blob: 0f20c3984c83a6bf3c1cf07ce18751aaee1b5c22 [file] [log] [blame]
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Testing local audio capture playback causes "playing" event to fire</title>
<script src="../resources/testharness.js"></script>
<script src="../resources/testharnessreport.js"></script>
</head>
<body>
<script src ="routines.js"></script>
<script>
var context = new webkitAudioContext();
promise_test((test) => {
if (window.testRunner)
testRunner.setUserMediaPermission(true);
var remoteStream;
async function checkForSound(expected, message, count)
{
if (count === undefined)
count = 0;
var results = await analyseAudio(remoteStream, 200, context);
if (results.heardHum === expected)
return;
if (count > 50)
return Promise.reject("checkForSound timed out when testing: " + message);
await waitFor(100);
return checkForSound(expected, message, ++count);
}
var localTrack;
return navigator.mediaDevices.getUserMedia({audio: true}).then((localStream) => {
localTrack = localStream.getAudioTracks()[0];
return new Promise((resolve, reject) => {
createConnections((firstConnection) => {
firstConnection.addTrack(localTrack, localStream);
}, (secondConnection) => {
secondConnection.ontrack = (trackEvent) => {
remoteStream = trackEvent.streams[0];
resolve();
};
});
}).then(() => {
return checkForSound(true, "should hear hum from remote enabled track");
}).then(() => {
localTrack.enabled = false;
return waitFor(100);
}).then(() => {
return checkForSound(false, "should not hear hum from remote enabled track");
}).then(() => {
return context.close();
});
});
}, "Muting a local audio track and making sure the remote track is silent");
</script>
</body>
</html>