| /* |
| * This file is part of the HTML widget for KDE. |
| * |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2006 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef RenderView_h |
| #define RenderView_h |
| |
| #include "FrameView.h" |
| #include "LayoutState.h" |
| #include "RenderBlock.h" |
| #include <wtf/OwnPtr.h> |
| |
| namespace WebCore { |
| |
| class RenderWidget; |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| class RenderLayerCompositor; |
| #endif |
| |
| class RenderView : public RenderBlock { |
| public: |
| RenderView(Node*, FrameView*); |
| virtual ~RenderView(); |
| |
| virtual const char* renderName() const { return "RenderView"; } |
| |
| virtual bool isRenderView() const { return true; } |
| |
| virtual void layout(); |
| virtual void calcWidth(); |
| virtual void calcHeight(); |
| virtual void calcPrefWidths(); |
| |
| // The same as the FrameView's layoutHeight/layoutWidth but with null check guards. |
| int viewHeight() const; |
| int viewWidth() const; |
| |
| float zoomFactor() const; |
| |
| FrameView* frameView() const { return m_frameView; } |
| |
| virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); |
| virtual void repaintViewRectangle(const IntRect&, bool immediate = false); |
| // Repaint the view, and all composited layers that intersect the given absolute rectangle. |
| // FIXME: ideally we'd never have to do this, if all repaints are container-relative. |
| virtual void repaintRectangleInViewAndCompositedLayers(const IntRect&, bool immediate = false); |
| |
| virtual void paint(PaintInfo&, int tx, int ty); |
| virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); |
| |
| enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld }; |
| void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld); |
| void clearSelection(); |
| virtual RenderObject* selectionStart() const { return m_selectionStart; } |
| virtual RenderObject* selectionEnd() const { return m_selectionEnd; } |
| |
| bool printing() const; |
| void setPrintImages(bool enable) { m_printImages = enable; } |
| bool printImages() const { return m_printImages; } |
| void setTruncatedAt(int y) { m_truncatedAt = y; m_bestTruncatedAt = m_truncatorWidth = 0; m_forcedPageBreak = false; } |
| void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false); |
| int bestTruncatedAt() const { return m_bestTruncatedAt; } |
| |
| int truncatedAt() const { return m_truncatedAt; } |
| |
| virtual void absoluteRects(Vector<IntRect>&, int tx, int ty); |
| virtual void absoluteQuads(Vector<FloatQuad>&); |
| |
| IntRect selectionBounds(bool clipToVisibleContent = true) const; |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| void setMaximalOutlineSize(int o); |
| #else |
| void setMaximalOutlineSize(int o) { m_maximalOutlineSize = o; } |
| #endif |
| int maximalOutlineSize() const { return m_maximalOutlineSize; } |
| |
| virtual IntRect viewRect() const; |
| |
| void selectionStartEnd(int& startPos, int& endPos) const; |
| |
| IntRect printRect() const { return m_printRect; } |
| void setPrintRect(const IntRect& r) { m_printRect = r; } |
| |
| void updateWidgetPositions(); |
| void addWidget(RenderWidget*); |
| void removeWidget(RenderWidget*); |
| |
| // layoutDelta is used transiently during layout to store how far an object has moved from its |
| // last layout location, in order to repaint correctly. |
| // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter. |
| IntSize layoutDelta() const |
| { |
| return m_layoutState ? m_layoutState->m_layoutDelta : IntSize(); |
| } |
| void addLayoutDelta(const IntSize& delta) |
| { |
| if (m_layoutState) |
| m_layoutState->m_layoutDelta += delta; |
| } |
| |
| bool doingFullRepaint() const { return m_frameView->needsFullRepaint(); } |
| |
| void pushLayoutState(RenderBox* renderer, const IntSize& offset) |
| { |
| if (doingFullRepaint()) |
| return; |
| // We push LayoutState even if layoutState is disabled because it stores layoutDelta too. |
| m_layoutState = new (renderArena()) LayoutState(m_layoutState, renderer, offset); |
| } |
| |
| void pushLayoutState(RenderObject*); |
| |
| void popLayoutState() |
| { |
| if (doingFullRepaint()) |
| return; |
| LayoutState* state = m_layoutState; |
