hyatt@apple.com | 5388e67 | 2013-09-06 20:54:47 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 | * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 | * (C) 2007 David Smith (catfish.man@gmail.com) |
| 5 | * Copyright (C) 2003-2013 Apple Inc. All rights reserved. |
| 6 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 7 | * |
| 8 | * This library is free software; you can redistribute it and/or |
| 9 | * modify it under the terms of the GNU Library General Public |
| 10 | * License as published by the Free Software Foundation; either |
| 11 | * version 2 of the License, or (at your option) any later version. |
| 12 | * |
| 13 | * This library is distributed in the hope that it will be useful, |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | * Library General Public License for more details. |
| 17 | * |
| 18 | * You should have received a copy of the GNU Library General Public License |
| 19 | * along with this library; see the file COPYING.LIB. If not, write to |
| 20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 21 | * Boston, MA 02110-1301, USA. |
| 22 | */ |
| 23 | |
| 24 | #include "config.h" |
| 25 | #include "RenderBlockFlow.h" |
| 26 | |
bjonesbe@adobe.com | 6747809 | 2013-09-09 22:18:17 +0000 | [diff] [blame] | 27 | #include "FloatingObjects.h" |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 28 | #include "HitTestLocation.h" |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 29 | #include "LayoutRepainter.h" |
| 30 | #include "RenderFlowThread.h" |
| 31 | #include "RenderLayer.h" |
| 32 | #include "RenderView.h" |
hyatt@apple.com | 3cd5c77 | 2013-09-27 18:22:50 +0000 | [diff] [blame] | 33 | #include "VerticalPositionCache.h" |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 34 | |
| 35 | using namespace std; |
| 36 | |
hyatt@apple.com | 5388e67 | 2013-09-06 20:54:47 +0000 | [diff] [blame] | 37 | namespace WebCore { |
| 38 | |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 39 | bool RenderBlock::s_canPropagateFloatIntoSibling = false; |
| 40 | |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 41 | struct SameSizeAsMarginInfo { |
| 42 | uint32_t bitfields : 16; |
| 43 | LayoutUnit margins[2]; |
| 44 | }; |
| 45 | |
| 46 | COMPILE_ASSERT(sizeof(RenderBlockFlow::MarginValues) == sizeof(LayoutUnit[4]), MarginValues_should_stay_small); |
akling@apple.com | 42e1063 | 2013-10-14 17:55:52 +0000 | [diff] [blame^] | 47 | COMPILE_ASSERT(sizeof(RenderBlockFlow::MarginInfo) == sizeof(SameSizeAsMarginInfo), MarginInfo_should_stay_small); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 48 | |
| 49 | // Our MarginInfo state used when laying out block children. |
| 50 | RenderBlockFlow::MarginInfo::MarginInfo(RenderBlockFlow* block, LayoutUnit beforeBorderPadding, LayoutUnit afterBorderPadding) |
| 51 | : m_atBeforeSideOfBlock(true) |
| 52 | , m_atAfterSideOfBlock(false) |
| 53 | , m_hasMarginBeforeQuirk(false) |
| 54 | , m_hasMarginAfterQuirk(false) |
| 55 | , m_determinedMarginBeforeQuirk(false) |
| 56 | , m_discardMargin(false) |
| 57 | { |
| 58 | RenderStyle* blockStyle = block->style(); |
| 59 | ASSERT(block->isRenderView() || block->parent()); |
| 60 | m_canCollapseWithChildren = !block->isRenderView() && !block->isRoot() && !block->isOutOfFlowPositioned() |
| 61 | && !block->isFloating() && !block->isTableCell() && !block->hasOverflowClip() && !block->isInlineBlockOrInlineTable() |
| 62 | && !block->isRenderFlowThread() && !block->isWritingModeRoot() && !block->parent()->isFlexibleBox() |
| 63 | && blockStyle->hasAutoColumnCount() && blockStyle->hasAutoColumnWidth() && !blockStyle->columnSpan(); |
| 64 | |
| 65 | m_canCollapseMarginBeforeWithChildren = m_canCollapseWithChildren && !beforeBorderPadding && blockStyle->marginBeforeCollapse() != MSEPARATE; |
| 66 | |
| 67 | // If any height other than auto is specified in CSS, then we don't collapse our bottom |
| 68 | // margins with our children's margins. To do otherwise would be to risk odd visual |
| 69 | // effects when the children overflow out of the parent block and yet still collapse |
| 70 | // with it. We also don't collapse if we have any bottom border/padding. |
| 71 | m_canCollapseMarginAfterWithChildren = m_canCollapseWithChildren && !afterBorderPadding |
| 72 | && (blockStyle->logicalHeight().isAuto() && !blockStyle->logicalHeight().value()) && blockStyle->marginAfterCollapse() != MSEPARATE; |
| 73 | |
| 74 | m_quirkContainer = block->isTableCell() || block->isBody(); |
| 75 | |
| 76 | m_discardMargin = m_canCollapseMarginBeforeWithChildren && block->mustDiscardMarginBefore(); |
| 77 | |
| 78 | m_positiveMargin = (m_canCollapseMarginBeforeWithChildren && !block->mustDiscardMarginBefore()) ? block->maxPositiveMarginBefore() : LayoutUnit(); |
| 79 | m_negativeMargin = (m_canCollapseMarginBeforeWithChildren && !block->mustDiscardMarginBefore()) ? block->maxNegativeMarginBefore() : LayoutUnit(); |
| 80 | } |
| 81 | |
akling@apple.com | 42e1063 | 2013-10-14 17:55:52 +0000 | [diff] [blame^] | 82 | RenderBlockFlow::RenderBlockFlow(Element& element) |
antti@apple.com | e7f589e | 2013-10-01 22:29:34 +0000 | [diff] [blame] | 83 | : RenderBlock(element, RenderBlockFlowFlag) |
hyatt@apple.com | 5388e67 | 2013-09-06 20:54:47 +0000 | [diff] [blame] | 84 | { |
akling@apple.com | 42e1063 | 2013-10-14 17:55:52 +0000 | [diff] [blame^] | 85 | } |
| 86 | |
| 87 | RenderBlockFlow::RenderBlockFlow(Document& document) |
| 88 | : RenderBlock(document, RenderBlockFlowFlag) |
| 89 | { |
hyatt@apple.com | 5388e67 | 2013-09-06 20:54:47 +0000 | [diff] [blame] | 90 | } |
| 91 | |
| 92 | RenderBlockFlow::~RenderBlockFlow() |
| 93 | { |
| 94 | } |
| 95 | |
hyatt@apple.com | 3cd5c77 | 2013-09-27 18:22:50 +0000 | [diff] [blame] | 96 | void RenderBlockFlow::willBeDestroyed() |
| 97 | { |
| 98 | if (lineGridBox()) |
| 99 | lineGridBox()->destroy(renderArena()); |
| 100 | |
| 101 | RenderBlock::willBeDestroyed(); |
| 102 | } |
| 103 | |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 104 | void RenderBlockFlow::clearFloats() |
| 105 | { |
| 106 | if (m_floatingObjects) |
| 107 | m_floatingObjects->setHorizontalWritingMode(isHorizontalWritingMode()); |
| 108 | |
| 109 | HashSet<RenderBox*> oldIntrudingFloatSet; |
| 110 | if (!childrenInline() && m_floatingObjects) { |
| 111 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
darin@apple.com | 7cad704 | 2013-09-24 05:53:55 +0000 | [diff] [blame] | 112 | auto end = floatingObjectSet.end(); |
| 113 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 114 | FloatingObject* floatingObject = it->get(); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 115 | if (!floatingObject->isDescendant()) |
darin@apple.com | 7cad704 | 2013-09-24 05:53:55 +0000 | [diff] [blame] | 116 | oldIntrudingFloatSet.add(&floatingObject->renderer()); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 117 | } |
| 118 | } |
| 119 | |
| 120 | // Inline blocks are covered by the isReplaced() check in the avoidFloats method. |
| 121 | if (avoidsFloats() || isRoot() || isRenderView() || isFloatingOrOutOfFlowPositioned() || isTableCell()) { |
| 122 | if (m_floatingObjects) { |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 123 | m_floatingObjects->clear(); |
| 124 | } |
| 125 | if (!oldIntrudingFloatSet.isEmpty()) |
| 126 | markAllDescendantsWithFloatsForLayout(); |
| 127 | return; |
| 128 | } |
| 129 | |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 130 | RendererToFloatInfoMap floatMap; |
| 131 | |
| 132 | if (m_floatingObjects) { |
bjonesbe@adobe.com | 0434768a | 2013-09-16 22:01:38 +0000 | [diff] [blame] | 133 | if (childrenInline()) |
| 134 | m_floatingObjects->moveAllToFloatInfoMap(floatMap); |
| 135 | else |
| 136 | m_floatingObjects->clear(); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 137 | } |
| 138 | |
| 139 | // We should not process floats if the parent node is not a RenderBlock. Otherwise, we will add |
| 140 | // floats in an invalid context. This will cause a crash arising from a bad cast on the parent. |
| 141 | // See <rdar://problem/8049753>, where float property is applied on a text node in a SVG. |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 142 | if (!parent() || !parent()->isRenderBlockFlow()) |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 143 | return; |
| 144 | |
| 145 | // Attempt to locate a previous sibling with overhanging floats. We skip any elements that are |
| 146 | // out of flow (like floating/positioned elements), and we also skip over any objects that may have shifted |
| 147 | // to avoid floats. |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 148 | RenderBlockFlow* parentBlock = toRenderBlockFlow(parent()); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 149 | bool parentHasFloats = false; |
| 150 | RenderObject* prev = previousSibling(); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 151 | while (prev && (prev->isFloatingOrOutOfFlowPositioned() || !prev->isBox() || !prev->isRenderBlockFlow() || toRenderBlockFlow(prev)->avoidsFloats())) { |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 152 | if (prev->isFloating()) |
| 153 | parentHasFloats = true; |
| 154 | prev = prev->previousSibling(); |
| 155 | } |
| 156 | |
| 157 | // First add in floats from the parent. |
| 158 | LayoutUnit logicalTopOffset = logicalTop(); |
| 159 | if (parentHasFloats) |
| 160 | addIntrudingFloats(parentBlock, parentBlock->logicalLeftOffsetForContent(), logicalTopOffset); |
| 161 | |
| 162 | LayoutUnit logicalLeftOffset = 0; |
| 163 | if (prev) |
| 164 | logicalTopOffset -= toRenderBox(prev)->logicalTop(); |
| 165 | else { |
| 166 | prev = parentBlock; |
| 167 | logicalLeftOffset += parentBlock->logicalLeftOffsetForContent(); |
| 168 | } |
| 169 | |
| 170 | // Add overhanging floats from the previous RenderBlock, but only if it has a float that intrudes into our space. |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 171 | RenderBlockFlow* block = toRenderBlockFlow(prev); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 172 | if (block->m_floatingObjects && block->lowestFloatLogicalBottom() > logicalTopOffset) |
| 173 | addIntrudingFloats(block, logicalLeftOffset, logicalTopOffset); |
| 174 | |
| 175 | if (childrenInline()) { |
| 176 | LayoutUnit changeLogicalTop = LayoutUnit::max(); |
| 177 | LayoutUnit changeLogicalBottom = LayoutUnit::min(); |
| 178 | if (m_floatingObjects) { |
| 179 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
darin@apple.com | 7cad704 | 2013-09-24 05:53:55 +0000 | [diff] [blame] | 180 | auto end = floatingObjectSet.end(); |
| 181 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 182 | FloatingObject* floatingObject = it->get(); |
| 183 | std::unique_ptr<FloatingObject> oldFloatingObject = floatMap.take(&floatingObject->renderer()); |
| 184 | LayoutUnit logicalBottom = logicalBottomForFloat(floatingObject); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 185 | if (oldFloatingObject) { |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 186 | LayoutUnit oldLogicalBottom = logicalBottomForFloat(oldFloatingObject.get()); |
| 187 | if (logicalWidthForFloat(floatingObject) != logicalWidthForFloat(oldFloatingObject.get()) || logicalLeftForFloat(floatingObject) != logicalLeftForFloat(oldFloatingObject.get())) { |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 188 | changeLogicalTop = 0; |
| 189 | changeLogicalBottom = max(changeLogicalBottom, max(logicalBottom, oldLogicalBottom)); |
| 190 | } else { |
| 191 | if (logicalBottom != oldLogicalBottom) { |
| 192 | changeLogicalTop = min(changeLogicalTop, min(logicalBottom, oldLogicalBottom)); |
| 193 | changeLogicalBottom = max(changeLogicalBottom, max(logicalBottom, oldLogicalBottom)); |
| 194 | } |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 195 | LayoutUnit logicalTop = logicalTopForFloat(floatingObject); |
| 196 | LayoutUnit oldLogicalTop = logicalTopForFloat(oldFloatingObject.get()); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 197 | if (logicalTop != oldLogicalTop) { |
| 198 | changeLogicalTop = min(changeLogicalTop, min(logicalTop, oldLogicalTop)); |
| 199 | changeLogicalBottom = max(changeLogicalBottom, max(logicalTop, oldLogicalTop)); |
| 200 | } |
| 201 | } |
| 202 | |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 203 | if (oldFloatingObject->originatingLine() && !selfNeedsLayout()) { |
| 204 | ASSERT(&oldFloatingObject->originatingLine()->renderer() == this); |
| 205 | oldFloatingObject->originatingLine()->markDirty(); |
| 206 | } |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 207 | } else { |
| 208 | changeLogicalTop = 0; |
| 209 | changeLogicalBottom = max(changeLogicalBottom, logicalBottom); |
| 210 | } |
| 211 | } |
| 212 | } |
| 213 | |
darin@apple.com | 7cad704 | 2013-09-24 05:53:55 +0000 | [diff] [blame] | 214 | auto end = floatMap.end(); |
| 215 | for (auto it = floatMap.begin(); it != end; ++it) { |
| 216 | FloatingObject* floatingObject = it->value.get(); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 217 | if (!floatingObject->isDescendant()) { |
| 218 | changeLogicalTop = 0; |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 219 | changeLogicalBottom = max(changeLogicalBottom, logicalBottomForFloat(floatingObject)); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 220 | } |
| 221 | } |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 222 | |
| 223 | markLinesDirtyInBlockRange(changeLogicalTop, changeLogicalBottom); |
| 224 | } else if (!oldIntrudingFloatSet.isEmpty()) { |
| 225 | // If there are previously intruding floats that no longer intrude, then children with floats |
| 226 | // should also get layout because they might need their floating object lists cleared. |
| 227 | if (m_floatingObjects->set().size() < oldIntrudingFloatSet.size()) |
| 228 | markAllDescendantsWithFloatsForLayout(); |
| 229 | else { |
| 230 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
darin@apple.com | 7cad704 | 2013-09-24 05:53:55 +0000 | [diff] [blame] | 231 | auto end = floatingObjectSet.end(); |
| 232 | for (auto it = floatingObjectSet.begin(); it != end && !oldIntrudingFloatSet.isEmpty(); ++it) |
| 233 | oldIntrudingFloatSet.remove(&(*it)->renderer()); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 234 | if (!oldIntrudingFloatSet.isEmpty()) |
| 235 | markAllDescendantsWithFloatsForLayout(); |
| 236 | } |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | void RenderBlockFlow::layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight) |
| 241 | { |
| 242 | ASSERT(needsLayout()); |
| 243 | |
| 244 | if (!relayoutChildren && simplifiedLayout()) |
| 245 | return; |
| 246 | |
| 247 | LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
| 248 | |
| 249 | if (updateLogicalWidthAndColumnWidth()) |
| 250 | relayoutChildren = true; |
| 251 | |
| 252 | clearFloats(); |
| 253 | |
| 254 | LayoutUnit previousHeight = logicalHeight(); |
| 255 | // FIXME: should this start out as borderAndPaddingLogicalHeight() + scrollbarLogicalHeight(), |
| 256 | // for consistency with other render classes? |
| 257 | setLogicalHeight(0); |
| 258 | |
| 259 | bool pageLogicalHeightChanged = false; |
| 260 | bool hasSpecifiedPageLogicalHeight = false; |
| 261 | checkForPaginationLogicalHeightChange(pageLogicalHeight, pageLogicalHeightChanged, hasSpecifiedPageLogicalHeight); |
| 262 | |
| 263 | RenderStyle* styleToUse = style(); |
| 264 | LayoutStateMaintainer statePusher(&view(), this, locationOffset(), hasColumns() || hasTransform() || hasReflection() || styleToUse->isFlippedBlocksWritingMode(), pageLogicalHeight, pageLogicalHeightChanged, columnInfo()); |
| 265 | |
| 266 | // Regions changing widths can force us to relayout our children. |
| 267 | RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| 268 | if (logicalWidthChangedInRegions(flowThread)) |
| 269 | relayoutChildren = true; |
| 270 | if (updateShapesBeforeBlockLayout()) |
| 271 | relayoutChildren = true; |
| 272 | |
| 273 | // We use four values, maxTopPos, maxTopNeg, maxBottomPos, and maxBottomNeg, to track |
| 274 | // our current maximal positive and negative margins. These values are used when we |
| 275 | // are collapsed with adjacent blocks, so for example, if you have block A and B |
| 276 | // collapsing together, then you'd take the maximal positive margin from both A and B |
| 277 | // and subtract it from the maximal negative margin from both A and B to get the |
| 278 | // true collapsed margin. This algorithm is recursive, so when we finish layout() |
| 279 | // our block knows its current maximal positive/negative values. |
| 280 | // |
| 281 | // Start out by setting our margin values to our current margins. Table cells have |
