blob: 01b97d6a3c546f5455dd4e9f9b310e5ac890d229 [file] [log] [blame]
/*
* Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#import "config.h"
#import "RenderThemeMac.h"
#import "BitmapImage.h"
#import "ColorMac.h"
#import "CSSStyleSelector.h"
#import "CSSValueKeywords.h"
#import "Document.h"
#import "Element.h"
#import "FrameView.h"
#import "GraphicsContext.h"
#import "HTMLInputElement.h"
#import "HTMLMediaElement.h"
#import "HTMLNames.h"
#import "Image.h"
#import "LocalCurrentGraphicsContext.h"
#import "MediaControlElements.h"
#import "RenderMedia.h"
#import "RenderSlider.h"
#import "RenderView.h"
#import "SharedBuffer.h"
#import "WebCoreSystemInterface.h"
#import "UserAgentStyleSheets.h"
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
#import <wtf/RetainPtr.h>
#import <wtf/StdLibExtras.h>
#import <math.h>
#ifdef BUILDING_ON_TIGER
typedef int NSInteger;
typedef unsigned NSUInteger;
#endif
using std::min;
// The methods in this file are specific to the Mac OS X platform.
// FIXME: The platform-independent code in this class should be factored out and merged with RenderThemeSafari.
@interface WebCoreRenderThemeNotificationObserver : NSObject
{
WebCore::RenderTheme *_theme;
}
- (id)initWithTheme:(WebCore::RenderTheme *)theme;
- (void)systemColorsDidChange:(NSNotification *)notification;
@end
@implementation WebCoreRenderThemeNotificationObserver
- (id)initWithTheme:(WebCore::RenderTheme *)theme
{
[super init];
_theme = theme;
return self;
}
- (void)systemColorsDidChange:(NSNotification *)unusedNotification
{
ASSERT_UNUSED(unusedNotification, [[unusedNotification name] isEqualToString:NSSystemColorsDidChangeNotification]);
_theme->platformColorsDidChange();
}
@end
namespace WebCore {
using namespace HTMLNames;
enum {
topMargin,
rightMargin,
bottomMargin,
leftMargin
};
enum {
topPadding,
rightPadding,
bottomPadding,
leftPadding
};
PassRefPtr<RenderTheme> RenderTheme::themeForPage(Page*)
{
static RenderTheme* rt = RenderThemeMac::create().releaseRef();
return rt;
}
PassRefPtr<RenderTheme> RenderThemeMac::create()
{
return adoptRef(new RenderThemeMac);
}
RenderThemeMac::RenderThemeMac()
: m_isSliderThumbHorizontalPressed(false)
, m_isSliderThumbVerticalPressed(false)
, m_notificationObserver(AdoptNS, [[WebCoreRenderThemeNotificationObserver alloc] initWithTheme:this])
{
[[NSNotificationCenter defaultCenter] addObserver:m_notificationObserver.get()
selector:@selector(systemColorsDidChange:)
name:NSSystemColorsDidChangeNotification
object:nil];
}
RenderThemeMac::~RenderThemeMac()
{
[[NSNotificationCenter defaultCenter] removeObserver:m_notificationObserver.get()];
}
Color RenderThemeMac::platformActiveSelectionBackgroundColor() const
{
NSColor* color = [[NSColor selectedTextBackgroundColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace];
return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent]));
}
Color RenderThemeMac::platformInactiveSelectionBackgroundColor() const
{
NSColor* color = [[NSColor secondarySelectedControlColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace];
return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent]));
}
Color RenderThemeMac::platformActiveListBoxSelectionBackgroundColor() const
{
NSColor* color = [[NSColor alternateSelectedControlColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace];
return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent]));
}
Color RenderThemeMac::platformActiveListBoxSelectionForegroundColor() const
{
return Color::white;
}
Color RenderThemeMac::platformInactiveListBoxSelectionForegroundColor() const
{
return Color::black;
}
Color RenderThemeMac::platformFocusRingColor() const
{
if (usesTestModeFocusRingColor())
return oldAquaFocusRingColor();
return systemColor(CSSValueWebkitFocusRingColor);
}
Color RenderThemeMac::platformInactiveListBoxSelectionBackgroundColor() const
{
return platformInactiveSelectionBackgroundColor();
}
static FontWeight toFontWeight(NSInteger appKitFontWeight)
{
ASSERT(appKitFontWeight > 0 && appKitFontWeight < 15);
if (appKitFontWeight > 14)
appKitFontWeight = 14;
else if (appKitFontWeight < 1)
appKitFontWeight = 1;
static FontWeight fontWeights[] = {
FontWeight100,
FontWeight100,
FontWeight200,
FontWeight300,
FontWeight400,
FontWeight500,
FontWeight600,
FontWeight600,
FontWeight700,
FontWeight800,
FontWeight800,
FontWeight900,
FontWeight900,
FontWeight900
};
return fontWeights[appKitFontWeight - 1];
}
void RenderThemeMac::systemFont(int cssValueId, FontDescription& fontDescription) const
{
DEFINE_STATIC_LOCAL(FontDescription, systemFont, ());
DEFINE_STATIC_LOCAL(FontDescription, smallSystemFont, ());
DEFINE_STATIC_LOCAL(FontDescription, menuFont, ());
DEFINE_STATIC_LOCAL(FontDescription, labelFont, ());
DEFINE_STATIC_LOCAL(FontDescription, miniControlFont, ());
DEFINE_STATIC_LOCAL(FontDescription, smallControlFont, ());
DEFINE_STATIC_LOCAL(FontDescription, controlFont, ());
FontDescription* cachedDesc;
NSFont* font = nil;
switch (cssValueId) {
case CSSValueSmallCaption:
cachedDesc = &smallSystemFont;
if (!smallSystemFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont smallSystemFontSize]];
break;
case CSSValueMenu:
cachedDesc = &menuFont;
if (!menuFont.isAbsoluteSize())
font = [NSFont menuFontOfSize:[NSFont systemFontSize]];
break;
case CSSValueStatusBar:
cachedDesc = &labelFont;
if (!labelFont.isAbsoluteSize())
font = [NSFont labelFontOfSize:[NSFont labelFontSize]];
break;
case CSSValueWebkitMiniControl:
cachedDesc = &miniControlFont;