| m_layoutState = state->m_next; |
| state->destroy(renderArena()); |
| } |
| |
| // Returns true if layoutState should be used for its cached offset and clip. |
| bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; } |
| LayoutState* layoutState() const { return m_layoutState; } |
| |
| // Suspends the LayoutState optimization. Used under transforms that cannot be represented by |
| // LayoutState (common in SVG) and when manipulating the render tree during layout in ways |
| // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around). |
| // Note that even when disabled, LayoutState is still used to store layoutDelta. |
| void disableLayoutState() { m_layoutStateDisableCount++; } |
| void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; } |
| |
| virtual void updateHitTestResult(HitTestResult&, const IntPoint&); |
| |
| // Notifications that this view became visible in a window, or will be |
| // removed from the window. |
| void didMoveOnscreen(); |
| void willMoveOffscreen(); |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| RenderLayerCompositor* compositor(); |
| bool usesCompositing() const; |
| #endif |
| |
| protected: |
| virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const; |
| virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const; |
| |
| private: |
| bool shouldRepaint(const IntRect& r) const; |
| |
| int docHeight() const; |
| int docWidth() const; |
| |
| protected: |
| FrameView* m_frameView; |
| |
| RenderObject* m_selectionStart; |
| RenderObject* m_selectionEnd; |
| int m_selectionStartPos; |
| int m_selectionEndPos; |
| |
| // used to ignore viewport width when printing to the printer |
| bool m_printImages; |
| int m_truncatedAt; |
| |
| int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables. |
| IntRect m_printRect; // Used when printing. |
| |
| typedef HashSet<RenderWidget*> RenderWidgetSet; |
| |
| RenderWidgetSet m_widgets; |
| |
| private: |
| IntRect m_cachedSelectionBounds; |
| |
| int m_bestTruncatedAt; |
| int m_truncatorWidth; |
| bool m_forcedPageBreak; |
| LayoutState* m_layoutState; |
| unsigned m_layoutStateDisableCount; |
| #if USE(ACCELERATED_COMPOSITING) |
| OwnPtr<RenderLayerCompositor> m_compositor; |
| #endif |
| }; |
| |
| inline RenderView* toRenderView(RenderObject* o) |
| { |
| ASSERT(!o || o->isRenderView()); |
| return static_cast<RenderView*>(o); |
| } |
| |
| inline const RenderView* toRenderView(const RenderObject* o) |
| { |
| ASSERT(!o || o->isRenderView()); |
| return static_cast<const RenderView*>(o); |
| } |
| |
| // This will catch anyone doing an unnecessary cast. |
| void toRenderView(const RenderView*); |
| |
| |
| // Stack-based class to assist with LayoutState push/pop |
| class LayoutStateMaintainer : Noncopyable { |
| public: |
| // ctor to push now |
| LayoutStateMaintainer(RenderView* view, RenderBox* root, IntSize offset, bool disableState = false) |
| : m_view(view) |
| , m_disabled(disableState) |
| , m_didStart(false) |
| , m_didEnd(false) |
| { |
| push(root, offset); |
| } |
| |
| // ctor to maybe push later |
| LayoutStateMaintainer(RenderView* view) |
| : m_view(view) |
| , m_disabled(false) |
| , m_didStart(false) |
| , m_didEnd(false) |
| { |
| } |
| |
| ~LayoutStateMaintainer() |
| { |
| ASSERT(m_didStart == m_didEnd); // if this fires, it means that someone did a push(), but forgot to pop(). |
| } |
| |
| void push(RenderBox* root, IntSize offset) |
| { |
| ASSERT(!m_didStart); |
| // We push state even if disabled, because we still need to store layoutDelta |
| m_view->pushLayoutState(root, offset); |
| if (m_disabled) |
| m_view->disableLayoutState(); |
| m_didStart = true; |
| } |
| |
| void pop() |
| { |
| if (m_didStart) { |
| ASSERT(!m_didEnd); |
| m_view->popLayoutState(); |
| if (m_disabled) |
| m_view->enableLayoutState(); |
| m_didEnd = true; |
| } |
| } |
| |
| bool didPush() const { return m_didStart; } |
| |
| private: |
| RenderView* m_view; |
| bool m_disabled : 1; // true if the offset and clip part of layoutState is disabled |
| bool m_didStart : 1; // true if we did a push or disable |
| bool m_didEnd : 1; // true if we popped or re-enabled |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // RenderView_h |