| 282 | // no margins, so we don't fill in the values for table cells. |
| 283 | bool isCell = isTableCell(); |
| 284 | if (!isCell) { |
| 285 | initMaxMarginValues(); |
| 286 | |
| 287 | setHasMarginBeforeQuirk(styleToUse->hasMarginBeforeQuirk()); |
| 288 | setHasMarginAfterQuirk(styleToUse->hasMarginAfterQuirk()); |
| 289 | setPaginationStrut(0); |
| 290 | } |
| 291 | |
| 292 | LayoutUnit repaintLogicalTop = 0; |
| 293 | LayoutUnit repaintLogicalBottom = 0; |
| 294 | LayoutUnit maxFloatLogicalBottom = 0; |
| 295 | if (!firstChild() && !isAnonymousBlock()) |
| 296 | setChildrenInline(true); |
| 297 | if (childrenInline()) |
| 298 | layoutInlineChildren(relayoutChildren, repaintLogicalTop, repaintLogicalBottom); |
| 299 | else |
| 300 | layoutBlockChildren(relayoutChildren, maxFloatLogicalBottom); |
| 301 | |
| 302 | // Expand our intrinsic height to encompass floats. |
| 303 | LayoutUnit toAdd = borderAndPaddingAfter() + scrollbarLogicalHeight(); |
| 304 | if (lowestFloatLogicalBottom() > (logicalHeight() - toAdd) && expandsToEncloseOverhangingFloats()) |
| 305 | setLogicalHeight(lowestFloatLogicalBottom() + toAdd); |
| 306 | |
| 307 | if (relayoutForPagination(hasSpecifiedPageLogicalHeight, pageLogicalHeight, statePusher) || relayoutToAvoidWidows(statePusher)) { |
| 308 | ASSERT(!shouldBreakAtLineToAvoidWidow()); |
| 309 | return; |
| 310 | } |
| 311 | |
| 312 | // Calculate our new height. |
| 313 | LayoutUnit oldHeight = logicalHeight(); |
| 314 | LayoutUnit oldClientAfterEdge = clientLogicalBottom(); |
| 315 | |
| 316 | // Before updating the final size of the flow thread make sure a forced break is applied after the content. |
| 317 | // This ensures the size information is correctly computed for the last auto-height region receiving content. |
| 318 | if (isRenderFlowThread()) |
| 319 | toRenderFlowThread(this)->applyBreakAfterContent(oldClientAfterEdge); |
| 320 | |
| 321 | updateLogicalHeight(); |
| 322 | LayoutUnit newHeight = logicalHeight(); |
| 323 | if (oldHeight != newHeight) { |
| 324 | if (oldHeight > newHeight && maxFloatLogicalBottom > newHeight && !childrenInline()) { |
| 325 | // One of our children's floats may have become an overhanging float for us. We need to look for it. |
| 326 | for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| 327 | if (child->isRenderBlockFlow() && !child->isFloatingOrOutOfFlowPositioned()) { |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 328 | RenderBlockFlow* block = toRenderBlockFlow(child); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 329 | if (block->lowestFloatLogicalBottom() + block->logicalTop() > newHeight) |
| 330 | addOverhangingFloats(block, false); |
| 331 | } |
| 332 | } |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | bool heightChanged = (previousHeight != newHeight); |
| 337 | if (heightChanged) |
| 338 | relayoutChildren = true; |
| 339 | |
| 340 | layoutPositionedObjects(relayoutChildren || isRoot()); |
| 341 | |
| 342 | updateShapesAfterBlockLayout(heightChanged); |
| 343 | |
| 344 | // Add overflow from children (unless we're multi-column, since in that case all our child overflow is clipped anyway). |
| 345 | computeOverflow(oldClientAfterEdge); |
| 346 | |
| 347 | statePusher.pop(); |
| 348 | |
| 349 | fitBorderToLinesIfNeeded(); |
| 350 | |
| 351 | if (view().layoutState()->m_pageLogicalHeight) |
| 352 | setPageLogicalOffset(view().layoutState()->pageLogicalOffset(this, logicalTop())); |
| 353 | |
| 354 | updateLayerTransform(); |
| 355 | |
| 356 | // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if |
| 357 | // we overflow or not. |
| 358 | updateScrollInfoAfterLayout(); |
| 359 | |
| 360 | // FIXME: This repaint logic should be moved into a separate helper function! |
| 361 | // Repaint with our new bounds if they are different from our old bounds. |
| 362 | bool didFullRepaint = repainter.repaintAfterLayout(); |
| 363 | if (!didFullRepaint && repaintLogicalTop != repaintLogicalBottom && (styleToUse->visibility() == VISIBLE || enclosingLayer()->hasVisibleContent())) { |
| 364 | // FIXME: We could tighten up the left and right invalidation points if we let layoutInlineChildren fill them in based off the particular lines |
| 365 | // it had to lay out. We wouldn't need the hasOverflowClip() hack in that case either. |
| 366 | LayoutUnit repaintLogicalLeft = logicalLeftVisualOverflow(); |
| 367 | LayoutUnit repaintLogicalRight = logicalRightVisualOverflow(); |
| 368 | if (hasOverflowClip()) { |
| 369 | // If we have clipped overflow, we should use layout overflow as well, since visual overflow from lines didn't propagate to our block's overflow. |
| 370 | // Note the old code did this as well but even for overflow:visible. The addition of hasOverflowClip() at least tightens up the hack a bit. |
| 371 | // layoutInlineChildren should be patched to compute the entire repaint rect. |
| 372 | repaintLogicalLeft = min(repaintLogicalLeft, logicalLeftLayoutOverflow()); |
| 373 | repaintLogicalRight = max(repaintLogicalRight, logicalRightLayoutOverflow()); |
| 374 | } |
| 375 | |
| 376 | LayoutRect repaintRect; |
| 377 | if (isHorizontalWritingMode()) |
| 378 | repaintRect = LayoutRect(repaintLogicalLeft, repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft, repaintLogicalBottom - repaintLogicalTop); |
| 379 | else |
| 380 | repaintRect = LayoutRect(repaintLogicalTop, repaintLogicalLeft, repaintLogicalBottom - repaintLogicalTop, repaintLogicalRight - repaintLogicalLeft); |
| 381 | |
| 382 | // The repaint rect may be split across columns, in which case adjustRectForColumns() will return the union. |
| 383 | adjustRectForColumns(repaintRect); |
| 384 | |
| 385 | repaintRect.inflate(maximalOutlineSize(PaintPhaseOutline)); |
| 386 | |
| 387 | if (hasOverflowClip()) { |
| 388 | // Adjust repaint rect for scroll offset |
| 389 | repaintRect.move(-scrolledContentOffset()); |
| 390 | |
| 391 | // Don't allow this rect to spill out of our overflow box. |
| 392 | repaintRect.intersect(LayoutRect(LayoutPoint(), size())); |
| 393 | } |
| 394 | |
| 395 | // Make sure the rect is still non-empty after intersecting for overflow above |
| 396 | if (!repaintRect.isEmpty()) { |
| 397 | repaintRectangle(repaintRect); // We need to do a partial repaint of our content. |
| 398 | if (hasReflection()) |
| 399 | repaintRectangle(reflectedRect(repaintRect)); |
| 400 | } |
| 401 | } |
| 402 | |
antti@apple.com | ca2a8ff | 2013-10-04 04:04:35 +0000 | [diff] [blame] | 403 | clearNeedsLayout(); |
hyatt@apple.com | c9b1aef | 2013-09-09 20:23:21 +0000 | [diff] [blame] | 404 | } |
| 405 | |
| 406 | void RenderBlockFlow::layoutBlockChildren(bool relayoutChildren, LayoutUnit& maxFloatLogicalBottom) |
| 407 | { |
| 408 | dirtyForLayoutFromPercentageHeightDescendants(); |
| 409 | |
| 410 | LayoutUnit beforeEdge = borderAndPaddingBefore(); |
| 411 | LayoutUnit afterEdge = borderAndPaddingAfter() + scrollbarLogicalHeight(); |
| 412 | |
| 413 | setLogicalHeight(beforeEdge); |
| 414 | |
| 415 | // Lay out our hypothetical grid line as though it occurs at the top of the block. |
| 416 | if (view().layoutState()->lineGrid() == this) |
| 417 | layoutLineGridBox(); |
| 418 | |
| 419 | // The margin struct caches all our current margin collapsing state. |
| 420 | MarginInfo marginInfo(this, beforeEdge, afterEdge); |
| 421 | |
| 422 | // Fieldsets need to find their legend and position it inside the border of the object. |
| 423 | // The legend then gets skipped during normal layout. The same is true for ruby text. |
| 424 | // It doesn't get included in the normal layout process but is instead skipped. |
| 425 | RenderObject* childToExclude = layoutSpecialExcludedChild(relayoutChildren); |
| 426 | |
| 427 | LayoutUnit previousFloatLogicalBottom = 0; |
| 428 | maxFloatLogicalBottom = 0; |
| 429 | |
| 430 | RenderBox* next = firstChildBox(); |
| 431 | |
| 432 | while (next) { |
| 433 | RenderBox* child = next; |
| 434 | next = child->nextSiblingBox(); |
| 435 | |
| 436 | if (childToExclude == child) |
| 437 | continue; // Skip this child, since it will be positioned by the specialized subclass (fieldsets and ruby runs). |
| 438 | |
| 439 | updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, child); |
| 440 | |
| 441 | if (child->isOutOfFlowPositioned()) { |
| 442 | child->containingBlock()->insertPositionedObject(child); |
| 443 | adjustPositionedBlock(child, marginInfo); |
| 444 | continue; |
| 445 | } |
| 446 | if (child->isFloating()) { |
| 447 | insertFloatingObject(child); |
| 448 | adjustFloatingBlock(marginInfo); |
| 449 | continue; |
| 450 | } |
| 451 | |
| 452 | // Lay out the child. |
| 453 | layoutBlockChild(child, marginInfo, previousFloatLogicalBottom, maxFloatLogicalBottom); |
| 454 | } |
| 455 | |
| 456 | // Now do the handling of the bottom of the block, adding in our bottom border/padding and |
| 457 | // determining the correct collapsed bottom margin information. |
| 458 | handleAfterSideOfBlock(beforeEdge, afterEdge, marginInfo); |
| 459 | } |
| 460 | |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 461 | void RenderBlockFlow::layoutBlockChild(RenderBox* child, MarginInfo& marginInfo, LayoutUnit& previousFloatLogicalBottom, LayoutUnit& maxFloatLogicalBottom) |
| 462 | { |
| 463 | LayoutUnit oldPosMarginBefore = maxPositiveMarginBefore(); |
| 464 | LayoutUnit oldNegMarginBefore = maxNegativeMarginBefore(); |
| 465 | |
| 466 | // The child is a normal flow object. Compute the margins we will use for collapsing now. |
| 467 | child->computeAndSetBlockDirectionMargins(this); |
| 468 | |
| 469 | // Try to guess our correct logical top position. In most cases this guess will |
| 470 | // be correct. Only if we're wrong (when we compute the real logical top position) |
| 471 | // will we have to potentially relayout. |
| 472 | LayoutUnit estimateWithoutPagination; |
| 473 | LayoutUnit logicalTopEstimate = estimateLogicalTopPosition(child, marginInfo, estimateWithoutPagination); |
| 474 | |
| 475 | // Cache our old rect so that we can dirty the proper repaint rects if the child moves. |
| 476 | LayoutRect oldRect = child->frameRect(); |
| 477 | LayoutUnit oldLogicalTop = logicalTopForChild(child); |
| 478 | |
| 479 | #if !ASSERT_DISABLED |
| 480 | LayoutSize oldLayoutDelta = view().layoutDelta(); |
| 481 | #endif |
| 482 | // Go ahead and position the child as though it didn't collapse with the top. |
| 483 | setLogicalTopForChild(child, logicalTopEstimate, ApplyLayoutDelta); |
| 484 | estimateRegionRangeForBoxChild(child); |
| 485 | |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 486 | RenderBlockFlow* childBlockFlow = child->isRenderBlockFlow() ? toRenderBlockFlow(child) : 0; |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 487 | bool markDescendantsWithFloats = false; |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 488 | if (logicalTopEstimate != oldLogicalTop && !child->avoidsFloats() && childBlockFlow && childBlockFlow->containsFloats()) |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 489 | markDescendantsWithFloats = true; |
| 490 | #if ENABLE(SUBPIXEL_LAYOUT) |
| 491 | else if (UNLIKELY(logicalTopEstimate.mightBeSaturated())) |
| 492 | // logicalTopEstimate, returned by estimateLogicalTopPosition, might be saturated for |
| 493 | // very large elements. If it does the comparison with oldLogicalTop might yield a |
| 494 | // false negative as adding and removing margins, borders etc from a saturated number |
| 495 | // might yield incorrect results. If this is the case always mark for layout. |
| 496 | markDescendantsWithFloats = true; |
| 497 | #endif |
| 498 | else if (!child->avoidsFloats() || child->shrinkToAvoidFloats()) { |
| 499 | // If an element might be affected by the presence of floats, then always mark it for |
| 500 | // layout. |
| 501 | LayoutUnit fb = max(previousFloatLogicalBottom, lowestFloatLogicalBottom()); |
| 502 | if (fb > logicalTopEstimate) |
| 503 | markDescendantsWithFloats = true; |
| 504 | } |
| 505 | |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 506 | if (childBlockFlow) { |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 507 | if (markDescendantsWithFloats) |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 508 | childBlockFlow->markAllDescendantsWithFloatsForLayout(); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 509 | if (!child->isWritingModeRoot()) |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 510 | previousFloatLogicalBottom = max(previousFloatLogicalBottom, oldLogicalTop + childBlockFlow->lowestFloatLogicalBottom()); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 511 | } |
| 512 | |
| 513 | if (!child->needsLayout()) |
| 514 | child->markForPaginationRelayoutIfNeeded(); |
| 515 | |
| 516 | bool childHadLayout = child->everHadLayout(); |
| 517 | bool childNeededLayout = child->needsLayout(); |
| 518 | if (childNeededLayout) |
| 519 | child->layout(); |
| 520 | |
| 521 | // Cache if we are at the top of the block right now. |
| 522 | bool atBeforeSideOfBlock = marginInfo.atBeforeSideOfBlock(); |
| 523 | |
| 524 | // Now determine the correct ypos based off examination of collapsing margin |
| 525 | // values. |
| 526 | LayoutUnit logicalTopBeforeClear = collapseMargins(child, marginInfo); |
| 527 | |
| 528 | // Now check for clear. |
| 529 | LayoutUnit logicalTopAfterClear = clearFloatsIfNeeded(child, marginInfo, oldPosMarginBefore, oldNegMarginBefore, logicalTopBeforeClear); |
| 530 | |
| 531 | bool paginated = view().layoutState()->isPaginated(); |
| 532 | if (paginated) |
| 533 | logicalTopAfterClear = adjustBlockChildForPagination(logicalTopAfterClear, estimateWithoutPagination, child, |
| 534 | atBeforeSideOfBlock && logicalTopBeforeClear == logicalTopAfterClear); |
| 535 | |
| 536 | setLogicalTopForChild(child, logicalTopAfterClear, ApplyLayoutDelta); |
| 537 | |
| 538 | // Now we have a final top position. See if it really does end up being different from our estimate. |
| 539 | // clearFloatsIfNeeded can also mark the child as needing a layout even though we didn't move. This happens |
| 540 | // when collapseMargins dynamically adds overhanging floats because of a child with negative margins. |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 541 | if (logicalTopAfterClear != logicalTopEstimate || child->needsLayout() || (paginated && childBlockFlow && childBlockFlow->shouldBreakAtLineToAvoidWidow())) { |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 542 | if (child->shrinkToAvoidFloats()) { |
| 543 | // The child's width depends on the line width. |
| 544 | // When the child shifts to clear an item, its width can |
| 545 | // change (because it has more available line width). |
| 546 | // So go ahead and mark the item as dirty. |
antti@apple.com | ca2a8ff | 2013-10-04 04:04:35 +0000 | [diff] [blame] | 547 | child->setChildNeedsLayout(MarkOnlyThis); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 548 | } |
| 549 | |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 550 | if (childBlockFlow) { |
| 551 | if (!child->avoidsFloats() && childBlockFlow->containsFloats()) |
| 552 | childBlockFlow->markAllDescendantsWithFloatsForLayout(); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 553 | if (!child->needsLayout()) |
| 554 | child->markForPaginationRelayoutIfNeeded(); |
| 555 | } |
| 556 | |
| 557 | // Our guess was wrong. Make the child lay itself out again. |
| 558 | child->layoutIfNeeded(); |
| 559 | } |
| 560 | |
| 561 | if (updateRegionRangeForBoxChild(child)) { |
antti@apple.com | ca2a8ff | 2013-10-04 04:04:35 +0000 | [diff] [blame] | 562 | child->setNeedsLayout(MarkOnlyThis); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 563 | child->layoutIfNeeded(); |
| 564 | } |
| 565 | |
| 566 | // We are no longer at the top of the block if we encounter a non-empty child. |
| 567 | // This has to be done after checking for clear, so that margins can be reset if a clear occurred. |
| 568 | if (marginInfo.atBeforeSideOfBlock() && !child->isSelfCollapsingBlock()) |
| 569 | marginInfo.setAtBeforeSideOfBlock(false); |
| 570 | |
| 571 | // Now place the child in the correct left position |
| 572 | determineLogicalLeftPositionForChild(child, ApplyLayoutDelta); |
| 573 | |
| 574 | LayoutSize childOffset = child->location() - oldRect.location(); |
| 575 | #if ENABLE(CSS_SHAPES) |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 576 | relayoutShapeDescendantIfMoved(child->isRenderBlock() ? toRenderBlock(child) : 0, childOffset); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 577 | #endif |
| 578 | |