if (!miniControlFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSMiniControlSize]];
break;
case CSSValueWebkitSmallControl:
cachedDesc = &smallControlFont;
if (!smallControlFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSSmallControlSize]];
break;
case CSSValueWebkitControl:
cachedDesc = &controlFont;
if (!controlFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSRegularControlSize]];
break;
default:
cachedDesc = &systemFont;
if (!systemFont.isAbsoluteSize())
font = [NSFont systemFontOfSize:[NSFont systemFontSize]];
}
if (font) {
NSFontManager *fontManager = [NSFontManager sharedFontManager];
cachedDesc->setIsAbsoluteSize(true);
cachedDesc->setGenericFamily(FontDescription::NoFamily);
cachedDesc->firstFamily().setFamily([font familyName]);
cachedDesc->setSpecifiedSize([font pointSize]);
cachedDesc->setWeight(toFontWeight([fontManager weightOfFont:font]));
cachedDesc->setItalic([fontManager traitsOfFont:font] & NSItalicFontMask);
}
fontDescription = *cachedDesc;
}
static RGBA32 convertNSColorToColor(NSColor *color)
{
NSColor *colorInColorSpace = [color colorUsingColorSpaceName:NSDeviceRGBColorSpace];
if (colorInColorSpace) {
static const double scaleFactor = nextafter(256.0, 0.0);
return makeRGB(static_cast<int>(scaleFactor * [colorInColorSpace redComponent]),
static_cast<int>(scaleFactor * [colorInColorSpace greenComponent]),
static_cast<int>(scaleFactor * [colorInColorSpace blueComponent]));
}
// This conversion above can fail if the NSColor in question is an NSPatternColor
// (as many system colors are). These colors are actually a repeating pattern
// not just a solid color. To work around this we simply draw a 1x1 image of
// the color and use that pixel's color. It might be better to use an average of
// the colors in the pattern instead.
NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil
pixelsWide:1
pixelsHigh:1
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:4
bitsPerPixel:32];
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep]];
NSEraseRect(NSMakeRect(0, 0, 1, 1));
[color drawSwatchInRect:NSMakeRect(0, 0, 1, 1)];
[NSGraphicsContext restoreGraphicsState];
NSUInteger pixel[4];
[offscreenRep getPixel:pixel atX:0 y:0];
[offscreenRep release];
return makeRGB(pixel[0], pixel[1], pixel[2]);
}
static RGBA32 menuBackgroundColor()
{
NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil
pixelsWide:1
pixelsHigh:1
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:4
bitsPerPixel:32];
CGContextRef context = static_cast<CGContextRef>([[NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep] graphicsPort]);
CGRect rect = CGRectMake(0, 0, 1, 1);
HIThemeMenuDrawInfo drawInfo;
drawInfo.version = 0;
drawInfo.menuType = kThemeMenuTypePopUp;
HIThemeDrawMenuBackground(&rect, &drawInfo, context, kHIThemeOrientationInverted);
NSUInteger pixel[4];
[offscreenRep getPixel:pixel atX:0 y:0];
[offscreenRep release];
return makeRGB(pixel[0], pixel[1], pixel[2]);
}
void RenderThemeMac::platformColorsDidChange()
{
m_systemColorCache.clear();
RenderTheme::platformColorsDidChange();
}
Color RenderThemeMac::systemColor(int cssValueId) const
{
if (m_systemColorCache.contains(cssValueId))
return m_systemColorCache.get(cssValueId);
Color color;
switch (cssValueId) {
case CSSValueActiveborder:
color = convertNSColorToColor([NSColor keyboardFocusIndicatorColor]);
break;
case CSSValueActivecaption:
color = convertNSColorToColor([NSColor windowFrameTextColor]);
break;
case CSSValueAppworkspace:
color = convertNSColorToColor([NSColor headerColor]);
break;
case CSSValueBackground:
// Use theme independent default
break;
case CSSValueButtonface:
// We use this value instead of NSColor's controlColor to avoid website incompatibilities.
// We may want to change this to use the NSColor in future.
color = 0xFFC0C0C0;
break;
case CSSValueButtonhighlight:
color = convertNSColorToColor([NSColor controlHighlightColor]);
break;
case CSSValueButtonshadow:
color = convertNSColorToColor([NSColor controlShadowColor]);
break;
case CSSValueButtontext:
color = convertNSColorToColor([NSColor controlTextColor]);
break;
case CSSValueCaptiontext:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueGraytext:
color = convertNSColorToColor([NSColor disabledControlTextColor]);
break;
case CSSValueHighlight:
color = convertNSColorToColor([NSColor selectedTextBackgroundColor]);
break;
case CSSValueHighlighttext:
color = convertNSColorToColor([NSColor selectedTextColor]);
break;
case CSSValueInactiveborder:
color = convertNSColorToColor([NSColor controlBackgroundColor]);
break;
case CSSValueInactivecaption:
color = convertNSColorToColor([NSColor controlBackgroundColor]);
break;
case CSSValueInactivecaptiontext:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueInfobackground:
// There is no corresponding NSColor for this so we use a hard coded value.
color = 0xFFFBFCC5;
break;
case CSSValueInfotext:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueMenu:
color = menuBackgroundColor();
break;
case CSSValueMenutext:
color = convertNSColorToColor([NSColor selectedMenuItemTextColor]);
break;
case CSSValueScrollbar:
color = convertNSColorToColor([NSColor scrollBarColor]);
break;
case CSSValueText:
color = convertNSColorToColor([NSColor textColor]);
break;
case CSSValueThreeddarkshadow:
color = convertNSColorToColor([NSColor controlDarkShadowColor]);
break;
case CSSValueThreedshadow:
color = convertNSColorToColor([NSColor shadowColor]);
break;
case CSSValueThreedface:
// We use this value instead of NSColor's controlColor to avoid website incompatibilities.
