| /* |
| * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
| * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(XPATH) |
| #include "XPathNodeSet.h" |
| |
| #include "Attr.h" |
| #include "Element.h" |
| #include "Node.h" |
| |
| namespace WebCore { |
| namespace XPath { |
| |
| static inline Node* parentWithDepth(unsigned depth, const Vector<Node*>& parents) |
| { |
| ASSERT(parents.size() >= depth + 1); |
| return parents[parents.size() - 1 - depth]; |
| } |
| |
| static void sortBlock(unsigned from, unsigned to, Vector<Vector<Node*> >& parentMatrix, bool mayContainAttributeNodes) |
| { |
| ASSERT(from + 1 < to); // Should not call this function with less that two nodes to sort. |
| unsigned minDepth = UINT_MAX; |
| for (unsigned i = from; i < to; ++i) { |
| unsigned depth = parentMatrix[i].size() - 1; |
| if (minDepth > depth) |
| minDepth = depth; |
| } |
| |
| // Find the common ancestor. |
| unsigned commonAncestorDepth = minDepth; |
| Node* commonAncestor; |
| while (true) { |
| commonAncestor = parentWithDepth(commonAncestorDepth, parentMatrix[from]); |
| if (commonAncestorDepth == 0) |
| break; |
| |
| bool allEqual = true; |
| for (unsigned i = from + 1; i < to; ++i) { |
| if (commonAncestor != parentWithDepth(commonAncestorDepth, parentMatrix[i])) { |
| allEqual = false; |
| break; |
| } |
| } |
| if (allEqual) |
| break; |
| |
| --commonAncestorDepth; |
| } |
| |
| if (commonAncestorDepth == minDepth) { |
| // One of the nodes is the common ancestor => it is the first in document order. |
| // Find it and move it to the beginning. |
| for (unsigned i = from; i < to; ++i) |
| if (commonAncestor == parentMatrix[i][0]) { |
| parentMatrix[i].swap(parentMatrix[from]); |
| if (from + 2 < to) |
| sortBlock(from + 1, to, parentMatrix, mayContainAttributeNodes); |
| return; |
| } |
| } |
| |
| if (mayContainAttributeNodes && commonAncestor->isElementNode()) { |
| // The attribute nodes and namespace nodes of an element occur before the children of the element. |
| // The namespace nodes are defined to occur before the attribute nodes. |
| // The relative order of namespace nodes is implementation-dependent. |
| // The relative order of attribute nodes is implementation-dependent. |
| unsigned sortedEnd = from; |
| // FIXME: namespace nodes are not implemented. |
| for (unsigned i = sortedEnd; i < to; ++i) { |
| Node* n = parentMatrix[i][0]; |
| if (n->isAttributeNode() && static_cast<Attr*>(n)->ownerElement() == commonAncestor) |
| parentMatrix[i].swap(parentMatrix[sortedEnd++]); |
| } |
| if (sortedEnd != from) { |
| if (to - sortedEnd > 1) |
| sortBlock(sortedEnd, to, parentMatrix, mayContainAttributeNodes); |
| return; |
| } |
| } |
| |
| // Children nodes of the common ancestor induce a subdivision of our node-set. |
| // Sort it according to this subdivision, and recursively sort each group. |
| HashSet<Node*> parentNodes; |
| for (unsigned i = from; i < to; ++i) |
| parentNodes.add(parentWithDepth(commonAncestorDepth + 1, parentMatrix[i])); |
| |
| unsigned previousGroupEnd = from; |
| unsigned groupEnd = from; |
| for (Node* n = commonAncestor->firstChild(); n; n = n->nextSibling()) { |
| // If parentNodes contains the node, perform a linear search to move its children in the node-set to the beginning. |
| if (parentNodes.contains(n)) { |
| for (unsigned i = groupEnd; i < to; ++i) |
| if (parentWithDepth(commonAncestorDepth + 1, parentMatrix[i]) == n) |
| parentMatrix[i].swap(parentMatrix[groupEnd++]); |
| |
| if (groupEnd - previousGroupEnd > 1) |
| sortBlock(previousGroupEnd, groupEnd, parentMatrix, mayContainAttributeNodes); |
| |
| ASSERT(previousGroupEnd != groupEnd); |
| previousGroupEnd = groupEnd; |
| #ifndef NDEBUG |
| parentNodes.remove(n); |
| #endif |
| } |
| } |
| |
| ASSERT(parentNodes.isEmpty()); |
| } |
| |
| void NodeSet::sort() const |
| { |
| if (m_isSorted) |
| return; |
| |
| unsigned nodeCount = m_nodes.size(); |
| if (nodeCount < 2) { |
| const_cast<bool&>(m_isSorted) = true; |
| return; |
| } |
| |
| bool containsAttributeNodes = false; |
| |
| Vector<Vector<Node*> > parentMatrix(nodeCount); |
| for (unsigned i = 0; i < nodeCount; ++i) { |
| Vector<Node*>& parentsVector = parentMatrix[i]; |
| Node* n = m_nodes[i].get(); |
| parentsVector.append(n); |
| if (n->isAttributeNode()) { |
| n = static_cast<Attr*>(n)->ownerElement(); |
| parentsVector.append(n); |
| containsAttributeNodes = true; |
| } |
| while ((n = n->parent())) |
| parentsVector.append(n); |
| } |
| sortBlock(0, nodeCount, parentMatrix, containsAttributeNodes); |
| |
| // It is not possible to just assign the result to m_nodes, because some nodes may get dereferenced and destroyed. |
| Vector<RefPtr<Node> > sortedNodes; |
| sortedNodes.reserveInitialCapacity(nodeCount); |
| for (unsigned i = 0; i < nodeCount; ++i) |
| sortedNodes.append(parentMatrix[i][0]); |
| |
| const_cast<Vector<RefPtr<Node> >& >(m_nodes).swap(sortedNodes); |
| } |
| |
| void NodeSet::reverse() |
| { |
| if (m_nodes.isEmpty()) |
| return; |
| |
| unsigned from = 0; |
| unsigned to = m_nodes.size() - 1; |
| while (from < to) { |
| m_nodes[from].swap(m_nodes[to]); |
| ++from; |
| --to; |
| } |
| } |
| |
| Node* NodeSet::firstNode() const |
| { |
| if (isEmpty()) |
| return 0; |
| |
| sort(); // FIXME: fully sorting the node-set just to find its first node is wasteful. |
| return m_nodes.at(0).get(); |
| } |
| |
| Node* NodeSet::anyNode() const |
| { |
| if (isEmpty()) |
| return 0; |
| |
| return m_nodes.at(0).get(); |
| } |
| |
| } |
| } |
| |
| #endif // ENABLE(XPATH) |