| 579 | // Update our height now that the child has been placed in the correct position. |
| 580 | setLogicalHeight(logicalHeight() + logicalHeightForChild(child)); |
| 581 | if (mustSeparateMarginAfterForChild(child)) { |
| 582 | setLogicalHeight(logicalHeight() + marginAfterForChild(child)); |
| 583 | marginInfo.clearMargin(); |
| 584 | } |
| 585 | // If the child has overhanging floats that intrude into following siblings (or possibly out |
| 586 | // of this block), then the parent gets notified of the floats now. |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 587 | if (childBlockFlow && childBlockFlow->containsFloats()) |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 588 | maxFloatLogicalBottom = max(maxFloatLogicalBottom, addOverhangingFloats(toRenderBlockFlow(child), !childNeededLayout)); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 589 | |
| 590 | if (childOffset.width() || childOffset.height()) { |
| 591 | view().addLayoutDelta(childOffset); |
| 592 | |
| 593 | // If the child moved, we have to repaint it as well as any floating/positioned |
| 594 | // descendants. An exception is if we need a layout. In this case, we know we're going to |
| 595 | // repaint ourselves (and the child) anyway. |
| 596 | if (childHadLayout && !selfNeedsLayout() && child->checkForRepaintDuringLayout()) |
| 597 | child->repaintDuringLayoutIfMoved(oldRect); |
| 598 | } |
| 599 | |
| 600 | if (!childHadLayout && child->checkForRepaintDuringLayout()) { |
| 601 | child->repaint(); |
| 602 | child->repaintOverhangingFloats(true); |
| 603 | } |
| 604 | |
| 605 | if (paginated) { |
| 606 | // Check for an after page/column break. |
| 607 | LayoutUnit newHeight = applyAfterBreak(child, logicalHeight(), marginInfo); |
| 608 | if (newHeight != height()) |
| 609 | setLogicalHeight(newHeight); |
| 610 | } |
| 611 | |
| 612 | ASSERT(view().layoutDeltaMatches(oldLayoutDelta)); |
| 613 | } |
| 614 | |
| 615 | void RenderBlockFlow::adjustPositionedBlock(RenderBox* child, const MarginInfo& marginInfo) |
| 616 | { |
| 617 | bool isHorizontal = isHorizontalWritingMode(); |
| 618 | bool hasStaticBlockPosition = child->style()->hasStaticBlockPosition(isHorizontal); |
| 619 | |
| 620 | LayoutUnit logicalTop = logicalHeight(); |
| 621 | updateStaticInlinePositionForChild(child, logicalTop); |
| 622 | |
| 623 | if (!marginInfo.canCollapseWithMarginBefore()) { |
| 624 | // Positioned blocks don't collapse margins, so add the margin provided by |
| 625 | // the container now. The child's own margin is added later when calculating its logical top. |
| 626 | LayoutUnit collapsedBeforePos = marginInfo.positiveMargin(); |
| 627 | LayoutUnit collapsedBeforeNeg = marginInfo.negativeMargin(); |
| 628 | logicalTop += collapsedBeforePos - collapsedBeforeNeg; |
| 629 | } |
| 630 | |
| 631 | RenderLayer* childLayer = child->layer(); |
| 632 | if (childLayer->staticBlockPosition() != logicalTop) { |
| 633 | childLayer->setStaticBlockPosition(logicalTop); |
| 634 | if (hasStaticBlockPosition) |
antti@apple.com | ca2a8ff | 2013-10-04 04:04:35 +0000 | [diff] [blame] | 635 | child->setChildNeedsLayout(MarkOnlyThis); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 636 | } |
| 637 | } |
| 638 | |
| 639 | void RenderBlockFlow::adjustFloatingBlock(const MarginInfo& marginInfo) |
| 640 | { |
| 641 | // The float should be positioned taking into account the bottom margin |
| 642 | // of the previous flow. We add that margin into the height, get the |
| 643 | // float positioned properly, and then subtract the margin out of the |
| 644 | // height again. In the case of self-collapsing blocks, we always just |
| 645 | // use the top margins, since the self-collapsing block collapsed its |
| 646 | // own bottom margin into its top margin. |
| 647 | // |
| 648 | // Note also that the previous flow may collapse its margin into the top of |
| 649 | // our block. If this is the case, then we do not add the margin in to our |
| 650 | // height when computing the position of the float. This condition can be tested |
| 651 | // for by simply calling canCollapseWithMarginBefore. See |
| 652 | // http://www.hixie.ch/tests/adhoc/css/box/block/margin-collapse/046.html for |
| 653 | // an example of this scenario. |
| 654 | LayoutUnit marginOffset = marginInfo.canCollapseWithMarginBefore() ? LayoutUnit() : marginInfo.margin(); |
| 655 | setLogicalHeight(logicalHeight() + marginOffset); |
| 656 | positionNewFloats(); |
| 657 | setLogicalHeight(logicalHeight() - marginOffset); |
| 658 | } |
| 659 | |
| 660 | RenderBlockFlow::MarginValues RenderBlockFlow::marginValuesForChild(RenderBox* child) const |
| 661 | { |
| 662 | LayoutUnit childBeforePositive = 0; |
| 663 | LayoutUnit childBeforeNegative = 0; |
| 664 | LayoutUnit childAfterPositive = 0; |
| 665 | LayoutUnit childAfterNegative = 0; |
| 666 | |
| 667 | LayoutUnit beforeMargin = 0; |
| 668 | LayoutUnit afterMargin = 0; |
| 669 | |
| 670 | RenderBlockFlow* childRenderBlock = child->isRenderBlockFlow() ? toRenderBlockFlow(child) : 0; |
| 671 | |
| 672 | // If the child has the same directionality as we do, then we can just return its |
| 673 | // margins in the same direction. |
| 674 | if (!child->isWritingModeRoot()) { |
| 675 | if (childRenderBlock) { |
| 676 | childBeforePositive = childRenderBlock->maxPositiveMarginBefore(); |
| 677 | childBeforeNegative = childRenderBlock->maxNegativeMarginBefore(); |
| 678 | childAfterPositive = childRenderBlock->maxPositiveMarginAfter(); |
| 679 | childAfterNegative = childRenderBlock->maxNegativeMarginAfter(); |
| 680 | } else { |
| 681 | beforeMargin = child->marginBefore(); |
| 682 | afterMargin = child->marginAfter(); |
| 683 | } |
| 684 | } else if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) { |
| 685 | // The child has a different directionality. If the child is parallel, then it's just |
| 686 | // flipped relative to us. We can use the margins for the opposite edges. |
| 687 | if (childRenderBlock) { |
| 688 | childBeforePositive = childRenderBlock->maxPositiveMarginAfter(); |
| 689 | childBeforeNegative = childRenderBlock->maxNegativeMarginAfter(); |
| 690 | childAfterPositive = childRenderBlock->maxPositiveMarginBefore(); |
| 691 | childAfterNegative = childRenderBlock->maxNegativeMarginBefore(); |
| 692 | } else { |
| 693 | beforeMargin = child->marginAfter(); |
| 694 | afterMargin = child->marginBefore(); |
| 695 | } |
| 696 | } else { |
| 697 | // The child is perpendicular to us, which means its margins don't collapse but are on the |
| 698 | // "logical left/right" sides of the child box. We can just return the raw margin in this case. |
| 699 | beforeMargin = marginBeforeForChild(child); |
| 700 | afterMargin = marginAfterForChild(child); |
| 701 | } |
| 702 | |
| 703 | // Resolve uncollapsing margins into their positive/negative buckets. |
| 704 | if (beforeMargin) { |
| 705 | if (beforeMargin > 0) |
| 706 | childBeforePositive = beforeMargin; |
| 707 | else |
| 708 | childBeforeNegative = -beforeMargin; |
| 709 | } |
| 710 | if (afterMargin) { |
| 711 | if (afterMargin > 0) |
| 712 | childAfterPositive = afterMargin; |
| 713 | else |
| 714 | childAfterNegative = -afterMargin; |
| 715 | } |
| 716 | |
| 717 | return MarginValues(childBeforePositive, childBeforeNegative, childAfterPositive, childAfterNegative); |
| 718 | } |
| 719 | |
| 720 | LayoutUnit RenderBlockFlow::collapseMargins(RenderBox* child, MarginInfo& marginInfo) |
| 721 | { |
| 722 | bool childDiscardMarginBefore = mustDiscardMarginBeforeForChild(child); |
| 723 | bool childDiscardMarginAfter = mustDiscardMarginAfterForChild(child); |
| 724 | bool childIsSelfCollapsing = child->isSelfCollapsingBlock(); |
| 725 | |
| 726 | // The child discards the before margin when the the after margin has discard in the case of a self collapsing block. |
| 727 | childDiscardMarginBefore = childDiscardMarginBefore || (childDiscardMarginAfter && childIsSelfCollapsing); |
| 728 | |
| 729 | // Get the four margin values for the child and cache them. |
| 730 | const MarginValues childMargins = marginValuesForChild(child); |
| 731 | |
| 732 | // Get our max pos and neg top margins. |
| 733 | LayoutUnit posTop = childMargins.positiveMarginBefore(); |
| 734 | LayoutUnit negTop = childMargins.negativeMarginBefore(); |
| 735 | |
| 736 | // For self-collapsing blocks, collapse our bottom margins into our |
| 737 | // top to get new posTop and negTop values. |
| 738 | if (childIsSelfCollapsing) { |
| 739 | posTop = max(posTop, childMargins.positiveMarginAfter()); |
| 740 | negTop = max(negTop, childMargins.negativeMarginAfter()); |
| 741 | } |
| 742 | |
| 743 | // See if the top margin is quirky. We only care if this child has |
| 744 | // margins that will collapse with us. |
| 745 | bool topQuirk = hasMarginBeforeQuirk(child); |
| 746 | |
| 747 | if (marginInfo.canCollapseWithMarginBefore()) { |
| 748 | if (!childDiscardMarginBefore && !marginInfo.discardMargin()) { |
| 749 | // This child is collapsing with the top of the |
| 750 | // block. If it has larger margin values, then we need to update |
| 751 | // our own maximal values. |
| 752 | if (!document().inQuirksMode() || !marginInfo.quirkContainer() || !topQuirk) |
| 753 | setMaxMarginBeforeValues(max(posTop, maxPositiveMarginBefore()), max(negTop, maxNegativeMarginBefore())); |
| 754 | |
| 755 | // The minute any of the margins involved isn't a quirk, don't |
| 756 | // collapse it away, even if the margin is smaller (www.webreference.com |
| 757 | // has an example of this, a <dt> with 0.8em author-specified inside |
| 758 | // a <dl> inside a <td>. |
| 759 | if (!marginInfo.determinedMarginBeforeQuirk() && !topQuirk && (posTop - negTop)) { |
| 760 | setHasMarginBeforeQuirk(false); |
| 761 | marginInfo.setDeterminedMarginBeforeQuirk(true); |
| 762 | } |
| 763 | |
| 764 | if (!marginInfo.determinedMarginBeforeQuirk() && topQuirk && !marginBefore()) |
| 765 | // We have no top margin and our top child has a quirky margin. |
| 766 | // We will pick up this quirky margin and pass it through. |
| 767 | // This deals with the <td><div><p> case. |
| 768 | // Don't do this for a block that split two inlines though. You do |
| 769 | // still apply margins in this case. |
| 770 | setHasMarginBeforeQuirk(true); |
| 771 | } else |
| 772 | // The before margin of the container will also discard all the margins it is collapsing with. |
| 773 | setMustDiscardMarginBefore(); |
| 774 | } |
| 775 | |
| 776 | // Once we find a child with discardMarginBefore all the margins collapsing with us must also discard. |
| 777 | if (childDiscardMarginBefore) { |
| 778 | marginInfo.setDiscardMargin(true); |
| 779 | marginInfo.clearMargin(); |
| 780 | } |
| 781 | |
| 782 | if (marginInfo.quirkContainer() && marginInfo.atBeforeSideOfBlock() && (posTop - negTop)) |
| 783 | marginInfo.setHasMarginBeforeQuirk(topQuirk); |
| 784 | |
| 785 | LayoutUnit beforeCollapseLogicalTop = logicalHeight(); |
| 786 | LayoutUnit logicalTop = beforeCollapseLogicalTop; |
| 787 | if (childIsSelfCollapsing) { |
| 788 | // For a self collapsing block both the before and after margins get discarded. The block doesn't contribute anything to the height of the block. |
| 789 | // Also, the child's top position equals the logical height of the container. |
| 790 | if (!childDiscardMarginBefore && !marginInfo.discardMargin()) { |
| 791 | // This child has no height. We need to compute our |
| 792 | // position before we collapse the child's margins together, |
| 793 | // so that we can get an accurate position for the zero-height block. |
| 794 | LayoutUnit collapsedBeforePos = max(marginInfo.positiveMargin(), childMargins.positiveMarginBefore()); |
| 795 | LayoutUnit collapsedBeforeNeg = max(marginInfo.negativeMargin(), childMargins.negativeMarginBefore()); |
| 796 | marginInfo.setMargin(collapsedBeforePos, collapsedBeforeNeg); |
| 797 | |
| 798 | // Now collapse the child's margins together, which means examining our |
| 799 | // bottom margin values as well. |
| 800 | marginInfo.setPositiveMarginIfLarger(childMargins.positiveMarginAfter()); |
| 801 | marginInfo.setNegativeMarginIfLarger(childMargins.negativeMarginAfter()); |
| 802 | |
| 803 | if (!marginInfo.canCollapseWithMarginBefore()) |
| 804 | // We need to make sure that the position of the self-collapsing block |
| 805 | // is correct, since it could have overflowing content |
| 806 | // that needs to be positioned correctly (e.g., a block that |
| 807 | // had a specified height of 0 but that actually had subcontent). |
| 808 | logicalTop = logicalHeight() + collapsedBeforePos - collapsedBeforeNeg; |
| 809 | } |
| 810 | } else { |
| 811 | if (mustSeparateMarginBeforeForChild(child)) { |
| 812 | ASSERT(!marginInfo.discardMargin() || (marginInfo.discardMargin() && !marginInfo.margin())); |
| 813 | // If we are at the before side of the block and we collapse, ignore the computed margin |
| 814 | // and just add the child margin to the container height. This will correctly position |
| 815 | // the child inside the container. |
| 816 | LayoutUnit separateMargin = !marginInfo.canCollapseWithMarginBefore() ? marginInfo.margin() : LayoutUnit(0); |
| 817 | setLogicalHeight(logicalHeight() + separateMargin + marginBeforeForChild(child)); |
| 818 | logicalTop = logicalHeight(); |
| 819 | } else if (!marginInfo.discardMargin() && (!marginInfo.atBeforeSideOfBlock() |
| 820 | || (!marginInfo.canCollapseMarginBeforeWithChildren() |
| 821 | && (!document().inQuirksMode() || !marginInfo.quirkContainer() || !marginInfo.hasMarginBeforeQuirk())))) { |
| 822 | // We're collapsing with a previous sibling's margins and not |
| 823 | // with the top of the block. |
| 824 | setLogicalHeight(logicalHeight() + max(marginInfo.positiveMargin(), posTop) - max(marginInfo.negativeMargin(), negTop)); |
| 825 | logicalTop = logicalHeight(); |
| 826 | } |
| 827 | |
| 828 | marginInfo.setDiscardMargin(childDiscardMarginAfter); |
| 829 | |
| 830 | if (!marginInfo.discardMargin()) { |
| 831 | marginInfo.setPositiveMargin(childMargins.positiveMarginAfter()); |
| 832 | marginInfo.setNegativeMargin(childMargins.negativeMarginAfter()); |
| 833 | } else |
| 834 | marginInfo.clearMargin(); |
| 835 | |
| 836 | if (marginInfo.margin()) |
| 837 | marginInfo.setHasMarginAfterQuirk(hasMarginAfterQuirk(child)); |
| 838 | } |
| 839 | |
| 840 | // If margins would pull us past the top of the next page, then we need to pull back and pretend like the margins |
| 841 | // collapsed into the page edge. |
| 842 | LayoutState* layoutState = view().layoutState(); |
| 843 | if (layoutState->isPaginated() && layoutState->pageLogicalHeight() && logicalTop > beforeCollapseLogicalTop |
| 844 | && hasNextPage(beforeCollapseLogicalTop)) { |
| 845 | LayoutUnit oldLogicalTop = logicalTop; |
| 846 | logicalTop = min(logicalTop, nextPageLogicalTop(beforeCollapseLogicalTop)); |
| 847 | setLogicalHeight(logicalHeight() + (logicalTop - oldLogicalTop)); |
| 848 | } |
| 849 | |
| 850 | // If we have collapsed into a previous sibling and so reduced the height of the parent, ensure any floats that now |
| 851 | // overhang from the previous sibling are added to our parent. If the child's previous sibling itself is a float the child will avoid |
| 852 | // or clear it anyway, so don't worry about any floating children it may contain. |
| 853 | LayoutUnit oldLogicalHeight = logicalHeight(); |
| 854 | setLogicalHeight(logicalTop); |
| 855 | RenderObject* prev = child->previousSibling(); |
| 856 | if (prev && prev->isRenderBlockFlow() && !prev->isFloatingOrOutOfFlowPositioned()) { |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 857 | RenderBlockFlow* block = toRenderBlockFlow(prev); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 858 | if (block->containsFloats() && !block->avoidsFloats() && (block->logicalTop() + block->lowestFloatLogicalBottom()) > logicalTop) |
| 859 | addOverhangingFloats(block, false); |
| 860 | } |
| 861 | setLogicalHeight(oldLogicalHeight); |
| 862 | |
| 863 | return logicalTop; |
| 864 | } |
| 865 | |
| 866 | LayoutUnit RenderBlockFlow::clearFloatsIfNeeded(RenderBox* child, MarginInfo& marginInfo, LayoutUnit oldTopPosMargin, LayoutUnit oldTopNegMargin, LayoutUnit yPos) |
| 867 | { |
| 868 | LayoutUnit heightIncrease = getClearDelta(child, yPos); |
| 869 | if (!heightIncrease) |
| 870 | return yPos; |
| 871 | |
| 872 | if (child->isSelfCollapsingBlock()) { |
| 873 | bool childDiscardMargin = mustDiscardMarginBeforeForChild(child) || mustDiscardMarginAfterForChild(child); |
| 874 | |
| 875 | // For self-collapsing blocks that clear, they can still collapse their |