// We may want to change this to use the NSColor in future.
color = 0xFFC0C0C0;
break;
case CSSValueThreedhighlight:
color = convertNSColorToColor([NSColor highlightColor]);
break;
case CSSValueThreedlightshadow:
color = convertNSColorToColor([NSColor controlLightHighlightColor]);
break;
case CSSValueWebkitFocusRingColor:
color = convertNSColorToColor([NSColor keyboardFocusIndicatorColor]);
break;
case CSSValueWindow:
color = convertNSColorToColor([NSColor windowBackgroundColor]);
break;
case CSSValueWindowframe:
color = convertNSColorToColor([NSColor windowFrameColor]);
break;
case CSSValueWindowtext:
color = convertNSColorToColor([NSColor windowFrameTextColor]);
break;
}
if (!color.isValid())
color = RenderTheme::systemColor(cssValueId);
if (color.isValid())
m_systemColorCache.set(cssValueId, color.rgb());
return color;
}
bool RenderThemeMac::isControlStyled(const RenderStyle* style, const BorderData& border,
const FillLayer& background, const Color& backgroundColor) const
{
if (style->appearance() == TextFieldPart || style->appearance() == TextAreaPart || style->appearance() == ListboxPart)
return style->border() != border;
// FIXME: This is horrible, but there is not much else that can be done. Menu lists cannot draw properly when
// scaled. They can't really draw properly when transformed either. We can't detect the transform case at style
// adjustment time so that will just have to stay broken. We can however detect that we're zooming. If zooming
// is in effect we treat it like the control is styled.
if (style->appearance() == MenulistPart && style->effectiveZoom() != 1.0f)
return true;
return RenderTheme::isControlStyled(style, border, background, backgroundColor);
}
void RenderThemeMac::adjustRepaintRect(const RenderObject* o, IntRect& r)
{
ControlPart part = o->style()->appearance();
#if USE(NEW_THEME)
switch (part) {
case CheckboxPart:
case RadioPart:
case PushButtonPart:
case SquareButtonPart:
case DefaultButtonPart:
case ButtonPart:
return RenderTheme::adjustRepaintRect(o, r);
default:
break;
}
#endif
float zoomLevel = o->style()->effectiveZoom();
if (part == MenulistPart) {
setPopupButtonCellState(o, r);
IntSize size = popupButtonSizes()[[popupButton() controlSize]];
size.setHeight(size.height() * zoomLevel);
size.setWidth(r.width());
r = inflateRect(r, size, popupButtonMargins(), zoomLevel);
}
}
IntRect RenderThemeMac::inflateRect(const IntRect& r, const IntSize& size, const int* margins, float zoomLevel) const
{
// Only do the inflation if the available width/height are too small. Otherwise try to
// fit the glow/check space into the available box's width/height.
int widthDelta = r.width() - (size.width() + margins[leftMargin] * zoomLevel + margins[rightMargin] * zoomLevel);
int heightDelta = r.height() - (size.height() + margins[topMargin] * zoomLevel + margins[bottomMargin] * zoomLevel);
IntRect result(r);
if (widthDelta < 0) {
result.setX(result.x() - margins[leftMargin] * zoomLevel);
result.setWidth(result.width() - widthDelta);
}
if (heightDelta < 0) {
result.setY(result.y() - margins[topMargin] * zoomLevel);
result.setHeight(result.height() - heightDelta);
}
return result;
}
FloatRect RenderThemeMac::convertToPaintingRect(const RenderObject* inputRenderer, const RenderObject* partRenderer, const FloatRect& inputRect, const IntRect& r) const
{
FloatRect partRect(inputRect);
// Compute an offset between the part renderer and the input renderer
FloatSize offsetFromInputRenderer;
const RenderObject* renderer = partRenderer;
while (renderer && renderer != inputRenderer) {
RenderObject* containingRenderer = renderer->container();
offsetFromInputRenderer -= renderer->offsetFromContainer(containingRenderer);
renderer = containingRenderer;
}
// If the input renderer was not a container, something went wrong
ASSERT(renderer == inputRenderer);
// Move the rect into partRenderer's coords
partRect.move(offsetFromInputRenderer);
// Account for the local drawing offset (tx, ty)
partRect.move(r.x(), r.y());
return partRect;
}
void RenderThemeMac::updateCheckedState(NSCell* cell, const RenderObject* o)
{
bool oldIndeterminate = [cell state] == NSMixedState;
bool indeterminate = isIndeterminate(o);
bool checked = isChecked(o);
if (oldIndeterminate != indeterminate) {
[cell setState:indeterminate ? NSMixedState : (checked ? NSOnState : NSOffState)];
return;
}
bool oldChecked = [cell state] == NSOnState;
if (checked != oldChecked)
[cell setState:checked ? NSOnState : NSOffState];
}
void RenderThemeMac::updateEnabledState(NSCell* cell, const RenderObject* o)
{
bool oldEnabled = [cell isEnabled];
bool enabled = isEnabled(o);
if (enabled != oldEnabled)
[cell setEnabled:enabled];
}
void RenderThemeMac::updateFocusedState(NSCell* cell, const RenderObject* o)
{
bool oldFocused = [cell showsFirstResponder];
bool focused = isFocused(o) && o->style()->outlineStyleIsAuto();
if (focused != oldFocused)
[cell setShowsFirstResponder:focused];
}
void RenderThemeMac::updatePressedState(NSCell* cell, const RenderObject* o)
{
bool oldPressed = [cell isHighlighted];
bool pressed = (o->node() && o->node()->active());
if (pressed != oldPressed)
[cell setHighlighted:pressed];
}
bool RenderThemeMac::controlSupportsTints(const RenderObject* o) const
{
// An alternate way to implement this would be to get the appropriate cell object
// and call the private _needRedrawOnWindowChangedKeyState method. An advantage of
// that would be that we would match AppKit behavior more closely, but a disadvantage
// would be that we would rely on an AppKit SPI method.
