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/*
* Copyright (C) 2006-2017 Apple Inc. All rights reserved.
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "AbstractDOMWindow.h"
#include "Base64Utilities.h"
#include "ContextDestructionObserver.h"
#include "ExceptionOr.h"
#include "Frame.h"
#include "FrameDestructionObserver.h"
#include "ImageBitmap.h"
#include "ReducedResolutionSeconds.h"
#include "ScrollToOptions.h"
#include "ScrollTypes.h"
#include "StructuredSerializeOptions.h"
#include "Supplementable.h"
#include "WindowOrWorkerGlobalScope.h"
#include <JavaScriptCore/HandleTypes.h>
#include <JavaScriptCore/Strong.h>
#include <wtf/FixedVector.h>
#include <wtf/Function.h>
#include <wtf/HashSet.h>
#include <wtf/MonotonicTime.h>
#include <wtf/WeakPtr.h>
namespace JSC {
class CallFrame;
class JSObject;
class JSValue;
}
namespace WebCore {
class BarProp;
class CSSRuleList;
class CSSStyleDeclaration;
class Crypto;
class CustomElementRegistry;
class DOMApplicationCache;
class DOMSelection;
class DOMWindowProperty;
class DOMWrapperWorld;
class Document;
class Element;
class EventListener;
class FloatRect;
class History;
class IdleRequestCallback;
class Location;
class MediaQueryList;
class Navigator;
class Node;
class NodeList;
class Page;
class PageConsoleClient;
class Performance;
class RequestAnimationFrameCallback;
class RequestIdleCallback;
class ScheduledAction;
class Screen;
class Storage;
class StyleMedia;
class VisualViewport;
class WebKitNamespace;
class WebKitPoint;
#if ENABLE(DEVICE_ORIENTATION)
class DeviceMotionController;
class DeviceOrientationController;
#endif
struct IdleRequestOptions;
struct ImageBitmapOptions;
struct WindowFeatures;
enum SetLocationLocking { LockHistoryBasedOnGestureState, LockHistoryAndBackForwardList };
enum class IncludeTargetOrigin { No, Yes };
struct WindowPostMessageOptions : public StructuredSerializeOptions {
WindowPostMessageOptions() = default;
WindowPostMessageOptions(String&& targetOrigin, Vector<JSC::Strong<JSC::JSObject>>&& transfer)
: StructuredSerializeOptions(WTFMove(transfer))
, targetOrigin(WTFMove(targetOrigin))
{ }
String targetOrigin { "/"_s };
};
// FIXME: Rename DOMWindow to LocalWindow and AbstractDOMWindow to DOMWindow.
class DOMWindow final
: public AbstractDOMWindow
, public ContextDestructionObserver
, public Base64Utilities
, public WindowOrWorkerGlobalScope
, public Supplementable<DOMWindow> {
WTF_MAKE_ISO_ALLOCATED(DOMWindow);
public:
static Ref<DOMWindow> create(Document& document) { return adoptRef(*new DOMWindow(document)); }
WEBCORE_EXPORT virtual ~DOMWindow();
// In some rare cases, we'll reuse a DOMWindow for a new Document. For example,
// when a script calls window.open("..."), the browser gives JavaScript a window
// synchronously but kicks off the load in the window asynchronously. Web sites
// expect that modifications that they make to the window object synchronously
// won't be blown away when the network load commits. To make that happen, we
// "securely transition" the existing DOMWindow to the Document that results from
// the network load. See also SecurityContext::isSecureTransitionTo.
void didSecureTransitionTo(Document&);
class Observer {
public:
virtual ~Observer() { }
virtual void suspendForBackForwardCache() { }
virtual void resumeFromBackForwardCache() { }
virtual void willDestroyGlobalObjectInCachedFrame() { }
virtual void willDestroyGlobalObjectInFrame() { }
virtual void willDetachGlobalObjectFromFrame() { }
};
WEBCORE_EXPORT void registerObserver(Observer&);
WEBCORE_EXPORT void unregisterObserver(Observer&);
void resetUnlessSuspendedForDocumentSuspension();
void suspendForBackForwardCache();
void resumeFromBackForwardCache();
WEBCORE_EXPORT Frame* frame() const final;
RefPtr<MediaQueryList> matchMedia(const String&);
WEBCORE_EXPORT unsigned pendingUnloadEventListeners() const;
WEBCORE_EXPORT static bool dispatchAllPendingBeforeUnloadEvents();
WEBCORE_EXPORT static void dispatchAllPendingUnloadEvents();
static FloatRect adjustWindowRect(Page&, const FloatRect& pendingChanges);
bool allowPopUp(); // Call on first window, not target window.