| 876 | // margins with following siblings. Reset the current margins to represent |
| 877 | // the self-collapsing block's margins only. |
| 878 | // If DISCARD is specified for -webkit-margin-collapse, reset the margin values. |
| 879 | if (!childDiscardMargin) { |
| 880 | MarginValues childMargins = marginValuesForChild(child); |
| 881 | marginInfo.setPositiveMargin(max(childMargins.positiveMarginBefore(), childMargins.positiveMarginAfter())); |
| 882 | marginInfo.setNegativeMargin(max(childMargins.negativeMarginBefore(), childMargins.negativeMarginAfter())); |
| 883 | } else |
| 884 | marginInfo.clearMargin(); |
| 885 | marginInfo.setDiscardMargin(childDiscardMargin); |
| 886 | |
| 887 | // CSS2.1 states: |
| 888 | // "If the top and bottom margins of an element with clearance are adjoining, its margins collapse with |
| 889 | // the adjoining margins of following siblings but that resulting margin does not collapse with the bottom margin of the parent block." |
| 890 | // So the parent's bottom margin cannot collapse through this block or any subsequent self-collapsing blocks. Check subsequent siblings |
| 891 | // for a block with height - if none is found then don't allow the margins to collapse with the parent. |
| 892 | bool wouldCollapseMarginsWithParent = marginInfo.canCollapseMarginAfterWithChildren(); |
| 893 | for (RenderBox* curr = child->nextSiblingBox(); curr && wouldCollapseMarginsWithParent; curr = curr->nextSiblingBox()) { |
| 894 | if (!curr->isFloatingOrOutOfFlowPositioned() && !curr->isSelfCollapsingBlock()) |
| 895 | wouldCollapseMarginsWithParent = false; |
| 896 | } |
| 897 | if (wouldCollapseMarginsWithParent) |
| 898 | marginInfo.setCanCollapseMarginAfterWithChildren(false); |
| 899 | |
| 900 | // CSS2.1: "the amount of clearance is set so that clearance + margin-top = [height of float], i.e., clearance = [height of float] - margin-top" |
| 901 | // Move the top of the child box to the bottom of the float ignoring the child's top margin. |
| 902 | LayoutUnit collapsedMargin = collapsedMarginBeforeForChild(child); |
| 903 | setLogicalHeight(child->logicalTop() - collapsedMargin); |
| 904 | // A negative collapsed margin-top value cancels itself out as it has already been factored into |yPos| above. |
| 905 | heightIncrease -= max(LayoutUnit(), collapsedMargin); |
| 906 | } else |
| 907 | // Increase our height by the amount we had to clear. |
| 908 | setLogicalHeight(logicalHeight() + heightIncrease); |
| 909 | |
| 910 | if (marginInfo.canCollapseWithMarginBefore()) { |
| 911 | // We can no longer collapse with the top of the block since a clear |
| 912 | // occurred. The empty blocks collapse into the cleared block. |
| 913 | // FIXME: This isn't quite correct. Need clarification for what to do |
| 914 | // if the height the cleared block is offset by is smaller than the |
| 915 | // margins involved. |
| 916 | setMaxMarginBeforeValues(oldTopPosMargin, oldTopNegMargin); |
| 917 | marginInfo.setAtBeforeSideOfBlock(false); |
| 918 | |
| 919 | // In case the child discarded the before margin of the block we need to reset the mustDiscardMarginBefore flag to the initial value. |
| 920 | setMustDiscardMarginBefore(style()->marginBeforeCollapse() == MDISCARD); |
| 921 | } |
| 922 | |
| 923 | LayoutUnit logicalTop = yPos + heightIncrease; |
| 924 | // After margin collapsing, one of our floats may now intrude into the child. If the child doesn't contain floats of its own it |
| 925 | // won't get picked up for relayout even though the logical top estimate was wrong - so add the newly intruding float now. |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 926 | if (containsFloats() && child->isRenderBlockFlow() && !toRenderBlockFlow(child)->containsFloats() && !child->avoidsFloats() && lowestFloatLogicalBottom() > logicalTop) |
| 927 | toRenderBlockFlow(child)->addIntrudingFloats(this, logicalLeftOffsetForContent(), logicalTop); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 928 | |
| 929 | return logicalTop; |
| 930 | } |
| 931 | |
| 932 | void RenderBlockFlow::marginBeforeEstimateForChild(RenderBox* child, LayoutUnit& positiveMarginBefore, LayoutUnit& negativeMarginBefore, bool& discardMarginBefore) const |
| 933 | { |
| 934 | // Give up if in quirks mode and we're a body/table cell and the top margin of the child box is quirky. |
| 935 | // Give up if the child specified -webkit-margin-collapse: separate that prevents collapsing. |
| 936 | // FIXME: Use writing mode independent accessor for marginBeforeCollapse. |
| 937 | if ((document().inQuirksMode() && hasMarginAfterQuirk(child) && (isTableCell() || isBody())) || child->style()->marginBeforeCollapse() == MSEPARATE) |
| 938 | return; |
| 939 | |
| 940 | // The margins are discarded by a child that specified -webkit-margin-collapse: discard. |
| 941 | // FIXME: Use writing mode independent accessor for marginBeforeCollapse. |
| 942 | if (child->style()->marginBeforeCollapse() == MDISCARD) { |
| 943 | positiveMarginBefore = 0; |
| 944 | negativeMarginBefore = 0; |
| 945 | discardMarginBefore = true; |
| 946 | return; |
| 947 | } |
| 948 | |
| 949 | LayoutUnit beforeChildMargin = marginBeforeForChild(child); |
| 950 | positiveMarginBefore = max(positiveMarginBefore, beforeChildMargin); |
| 951 | negativeMarginBefore = max(negativeMarginBefore, -beforeChildMargin); |
| 952 | |
| 953 | if (!child->isRenderBlockFlow()) |
| 954 | return; |
| 955 | |
| 956 | RenderBlockFlow* childBlock = toRenderBlockFlow(child); |
| 957 | if (childBlock->childrenInline() || childBlock->isWritingModeRoot()) |
| 958 | return; |
| 959 | |
| 960 | MarginInfo childMarginInfo(childBlock, childBlock->borderAndPaddingBefore(), childBlock->borderAndPaddingAfter()); |
| 961 | if (!childMarginInfo.canCollapseMarginBeforeWithChildren()) |
| 962 | return; |
| 963 | |
| 964 | RenderBox* grandchildBox = childBlock->firstChildBox(); |
| 965 | for ( ; grandchildBox; grandchildBox = grandchildBox->nextSiblingBox()) { |
| 966 | if (!grandchildBox->isFloatingOrOutOfFlowPositioned()) |
| 967 | break; |
| 968 | } |
| 969 | |
| 970 | // Give up if there is clearance on the box, since it probably won't collapse into us. |
| 971 | if (!grandchildBox || grandchildBox->style()->clear() != CNONE) |
| 972 | return; |
| 973 | |
| 974 | // Make sure to update the block margins now for the grandchild box so that we're looking at current values. |
| 975 | if (grandchildBox->needsLayout()) { |
| 976 | grandchildBox->computeAndSetBlockDirectionMargins(this); |
| 977 | if (grandchildBox->isRenderBlock()) { |
| 978 | RenderBlock* grandchildBlock = toRenderBlock(grandchildBox); |
| 979 | grandchildBlock->setHasMarginBeforeQuirk(grandchildBox->style()->hasMarginBeforeQuirk()); |
| 980 | grandchildBlock->setHasMarginAfterQuirk(grandchildBox->style()->hasMarginAfterQuirk()); |
| 981 | } |
| 982 | } |
| 983 | |
| 984 | // Collapse the margin of the grandchild box with our own to produce an estimate. |
| 985 | childBlock->marginBeforeEstimateForChild(grandchildBox, positiveMarginBefore, negativeMarginBefore, discardMarginBefore); |
| 986 | } |
| 987 | |
| 988 | LayoutUnit RenderBlockFlow::estimateLogicalTopPosition(RenderBox* child, const MarginInfo& marginInfo, LayoutUnit& estimateWithoutPagination) |
| 989 | { |
| 990 | // FIXME: We need to eliminate the estimation of vertical position, because when it's wrong we sometimes trigger a pathological |
| 991 | // relayout if there are intruding floats. |
| 992 | LayoutUnit logicalTopEstimate = logicalHeight(); |
| 993 | if (!marginInfo.canCollapseWithMarginBefore()) { |
| 994 | LayoutUnit positiveMarginBefore = 0; |
| 995 | LayoutUnit negativeMarginBefore = 0; |
| 996 | bool discardMarginBefore = false; |
| 997 | if (child->selfNeedsLayout()) { |
| 998 | // Try to do a basic estimation of how the collapse is going to go. |
| 999 | marginBeforeEstimateForChild(child, positiveMarginBefore, negativeMarginBefore, discardMarginBefore); |
| 1000 | } else { |
| 1001 | // Use the cached collapsed margin values from a previous layout. Most of the time they |
| 1002 | // will be right. |
| 1003 | MarginValues marginValues = marginValuesForChild(child); |
| 1004 | positiveMarginBefore = max(positiveMarginBefore, marginValues.positiveMarginBefore()); |
| 1005 | negativeMarginBefore = max(negativeMarginBefore, marginValues.negativeMarginBefore()); |
| 1006 | discardMarginBefore = mustDiscardMarginBeforeForChild(child); |
| 1007 | } |
| 1008 | |
| 1009 | // Collapse the result with our current margins. |
| 1010 | if (!discardMarginBefore) |
| 1011 | logicalTopEstimate += max(marginInfo.positiveMargin(), positiveMarginBefore) - max(marginInfo.negativeMargin(), negativeMarginBefore); |
| 1012 | } |
| 1013 | |
| 1014 | // Adjust logicalTopEstimate down to the next page if the margins are so large that we don't fit on the current |
| 1015 | // page. |
| 1016 | LayoutState* layoutState = view().layoutState(); |
| 1017 | if (layoutState->isPaginated() && layoutState->pageLogicalHeight() && logicalTopEstimate > logicalHeight() |
| 1018 | && hasNextPage(logicalHeight())) |
| 1019 | logicalTopEstimate = min(logicalTopEstimate, nextPageLogicalTop(logicalHeight())); |
| 1020 | |
| 1021 | logicalTopEstimate += getClearDelta(child, logicalTopEstimate); |
| 1022 | |
| 1023 | estimateWithoutPagination = logicalTopEstimate; |
| 1024 | |
| 1025 | if (layoutState->isPaginated()) { |
| 1026 | // If the object has a page or column break value of "before", then we should shift to the top of the next page. |
| 1027 | logicalTopEstimate = applyBeforeBreak(child, logicalTopEstimate); |
| 1028 | |
| 1029 | // For replaced elements and scrolled elements, we want to shift them to the next page if they don't fit on the current one. |
| 1030 | logicalTopEstimate = adjustForUnsplittableChild(child, logicalTopEstimate); |
| 1031 | |
| 1032 | if (!child->selfNeedsLayout() && child->isRenderBlock()) |
| 1033 | logicalTopEstimate += toRenderBlock(child)->paginationStrut(); |
| 1034 | } |
| 1035 | |
| 1036 | return logicalTopEstimate; |
| 1037 | } |
| 1038 | |
| 1039 | void RenderBlockFlow::setCollapsedBottomMargin(const MarginInfo& marginInfo) |
| 1040 | { |
| 1041 | if (marginInfo.canCollapseWithMarginAfter() && !marginInfo.canCollapseWithMarginBefore()) { |
| 1042 | // Update the after side margin of the container to discard if the after margin of the last child also discards and we collapse with it. |
| 1043 | // Don't update the max margin values because we won't need them anyway. |
| 1044 | if (marginInfo.discardMargin()) { |
| 1045 | setMustDiscardMarginAfter(); |
| 1046 | return; |
| 1047 | } |
| 1048 | |
| 1049 | // Update our max pos/neg bottom margins, since we collapsed our bottom margins |
| 1050 | // with our children. |
| 1051 | setMaxMarginAfterValues(max(maxPositiveMarginAfter(), marginInfo.positiveMargin()), max(maxNegativeMarginAfter(), marginInfo.negativeMargin())); |
| 1052 | |
| 1053 | if (!marginInfo.hasMarginAfterQuirk()) |
| 1054 | setHasMarginAfterQuirk(false); |
| 1055 | |
| 1056 | if (marginInfo.hasMarginAfterQuirk() && !marginAfter()) |
| 1057 | // We have no bottom margin and our last child has a quirky margin. |
| 1058 | // We will pick up this quirky margin and pass it through. |
| 1059 | // This deals with the <td><div><p> case. |
| 1060 | setHasMarginAfterQuirk(true); |
| 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | void RenderBlockFlow::handleAfterSideOfBlock(LayoutUnit beforeSide, LayoutUnit afterSide, MarginInfo& marginInfo) |
| 1065 | { |
| 1066 | marginInfo.setAtAfterSideOfBlock(true); |
| 1067 | |
| 1068 | // If we can't collapse with children then go ahead and add in the bottom margin. |
| 1069 | if (!marginInfo.discardMargin() && (!marginInfo.canCollapseWithMarginAfter() && !marginInfo.canCollapseWithMarginBefore() |
| 1070 | && (!document().inQuirksMode() || !marginInfo.quirkContainer() || !marginInfo.hasMarginAfterQuirk()))) |
| 1071 | setLogicalHeight(logicalHeight() + marginInfo.margin()); |
| 1072 | |
| 1073 | // Now add in our bottom border/padding. |
| 1074 | setLogicalHeight(logicalHeight() + afterSide); |
| 1075 | |
| 1076 | // Negative margins can cause our height to shrink below our minimal height (border/padding). |
| 1077 | // If this happens, ensure that the computed height is increased to the minimal height. |
| 1078 | setLogicalHeight(max(logicalHeight(), beforeSide + afterSide)); |
| 1079 | |
| 1080 | // Update our bottom collapsed margin info. |
| 1081 | setCollapsedBottomMargin(marginInfo); |
| 1082 | } |
| 1083 | |
| 1084 | void RenderBlockFlow::setMaxMarginBeforeValues(LayoutUnit pos, LayoutUnit neg) |
| 1085 | { |
| 1086 | if (!m_rareData) { |
| 1087 | if (pos == RenderBlockFlowRareData::positiveMarginBeforeDefault(this) && neg == RenderBlockFlowRareData::negativeMarginBeforeDefault(this)) |
| 1088 | return; |
| 1089 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1090 | } |
| 1091 | m_rareData->m_margins.setPositiveMarginBefore(pos); |
| 1092 | m_rareData->m_margins.setNegativeMarginBefore(neg); |
| 1093 | } |
| 1094 | |
| 1095 | void RenderBlockFlow::setMaxMarginAfterValues(LayoutUnit pos, LayoutUnit neg) |
| 1096 | { |
| 1097 | if (!m_rareData) { |
| 1098 | if (pos == RenderBlockFlowRareData::positiveMarginAfterDefault(this) && neg == RenderBlockFlowRareData::negativeMarginAfterDefault(this)) |
| 1099 | return; |
| 1100 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1101 | } |
| 1102 | m_rareData->m_margins.setPositiveMarginAfter(pos); |
| 1103 | m_rareData->m_margins.setNegativeMarginAfter(neg); |
| 1104 | } |
| 1105 | |
| 1106 | void RenderBlockFlow::setMustDiscardMarginBefore(bool value) |
| 1107 | { |
| 1108 | if (style()->marginBeforeCollapse() == MDISCARD) { |
| 1109 | ASSERT(value); |
| 1110 | return; |
| 1111 | } |
| 1112 | |
| 1113 | if (!m_rareData && !value) |
| 1114 | return; |
| 1115 | |
| 1116 | if (!m_rareData) |
| 1117 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1118 | |
| 1119 | m_rareData->m_discardMarginBefore = value; |
| 1120 | } |
| 1121 | |
| 1122 | void RenderBlockFlow::setMustDiscardMarginAfter(bool value) |
| 1123 | { |
| 1124 | if (style()->marginAfterCollapse() == MDISCARD) { |
| 1125 | ASSERT(value); |
| 1126 | return; |
| 1127 | } |
| 1128 | |
| 1129 | if (!m_rareData && !value) |
| 1130 | return; |
| 1131 | |
| 1132 | if (!m_rareData) |
| 1133 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
| 1134 | |
| 1135 | m_rareData->m_discardMarginAfter = value; |
| 1136 | } |
| 1137 | |
| 1138 | bool RenderBlockFlow::mustDiscardMarginBefore() const |
| 1139 | { |
| 1140 | return style()->marginBeforeCollapse() == MDISCARD || (m_rareData && m_rareData->m_discardMarginBefore); |
| 1141 | } |
| 1142 | |
| 1143 | bool RenderBlockFlow::mustDiscardMarginAfter() const |
| 1144 | { |
| 1145 | return style()->marginAfterCollapse() == MDISCARD || (m_rareData && m_rareData->m_discardMarginAfter); |
| 1146 | } |
| 1147 | |
| 1148 | bool RenderBlockFlow::mustDiscardMarginBeforeForChild(const RenderBox* child) const |
| 1149 | { |
| 1150 | ASSERT(!child->selfNeedsLayout()); |
| 1151 | if (!child->isWritingModeRoot()) |
| 1152 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginBefore() : (child->style()->marginBeforeCollapse() == MDISCARD); |
| 1153 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1154 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginAfter() : (child->style()->marginAfterCollapse() == MDISCARD); |
| 1155 | |
| 1156 | // FIXME: We return false here because the implementation is not geometrically complete. We have values only for before/after, not start/end. |
| 1157 | // In case the boxes are perpendicular we assume the property is not specified. |
| 1158 | return false; |
| 1159 | } |
| 1160 | |
| 1161 | bool RenderBlockFlow::mustDiscardMarginAfterForChild(const RenderBox* child) const |
| 1162 | { |
| 1163 | ASSERT(!child->selfNeedsLayout()); |
| 1164 | if (!child->isWritingModeRoot()) |
| 1165 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginAfter() : (child->style()->marginAfterCollapse() == MDISCARD); |
| 1166 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1167 | return child->isRenderBlockFlow() ? toRenderBlockFlow(child)->mustDiscardMarginBefore() : (child->style()->marginBeforeCollapse() == MDISCARD); |
| 1168 | |
| 1169 | // FIXME: See |mustDiscardMarginBeforeForChild| above. |
| 1170 | return false; |
| 1171 | } |
| 1172 | |
| 1173 | bool RenderBlockFlow::mustSeparateMarginBeforeForChild(const RenderBox* child) const |
| 1174 | { |
| 1175 | ASSERT(!child->selfNeedsLayout()); |
| 1176 | const RenderStyle* childStyle = child->style(); |