if (!isEnabled(o))
return false;
// Checkboxes only have tint when checked.
if (o->style()->appearance() == CheckboxPart)
return isChecked(o);
// For now assume other controls have tint if enabled.
return true;
}
NSControlSize RenderThemeMac::controlSizeForFont(RenderStyle* style) const
{
int fontSize = style->fontSize();
if (fontSize >= 16)
return NSRegularControlSize;
if (fontSize >= 11)
return NSSmallControlSize;
return NSMiniControlSize;
}
void RenderThemeMac::setControlSize(NSCell* cell, const IntSize* sizes, const IntSize& minSize, float zoomLevel)
{
NSControlSize size;
if (minSize.width() >= static_cast<int>(sizes[NSRegularControlSize].width() * zoomLevel) &&
minSize.height() >= static_cast<int>(sizes[NSRegularControlSize].height() * zoomLevel))
size = NSRegularControlSize;
else if (minSize.width() >= static_cast<int>(sizes[NSSmallControlSize].width() * zoomLevel) &&
minSize.height() >= static_cast<int>(sizes[NSSmallControlSize].height() * zoomLevel))
size = NSSmallControlSize;
else
size = NSMiniControlSize;
if (size != [cell controlSize]) // Only update if we have to, since AppKit does work even if the size is the same.
[cell setControlSize:size];
}
IntSize RenderThemeMac::sizeForFont(RenderStyle* style, const IntSize* sizes) const
{
if (style->effectiveZoom() != 1.0f) {
IntSize result = sizes[controlSizeForFont(style)];
return IntSize(result.width() * style->effectiveZoom(), result.height() * style->effectiveZoom());
}
return sizes[controlSizeForFont(style)];
}
IntSize RenderThemeMac::sizeForSystemFont(RenderStyle* style, const IntSize* sizes) const
{
if (style->effectiveZoom() != 1.0f) {
IntSize result = sizes[controlSizeForSystemFont(style)];
return IntSize(result.width() * style->effectiveZoom(), result.height() * style->effectiveZoom());
}
return sizes[controlSizeForSystemFont(style)];
}
void RenderThemeMac::setSizeFromFont(RenderStyle* style, const IntSize* sizes) const
{
// FIXME: Check is flawed, since it doesn't take min-width/max-width into account.
IntSize size = sizeForFont(style, sizes);
if (style->width().isIntrinsicOrAuto() && size.width() > 0)
style->setWidth(Length(size.width(), Fixed));
if (style->height().isAuto() && size.height() > 0)
style->setHeight(Length(size.height(), Fixed));
}
void RenderThemeMac::setFontFromControlSize(CSSStyleSelector*, RenderStyle* style, NSControlSize controlSize) const
{
FontDescription fontDescription;
fontDescription.setIsAbsoluteSize(true);
fontDescription.setGenericFamily(FontDescription::SerifFamily);
NSFont* font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:controlSize]];
fontDescription.firstFamily().setFamily([font familyName]);
fontDescription.setComputedSize([font pointSize] * style->effectiveZoom());
fontDescription.setSpecifiedSize([font pointSize] * style->effectiveZoom());
// Reset line height
style->setLineHeight(RenderStyle::initialLineHeight());
if (style->setFontDescription(fontDescription))
style->font().update(0);
}
NSControlSize RenderThemeMac::controlSizeForSystemFont(RenderStyle* style) const
{
int fontSize = style->fontSize();
if (fontSize >= [NSFont systemFontSizeForControlSize:NSRegularControlSize])
return NSRegularControlSize;
if (fontSize >= [NSFont systemFontSizeForControlSize:NSSmallControlSize])
return NSSmallControlSize;
return NSMiniControlSize;
}
bool RenderThemeMac::paintTextField(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawBezeledTextFieldCell(r, isEnabled(o) && !isReadOnlyControl(o));
return false;
}
void RenderThemeMac::adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const
{
}
bool RenderThemeMac::paintCapsLockIndicator(RenderObject*, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
if (paintInfo.context->paintingDisabled())
return true;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawCapsLockIndicator(paintInfo.context->platformContext(), r);
return false;
}
bool RenderThemeMac::paintTextArea(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawBezeledTextArea(r, isEnabled(o) && !isReadOnlyControl(o));
return false;
}
void RenderThemeMac::adjustTextAreaStyle(CSSStyleSelector*, RenderStyle*, Element*) const
{
}
const int* RenderThemeMac::popupButtonMargins() const
{
static const int margins[3][4] =
{
{ 0, 3, 1, 3 },
{ 0, 3, 2, 3 },
{ 0, 1, 0, 1 }
};
return margins[[popupButton() controlSize]];
}
const IntSize* RenderThemeMac::popupButtonSizes() const
{
static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) };
return sizes;
}
const int* RenderThemeMac::popupButtonPadding(NSControlSize size) const
{
static const int padding[3][4] =
{
{ 2, 26, 3, 8 },
{ 2, 23, 3, 8 },
{ 2, 22, 3, 10 }
};
return padding[size];
}
bool RenderThemeMac::paintMenuList(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
setPopupButtonCellState(o, r);
NSPopUpButtonCell* popupButton = this->popupButton();
float zoomLevel = o->style()->effectiveZoom();
IntSize size = popupButtonSizes()[[popupButton controlSize]];
size.setHeight(size.height() * zoomLevel);
size.setWidth(r.width());
// Now inflate it to account for the shadow.
