p, int _tx, int _ty, int decoration, bool begin, bool end);
void printBoxDecorations(QPainter *p, RenderStyle* style, RenderText *parent, int _tx, int _ty, bool begin, bool end);
void printSelection(const Font *f, RenderText *text, QPainter *p, RenderStyle* style, int tx, int ty, int startPos, int endPos);
// Return before, after (offset set to max), or inside the text, at @p offset
FindSelectionResult checkSelectionPoint(int _x, int _y, int _tx, int _ty, const Font *f, RenderText *text, int & offset, short lineheight);
/**
* if this textslave was rendered @ref _ty pixels below the upper edge
* of a view, would the @ref _y -coordinate be inside the vertical range
* of this object's representation?
*/
bool checkVerticalPoint(int _y, int _ty, int _h, int height)
{ if((_ty + m_y > _y + _h) || (_ty + m_y + m_baseline + height < _y)) return false; return true; }
int m_start;
int m_y;
unsigned short m_len;
short m_x;
unsigned short m_baseline;
unsigned short m_width;
bool m_reversed : 1;
bool m_firstLine : 1;
int m_toAdd : 14; // for justified text
private:
// this is just for QVector::bsearch. Don't use it otherwise
TextSlave(int _x, int _y)
{
m_x = _x;
m_y = _y;
m_reversed = false;
};
friend class RenderText;
};
class TextSlaveArray : public QPtrVector<TextSlave>
{
public:
TextSlaveArray();
TextSlave* first();
int findFirstMatching( Item ) const;
virtual int compareItems( Item, Item );
};
class RenderText : public RenderObject
{
friend class TextSlave;
public:
RenderText(DOM::NodeImpl* node, DOM::DOMStringImpl *_str);
virtual ~RenderText();
virtual const char *renderName() const { return "RenderText"; }
virtual void setStyle(RenderStyle *style);
virtual bool isRendered() const { return true; }
virtual void print( QPainter *, int x, int y, int w, int h,
int tx, int ty);
virtual void printObject( QPainter *, int x, int y, int w, int h,
int tx, int ty);
void deleteSlaves();
DOM::DOMString data() const { return str; }
DOM::DOMStringImpl *string() const { return str; }
virtual void layout() {assert(false);}
virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty);
// Return before, after (offset set to max), or inside the text, at @p offset
virtual FindSelectionResult checkSelectionPoint( int _x, int _y, int _tx, int _ty,
DOM::NodeImpl*& node, int & offset );
unsigned int length() const { return str->l; }
QChar *text() const { return str->s; }
virtual void position(int x, int y, int from, int len, int width, bool reverse, bool firstLine, int spaceAdd);
virtual unsigned int width(unsigned int from, unsigned int len, const Font *f) const;
virtual unsigned int width(unsigned int from, unsigned int len, bool firstLine = false) const;
virtual short width() const;
virtual int height() const;
// height of the contents (without paddings, margins and borders)
virtual short lineHeight( bool firstLine ) const;
virtual short baselinePosition( bool firstLine ) const;
// overrides
virtual void calcMinMaxWidth();
virtual short minWidth() const { return m_minWidth; }
virtual short maxWidth() const { return m_maxWidth; }
// returns the minimum x position of all slaves relative to the parent.
// defaults to 0.
int minXPos() const;
virtual int xPos() const;
virtual int yPos() const;
bool hasReturn() const { return m_hasReturn; }
virtual const QFont &font();
virtual short verticalPositionHint( bool firstLine ) const;
bool isFixedWidthFont() const;
void setText(DOM::DOMStringImpl *text, bool force=false);
virtual SelectionState selectionState() const {return m_selectionState;}
virtual void setSelectionState(SelectionState s) {m_selectionState = s; }
virtual void cursorPos(int offset, int &_x, int &_y, int &height);
virtual bool absolutePosition(int &/*xPos*/, int &/*yPos*/, bool f = false);
void posOfChar(int ch, int &x, int &y);
virtual short marginLeft() const { return style()->marginLeft().minWidth(0); }
virtual short marginRight() const { return style()->marginRight().minWidth(0); }
virtual int rightmostPosition() const;
virtual void repaint();
bool hasBreakableChar() const { return m_hasBreakableChar; }
const QFontMetrics &metrics(bool firstLine) const;
const Font *htmlFont(bool firstLine) const;
DOM::TextImpl *element() const
{ return static_cast<DOM::TextImpl*>(RenderObject::element()); }
protected:
void printTextOutline(QPainter *p, int tx, int ty, const QRect &prevLine, const QRect &thisLine, const QRect &nextLine);
TextSlave * findTextSlave( int offset, int &pos );
protected: // members
TextSlaveArray m_lines;
DOM::DOMStringImpl *str; //
short m_lineHeight;
short m_minWidth;
short m_maxWidth;
SelectionState m_selectionState : 3 ;
bool m_hasReturn : 1;
bool m_hasBreakableChar : 1;
// 19 bits left
};
};
#endif