| 1177 | if (!child->isWritingModeRoot()) |
| 1178 | return childStyle->marginBeforeCollapse() == MSEPARATE; |
| 1179 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1180 | return childStyle->marginAfterCollapse() == MSEPARATE; |
| 1181 | |
| 1182 | // FIXME: See |mustDiscardMarginBeforeForChild| above. |
| 1183 | return false; |
| 1184 | } |
| 1185 | |
| 1186 | bool RenderBlockFlow::mustSeparateMarginAfterForChild(const RenderBox* child) const |
| 1187 | { |
| 1188 | ASSERT(!child->selfNeedsLayout()); |
| 1189 | const RenderStyle* childStyle = child->style(); |
| 1190 | if (!child->isWritingModeRoot()) |
| 1191 | return childStyle->marginAfterCollapse() == MSEPARATE; |
| 1192 | if (child->isHorizontalWritingMode() == isHorizontalWritingMode()) |
| 1193 | return childStyle->marginBeforeCollapse() == MSEPARATE; |
| 1194 | |
| 1195 | // FIXME: See |mustDiscardMarginBeforeForChild| above. |
| 1196 | return false; |
| 1197 | } |
| 1198 | |
| 1199 | static bool inNormalFlow(RenderBox* child) |
| 1200 | { |
| 1201 | RenderBlock* curr = child->containingBlock(); |
| 1202 | while (curr && curr != &child->view()) { |
| 1203 | if (curr->hasColumns() || curr->isRenderFlowThread()) |
| 1204 | return true; |
| 1205 | if (curr->isFloatingOrOutOfFlowPositioned()) |
| 1206 | return false; |
| 1207 | curr = curr->containingBlock(); |
| 1208 | } |
| 1209 | return true; |
| 1210 | } |
| 1211 | |
| 1212 | LayoutUnit RenderBlockFlow::applyBeforeBreak(RenderBox* child, LayoutUnit logicalOffset) |
| 1213 | { |
| 1214 | // FIXME: Add page break checking here when we support printing. |
| 1215 | bool checkColumnBreaks = view().layoutState()->isPaginatingColumns(); |
| 1216 | bool checkPageBreaks = !checkColumnBreaks && view().layoutState()->m_pageLogicalHeight; // FIXME: Once columns can print we have to check this. |
| 1217 | RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| 1218 | bool checkRegionBreaks = flowThread && flowThread->isRenderNamedFlowThread(); |
| 1219 | bool checkBeforeAlways = (checkColumnBreaks && child->style()->columnBreakBefore() == PBALWAYS) || (checkPageBreaks && child->style()->pageBreakBefore() == PBALWAYS) |
| 1220 | || (checkRegionBreaks && child->style()->regionBreakBefore() == PBALWAYS); |
| 1221 | if (checkBeforeAlways && inNormalFlow(child) && hasNextPage(logicalOffset, IncludePageBoundary)) { |
| 1222 | if (checkColumnBreaks) |
| 1223 | view().layoutState()->addForcedColumnBreak(child, logicalOffset); |
| 1224 | if (checkRegionBreaks) { |
| 1225 | LayoutUnit offsetBreakAdjustment = 0; |
| 1226 | if (flowThread->addForcedRegionBreak(this, offsetFromLogicalTopOfFirstPage() + logicalOffset, child, true, &offsetBreakAdjustment)) |
| 1227 | return logicalOffset + offsetBreakAdjustment; |
| 1228 | } |
| 1229 | return nextPageLogicalTop(logicalOffset, IncludePageBoundary); |
| 1230 | } |
| 1231 | return logicalOffset; |
| 1232 | } |
| 1233 | |
| 1234 | LayoutUnit RenderBlockFlow::applyAfterBreak(RenderBox* child, LayoutUnit logicalOffset, MarginInfo& marginInfo) |
| 1235 | { |
| 1236 | // FIXME: Add page break checking here when we support printing. |
| 1237 | bool checkColumnBreaks = view().layoutState()->isPaginatingColumns(); |
| 1238 | bool checkPageBreaks = !checkColumnBreaks && view().layoutState()->m_pageLogicalHeight; // FIXME: Once columns can print we have to check this. |
| 1239 | RenderFlowThread* flowThread = flowThreadContainingBlock(); |
| 1240 | bool checkRegionBreaks = flowThread && flowThread->isRenderNamedFlowThread(); |
| 1241 | bool checkAfterAlways = (checkColumnBreaks && child->style()->columnBreakAfter() == PBALWAYS) || (checkPageBreaks && child->style()->pageBreakAfter() == PBALWAYS) |
| 1242 | || (checkRegionBreaks && child->style()->regionBreakAfter() == PBALWAYS); |
| 1243 | if (checkAfterAlways && inNormalFlow(child) && hasNextPage(logicalOffset, IncludePageBoundary)) { |
| 1244 | LayoutUnit marginOffset = marginInfo.canCollapseWithMarginBefore() ? LayoutUnit() : marginInfo.margin(); |
| 1245 | |
| 1246 | // So our margin doesn't participate in the next collapsing steps. |
| 1247 | marginInfo.clearMargin(); |
| 1248 | |
| 1249 | if (checkColumnBreaks) |
| 1250 | view().layoutState()->addForcedColumnBreak(child, logicalOffset); |
| 1251 | if (checkRegionBreaks) { |
| 1252 | LayoutUnit offsetBreakAdjustment = 0; |
| 1253 | if (flowThread->addForcedRegionBreak(this, offsetFromLogicalTopOfFirstPage() + logicalOffset + marginOffset, child, false, &offsetBreakAdjustment)) |
| 1254 | return logicalOffset + marginOffset + offsetBreakAdjustment; |
| 1255 | } |
| 1256 | return nextPageLogicalTop(logicalOffset, IncludePageBoundary); |
| 1257 | } |
| 1258 | return logicalOffset; |
| 1259 | } |
| 1260 | |
| 1261 | LayoutUnit RenderBlockFlow::adjustBlockChildForPagination(LayoutUnit logicalTopAfterClear, LayoutUnit estimateWithoutPagination, RenderBox* child, bool atBeforeSideOfBlock) |
| 1262 | { |
| 1263 | RenderBlock* childRenderBlock = child->isRenderBlock() ? toRenderBlock(child) : 0; |
| 1264 | |
| 1265 | if (estimateWithoutPagination != logicalTopAfterClear) { |
| 1266 | // Our guess prior to pagination movement was wrong. Before we attempt to paginate, let's try again at the new |
| 1267 | // position. |
| 1268 | setLogicalHeight(logicalTopAfterClear); |
| 1269 | setLogicalTopForChild(child, logicalTopAfterClear, ApplyLayoutDelta); |
| 1270 | |
| 1271 | if (child->shrinkToAvoidFloats()) { |
| 1272 | // The child's width depends on the line width. |
| 1273 | // When the child shifts to clear an item, its width can |
| 1274 | // change (because it has more available line width). |
| 1275 | // So go ahead and mark the item as dirty. |
antti@apple.com | ca2a8ff | 2013-10-04 04:04:35 +0000 | [diff] [blame] | 1276 | child->setChildNeedsLayout(MarkOnlyThis); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 1277 | } |
| 1278 | |
| 1279 | if (childRenderBlock) { |
| 1280 | if (!child->avoidsFloats() && childRenderBlock->containsFloats()) |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1281 | toRenderBlockFlow(childRenderBlock)->markAllDescendantsWithFloatsForLayout(); |
hyatt@apple.com | 1807b5b | 2013-09-11 19:50:03 +0000 | [diff] [blame] | 1282 | if (!child->needsLayout()) |
| 1283 | child->markForPaginationRelayoutIfNeeded(); |
| 1284 | } |
| 1285 | |
| 1286 | // Our guess was wrong. Make the child lay itself out again. |
| 1287 | child->layoutIfNeeded(); |
| 1288 | } |
| 1289 | |
| 1290 | LayoutUnit oldTop = logicalTopAfterClear; |
| 1291 | |
| 1292 | // If the object has a page or column break value of "before", then we should shift to the top of the next page. |
| 1293 | LayoutUnit result = applyBeforeBreak(child, logicalTopAfterClear); |
| 1294 | |
| 1295 | if (pageLogicalHeightForOffset(result)) { |
| 1296 | LayoutUnit remainingLogicalHeight = pageRemainingLogicalHeightForOffset(result, ExcludePageBoundary); |
| 1297 | LayoutUnit spaceShortage = child->logicalHeight() - remainingLogicalHeight; |
| 1298 | if (spaceShortage > 0) { |
| 1299 | // If the child crosses a column boundary, report a break, in case nothing inside it has already |
| 1300 | // done so. The column balancer needs to know how much it has to stretch the columns to make more |
| 1301 | // content fit. If no breaks are reported (but do occur), the balancer will have no clue. FIXME: |
| 1302 | // This should be improved, though, because here we just pretend that the child is |
| 1303 | // unsplittable. A splittable child, on the other hand, has break opportunities at every position |
| 1304 | // where there's no child content, border or padding. In other words, we risk stretching more |
| 1305 | // than necessary. |
| 1306 | setPageBreak(result, spaceShortage); |
| 1307 | } |
| 1308 | } |
| 1309 | |
| 1310 | // For replaced elements and scrolled elements, we want to shift them to the next page if they don't fit on the current one. |
| 1311 | LayoutUnit logicalTopBeforeUnsplittableAdjustment = result; |
| 1312 | LayoutUnit logicalTopAfterUnsplittableAdjustment = adjustForUnsplittableChild(child, result); |
| 1313 | |
| 1314 | LayoutUnit paginationStrut = 0; |
| 1315 | LayoutUnit unsplittableAdjustmentDelta = logicalTopAfterUnsplittableAdjustment - logicalTopBeforeUnsplittableAdjustment; |
| 1316 | if (unsplittableAdjustmentDelta) |
| 1317 | paginationStrut = unsplittableAdjustmentDelta; |
| 1318 | else if (childRenderBlock && childRenderBlock->paginationStrut()) |
| 1319 | paginationStrut = childRenderBlock->paginationStrut(); |
| 1320 | |
| 1321 | if (paginationStrut) { |
| 1322 | // We are willing to propagate out to our parent block as long as we were at the top of the block prior |
| 1323 | // to collapsing our margins, and as long as we didn't clear or move as a result of other pagination. |
| 1324 | if (atBeforeSideOfBlock && oldTop == result && !isOutOfFlowPositioned() && !isTableCell()) { |
| 1325 | // FIXME: Should really check if we're exceeding the page height before propagating the strut, but we don't |
| 1326 | // have all the information to do so (the strut only has the remaining amount to push). Gecko gets this wrong too |
| 1327 | // and pushes to the next page anyway, so not too concerned about it. |
| 1328 | setPaginationStrut(result + paginationStrut); |
| 1329 | if (childRenderBlock) |
| 1330 | childRenderBlock->setPaginationStrut(0); |
| 1331 | } else |
| 1332 | result += paginationStrut; |
| 1333 | } |
| 1334 | |
| 1335 | // Similar to how we apply clearance. Go ahead and boost height() to be the place where we're going to position the child. |
| 1336 | setLogicalHeight(logicalHeight() + (result - oldTop)); |
| 1337 | |
| 1338 | // Return the final adjusted logical top. |
| 1339 | return result; |
| 1340 | } |
| 1341 | |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1342 | static inline LayoutUnit calculateMinimumPageHeight(RenderStyle* renderStyle, RootInlineBox* lastLine, LayoutUnit lineTop, LayoutUnit lineBottom) |
| 1343 | { |
| 1344 | // We may require a certain minimum number of lines per page in order to satisfy |
| 1345 | // orphans and widows, and that may affect the minimum page height. |
| 1346 | unsigned lineCount = max<unsigned>(renderStyle->hasAutoOrphans() ? 1 : renderStyle->orphans(), renderStyle->hasAutoWidows() ? 1 : renderStyle->widows()); |
| 1347 | if (lineCount > 1) { |
| 1348 | RootInlineBox* line = lastLine; |
| 1349 | for (unsigned i = 1; i < lineCount && line->prevRootBox(); i++) |
| 1350 | line = line->prevRootBox(); |
| 1351 | |
| 1352 | // FIXME: Paginating using line overflow isn't all fine. See FIXME in |
| 1353 | // adjustLinePositionForPagination() for more details. |
| 1354 | LayoutRect overflow = line->logicalVisualOverflowRect(line->lineTop(), line->lineBottom()); |
| 1355 | lineTop = min(line->lineTopWithLeading(), overflow.y()); |
| 1356 | } |
| 1357 | return lineBottom - lineTop; |
| 1358 | } |
| 1359 | |
| 1360 | void RenderBlockFlow::adjustLinePositionForPagination(RootInlineBox* lineBox, LayoutUnit& delta, RenderFlowThread* flowThread) |
| 1361 | { |
| 1362 | // FIXME: For now we paginate using line overflow. This ensures that lines don't overlap at all when we |
| 1363 | // put a strut between them for pagination purposes. However, this really isn't the desired rendering, since |
| 1364 | // the line on the top of the next page will appear too far down relative to the same kind of line at the top |
| 1365 | // of the first column. |
| 1366 | // |
| 1367 | // The rendering we would like to see is one where the lineTopWithLeading is at the top of the column, and any line overflow |
| 1368 | // simply spills out above the top of the column. This effect would match what happens at the top of the first column. |
| 1369 | // We can't achieve this rendering, however, until we stop columns from clipping to the column bounds (thus allowing |
| 1370 | // for overflow to occur), and then cache visible overflow for each column rect. |
| 1371 | // |
| 1372 | // Furthermore, the paint we have to do when a column has overflow has to be special. We need to exclude |
| 1373 | // content that paints in a previous column (and content that paints in the following column). |
| 1374 | // |
| 1375 | // For now we'll at least honor the lineTopWithLeading when paginating if it is above the logical top overflow. This will |
| 1376 | // at least make positive leading work in typical cases. |
| 1377 | // |
| 1378 | // FIXME: Another problem with simply moving lines is that the available line width may change (because of floats). |
| 1379 | // Technically if the location we move the line to has a different line width than our old position, then we need to dirty the |
| 1380 | // line and all following lines. |
| 1381 | LayoutRect logicalVisualOverflow = lineBox->logicalVisualOverflowRect(lineBox->lineTop(), lineBox->lineBottom()); |
| 1382 | LayoutUnit logicalOffset = min(lineBox->lineTopWithLeading(), logicalVisualOverflow.y()); |
| 1383 | LayoutUnit logicalBottom = max(lineBox->lineBottomWithLeading(), logicalVisualOverflow.maxY()); |
| 1384 | LayoutUnit lineHeight = logicalBottom - logicalOffset; |
| 1385 | updateMinimumPageHeight(logicalOffset, calculateMinimumPageHeight(style(), lineBox, logicalOffset, logicalBottom)); |
| 1386 | logicalOffset += delta; |
| 1387 | lineBox->setPaginationStrut(0); |
| 1388 | lineBox->setIsFirstAfterPageBreak(false); |
| 1389 | LayoutUnit pageLogicalHeight = pageLogicalHeightForOffset(logicalOffset); |
| 1390 | bool hasUniformPageLogicalHeight = !flowThread || flowThread->regionsHaveUniformLogicalHeight(); |
| 1391 | // If lineHeight is greater than pageLogicalHeight, but logicalVisualOverflow.height() still fits, we are |
| 1392 | // still going to add a strut, so that the visible overflow fits on a single page. |
| 1393 | if (!pageLogicalHeight || (hasUniformPageLogicalHeight && logicalVisualOverflow.height() > pageLogicalHeight) |
| 1394 | || !hasNextPage(logicalOffset)) |
abucur@adobe.com | d40287b | 2013-10-08 17:33:05 +0000 | [diff] [blame] | 1395 | // FIXME: In case the line aligns with the top of the page (or it's slightly shifted downwards) it will not be marked as the first line in the page. |
| 1396 | // From here, the fix is not straightforward because it's not easy to always determine when the current line is the first in the page. |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1397 | return; |
| 1398 | LayoutUnit remainingLogicalHeight = pageRemainingLogicalHeightForOffset(logicalOffset, ExcludePageBoundary); |
| 1399 | |
| 1400 | int lineIndex = lineCount(lineBox); |
| 1401 | if (remainingLogicalHeight < lineHeight || (shouldBreakAtLineToAvoidWidow() && lineBreakToAvoidWidow() == lineIndex)) { |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1402 | if (shouldBreakAtLineToAvoidWidow() && lineBreakToAvoidWidow() == lineIndex) { |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1403 | clearShouldBreakAtLineToAvoidWidow(); |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1404 | setDidBreakAtLineToAvoidWidow(); |
| 1405 | } |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1406 | // If we have a non-uniform page height, then we have to shift further possibly. |
| 1407 | if (!hasUniformPageLogicalHeight && !pushToNextPageWithMinimumLogicalHeight(remainingLogicalHeight, logicalOffset, lineHeight)) |
| 1408 | return; |
| 1409 | if (lineHeight > pageLogicalHeight) { |
| 1410 | // Split the top margin in order to avoid splitting the visible part of the line. |
| 1411 | remainingLogicalHeight -= min(lineHeight - pageLogicalHeight, max<LayoutUnit>(0, logicalVisualOverflow.y() - lineBox->lineTopWithLeading())); |
| 1412 | } |
| 1413 | LayoutUnit totalLogicalHeight = lineHeight + max<LayoutUnit>(0, logicalOffset); |
| 1414 | LayoutUnit pageLogicalHeightAtNewOffset = hasUniformPageLogicalHeight ? pageLogicalHeight : pageLogicalHeightForOffset(logicalOffset + remainingLogicalHeight); |
| 1415 | setPageBreak(logicalOffset, lineHeight - remainingLogicalHeight); |
| 1416 | if (((lineBox == firstRootBox() && totalLogicalHeight < pageLogicalHeightAtNewOffset) || (!style()->hasAutoOrphans() && style()->orphans() >= lineIndex)) |
| 1417 | && !isOutOfFlowPositioned() && !isTableCell()) |
| 1418 | setPaginationStrut(remainingLogicalHeight + max<LayoutUnit>(0, logicalOffset)); |
| 1419 | else { |
| 1420 | delta += remainingLogicalHeight; |
| 1421 | lineBox->setPaginationStrut(remainingLogicalHeight); |
| 1422 | lineBox->setIsFirstAfterPageBreak(true); |
| 1423 | } |
| 1424 | } else if (remainingLogicalHeight == pageLogicalHeight && lineBox != firstRootBox()) |
| 1425 | lineBox->setIsFirstAfterPageBreak(true); |