IntRect inflatedRect = r;
if (r.width() >= minimumMenuListSize(o->style()))
inflatedRect = inflateRect(inflatedRect, size, popupButtonMargins(), zoomLevel);
paintInfo.context->save();
#ifndef BUILDING_ON_TIGER
// On Leopard, the cell will draw outside of the given rect, so we have to clip to the rect
paintInfo.context->clip(inflatedRect);
#endif
if (zoomLevel != 1.0f) {
inflatedRect.setWidth(inflatedRect.width() / zoomLevel);
inflatedRect.setHeight(inflatedRect.height() / zoomLevel);
paintInfo.context->translate(inflatedRect.x(), inflatedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-inflatedRect.x(), -inflatedRect.y());
}
[popupButton drawWithFrame:inflatedRect inView:o->view()->frameView()->documentView()];
[popupButton setControlView:nil];
paintInfo.context->restore();
return false;
}
const float baseFontSize = 11.0f;
const float baseArrowHeight = 4.0f;
const float baseArrowWidth = 5.0f;
const float baseSpaceBetweenArrows = 2.0f;
const int arrowPaddingLeft = 6;
const int arrowPaddingRight = 6;
const int paddingBeforeSeparator = 4;
const int baseBorderRadius = 5;
const int styledPopupPaddingLeft = 8;
const int styledPopupPaddingTop = 1;
const int styledPopupPaddingBottom = 2;
static void TopGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f };
static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
static void BottomGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f };
static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
static void MainGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f };
static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
static void TrackGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData)
{
static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f };
static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f };
float a = inData[0];
int i = 0;
for (i = 0; i < 4; i++)
outData[i] = (1.0f - a) * dark[i] + a * light[i];
}
void RenderThemeMac::paintMenuListButtonGradients(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
CGContextRef context = paintInfo.context->platformContext();
paintInfo.context->save();
int radius = o->style()->borderTopLeftRadius().width();
RetainPtr<CGColorSpaceRef> cspace(AdoptCF, CGColorSpaceCreateDeviceRGB());
FloatRect topGradient(r.x(), r.y(), r.width(), r.height() / 2.0f);
struct CGFunctionCallbacks topCallbacks = { 0, TopGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> topFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &topCallbacks));
RetainPtr<CGShadingRef> topShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(topGradient.x(), topGradient.y()), CGPointMake(topGradient.x(), topGradient.bottom()), topFunction.get(), false, false));
FloatRect bottomGradient(r.x() + radius, r.y() + r.height() / 2.0f, r.width() - 2.0f * radius, r.height() / 2.0f);
struct CGFunctionCallbacks bottomCallbacks = { 0, BottomGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> bottomFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &bottomCallbacks));
RetainPtr<CGShadingRef> bottomShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(bottomGradient.x(), bottomGradient.y()), CGPointMake(bottomGradient.x(), bottomGradient.bottom()), bottomFunction.get(), false, false));
struct CGFunctionCallbacks mainCallbacks = { 0, MainGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> mainFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks));
RetainPtr<CGShadingRef> mainShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(r.x(), r.y()), CGPointMake(r.x(), r.bottom()), mainFunction.get(), false, false));
RetainPtr<CGShadingRef> leftShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(r.x(), r.y()), CGPointMake(r.x() + radius, r.y()), mainFunction.get(), false, false));
RetainPtr<CGShadingRef> rightShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(r.right(), r.y()), CGPointMake(r.right() - radius, r.y()), mainFunction.get(), false, false));
paintInfo.context->save();
CGContextClipToRect(context, r);
paintInfo.context->addRoundedRectClip(r,
o->style()->borderTopLeftRadius(), o->style()->borderTopRightRadius(),
o->style()->borderBottomLeftRadius(), o->style()->borderBottomRightRadius());
CGContextDrawShading(context, mainShading.get());
paintInfo.context->restore();
paintInfo.context->save();
CGContextClipToRect(context, topGradient);
paintInfo.context->addRoundedRectClip(enclosingIntRect(topGradient),
o->style()->borderTopLeftRadius(), o->style()->borderTopRightRadius(),
IntSize(), IntSize());
CGContextDrawShading(context, topShading.get());
paintInfo.context->restore();
paintInfo.context->save();
CGContextClipToRect(context, bottomGradient);
paintInfo.context->addRoundedRectClip(enclosingIntRect(bottomGradient),
IntSize(), IntSize(),
o->style()->borderBottomLeftRadius(), o->style()->borderBottomRightRadius());
CGContextDrawShading(context, bottomShading.get());
paintInfo.context->restore();
paintInfo.context->save();
CGContextClipToRect(context, r);
paintInfo.context->addRoundedRectClip(r,
o->style()->borderTopLeftRadius(), o->style()->borderTopRightRadius(),
o->style()->borderBottomLeftRadius(), o->style()->borderBottomRightRadius());
CGContextDrawShading(context, leftShading.get());
CGContextDrawShading(context, rightShading.get());
paintInfo.context->restore();
paintInfo.context->restore();
}
bool RenderThemeMac::paintMenuListButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
paintInfo.context->save();
IntRect bounds = IntRect(r.x() + o->style()->borderLeftWidth(),
r.y() + o->style()->borderTopWidth(),