static bool allowPopUp(Frame& firstFrame);
static bool canShowModalDialog(const Frame&);
WEBCORE_EXPORT void setCanShowModalDialogOverride(bool);
Screen& screen();
History& history();
Crypto& crypto() const;
BarProp& locationbar();
BarProp& menubar();
BarProp& personalbar();
BarProp& scrollbars();
BarProp& statusbar();
BarProp& toolbar();
WEBCORE_EXPORT Navigator& navigator();
Navigator* optionalNavigator() const { return m_navigator.get(); }
Navigator& clientInformation() { return navigator(); }
WEBCORE_EXPORT static void overrideTransientActivationDurationForTesting(std::optional<Seconds>&&);
void setLastActivationTimestamp(MonotonicTime lastActivationTimestamp) { m_lastActivationTimestamp = lastActivationTimestamp; }
MonotonicTime lastActivationTimestamp() const { return m_lastActivationTimestamp; }
void notifyActivated(MonotonicTime);
bool hasTransientActivation() const;
bool consumeTransientActivation();
WEBCORE_EXPORT Location& location();
void setLocation(DOMWindow& activeWindow, const URL& completedURL, SetLocationLocking = LockHistoryBasedOnGestureState);
DOMSelection* getSelection();
Element* frameElement() const;
WEBCORE_EXPORT void focus(bool allowFocus = false);
void focus(DOMWindow& incumbentWindow);
void blur();
WEBCORE_EXPORT void close();
void close(Document&);
void print();
void stop();
WEBCORE_EXPORT ExceptionOr<RefPtr<WindowProxy>> open(DOMWindow& activeWindow, DOMWindow& firstWindow, const String& urlString, const AtomString& frameName, const String& windowFeaturesString);
void showModalDialog(const String& urlString, const String& dialogFeaturesString, DOMWindow& activeWindow, DOMWindow& firstWindow, const Function<void(DOMWindow&)>& prepareDialogFunction);
void prewarmLocalStorageIfNecessary();
void alert(const String& message = emptyString());
bool confirmForBindings(const String& message);
String prompt(const String& message, const String& defaultValue);
bool find(const String&, bool caseSensitive, bool backwards, bool wrap, bool wholeWord, bool searchInFrames, bool showDialog) const;
bool offscreenBuffering() const;
int outerHeight() const;
int outerWidth() const;
int innerHeight() const;
int innerWidth() const;
int screenX() const;
int screenY() const;
int screenLeft() const { return screenX(); }
int screenTop() const { return screenY(); }
int scrollX() const;
int scrollY() const;
bool closed() const;
unsigned length() const;
String name() const;
void setName(const String&);
String status() const;
void setStatus(const String&);
String defaultStatus() const;
void setDefaultStatus(const String&);
WindowProxy* opener() const;
void disownOpener();
WindowProxy* parent() const;
WindowProxy* top() const;
String origin() const;
SecurityOrigin* securityOrigin() const;
// DOM Level 2 AbstractView Interface
WEBCORE_EXPORT Document* document() const;
// CSSOM View Module
StyleMedia& styleMedia();
// DOM Level 2 Style Interface
WEBCORE_EXPORT Ref<CSSStyleDeclaration> getComputedStyle(Element&, const String& pseudoElt) const;
// WebKit extensions
WEBCORE_EXPORT RefPtr<CSSRuleList> getMatchedCSSRules(Element*, const String& pseudoElt, bool authorOnly = true) const;
double devicePixelRatio() const;
RefPtr<WebKitPoint> webkitConvertPointFromPageToNode(Node*, const WebKitPoint*) const;
RefPtr<WebKitPoint> webkitConvertPointFromNodeToPage(Node*, const WebKitPoint*) const;
PageConsoleClient* console() const;
void printErrorMessage(const String&) const;
String crossDomainAccessErrorMessage(const DOMWindow& activeWindow, IncludeTargetOrigin);
ExceptionOr<void> postMessage(JSC::JSGlobalObject&, DOMWindow& incumbentWindow, JSC::JSValue message, WindowPostMessageOptions&&);
ExceptionOr<void> postMessage(JSC::JSGlobalObject& globalObject, DOMWindow& incumbentWindow, JSC::JSValue message, String&& targetOrigin, Vector<JSC::Strong<JSC::JSObject>>&& transfer)
{
return postMessage(globalObject, incumbentWindow, message, WindowPostMessageOptions { WTFMove(targetOrigin), WTFMove(transfer) });
}
void languagesChanged();
void scrollBy(const ScrollToOptions&) const;
void scrollBy(double x, double y) const;
void scrollTo(const ScrollToOptions&, ScrollClamping = ScrollClamping::Clamped, ScrollSnapPointSelectionMethod = ScrollSnapPointSelectionMethod::Closest) const;