| 1426 | } |
| 1427 | |
| 1428 | void RenderBlockFlow::setBreakAtLineToAvoidWidow(int lineToBreak) |
| 1429 | { |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1430 | ASSERT(lineToBreak >= 0); |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1431 | if (!m_rareData) |
| 1432 | m_rareData = adoptPtr(new RenderBlockFlowRareData(this)); |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1433 | |
| 1434 | ASSERT(!m_rareData->m_didBreakAtLineToAvoidWidow); |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1435 | m_rareData->m_lineBreakToAvoidWidow = lineToBreak; |
| 1436 | } |
| 1437 | |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1438 | void RenderBlockFlow::setDidBreakAtLineToAvoidWidow() |
| 1439 | { |
| 1440 | ASSERT(!shouldBreakAtLineToAvoidWidow()); |
| 1441 | if (!m_rareData) |
| 1442 | return; |
| 1443 | |
| 1444 | m_rareData->m_didBreakAtLineToAvoidWidow = true; |
| 1445 | } |
| 1446 | |
| 1447 | void RenderBlockFlow::clearDidBreakAtLineToAvoidWidow() |
| 1448 | { |
| 1449 | if (!m_rareData) |
| 1450 | return; |
| 1451 | |
| 1452 | m_rareData->m_didBreakAtLineToAvoidWidow = false; |
| 1453 | } |
| 1454 | |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1455 | void RenderBlockFlow::clearShouldBreakAtLineToAvoidWidow() const |
| 1456 | { |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1457 | ASSERT(shouldBreakAtLineToAvoidWidow()); |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1458 | if (!m_rareData) |
| 1459 | return; |
abucur@adobe.com | fc49713 | 2013-10-04 08:49:21 +0000 | [diff] [blame] | 1460 | |
hyatt@apple.com | 2ea5988 | 2013-09-17 16:41:42 +0000 | [diff] [blame] | 1461 | m_rareData->m_lineBreakToAvoidWidow = -1; |
| 1462 | } |
| 1463 | |
| 1464 | bool RenderBlockFlow::relayoutToAvoidWidows(LayoutStateMaintainer& statePusher) |
| 1465 | { |
| 1466 | if (!shouldBreakAtLineToAvoidWidow()) |
| 1467 | return false; |
| 1468 | |
| 1469 | statePusher.pop(); |
| 1470 | setEverHadLayout(true); |
| 1471 | layoutBlock(false); |
| 1472 | return true; |
| 1473 | } |
| 1474 | |
hyatt@apple.com | 3cd5c77 | 2013-09-27 18:22:50 +0000 | [diff] [blame] | 1475 | void RenderBlockFlow::layoutLineGridBox() |
| 1476 | { |
| 1477 | if (style()->lineGrid() == RenderStyle::initialLineGrid()) { |
| 1478 | setLineGridBox(0); |
| 1479 | return; |
| 1480 | } |
| 1481 | |
| 1482 | setLineGridBox(0); |
| 1483 | |
| 1484 | RootInlineBox* lineGridBox = new (renderArena()) RootInlineBox(*this); |
| 1485 | lineGridBox->setHasTextChildren(); // Needed to make the line ascent/descent actually be honored in quirks mode. |
| 1486 | lineGridBox->setConstructed(); |
| 1487 | GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| 1488 | VerticalPositionCache verticalPositionCache; |
| 1489 | lineGridBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache); |
| 1490 | |
| 1491 | setLineGridBox(lineGridBox); |
| 1492 | |
| 1493 | // FIXME: If any of the characteristics of the box change compared to the old one, then we need to do a deep dirtying |
| 1494 | // (similar to what happens when the page height changes). Ideally, though, we only do this if someone is actually snapping |
| 1495 | // to this grid. |
| 1496 | } |
| 1497 | |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1498 | bool RenderBlockFlow::containsFloat(RenderBox* renderer) const |
| 1499 | { |
| 1500 | return m_floatingObjects && m_floatingObjects->set().contains<RenderBox&, FloatingObjectHashTranslator>(*renderer); |
| 1501 | } |
| 1502 | |
| 1503 | void RenderBlockFlow::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| 1504 | { |
| 1505 | RenderBlock::styleDidChange(diff, oldStyle); |
| 1506 | |
| 1507 | // After our style changed, if we lose our ability to propagate floats into next sibling |
| 1508 | // blocks, then we need to find the top most parent containing that overhanging float and |
| 1509 | // then mark its descendants with floats for layout and clear all floats from its next |
| 1510 | // sibling blocks that exist in our floating objects list. See bug 56299 and 62875. |
| 1511 | bool canPropagateFloatIntoSibling = !isFloatingOrOutOfFlowPositioned() && !avoidsFloats(); |
| 1512 | if (diff == StyleDifferenceLayout && s_canPropagateFloatIntoSibling && !canPropagateFloatIntoSibling && hasOverhangingFloats()) { |
| 1513 | RenderBlockFlow* parentBlock = this; |
| 1514 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1515 | auto end = floatingObjectSet.end(); |
| 1516 | |
akling@apple.com | 1414155 | 2013-10-14 07:58:09 +0000 | [diff] [blame] | 1517 | for (auto curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) { |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1518 | if (curr->isRenderBlockFlow()) { |
| 1519 | RenderBlockFlow* currBlock = toRenderBlockFlow(curr); |
| 1520 | |
| 1521 | if (currBlock->hasOverhangingFloats()) { |
| 1522 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 1523 | RenderBox& renderer = (*it)->renderer(); |
| 1524 | if (currBlock->hasOverhangingFloat(&renderer)) { |
| 1525 | parentBlock = currBlock; |
| 1526 | break; |
| 1527 | } |
| 1528 | } |
| 1529 | } |
| 1530 | } |
| 1531 | } |
| 1532 | |
| 1533 | parentBlock->markAllDescendantsWithFloatsForLayout(); |
| 1534 | parentBlock->markSiblingsWithFloatsForLayout(); |
| 1535 | } |
| 1536 | } |
| 1537 | |
| 1538 | void RenderBlockFlow::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) |
| 1539 | { |
| 1540 | RenderStyle* oldStyle = style(); |
| 1541 | s_canPropagateFloatIntoSibling = oldStyle ? !isFloatingOrOutOfFlowPositioned() && !avoidsFloats() : false; |
| 1542 | |
| 1543 | if (oldStyle && parent() && diff == StyleDifferenceLayout && oldStyle->position() != newStyle->position()) { |
| 1544 | if (containsFloats() && !isFloating() && !isOutOfFlowPositioned() && newStyle->hasOutOfFlowPosition()) |
| 1545 | markAllDescendantsWithFloatsForLayout(); |
| 1546 | } |
| 1547 | |
| 1548 | RenderBlock::styleWillChange(diff, newStyle); |
| 1549 | } |
| 1550 | |
| 1551 | void RenderBlockFlow::deleteLineBoxTree() |
| 1552 | { |
| 1553 | if (containsFloats()) |
| 1554 | m_floatingObjects->clearLineBoxTreePointers(); |
| 1555 | RenderBlock::deleteLineBoxTree(); |
| 1556 | } |
| 1557 | |
| 1558 | void RenderBlockFlow::moveAllChildrenIncludingFloatsTo(RenderBlock* toBlock, bool fullRemoveInsert) |
| 1559 | { |
| 1560 | RenderBlockFlow* toBlockFlow = toRenderBlockFlow(toBlock); |
| 1561 | moveAllChildrenTo(toBlockFlow, fullRemoveInsert); |
| 1562 | |
| 1563 | // When a portion of the render tree is being detached, anonymous blocks |
| 1564 | // will be combined as their children are deleted. In this process, the |
| 1565 | // anonymous block later in the tree is merged into the one preceeding it. |
| 1566 | // It can happen that the later block (this) contains floats that the |
| 1567 | // previous block (toBlockFlow) did not contain, and thus are not in the |
| 1568 | // floating objects list for toBlockFlow. This can result in toBlockFlow |
| 1569 | // containing floats that are not in it's floating objects list, but are in |
| 1570 | // the floating objects lists of siblings and parents. This can cause |
| 1571 | // problems when the float itself is deleted, since the deletion code |
| 1572 | // assumes that if a float is not in it's containing block's floating |
| 1573 | // objects list, it isn't in any floating objects list. In order to |
| 1574 | // preserve this condition (removing it has serious performance |
| 1575 | // implications), we need to copy the floating objects from the old block |
| 1576 | // (this) to the new block (toBlockFlow). The float's metrics will likely |
| 1577 | // all be wrong, but since toBlockFlow is already marked for layout, this |
| 1578 | // will get fixed before anything gets displayed. |
| 1579 | // See bug https://bugs.webkit.org/show_bug.cgi?id=115566 |
| 1580 | if (m_floatingObjects) { |
| 1581 | if (!toBlockFlow->m_floatingObjects) |
| 1582 | toBlockFlow->createFloatingObjects(); |
| 1583 | |
| 1584 | const FloatingObjectSet& fromFloatingObjectSet = m_floatingObjects->set(); |
| 1585 | auto end = fromFloatingObjectSet.end(); |
| 1586 | |
| 1587 | for (auto it = fromFloatingObjectSet.begin(); it != end; ++it) { |
| 1588 | FloatingObject* floatingObject = it->get(); |
| 1589 | |
| 1590 | // Don't insert the object again if it's already in the list |
| 1591 | if (toBlockFlow->containsFloat(&floatingObject->renderer())) |
| 1592 | continue; |
| 1593 | |
| 1594 | toBlockFlow->m_floatingObjects->add(floatingObject->unsafeClone()); |
| 1595 | } |
| 1596 | } |
| 1597 | } |
| 1598 | |
| 1599 | void RenderBlockFlow::addOverflowFromFloats() |
| 1600 | { |
| 1601 | if (!m_floatingObjects) |
| 1602 | return; |
| 1603 | |
| 1604 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1605 | auto end = floatingObjectSet.end(); |
| 1606 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 1607 | FloatingObject* r = it->get(); |
| 1608 | if (r->isDescendant()) |
| 1609 | addOverflowFromChild(&r->renderer(), IntSize(xPositionForFloatIncludingMargin(r), yPositionForFloatIncludingMargin(r))); |
| 1610 | } |
| 1611 | } |
| 1612 | |
| 1613 | void RenderBlockFlow::computeOverflow(LayoutUnit oldClientAfterEdge, bool recomputeFloats) |
| 1614 | { |
| 1615 | RenderBlock::computeOverflow(oldClientAfterEdge, recomputeFloats); |
| 1616 | |
| 1617 | if (!hasColumns() && (recomputeFloats || isRoot() || expandsToEncloseOverhangingFloats() || hasSelfPaintingLayer())) |
| 1618 | addOverflowFromFloats(); |
| 1619 | } |
| 1620 | |
| 1621 | void RenderBlockFlow::repaintOverhangingFloats(bool paintAllDescendants) |
| 1622 | { |
| 1623 | // Repaint any overhanging floats (if we know we're the one to paint them). |
| 1624 | // Otherwise, bail out. |
| 1625 | if (!hasOverhangingFloats()) |
| 1626 | return; |
| 1627 | |
| 1628 | // FIXME: Avoid disabling LayoutState. At the very least, don't disable it for floats originating |
| 1629 | // in this block. Better yet would be to push extra state for the containers of other floats. |
| 1630 | LayoutStateDisabler layoutStateDisabler(&view()); |
| 1631 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1632 | auto end = floatingObjectSet.end(); |
| 1633 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 1634 | FloatingObject* floatingObject = it->get(); |
| 1635 | // Only repaint the object if it is overhanging, is not in its own layer, and |
| 1636 | // is our responsibility to paint (m_shouldPaint is set). When paintAllDescendants is true, the latter |
| 1637 | // condition is replaced with being a descendant of us. |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1638 | if (logicalBottomForFloat(floatingObject) > logicalHeight() |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1639 | && !floatingObject->renderer().hasSelfPaintingLayer() |
| 1640 | && (floatingObject->shouldPaint() || (paintAllDescendants && floatingObject->renderer().isDescendantOf(this)))) { |
| 1641 | floatingObject->renderer().repaint(); |
| 1642 | floatingObject->renderer().repaintOverhangingFloats(false); |
| 1643 | } |
| 1644 | } |
| 1645 | } |
| 1646 | |
| 1647 | void RenderBlockFlow::paintFloats(PaintInfo& paintInfo, const LayoutPoint& paintOffset, bool preservePhase) |
| 1648 | { |
| 1649 | if (!m_floatingObjects) |
| 1650 | return; |
| 1651 | |
| 1652 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1653 | auto end = floatingObjectSet.end(); |
| 1654 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 1655 | FloatingObject* r = it->get(); |
| 1656 | // Only paint the object if our m_shouldPaint flag is set. |
| 1657 | if (r->shouldPaint() && !r->renderer().hasSelfPaintingLayer()) { |
| 1658 | PaintInfo currentPaintInfo(paintInfo); |
| 1659 | currentPaintInfo.phase = preservePhase ? paintInfo.phase : PaintPhaseBlockBackground; |
| 1660 | // FIXME: LayoutPoint version of xPositionForFloatIncludingMargin would make this much cleaner. |
| 1661 | LayoutPoint childPoint = flipFloatForWritingModeForChild(r, LayoutPoint(paintOffset.x() + xPositionForFloatIncludingMargin(r) - r->renderer().x(), paintOffset.y() + yPositionForFloatIncludingMargin(r) - r->renderer().y())); |
| 1662 | r->renderer().paint(currentPaintInfo, childPoint); |
| 1663 | if (!preservePhase) { |
| 1664 | currentPaintInfo.phase = PaintPhaseChildBlockBackgrounds; |
| 1665 | r->renderer().paint(currentPaintInfo, childPoint); |
| 1666 | currentPaintInfo.phase = PaintPhaseFloat; |
| 1667 | r->renderer().paint(currentPaintInfo, childPoint); |
| 1668 | currentPaintInfo.phase = PaintPhaseForeground; |
| 1669 | r->renderer().paint(currentPaintInfo, childPoint); |
| 1670 | currentPaintInfo.phase = PaintPhaseOutline; |
| 1671 | r->renderer().paint(currentPaintInfo, childPoint); |
| 1672 | } |
| 1673 | } |
| 1674 | } |
| 1675 | } |
| 1676 | |
| 1677 | |
| 1678 | void RenderBlockFlow::clipOutFloatingObjects(RenderBlock* rootBlock, const PaintInfo* paintInfo, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock) |
| 1679 | { |
| 1680 | if (m_floatingObjects) { |
| 1681 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1682 | auto end = floatingObjectSet.end(); |
| 1683 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 1684 | FloatingObject* floatingObject = it->get(); |
| 1685 | LayoutRect floatBox(offsetFromRootBlock.width() + xPositionForFloatIncludingMargin(floatingObject), |
| 1686 | offsetFromRootBlock.height() + yPositionForFloatIncludingMargin(floatingObject), |
| 1687 | floatingObject->renderer().width(), floatingObject->renderer().height()); |
| 1688 | rootBlock->flipForWritingMode(floatBox); |
| 1689 | floatBox.move(rootBlockPhysicalPosition.x(), rootBlockPhysicalPosition.y()); |
| 1690 | paintInfo->context->clipOut(pixelSnappedIntRect(floatBox)); |
| 1691 | } |
| 1692 | } |
| 1693 | } |
| 1694 | |
| 1695 | void RenderBlockFlow::createFloatingObjects() |
| 1696 | { |
| 1697 | m_floatingObjects = adoptPtr(new FloatingObjects(this, isHorizontalWritingMode())); |
| 1698 | } |
| 1699 | |
| 1700 | void RenderBlockFlow::removeFloatingObjects() |
| 1701 | { |
| 1702 | if (!m_floatingObjects) |
| 1703 | return; |
| 1704 | |
| 1705 | m_floatingObjects->clear(); |
| 1706 | } |
| 1707 | |
| 1708 | FloatingObject* RenderBlockFlow::insertFloatingObject(RenderBox* floatBox) |
| 1709 | { |
| 1710 | ASSERT(floatBox->isFloating()); |
| 1711 | |
| 1712 | // Create the list of special objects if we don't aleady have one |
| 1713 | if (!m_floatingObjects) |
| 1714 | createFloatingObjects(); |
| 1715 | else { |
| 1716 | // Don't insert the floatingObject again if it's already in the list |
| 1717 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1718 | auto it = floatingObjectSet.find<RenderBox&, FloatingObjectHashTranslator>(*floatBox); |
| 1719 | if (it != floatingObjectSet.end()) |
| 1720 | return it->get(); |
| 1721 | } |
| 1722 | |
| 1723 | // Create the special floatingObject entry & append it to the list |
| 1724 | |
| 1725 | std::unique_ptr<FloatingObject> floatingObject = FloatingObject::create(*floatBox); |
| 1726 | |
| 1727 | // Our location is irrelevant if we're unsplittable or no pagination is in effect. |
| 1728 | // Just go ahead and lay out the float. |
| 1729 | bool isChildRenderBlock = floatBox->isRenderBlock(); |
| 1730 | if (isChildRenderBlock && !floatBox->needsLayout() && view().layoutState()->pageLogicalHeightChanged()) |
| 1731 | floatBox->setChildNeedsLayout(MarkOnlyThis); |
| 1732 | |
| 1733 | bool needsBlockDirectionLocationSetBeforeLayout = isChildRenderBlock && view().layoutState()->needsBlockDirectionLocationSetBeforeLayout(); |
| 1734 | if (!needsBlockDirectionLocationSetBeforeLayout || isWritingModeRoot()) // We are unsplittable if we're a block flow root. |
| 1735 | floatBox->layoutIfNeeded(); |
| 1736 | else { |
| 1737 | floatBox->updateLogicalWidth(); |
| 1738 | floatBox->computeAndSetBlockDirectionMargins(this); |
| 1739 | } |
| 1740 | |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1741 | setLogicalWidthForFloat(floatingObject.get(), logicalWidthForChild(floatBox) + marginStartForChild(floatBox) + marginEndForChild(floatBox)); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1742 | |
| 1743 | #if ENABLE(CSS_SHAPES) |
| 1744 | if (ShapeOutsideInfo* shapeOutside = floatBox->shapeOutsideInfo()) |
| 1745 | shapeOutside->setShapeSize(logicalWidthForChild(floatBox), logicalHeightForChild(floatBox)); |
| 1746 | #endif |
| 1747 | |
| 1748 | return m_floatingObjects->add(std::move(floatingObject)); |
| 1749 | } |
| 1750 | |
| 1751 | void RenderBlockFlow::removeFloatingObject(RenderBox* floatBox) |
| 1752 | { |
| 1753 | if (m_floatingObjects) { |