r.width() - o->style()->borderLeftWidth() - o->style()->borderRightWidth(),
r.height() - o->style()->borderTopWidth() - o->style()->borderBottomWidth());
// Draw the gradients to give the styled popup menu a button appearance
paintMenuListButtonGradients(o, paintInfo, bounds);
// Since we actually know the size of the control here, we restrict the font scale to make sure the arrows will fit vertically in the bounds
float fontScale = min(o->style()->fontSize() / baseFontSize, bounds.height() / (baseArrowHeight * 2 + baseSpaceBetweenArrows));
float centerY = bounds.y() + bounds.height() / 2.0f;
float arrowHeight = baseArrowHeight * fontScale;
float arrowWidth = baseArrowWidth * fontScale;
float leftEdge = bounds.right() - arrowPaddingRight * o->style()->effectiveZoom() - arrowWidth;
float spaceBetweenArrows = baseSpaceBetweenArrows * fontScale;
if (bounds.width() < arrowWidth + arrowPaddingLeft * o->style()->effectiveZoom())
return false;
paintInfo.context->setFillColor(o->style()->color());
paintInfo.context->setStrokeStyle(NoStroke);
FloatPoint arrow1[3];
arrow1[0] = FloatPoint(leftEdge, centerY - spaceBetweenArrows / 2.0f);
arrow1[1] = FloatPoint(leftEdge + arrowWidth, centerY - spaceBetweenArrows / 2.0f);
arrow1[2] = FloatPoint(leftEdge + arrowWidth / 2.0f, centerY - spaceBetweenArrows / 2.0f - arrowHeight);
// Draw the top arrow
paintInfo.context->drawConvexPolygon(3, arrow1, true);
FloatPoint arrow2[3];
arrow2[0] = FloatPoint(leftEdge, centerY + spaceBetweenArrows / 2.0f);
arrow2[1] = FloatPoint(leftEdge + arrowWidth, centerY + spaceBetweenArrows / 2.0f);
arrow2[2] = FloatPoint(leftEdge + arrowWidth / 2.0f, centerY + spaceBetweenArrows / 2.0f + arrowHeight);
// Draw the bottom arrow
paintInfo.context->drawConvexPolygon(3, arrow2, true);
Color leftSeparatorColor(0, 0, 0, 40);
Color rightSeparatorColor(255, 255, 255, 40);
// FIXME: Should the separator thickness and space be scaled up by fontScale?
int separatorSpace = 2; // Deliberately ignores zoom since it looks nicer if it stays thin.
int leftEdgeOfSeparator = static_cast<int>(leftEdge - arrowPaddingLeft * o->style()->effectiveZoom()); // FIXME: Round?
// Draw the separator to the left of the arrows
paintInfo.context->setStrokeThickness(1.0f); // Deliberately ignores zoom since it looks nicer if it stays thin.
paintInfo.context->setStrokeStyle(SolidStroke);
paintInfo.context->setStrokeColor(leftSeparatorColor);
paintInfo.context->drawLine(IntPoint(leftEdgeOfSeparator, bounds.y()),
IntPoint(leftEdgeOfSeparator, bounds.bottom()));
paintInfo.context->setStrokeColor(rightSeparatorColor);
paintInfo.context->drawLine(IntPoint(leftEdgeOfSeparator + separatorSpace, bounds.y()),
IntPoint(leftEdgeOfSeparator + separatorSpace, bounds.bottom()));
paintInfo.context->restore();
return false;
}
static const IntSize* menuListButtonSizes()
{
static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) };
return sizes;
}
void RenderThemeMac::adjustMenuListStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const
{
NSControlSize controlSize = controlSizeForFont(style);
style->resetBorder();
style->resetPadding();
// Height is locked to auto.
style->setHeight(Length(Auto));
// White-space is locked to pre
style->setWhiteSpace(PRE);
// Set the foreground color to black or gray when we have the aqua look.
// Cast to RGB32 is to work around a compiler bug.
style->setColor(e && e->isEnabledFormControl() ? static_cast<RGBA32>(Color::black) : Color::darkGray);
// Set the button's vertical size.
setSizeFromFont(style, menuListButtonSizes());
// Our font is locked to the appropriate system font size for the control. To clarify, we first use the CSS-specified font to figure out
// a reasonable control size, but once that control size is determined, we throw that font away and use the appropriate
// system font for the control size instead.
setFontFromControlSize(selector, style, controlSize);
style->setBoxShadow(0);
}
int RenderThemeMac::popupInternalPaddingLeft(RenderStyle* style) const
{
if (style->appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[leftPadding] * style->effectiveZoom();
if (style->appearance() == MenulistButtonPart)
return styledPopupPaddingLeft * style->effectiveZoom();
return 0;
}
int RenderThemeMac::popupInternalPaddingRight(RenderStyle* style) const
{
if (style->appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[rightPadding] * style->effectiveZoom();
if (style->appearance() == MenulistButtonPart) {
float fontScale = style->fontSize() / baseFontSize;
float arrowWidth = baseArrowWidth * fontScale;
return static_cast<int>(ceilf(arrowWidth + (arrowPaddingLeft + arrowPaddingRight + paddingBeforeSeparator) * style->effectiveZoom()));
}
return 0;
}
int RenderThemeMac::popupInternalPaddingTop(RenderStyle* style) const
{
if (style->appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[topPadding] * style->effectiveZoom();
if (style->appearance() == MenulistButtonPart)
return styledPopupPaddingTop * style->effectiveZoom();
return 0;
}
int RenderThemeMac::popupInternalPaddingBottom(RenderStyle* style) const
{
if (style->appearance() == MenulistPart)
return popupButtonPadding(controlSizeForFont(style))[bottomPadding] * style->effectiveZoom();
if (style->appearance() == MenulistButtonPart)
return styledPopupPaddingBottom * style->effectiveZoom();
return 0;
}
void RenderThemeMac::adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
float fontScale = style->fontSize() / baseFontSize;
style->resetPadding();
style->setBorderRadius(IntSize(int(baseBorderRadius + fontScale - 1), int(baseBorderRadius + fontScale - 1))); // FIXME: Round up?