void scrollTo(double x, double y, ScrollClamping = ScrollClamping::Clamped) const;
void moveBy(float x, float y) const;
void moveTo(float x, float y) const;
void resizeBy(float x, float y) const;
void resizeTo(float width, float height) const;
VisualViewport& visualViewport();
// Timers
ExceptionOr<int> setTimeout(std::unique_ptr<ScheduledAction>, int timeout, FixedVector<JSC::Strong<JSC::Unknown>>&& arguments);
void clearTimeout(int timeoutId);
ExceptionOr<int> setInterval(std::unique_ptr<ScheduledAction>, int timeout, FixedVector<JSC::Strong<JSC::Unknown>>&& arguments);
void clearInterval(int timeoutId);
int requestAnimationFrame(Ref<RequestAnimationFrameCallback>&&);
int webkitRequestAnimationFrame(Ref<RequestAnimationFrameCallback>&&);
void cancelAnimationFrame(int id);
int requestIdleCallback(Ref<IdleRequestCallback>&&, const IdleRequestOptions&);
void cancelIdleCallback(int id);
// ImageBitmap
void createImageBitmap(ImageBitmap::Source&&, ImageBitmapOptions&&, ImageBitmap::Promise&&);
void createImageBitmap(ImageBitmap::Source&&, int sx, int sy, int sw, int sh, ImageBitmapOptions&&, ImageBitmap::Promise&&);
// Secure Contexts
bool isSecureContext() const;
bool crossOriginIsolated() const;
// Events
// EventTarget API
bool addEventListener(const AtomString& eventType, Ref<EventListener>&&, const AddEventListenerOptions&) final;
bool removeEventListener(const AtomString& eventType, EventListener&, const EventListenerOptions&) final;
void removeAllEventListeners() final;
using EventTarget::dispatchEvent;
void dispatchEvent(Event&, EventTarget*);
void dispatchLoadEvent();
void captureEvents();
void releaseEvents();
void finishedLoading();
// HTML 5 key/value storage
ExceptionOr<Storage*> sessionStorage();
ExceptionOr<Storage*> localStorage();
Storage* optionalSessionStorage() const { return m_sessionStorage.get(); }
Storage* optionalLocalStorage() const { return m_localStorage.get(); }
DOMApplicationCache& applicationCache();
DOMApplicationCache* optionalApplicationCache() const { return m_applicationCache.get(); }
CustomElementRegistry* customElementRegistry() { return m_customElementRegistry.get(); }
CustomElementRegistry& ensureCustomElementRegistry();
ExceptionOr<Ref<NodeList>> collectMatchingElementsInFlatTree(Node&, const String& selectors);
ExceptionOr<RefPtr<Element>> matchingElementInFlatTree(Node&, const String& selectors);
#if ENABLE(ORIENTATION_EVENTS)
// This is the interface orientation in degrees. Some examples are:
// 0 is straight up; -90 is when the device is rotated 90 clockwise;
// 90 is when rotated counter clockwise.
int orientation() const;
#endif
Performance& performance() const;
WEBCORE_EXPORT ReducedResolutionSeconds nowTimestamp() const;
void freezeNowTimestamp();
void unfreezeNowTimestamp();
ReducedResolutionSeconds frozenNowTimestamp() const;
#if PLATFORM(IOS_FAMILY)
void incrementScrollEventListenersCount();
void decrementScrollEventListenersCount();
unsigned scrollEventListenerCount() const { return m_scrollEventListenerCount; }
#endif
#if ENABLE(DEVICE_ORIENTATION)
void startListeningForDeviceOrientationIfNecessary();
void stopListeningForDeviceOrientationIfNecessary();
void startListeningForDeviceMotionIfNecessary();
void stopListeningForDeviceMotionIfNecessary();
bool isAllowedToUseDeviceOrientation(String& message) const;
bool isAllowedToUseDeviceMotion(String& message) const;
DeviceOrientationController* deviceOrientationController() const;
DeviceMotionController* deviceMotionController() const;
#endif
void resetAllGeolocationPermission();
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
bool hasTouchOrGestureEventListeners() const { return m_touchAndGestureEventListenerCount > 0; }
#endif
#if ENABLE(USER_MESSAGE_HANDLERS)
bool shouldHaveWebKitNamespaceForWorld(DOMWrapperWorld&);
WebKitNamespace* webkitNamespace();
#endif
// FIXME: When this DOMWindow is no longer the active DOMWindow (i.e.,
// when its document is no longer the document that is displayed in its
// frame), we would like to zero out m_frame to avoid being confused
// by the document that is currently active in m_frame.