| 1754 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1755 | auto it = floatingObjectSet.find<RenderBox&, FloatingObjectHashTranslator>(*floatBox); |
| 1756 | if (it != floatingObjectSet.end()) { |
| 1757 | FloatingObject* floatingObject = it->get(); |
| 1758 | if (childrenInline()) { |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1759 | LayoutUnit logicalTop = logicalTopForFloat(floatingObject); |
| 1760 | LayoutUnit logicalBottom = logicalBottomForFloat(floatingObject); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1761 | |
| 1762 | // Fix for https://bugs.webkit.org/show_bug.cgi?id=54995. |
| 1763 | if (logicalBottom < 0 || logicalBottom < logicalTop || logicalTop == LayoutUnit::max()) |
| 1764 | logicalBottom = LayoutUnit::max(); |
| 1765 | else { |
| 1766 | // Special-case zero- and less-than-zero-height floats: those don't touch |
| 1767 | // the line that they're on, but it still needs to be dirtied. This is |
| 1768 | // accomplished by pretending they have a height of 1. |
| 1769 | logicalBottom = max(logicalBottom, logicalTop + 1); |
| 1770 | } |
| 1771 | if (floatingObject->originatingLine()) { |
| 1772 | if (!selfNeedsLayout()) { |
| 1773 | ASSERT(&floatingObject->originatingLine()->renderer() == this); |
| 1774 | floatingObject->originatingLine()->markDirty(); |
| 1775 | } |
| 1776 | #if !ASSERT_DISABLED |
| 1777 | floatingObject->setOriginatingLine(0); |
| 1778 | #endif |
| 1779 | } |
| 1780 | markLinesDirtyInBlockRange(0, logicalBottom); |
| 1781 | } |
| 1782 | m_floatingObjects->remove(floatingObject); |
| 1783 | } |
| 1784 | } |
| 1785 | } |
| 1786 | |
| 1787 | void RenderBlockFlow::removeFloatingObjectsBelow(FloatingObject* lastFloat, int logicalOffset) |
| 1788 | { |
| 1789 | if (!containsFloats()) |
| 1790 | return; |
| 1791 | |
| 1792 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1793 | FloatingObject* curr = floatingObjectSet.last().get(); |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1794 | while (curr != lastFloat && (!curr->isPlaced() || logicalTopForFloat(curr) >= logicalOffset)) { |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1795 | m_floatingObjects->remove(curr); |
| 1796 | if (floatingObjectSet.isEmpty()) |
| 1797 | break; |
| 1798 | curr = floatingObjectSet.last().get(); |
| 1799 | } |
| 1800 | } |
| 1801 | |
| 1802 | LayoutPoint RenderBlockFlow::computeLogicalLocationForFloat(const FloatingObject* floatingObject, LayoutUnit logicalTopOffset) const |
| 1803 | { |
| 1804 | RenderBox* childBox = &floatingObject->renderer(); |
| 1805 | LayoutUnit logicalLeftOffset = logicalLeftOffsetForContent(logicalTopOffset); // Constant part of left offset. |
| 1806 | LayoutUnit logicalRightOffset; // Constant part of right offset. |
| 1807 | #if ENABLE(CSS_SHAPES) |
| 1808 | // FIXME Bug 102948: This only works for shape outside directly set on this block. |
| 1809 | ShapeInsideInfo* shapeInsideInfo = this->layoutShapeInsideInfo(); |
| 1810 | // FIXME: Implement behavior for right floats. |
| 1811 | if (shapeInsideInfo) { |
zoltan@webkit.org | b64932a | 2013-10-11 21:01:40 +0000 | [diff] [blame] | 1812 | LayoutSize floatLogicalSize = logicalSizeForFloat(floatingObject); |
| 1813 | // floatingObject's logicalSize doesn't contain the actual height at this point, so we need to calculate it |
| 1814 | floatLogicalSize.setHeight(logicalHeightForChild(childBox) + marginBeforeForChild(childBox) + marginAfterForChild(childBox)); |
| 1815 | |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1816 | // FIXME: If the float doesn't fit in the shape we should push it under the content box |
| 1817 | logicalTopOffset = shapeInsideInfo->computeFirstFitPositionForFloat(floatLogicalSize); |
| 1818 | if (logicalHeight() > logicalTopOffset) |
| 1819 | logicalTopOffset = logicalHeight(); |
| 1820 | |
zoltan@webkit.org | b64932a | 2013-10-11 21:01:40 +0000 | [diff] [blame] | 1821 | SegmentList segments = shapeInsideInfo->computeSegmentsForLine(logicalTopOffset, floatLogicalSize.height()); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1822 | // FIXME Bug 102949: Add support for shapes with multiple segments. |
| 1823 | if (segments.size() == 1) { |
| 1824 | // The segment offsets are relative to the content box. |
| 1825 | logicalRightOffset = logicalLeftOffset + segments[0].logicalRight; |
| 1826 | logicalLeftOffset += segments[0].logicalLeft; |
| 1827 | } |
| 1828 | } else |
| 1829 | #endif |
| 1830 | logicalRightOffset = logicalRightOffsetForContent(logicalTopOffset); |
| 1831 | |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1832 | LayoutUnit floatLogicalWidth = min(logicalWidthForFloat(floatingObject), logicalRightOffset - logicalLeftOffset); // The width we look for. |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1833 | |
| 1834 | LayoutUnit floatLogicalLeft; |
| 1835 | |
| 1836 | bool insideFlowThread = flowThreadContainingBlock(); |
| 1837 | |
| 1838 | if (childBox->style()->floating() == LeftFloat) { |
| 1839 | LayoutUnit heightRemainingLeft = 1; |
| 1840 | LayoutUnit heightRemainingRight = 1; |
| 1841 | floatLogicalLeft = logicalLeftOffsetForLineIgnoringShapeOutside(logicalTopOffset, logicalLeftOffset, false, &heightRemainingLeft); |
| 1842 | while (logicalRightOffsetForLineIgnoringShapeOutside(logicalTopOffset, logicalRightOffset, false, &heightRemainingRight) - floatLogicalLeft < floatLogicalWidth) { |
| 1843 | logicalTopOffset += min(heightRemainingLeft, heightRemainingRight); |
| 1844 | floatLogicalLeft = logicalLeftOffsetForLineIgnoringShapeOutside(logicalTopOffset, logicalLeftOffset, false, &heightRemainingLeft); |
| 1845 | if (insideFlowThread) { |
| 1846 | // Have to re-evaluate all of our offsets, since they may have changed. |
| 1847 | logicalRightOffset = logicalRightOffsetForContent(logicalTopOffset); // Constant part of right offset. |
| 1848 | logicalLeftOffset = logicalLeftOffsetForContent(logicalTopOffset); // Constant part of left offset. |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1849 | floatLogicalWidth = min(logicalWidthForFloat(floatingObject), logicalRightOffset - logicalLeftOffset); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1850 | } |
| 1851 | } |
| 1852 | floatLogicalLeft = max(logicalLeftOffset - borderAndPaddingLogicalLeft(), floatLogicalLeft); |
| 1853 | } else { |
| 1854 | LayoutUnit heightRemainingLeft = 1; |
| 1855 | LayoutUnit heightRemainingRight = 1; |
| 1856 | floatLogicalLeft = logicalRightOffsetForLineIgnoringShapeOutside(logicalTopOffset, logicalRightOffset, false, &heightRemainingRight); |
| 1857 | while (floatLogicalLeft - logicalLeftOffsetForLineIgnoringShapeOutside(logicalTopOffset, logicalLeftOffset, false, &heightRemainingLeft) < floatLogicalWidth) { |
| 1858 | logicalTopOffset += min(heightRemainingLeft, heightRemainingRight); |
| 1859 | floatLogicalLeft = logicalRightOffsetForLineIgnoringShapeOutside(logicalTopOffset, logicalRightOffset, false, &heightRemainingRight); |
| 1860 | if (insideFlowThread) { |
| 1861 | // Have to re-evaluate all of our offsets, since they may have changed. |
| 1862 | logicalRightOffset = logicalRightOffsetForContent(logicalTopOffset); // Constant part of right offset. |
| 1863 | logicalLeftOffset = logicalLeftOffsetForContent(logicalTopOffset); // Constant part of left offset. |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1864 | floatLogicalWidth = min(logicalWidthForFloat(floatingObject), logicalRightOffset - logicalLeftOffset); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1865 | } |
| 1866 | } |
| 1867 | // Use the original width of the float here, since the local variable |
| 1868 | // |floatLogicalWidth| was capped to the available line width. See |
| 1869 | // fast/block/float/clamped-right-float.html. |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1870 | floatLogicalLeft -= logicalWidthForFloat(floatingObject); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1871 | } |
| 1872 | |
| 1873 | return LayoutPoint(floatLogicalLeft, logicalTopOffset); |
| 1874 | } |
| 1875 | |
| 1876 | bool RenderBlockFlow::positionNewFloats() |
| 1877 | { |
| 1878 | if (!m_floatingObjects) |
| 1879 | return false; |
| 1880 | |
| 1881 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 1882 | if (floatingObjectSet.isEmpty()) |
| 1883 | return false; |
| 1884 | |
| 1885 | // If all floats have already been positioned, then we have no work to do. |
| 1886 | if (floatingObjectSet.last()->isPlaced()) |
| 1887 | return false; |
| 1888 | |
| 1889 | // Move backwards through our floating object list until we find a float that has |
| 1890 | // already been positioned. Then we'll be able to move forward, positioning all of |
| 1891 | // the new floats that need it. |
| 1892 | auto it = floatingObjectSet.end(); |
| 1893 | --it; // Go to last item. |
| 1894 | auto begin = floatingObjectSet.begin(); |
| 1895 | FloatingObject* lastPlacedFloatingObject = 0; |
| 1896 | while (it != begin) { |
| 1897 | --it; |
| 1898 | if ((*it)->isPlaced()) { |
| 1899 | lastPlacedFloatingObject = it->get(); |
| 1900 | ++it; |
| 1901 | break; |
| 1902 | } |
| 1903 | } |
| 1904 | |
| 1905 | LayoutUnit logicalTop = logicalHeight(); |
| 1906 | |
| 1907 | // The float cannot start above the top position of the last positioned float. |
| 1908 | if (lastPlacedFloatingObject) |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1909 | logicalTop = max(logicalTopForFloat(lastPlacedFloatingObject), logicalTop); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1910 | |
| 1911 | auto end = floatingObjectSet.end(); |
| 1912 | // Now walk through the set of unpositioned floats and place them. |
| 1913 | for (; it != end; ++it) { |
| 1914 | FloatingObject* floatingObject = it->get(); |
| 1915 | // The containing block is responsible for positioning floats, so if we have floats in our |
| 1916 | // list that come from somewhere else, do not attempt to position them. |
| 1917 | if (floatingObject->renderer().containingBlock() != this) |
| 1918 | continue; |
| 1919 | |
| 1920 | RenderBox* childBox = &floatingObject->renderer(); |
| 1921 | |
| 1922 | LayoutUnit childLogicalLeftMargin = style()->isLeftToRightDirection() ? marginStartForChild(childBox) : marginEndForChild(childBox); |
| 1923 | |
| 1924 | LayoutRect oldRect = childBox->frameRect(); |
| 1925 | |
| 1926 | if (childBox->style()->clear() & CLEFT) |
| 1927 | logicalTop = max(lowestFloatLogicalBottom(FloatingObject::FloatLeft), logicalTop); |
| 1928 | if (childBox->style()->clear() & CRIGHT) |
| 1929 | logicalTop = max(lowestFloatLogicalBottom(FloatingObject::FloatRight), logicalTop); |
| 1930 | |
| 1931 | LayoutPoint floatLogicalLocation = computeLogicalLocationForFloat(floatingObject, logicalTop); |
| 1932 | |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1933 | setLogicalLeftForFloat(floatingObject, floatLogicalLocation.x()); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1934 | |
| 1935 | setLogicalLeftForChild(childBox, floatLogicalLocation.x() + childLogicalLeftMargin); |
| 1936 | setLogicalTopForChild(childBox, floatLogicalLocation.y() + marginBeforeForChild(childBox)); |
| 1937 | |
| 1938 | estimateRegionRangeForBoxChild(childBox); |
| 1939 | |
| 1940 | LayoutState* layoutState = view().layoutState(); |
| 1941 | bool isPaginated = layoutState->isPaginated(); |
| 1942 | if (isPaginated && !childBox->needsLayout()) |
| 1943 | childBox->markForPaginationRelayoutIfNeeded(); |
| 1944 | |
| 1945 | childBox->layoutIfNeeded(); |
| 1946 | |
| 1947 | if (isPaginated) { |
| 1948 | // If we are unsplittable and don't fit, then we need to move down. |
| 1949 | // We include our margins as part of the unsplittable area. |
| 1950 | LayoutUnit newLogicalTop = adjustForUnsplittableChild(childBox, floatLogicalLocation.y(), true); |
| 1951 | |
| 1952 | // See if we have a pagination strut that is making us move down further. |
| 1953 | // Note that an unsplittable child can't also have a pagination strut, so this is |
| 1954 | // exclusive with the case above. |
| 1955 | RenderBlock* childBlock = childBox->isRenderBlock() ? toRenderBlock(childBox) : 0; |
| 1956 | if (childBlock && childBlock->paginationStrut()) { |
| 1957 | newLogicalTop += childBlock->paginationStrut(); |
| 1958 | childBlock->setPaginationStrut(0); |
| 1959 | } |
| 1960 | |
| 1961 | if (newLogicalTop != floatLogicalLocation.y()) { |
| 1962 | floatingObject->setPaginationStrut(newLogicalTop - floatLogicalLocation.y()); |
| 1963 | |
| 1964 | floatLogicalLocation = computeLogicalLocationForFloat(floatingObject, newLogicalTop); |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1965 | setLogicalLeftForFloat(floatingObject, floatLogicalLocation.x()); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1966 | |
| 1967 | setLogicalLeftForChild(childBox, floatLogicalLocation.x() + childLogicalLeftMargin); |
| 1968 | setLogicalTopForChild(childBox, floatLogicalLocation.y() + marginBeforeForChild(childBox)); |
| 1969 | |
| 1970 | if (childBlock) |
| 1971 | childBlock->setChildNeedsLayout(MarkOnlyThis); |
| 1972 | childBox->layoutIfNeeded(); |
| 1973 | } |
| 1974 | |
| 1975 | if (updateRegionRangeForBoxChild(childBox)) { |
| 1976 | childBox->setNeedsLayout(MarkOnlyThis); |
| 1977 | childBox->layoutIfNeeded(); |
| 1978 | } |
| 1979 | } |
| 1980 | |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1981 | setLogicalTopForFloat(floatingObject, floatLogicalLocation.y()); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1982 | |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 1983 | setLogicalHeightForFloat(floatingObject, logicalHeightForChild(childBox) + marginBeforeForChild(childBox) + marginAfterForChild(childBox)); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 1984 | |
| 1985 | m_floatingObjects->addPlacedObject(floatingObject); |
| 1986 | |
| 1987 | // If the child moved, we have to repaint it. |
| 1988 | if (childBox->checkForRepaintDuringLayout()) |
| 1989 | childBox->repaintDuringLayoutIfMoved(oldRect); |
| 1990 | } |
| 1991 | return true; |
| 1992 | } |
| 1993 | |
| 1994 | void RenderBlockFlow::newLine(EClear clear) |
| 1995 | { |
| 1996 | positionNewFloats(); |
| 1997 | // set y position |
| 1998 | LayoutUnit newY = 0; |
| 1999 | switch (clear) { |
| 2000 | case CLEFT: |
| 2001 | newY = lowestFloatLogicalBottom(FloatingObject::FloatLeft); |
| 2002 | break; |
| 2003 | case CRIGHT: |
| 2004 | newY = lowestFloatLogicalBottom(FloatingObject::FloatRight); |
| 2005 | break; |
| 2006 | case CBOTH: |
| 2007 | newY = lowestFloatLogicalBottom(); |
| 2008 | default: |
| 2009 | break; |
| 2010 | } |
| 2011 | if (height() < newY) |
| 2012 | setLogicalHeight(newY); |
| 2013 | } |
| 2014 | |
| 2015 | LayoutUnit RenderBlockFlow::logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit* heightRemaining, LayoutUnit logicalHeight, ShapeOutsideFloatOffsetMode offsetMode) const |
| 2016 | { |
| 2017 | if (m_floatingObjects && m_floatingObjects->hasLeftObjects()) |
| 2018 | return m_floatingObjects->logicalLeftOffset(fixedOffset, logicalTop, logicalHeight, offsetMode, heightRemaining); |
| 2019 | |
| 2020 | return fixedOffset; |
| 2021 | } |
| 2022 | |
| 2023 | LayoutUnit RenderBlockFlow::logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit* heightRemaining, LayoutUnit logicalHeight, ShapeOutsideFloatOffsetMode offsetMode) const |
| 2024 | { |
| 2025 | if (m_floatingObjects && m_floatingObjects->hasRightObjects()) |
| 2026 | return m_floatingObjects->logicalRightOffset(fixedOffset, logicalTop, logicalHeight, offsetMode, heightRemaining); |
| 2027 | |
| 2028 | return fixedOffset; |
| 2029 | } |
| 2030 | |
| 2031 | LayoutUnit RenderBlockFlow::nextFloatLogicalBottomBelow(LayoutUnit logicalHeight, ShapeOutsideFloatOffsetMode offsetMode) const |
| 2032 | { |
| 2033 | if (!m_floatingObjects) |
| 2034 | return logicalHeight; |
| 2035 | |
| 2036 | LayoutUnit bottom = LayoutUnit::max(); |
| 2037 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 2038 | auto end = floatingObjectSet.end(); |
| 2039 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 2040 | FloatingObject* floatingObject = it->get(); |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 2041 | LayoutUnit floatBottom = logicalBottomForFloat(floatingObject); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2042 | #if ENABLE(CSS_SHAPES) |
| 2043 | ShapeOutsideInfo* shapeOutside = floatingObject->renderer().shapeOutsideInfo(); |
bjonesbe@adobe.com | 10472b7 | 2013-10-09 21:45:44 +0000 | [diff] [blame] | 2044 | if (offsetMode == ShapeOutsideFloatShapeOffset && shapeOutside) { |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 2045 | LayoutUnit shapeBottom = logicalTopForFloat(floatingObject) + marginBeforeForChild(&(floatingObject->renderer())) + shapeOutside->shapeLogicalBottom(); |