const int minHeight = 15;
style->setMinHeight(Length(minHeight, Fixed));
style->setLineHeight(RenderStyle::initialLineHeight());
}
void RenderThemeMac::setPopupButtonCellState(const RenderObject* o, const IntRect& r)
{
NSPopUpButtonCell* popupButton = this->popupButton();
// Set the control size based off the rectangle we're painting into.
setControlSize(popupButton, popupButtonSizes(), r.size(), o->style()->effectiveZoom());
// Update the various states we respond to.
updateCheckedState(popupButton, o);
updateEnabledState(popupButton, o);
updatePressedState(popupButton, o);
updateFocusedState(popupButton, o);
}
const IntSize* RenderThemeMac::menuListSizes() const
{
static const IntSize sizes[3] = { IntSize(9, 0), IntSize(5, 0), IntSize(0, 0) };
return sizes;
}
int RenderThemeMac::minimumMenuListSize(RenderStyle* style) const
{
return sizeForSystemFont(style, menuListSizes()).width();
}
const int trackWidth = 5;
const int trackRadius = 2;
void RenderThemeMac::adjustSliderTrackStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
style->setBoxShadow(0);
}
bool RenderThemeMac::paintSliderTrack(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
IntRect bounds = r;
float zoomLevel = o->style()->effectiveZoom();
float zoomedTrackWidth = trackWidth * zoomLevel;
if (o->style()->appearance() == SliderHorizontalPart || o->style()->appearance() == MediaSliderPart) {
bounds.setHeight(zoomedTrackWidth);
bounds.setY(r.y() + r.height() / 2 - zoomedTrackWidth / 2);
} else if (o->style()->appearance() == SliderVerticalPart) {
bounds.setWidth(zoomedTrackWidth);
bounds.setX(r.x() + r.width() / 2 - zoomedTrackWidth / 2);
}
LocalCurrentGraphicsContext localContext(paintInfo.context);
CGContextRef context = paintInfo.context->platformContext();
RetainPtr<CGColorSpaceRef> cspace(AdoptCF, CGColorSpaceCreateDeviceRGB());
paintInfo.context->save();
CGContextClipToRect(context, bounds);
struct CGFunctionCallbacks mainCallbacks = { 0, TrackGradientInterpolate, NULL };
RetainPtr<CGFunctionRef> mainFunction(AdoptCF, CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks));
RetainPtr<CGShadingRef> mainShading;
if (o->style()->appearance() == SliderVerticalPart)
mainShading.adoptCF(CGShadingCreateAxial(cspace.get(), CGPointMake(bounds.x(), bounds.bottom()), CGPointMake(bounds.right(), bounds.bottom()), mainFunction.get(), false, false));
else
mainShading.adoptCF(CGShadingCreateAxial(cspace.get(), CGPointMake(bounds.x(), bounds.y()), CGPointMake(bounds.x(), bounds.bottom()), mainFunction.get(), false, false));
IntSize radius(trackRadius, trackRadius);
paintInfo.context->addRoundedRectClip(bounds,
radius, radius,
radius, radius);
CGContextDrawShading(context, mainShading.get());
paintInfo.context->restore();
return false;
}
void RenderThemeMac::adjustSliderThumbStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
style->setBoxShadow(0);
}
const float verticalSliderHeightPadding = 0.1f;
bool RenderThemeMac::paintSliderThumb(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
ASSERT(o->parent()->isSlider());
NSSliderCell* sliderThumbCell = o->style()->appearance() == SliderThumbVerticalPart
? sliderThumbVertical()
: sliderThumbHorizontal();
LocalCurrentGraphicsContext localContext(paintInfo.context);
// Update the various states we respond to.
updateEnabledState(sliderThumbCell, o->parent());
updateFocusedState(sliderThumbCell, o->parent());
// Update the pressed state using the NSCell tracking methods, since that's how NSSliderCell keeps track of it.
bool oldPressed;
if (o->style()->appearance() == SliderThumbVerticalPart)
oldPressed = m_isSliderThumbVerticalPressed;
else
oldPressed = m_isSliderThumbHorizontalPressed;
bool pressed = static_cast<RenderSlider*>(o->parent())->inDragMode();
if (o->style()->appearance() == SliderThumbVerticalPart)
m_isSliderThumbVerticalPressed = pressed;
else
m_isSliderThumbHorizontalPressed = pressed;
if (pressed != oldPressed) {
if (pressed)
[sliderThumbCell startTrackingAt:NSPoint() inView:nil];
else
[sliderThumbCell stopTracking:NSPoint() at:NSPoint() inView:nil mouseIsUp:YES];
}
FloatRect bounds = r;
// Make the height of the vertical slider slightly larger so NSSliderCell will draw a vertical slider.
if (o->style()->appearance() == SliderThumbVerticalPart)
bounds.setHeight(bounds.height() + verticalSliderHeightPadding * o->style()->effectiveZoom());
paintInfo.context->save();
float zoomLevel = o->style()->effectiveZoom();
FloatRect unzoomedRect = bounds;
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
[sliderThumbCell drawWithFrame:unzoomedRect inView:o->view()->frameView()->documentView()];
[sliderThumbCell setControlView:nil];
paintInfo.context->restore();
return false;
}
bool RenderThemeMac::paintSearchField(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
NSSearchFieldCell* search = this->search();
LocalCurrentGraphicsContext localContext(paintInfo.context);
setSearchCellState(o, r);
paintInfo.context->save();
float zoomLevel = o->style()->effectiveZoom();
IntRect unzoomedRect = r;
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
// Set the search button to nil before drawing. Then reset it so we can draw it later.