bool isCurrentlyDisplayedInFrame() const;
void willDetachDocumentFromFrame();
void willDestroyCachedFrame();
void enableSuddenTermination();
void disableSuddenTermination();
void willDestroyDocumentInFrame();
void frameDestroyed();
bool wasWrappedWithoutInitializedSecurityOrigin() const { return m_wasWrappedWithoutInitializedSecurityOrigin; }
void setAsWrappedWithoutInitializedSecurityOrigin() { m_wasWrappedWithoutInitializedSecurityOrigin = true; }
void setMayReuseForNavigation(bool mayReuseForNavigation) { m_mayReuseForNavigation = mayReuseForNavigation; }
bool mayReuseForNavigation() const { return m_mayReuseForNavigation; }
private:
explicit DOMWindow(Document&);
ScriptExecutionContext* scriptExecutionContext() const final { return ContextDestructionObserver::scriptExecutionContext(); }
bool isLocalDOMWindow() const final { return true; }
bool isRemoteDOMWindow() const final { return false; }
Page* page() const;
bool allowedToChangeWindowGeometry() const;
static ExceptionOr<RefPtr<Frame>> createWindow(const String& urlString, const AtomString& frameName, const WindowFeatures&, DOMWindow& activeWindow, Frame& firstFrame, Frame& openerFrame, const Function<void(DOMWindow&)>& prepareDialogFunction = nullptr);
bool isInsecureScriptAccess(DOMWindow& activeWindow, const String& urlString);
#if ENABLE(DEVICE_ORIENTATION)
bool isAllowedToUseDeviceMotionOrOrientation(String& message) const;
bool hasPermissionToReceiveDeviceMotionOrOrientationEvents(String& message) const;
void failedToRegisterDeviceMotionEventListener();
#endif
bool isSameSecurityOriginAsMainFrame() const;
#if ENABLE(GAMEPAD)
void incrementGamepadEventListenerCount();
void decrementGamepadEventListenerCount();
#endif
bool m_shouldPrintWhenFinishedLoading { false };
bool m_suspendedForDocumentSuspension { false };
bool m_isSuspendingObservers { false };
std::optional<bool> m_canShowModalDialogOverride;
HashSet<Observer*> m_observers;
mutable RefPtr<Crypto> m_crypto;
mutable RefPtr<History> m_history;
mutable RefPtr<BarProp> m_locationbar;
mutable RefPtr<StyleMedia> m_media;
mutable RefPtr<BarProp> m_menubar;
mutable RefPtr<Navigator> m_navigator;
mutable RefPtr<BarProp> m_personalbar;
mutable RefPtr<Screen> m_screen;
mutable RefPtr<BarProp> m_scrollbars;
mutable RefPtr<DOMSelection> m_selection;
mutable RefPtr<BarProp> m_statusbar;
mutable RefPtr<BarProp> m_toolbar;
mutable RefPtr<Location> m_location;
mutable RefPtr<VisualViewport> m_visualViewport;
String m_status;
String m_defaultStatus;
enum class PageStatus { None, Shown, Hidden };
PageStatus m_lastPageStatus { PageStatus::None };
#if PLATFORM(IOS_FAMILY)
unsigned m_scrollEventListenerCount { 0 };
#endif
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
unsigned m_touchAndGestureEventListenerCount { 0 };
#endif
#if ENABLE(GAMEPAD)
unsigned m_gamepadEventListenerCount { 0 };
#endif
mutable RefPtr<Storage> m_sessionStorage;
mutable RefPtr<Storage> m_localStorage;
mutable RefPtr<DOMApplicationCache> m_applicationCache;
RefPtr<CustomElementRegistry> m_customElementRegistry;
mutable RefPtr<Performance> m_performance;
std::optional<ReducedResolutionSeconds> m_frozenNowTimestamp;
// For the purpose of tracking user activation, each Window W has a last activation timestamp. This is a number indicating the last time W got
// an activation notification. It corresponds to a DOMHighResTimeStamp value except for two cases: positive infinity indicates that W has never
// been activated, while negative infinity indicates that a user activation-gated API has consumed the last user activation of W. The initial
// value is positive infinity.
MonotonicTime m_lastActivationTimestamp { MonotonicTime::infinity() };
bool m_wasWrappedWithoutInitializedSecurityOrigin { false };
bool m_mayReuseForNavigation { true };
#if ENABLE(USER_MESSAGE_HANDLERS)
mutable RefPtr<WebKitNamespace> m_webkitNamespace;
#endif
};
inline String DOMWindow::status() const
{
return m_status;
}
inline String DOMWindow::defaultStatus() const
{
return m_defaultStatus;
}
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::DOMWindow)
static bool isType(const WebCore::AbstractDOMWindow& window) { return window.isLocalDOMWindow(); }
static bool isType(const WebCore::EventTarget& target) { return target.eventTargetInterface() == WebCore::DOMWindowEventTargetInterfaceType; }
SPECIALIZE_TYPE_TRAITS_END()