bjonesbe@adobe.com | 10472b7 | 2013-10-09 21:45:44 +0000 | [diff] [blame] | 2046 | // Use the shapeBottom unless it extends outside of the margin box, in which case it is clipped. |
| 2047 | if (shapeBottom < floatBottom) |
| 2048 | floatBottom = shapeBottom; |
| 2049 | } |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2050 | #endif |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2051 | if (floatBottom > logicalHeight) |
| 2052 | bottom = min(floatBottom, bottom); |
| 2053 | } |
| 2054 | |
| 2055 | return bottom == LayoutUnit::max() ? LayoutUnit() : bottom; |
| 2056 | } |
| 2057 | |
| 2058 | LayoutUnit RenderBlockFlow::lowestFloatLogicalBottom(FloatingObject::Type floatType) const |
| 2059 | { |
| 2060 | if (!m_floatingObjects) |
| 2061 | return 0; |
| 2062 | LayoutUnit lowestFloatBottom = 0; |
| 2063 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 2064 | auto end = floatingObjectSet.end(); |
| 2065 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 2066 | FloatingObject* floatingObject = it->get(); |
| 2067 | if (floatingObject->isPlaced() && floatingObject->type() & floatType) |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 2068 | lowestFloatBottom = max(lowestFloatBottom, logicalBottomForFloat(floatingObject)); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2069 | } |
| 2070 | return lowestFloatBottom; |
| 2071 | } |
| 2072 | |
| 2073 | LayoutUnit RenderBlockFlow::addOverhangingFloats(RenderBlockFlow* child, bool makeChildPaintOtherFloats) |
| 2074 | { |
| 2075 | // Prevent floats from being added to the canvas by the root element, e.g., <html>. |
| 2076 | if (child->hasOverflowClip() || !child->containsFloats() || child->isRoot() || child->hasColumns() || child->isWritingModeRoot()) |
| 2077 | return 0; |
| 2078 | |
| 2079 | LayoutUnit childLogicalTop = child->logicalTop(); |
| 2080 | LayoutUnit childLogicalLeft = child->logicalLeft(); |
| 2081 | LayoutUnit lowestFloatLogicalBottom = 0; |
| 2082 | |
| 2083 | // Floats that will remain the child's responsibility to paint should factor into its |
| 2084 | // overflow. |
| 2085 | auto childEnd = child->m_floatingObjects->set().end(); |
| 2086 | for (auto childIt = child->m_floatingObjects->set().begin(); childIt != childEnd; ++childIt) { |
| 2087 | FloatingObject* floatingObject = childIt->get(); |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 2088 | LayoutUnit floatLogicalBottom = min(logicalBottomForFloat(floatingObject), LayoutUnit::max() - childLogicalTop); |
| 2089 | LayoutUnit logicalBottom = childLogicalTop + floatLogicalBottom; |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2090 | lowestFloatLogicalBottom = max(lowestFloatLogicalBottom, logicalBottom); |
| 2091 | |
| 2092 | if (logicalBottom > logicalHeight()) { |
| 2093 | // If the object is not in the list, we add it now. |
| 2094 | if (!containsFloat(&floatingObject->renderer())) { |
| 2095 | LayoutSize offset = isHorizontalWritingMode() ? LayoutSize(-childLogicalLeft, -childLogicalTop) : LayoutSize(-childLogicalTop, -childLogicalLeft); |
| 2096 | bool shouldPaint = false; |
| 2097 | |
| 2098 | // The nearest enclosing layer always paints the float (so that zindex and stacking |
| 2099 | // behaves properly). We always want to propagate the desire to paint the float as |
| 2100 | // far out as we can, to the outermost block that overlaps the float, stopping only |
| 2101 | // if we hit a self-painting layer boundary. |
| 2102 | if (floatingObject->renderer().enclosingFloatPaintingLayer() == enclosingFloatPaintingLayer()) { |
| 2103 | floatingObject->setShouldPaint(false); |
| 2104 | shouldPaint = true; |
| 2105 | } |
| 2106 | // We create the floating object list lazily. |
| 2107 | if (!m_floatingObjects) |
| 2108 | createFloatingObjects(); |
| 2109 | |
| 2110 | m_floatingObjects->add(floatingObject->copyToNewContainer(offset, shouldPaint, true)); |
| 2111 | } |
| 2112 | } else { |
| 2113 | if (makeChildPaintOtherFloats && !floatingObject->shouldPaint() && !floatingObject->renderer().hasSelfPaintingLayer() |
| 2114 | && floatingObject->renderer().isDescendantOf(child) && floatingObject->renderer().enclosingFloatPaintingLayer() == child->enclosingFloatPaintingLayer()) { |
| 2115 | // The float is not overhanging from this block, so if it is a descendant of the child, the child should |
| 2116 | // paint it (the other case is that it is intruding into the child), unless it has its own layer or enclosing |
| 2117 | // layer. |
| 2118 | // If makeChildPaintOtherFloats is false, it means that the child must already know about all the floats |
| 2119 | // it should paint. |
| 2120 | floatingObject->setShouldPaint(true); |
| 2121 | } |
| 2122 | |
| 2123 | // Since the float doesn't overhang, it didn't get put into our list. We need to go ahead and add its overflow in to the |
| 2124 | // child now. |
| 2125 | if (floatingObject->isDescendant()) |
| 2126 | child->addOverflowFromChild(&floatingObject->renderer(), LayoutSize(xPositionForFloatIncludingMargin(floatingObject), yPositionForFloatIncludingMargin(floatingObject))); |
| 2127 | } |
| 2128 | } |
| 2129 | return lowestFloatLogicalBottom; |
| 2130 | } |
| 2131 | |
| 2132 | bool RenderBlockFlow::hasOverhangingFloat(RenderBox* renderer) |
| 2133 | { |
| 2134 | if (!m_floatingObjects || hasColumns() || !parent()) |
| 2135 | return false; |
| 2136 | |
| 2137 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 2138 | auto it = floatingObjectSet.find<RenderBox&, FloatingObjectHashTranslator>(*renderer); |
| 2139 | if (it == floatingObjectSet.end()) |
| 2140 | return false; |
| 2141 | |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 2142 | return logicalBottomForFloat(it->get()) > logicalHeight(); |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2143 | } |
| 2144 | |
| 2145 | void RenderBlockFlow::addIntrudingFloats(RenderBlockFlow* prev, LayoutUnit logicalLeftOffset, LayoutUnit logicalTopOffset) |
| 2146 | { |
| 2147 | ASSERT(!avoidsFloats()); |
| 2148 | |
| 2149 | // If the parent or previous sibling doesn't have any floats to add, don't bother. |
| 2150 | if (!prev->m_floatingObjects) |
| 2151 | return; |
| 2152 | |
| 2153 | logicalLeftOffset += marginLogicalLeft(); |
| 2154 | |
| 2155 | const FloatingObjectSet& prevSet = prev->m_floatingObjects->set(); |
| 2156 | auto prevEnd = prevSet.end(); |
| 2157 | for (auto prevIt = prevSet.begin(); prevIt != prevEnd; ++prevIt) { |
| 2158 | FloatingObject* floatingObject = prevIt->get(); |
bjonesbe@adobe.com | 1ccd3a1 | 2013-10-10 00:35:38 +0000 | [diff] [blame] | 2159 | if (logicalBottomForFloat(floatingObject) > logicalTopOffset) { |
bjonesbe@adobe.com | 2419975 | 2013-10-08 23:20:42 +0000 | [diff] [blame] | 2160 | if (!m_floatingObjects || !m_floatingObjects->set().contains<FloatingObject&, FloatingObjectHashTranslator>(*floatingObject)) { |
| 2161 | // We create the floating object list lazily. |
| 2162 | if (!m_floatingObjects) |
| 2163 | createFloatingObjects(); |
| 2164 | |
| 2165 | // Applying the child's margin makes no sense in the case where the child was passed in. |
| 2166 | // since this margin was added already through the modification of the |logicalLeftOffset| variable |
| 2167 | // above. |logicalLeftOffset| will equal the margin in this case, so it's already been taken |
| 2168 | // into account. Only apply this code if prev is the parent, since otherwise the left margin |
| 2169 | // will get applied twice. |
| 2170 | LayoutSize offset = isHorizontalWritingMode() |
| 2171 | ? LayoutSize(logicalLeftOffset - (prev != parent() ? prev->marginLeft() : LayoutUnit()), logicalTopOffset) |
| 2172 | : LayoutSize(logicalTopOffset, logicalLeftOffset - (prev != parent() ? prev->marginTop() : LayoutUnit())); |
| 2173 | |
| 2174 | m_floatingObjects->add(floatingObject->copyToNewContainer(offset)); |
| 2175 | } |
| 2176 | } |
| 2177 | } |
| 2178 | } |
| 2179 | |
| 2180 | void RenderBlockFlow::markAllDescendantsWithFloatsForLayout(RenderBox* floatToRemove, bool inLayout) |
| 2181 | { |
| 2182 | if (!everHadLayout() && !containsFloats()) |
| 2183 | return; |
| 2184 | |
| 2185 | MarkingBehavior markParents = inLayout ? MarkOnlyThis : MarkContainingBlockChain; |
| 2186 | setChildNeedsLayout(markParents); |
| 2187 | |
| 2188 | if (floatToRemove) |
| 2189 | removeFloatingObject(floatToRemove); |
| 2190 | |
| 2191 | // Iterate over our children and mark them as needed. |
| 2192 | if (!childrenInline()) { |
| 2193 | for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| 2194 | if ((!floatToRemove && child->isFloatingOrOutOfFlowPositioned()) || !child->isRenderBlock()) |
| 2195 | continue; |
| 2196 | if (!child->isRenderBlockFlow()) { |
| 2197 | RenderBlock* childBlock = toRenderBlock(child); |
| 2198 | if (childBlock->shrinkToAvoidFloats() && childBlock->everHadLayout()) |
| 2199 | childBlock->setChildNeedsLayout(markParents); |
| 2200 | continue; |
| 2201 | } |
| 2202 | RenderBlockFlow* childBlock = toRenderBlockFlow(child); |
| 2203 | if ((floatToRemove ? childBlock->containsFloat(floatToRemove) : childBlock->containsFloats()) || childBlock->shrinkToAvoidFloats()) |
| 2204 | childBlock->markAllDescendantsWithFloatsForLayout(floatToRemove, inLayout); |
| 2205 | } |
| 2206 | } |
| 2207 | } |
| 2208 | |
| 2209 | void RenderBlockFlow::markSiblingsWithFloatsForLayout(RenderBox* floatToRemove) |
| 2210 | { |
| 2211 | if (!m_floatingObjects) |
| 2212 | return; |
| 2213 | |
| 2214 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 2215 | auto end = floatingObjectSet.end(); |
| 2216 | |
| 2217 | for (RenderObject* next = nextSibling(); next; next = next->nextSibling()) { |
| 2218 | if (!next->isRenderBlockFlow() || next->isFloatingOrOutOfFlowPositioned() || toRenderBlock(next)->avoidsFloats()) |
| 2219 | continue; |
| 2220 | |
| 2221 | RenderBlockFlow* nextBlock = toRenderBlockFlow(next); |
| 2222 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 2223 | RenderBox* floatingBox = &(*it)->renderer(); |
| 2224 | if (floatToRemove && floatingBox != floatToRemove) |
| 2225 | continue; |
| 2226 | if (nextBlock->containsFloat(floatingBox)) |
| 2227 | nextBlock->markAllDescendantsWithFloatsForLayout(floatingBox); |
| 2228 | } |
| 2229 | } |
| 2230 | } |
| 2231 | |
| 2232 | LayoutUnit RenderBlockFlow::getClearDelta(RenderBox* child, LayoutUnit logicalTop) |
| 2233 | { |
| 2234 | // There is no need to compute clearance if we have no floats. |
| 2235 | if (!containsFloats()) |
| 2236 | return 0; |
| 2237 | |
| 2238 | // At least one float is present. We need to perform the clearance computation. |
| 2239 | bool clearSet = child->style()->clear() != CNONE; |
| 2240 | LayoutUnit logicalBottom = 0; |
| 2241 | switch (child->style()->clear()) { |
| 2242 | case CNONE: |
| 2243 | break; |
| 2244 | case CLEFT: |
| 2245 | logicalBottom = lowestFloatLogicalBottom(FloatingObject::FloatLeft); |
| 2246 | break; |
| 2247 | case CRIGHT: |
| 2248 | logicalBottom = lowestFloatLogicalBottom(FloatingObject::FloatRight); |
| 2249 | break; |
| 2250 | case CBOTH: |
| 2251 | logicalBottom = lowestFloatLogicalBottom(); |
| 2252 | break; |
| 2253 | } |
| 2254 | |
| 2255 | // We also clear floats if we are too big to sit on the same line as a float (and wish to avoid floats by default). |
| 2256 | LayoutUnit result = clearSet ? max<LayoutUnit>(0, logicalBottom - logicalTop) : LayoutUnit(); |
| 2257 | if (!result && child->avoidsFloats()) { |
| 2258 | LayoutUnit newLogicalTop = logicalTop; |
| 2259 | while (true) { |
| 2260 | LayoutUnit availableLogicalWidthAtNewLogicalTopOffset = availableLogicalWidthForLine(newLogicalTop, false, logicalHeightForChild(child)); |
| 2261 | if (availableLogicalWidthAtNewLogicalTopOffset == availableLogicalWidthForContent(newLogicalTop)) |
| 2262 | return newLogicalTop - logicalTop; |
| 2263 | |
| 2264 | RenderRegion* region = regionAtBlockOffset(logicalTopForChild(child)); |
| 2265 | LayoutRect borderBox = child->borderBoxRectInRegion(region, DoNotCacheRenderBoxRegionInfo); |
| 2266 | LayoutUnit childLogicalWidthAtOldLogicalTopOffset = isHorizontalWritingMode() ? borderBox.width() : borderBox.height(); |
| 2267 | |
| 2268 | // FIXME: None of this is right for perpendicular writing-mode children. |
| 2269 | LayoutUnit childOldLogicalWidth = child->logicalWidth(); |
| 2270 | LayoutUnit childOldMarginLeft = child->marginLeft(); |
| 2271 | LayoutUnit childOldMarginRight = child->marginRight(); |
| 2272 | LayoutUnit childOldLogicalTop = child->logicalTop(); |
| 2273 | |
| 2274 | child->setLogicalTop(newLogicalTop); |
| 2275 | child->updateLogicalWidth(); |
| 2276 | region = regionAtBlockOffset(logicalTopForChild(child)); |
| 2277 | borderBox = child->borderBoxRectInRegion(region, DoNotCacheRenderBoxRegionInfo); |
| 2278 | LayoutUnit childLogicalWidthAtNewLogicalTopOffset = isHorizontalWritingMode() ? borderBox.width() : borderBox.height(); |
| 2279 | |
| 2280 | child->setLogicalTop(childOldLogicalTop); |
| 2281 | child->setLogicalWidth(childOldLogicalWidth); |
| 2282 | child->setMarginLeft(childOldMarginLeft); |
| 2283 | child->setMarginRight(childOldMarginRight); |
| 2284 | |
| 2285 | if (childLogicalWidthAtNewLogicalTopOffset <= availableLogicalWidthAtNewLogicalTopOffset) { |
| 2286 | // Even though we may not be moving, if the logical width did shrink because of the presence of new floats, then |
| 2287 | // we need to force a relayout as though we shifted. This happens because of the dynamic addition of overhanging floats |
| 2288 | // from previous siblings when negative margins exist on a child (see the addOverhangingFloats call at the end of collapseMargins). |
| 2289 | if (childLogicalWidthAtOldLogicalTopOffset != childLogicalWidthAtNewLogicalTopOffset) |
| 2290 | child->setChildNeedsLayout(MarkOnlyThis); |
| 2291 | return newLogicalTop - logicalTop; |
| 2292 | } |
| 2293 | |
| 2294 | newLogicalTop = nextFloatLogicalBottomBelow(newLogicalTop); |
| 2295 | ASSERT(newLogicalTop >= logicalTop); |
| 2296 | if (newLogicalTop < logicalTop) |
| 2297 | break; |
| 2298 | } |
| 2299 | ASSERT_NOT_REACHED(); |
| 2300 | } |
| 2301 | return result; |
| 2302 | } |
| 2303 | |
| 2304 | bool RenderBlockFlow::hitTestFloats(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset) |
| 2305 | { |
| 2306 | if (!m_floatingObjects) |
| 2307 | return false; |
| 2308 | |
| 2309 | LayoutPoint adjustedLocation = accumulatedOffset; |
| 2310 | if (isRenderView()) |
| 2311 | adjustedLocation += toLayoutSize(toRenderView(*this).frameView().scrollPosition()); |
| 2312 | |
| 2313 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 2314 | auto begin = floatingObjectSet.begin(); |
| 2315 | for (auto it = floatingObjectSet.end(); it != begin;) { |
| 2316 | --it; |
| 2317 | FloatingObject* floatingObject = it->get(); |
| 2318 | if (floatingObject->shouldPaint() && !floatingObject->renderer().hasSelfPaintingLayer()) { |
| 2319 | LayoutUnit xOffset = xPositionForFloatIncludingMargin(floatingObject) - floatingObject->renderer().x(); |
| 2320 | LayoutUnit yOffset = yPositionForFloatIncludingMargin(floatingObject) - floatingObject->renderer().y(); |
| 2321 | LayoutPoint childPoint = flipFloatForWritingModeForChild(floatingObject, adjustedLocation + LayoutSize(xOffset, yOffset)); |
| 2322 | if (floatingObject->renderer().hitTest(request, result, locationInContainer, childPoint)) { |
| 2323 | updateHitTestResult(result, locationInContainer.point() - toLayoutSize(childPoint)); |
| 2324 | return true; |
| 2325 | } |
| 2326 | } |
| 2327 | } |
| 2328 | |
| 2329 | return false; |
| 2330 | } |
| 2331 | |
| 2332 | void RenderBlockFlow::adjustForBorderFit(LayoutUnit x, LayoutUnit& left, LayoutUnit& right) const |
| 2333 | { |
| 2334 | RenderBlock::adjustForBorderFit(x, left, right); |
| 2335 | |
| 2336 | if (style()->visibility() == VISIBLE) { |
| 2337 | if (m_floatingObjects) { |
| 2338 | const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| 2339 | auto end = floatingObjectSet.end(); |
| 2340 | for (auto it = floatingObjectSet.begin(); it != end; ++it) { |
| 2341 | FloatingObject* r = it->get(); |
| 2342 | // Only examine the object if our m_shouldPaint flag is set. |
| 2343 | if (r->shouldPaint()) { |
| 2344 | LayoutUnit floatLeft = xPositionForFloatIncludingMargin(r) - r->renderer().x(); |
| 2345 | LayoutUnit floatRight = floatLeft + r->renderer().width(); |
| 2346 | left = min(left, floatLeft); |
| 2347 | right = max(right, floatRight); |
| 2348 | } |
| 2349 | } |
| 2350 | } |
| 2351 | } |
| 2352 | } |
| 2353 | |
| 2354 | |
hyatt@apple.com | 5388e67 | 2013-09-06 20:54:47 +0000 | [diff] [blame] | 2355 | } // namespace WebCore |