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mmaxfield@apple.com82cffed2021-11-06 23:04:24 +00001/*
2 * Copyright (C) 2021 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#include "GPUIntegralTypes.h"
29#include <optional>
mmaxfield@apple.com89d36a32021-11-08 21:44:46 +000030#include <pal/graphics/WebGPU/WebGPUImageDataLayout.h>
mmaxfield@apple.com82cffed2021-11-06 23:04:24 +000031
32namespace WebCore {
33
34struct GPUImageDataLayout {
mmaxfield@apple.com89d36a32021-11-08 21:44:46 +000035 PAL::WebGPU::ImageDataLayout convertToBacking() const
36 {
37 return {
38 offset,
39 bytesPerRow,
40 rowsPerImage,
41 };
42 }
43
mmaxfield@apple.com780d4eb12021-12-02 00:30:58 +000044 GPUSize64 offset { 0 };
mmaxfield@apple.com82cffed2021-11-06 23:04:24 +000045 std::optional<GPUSize32> bytesPerRow;
46 std::optional<GPUSize32> rowsPerImage;
47};
48}