[search setSearchButtonCell:nil];
[search drawWithFrame:NSRect(unzoomedRect) inView:o->view()->frameView()->documentView()];
#ifdef BUILDING_ON_TIGER
if ([search showsFirstResponder])
wkDrawTextFieldCellFocusRing(search, NSRect(unzoomedRect));
#endif
[search setControlView:nil];
[search resetSearchButtonCell];
paintInfo.context->restore();
return false;
}
void RenderThemeMac::setSearchCellState(RenderObject* o, const IntRect&)
{
NSSearchFieldCell* search = this->search();
[search setControlSize:controlSizeForFont(o->style())];
// Update the various states we respond to.
updateEnabledState(search, o);
updateFocusedState(search, o);
}
const IntSize* RenderThemeMac::searchFieldSizes() const
{
static const IntSize sizes[3] = { IntSize(0, 22), IntSize(0, 19), IntSize(0, 17) };
return sizes;
}
void RenderThemeMac::setSearchFieldSize(RenderStyle* style) const
{
// If the width and height are both specified, then we have nothing to do.
if (!style->width().isIntrinsicOrAuto() && !style->height().isAuto())
return;
// Use the font size to determine the intrinsic width of the control.
setSizeFromFont(style, searchFieldSizes());
}
void RenderThemeMac::adjustSearchFieldStyle(CSSStyleSelector* selector, RenderStyle* style, Element*) const
{
// Override border.
style->resetBorder();
const short borderWidth = 2 * style->effectiveZoom();
style->setBorderLeftWidth(borderWidth);
style->setBorderLeftStyle(INSET);
style->setBorderRightWidth(borderWidth);
style->setBorderRightStyle(INSET);
style->setBorderBottomWidth(borderWidth);
style->setBorderBottomStyle(INSET);
style->setBorderTopWidth(borderWidth);
style->setBorderTopStyle(INSET);
// Override height.
style->setHeight(Length(Auto));
setSearchFieldSize(style);
// Override padding size to match AppKit text positioning.
const int padding = 1 * style->effectiveZoom();
style->setPaddingLeft(Length(padding, Fixed));
style->setPaddingRight(Length(padding, Fixed));
style->setPaddingTop(Length(padding, Fixed));
style->setPaddingBottom(Length(padding, Fixed));
NSControlSize controlSize = controlSizeForFont(style);
setFontFromControlSize(selector, style, controlSize);
style->setBoxShadow(0);
}
bool RenderThemeMac::paintSearchFieldCancelButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* input = o->node()->shadowAncestorNode();
if (!input->renderer()->isBox())
return false;
setSearchCellState(input->renderer(), r);
NSSearchFieldCell* search = this->search();
updatePressedState([search cancelButtonCell], o);
paintInfo.context->save();
float zoomLevel = o->style()->effectiveZoom();
FloatRect localBounds = [search cancelButtonRectForBounds:NSRect(input->renderBox()->borderBoxRect())];
localBounds = convertToPaintingRect(input->renderer(), o, localBounds, r);
FloatRect unzoomedRect(localBounds);
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
[[search cancelButtonCell] drawWithFrame:unzoomedRect inView:o->view()->frameView()->documentView()];
[[search cancelButtonCell] setControlView:nil];
paintInfo.context->restore();
return false;
}
const IntSize* RenderThemeMac::cancelButtonSizes() const
{
static const IntSize sizes[3] = { IntSize(16, 13), IntSize(13, 11), IntSize(13, 9) };
return sizes;
}
void RenderThemeMac::adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
IntSize size = sizeForSystemFont(style, cancelButtonSizes());
style->setWidth(Length(size.width(), Fixed));
style->setHeight(Length(size.height(), Fixed));
style->setBoxShadow(0);
}
const IntSize* RenderThemeMac::resultsButtonSizes() const
{
static const IntSize sizes[3] = { IntSize(19, 13), IntSize(17, 11), IntSize(17, 9) };
return sizes;
}
const int emptyResultsOffset = 9;
void RenderThemeMac::adjustSearchFieldDecorationStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
IntSize size = sizeForSystemFont(style, resultsButtonSizes());
style->setWidth(Length(size.width() - emptyResultsOffset, Fixed));
style->setHeight(Length(size.height(), Fixed));
style->setBoxShadow(0);
}
bool RenderThemeMac::paintSearchFieldDecoration(RenderObject*, const RenderObject::PaintInfo&, const IntRect&)
{
return false;
}
void RenderThemeMac::adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
IntSize size = sizeForSystemFont(style, resultsButtonSizes());
style->setWidth(Length(size.width(), Fixed));
style->setHeight(Length(size.height(), Fixed));
style->setBoxShadow(0);
}
bool RenderThemeMac::paintSearchFieldResultsDecoration(RenderObject* o, const RenderObject::PaintInfo&, const IntRect& r)
{
Node* input = o->node()->shadowAncestorNode();
if (!input->renderer()->isBox())
return false;
setSearchCellState(input->renderer(), r);
NSSearchFieldCell* search = this->search();
if ([search searchMenuTemplate] != nil)
[search setSearchMenuTemplate:nil];
FloatRect localBounds = [search searchButtonRectForBounds:NSRect(input->renderBox()->borderBoxRect())];
localBounds = convertToPaintingRect(input->renderer(), o, localBounds, r);
[[search searchButtonCell] drawWithFrame:localBounds inView:o->view()->frameView()->documentView()];
[[search searchButtonCell] setControlView:nil];
return false;
}
const int resultsArrowWidth = 5;
void RenderThemeMac::adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle* style, Element*) const
{
IntSize size = sizeForSystemFont(style, resultsButtonSizes());
style->setWidth(Length(size.width() + resultsArrowWidth, Fixed));
style->setHeight(Length(size.height(), Fixed));
style->setBoxShadow(0);
}
bool RenderThemeMac::paintSearchFieldResultsButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* input = o->node()->shadowAncestorNode();
if (!input->renderer()->isBox())
return false;
setSearchCellState(input->renderer(), r);
NSSearchFieldCell* search = this->search();
if (![search searchMenuTemplate])
[search setSearchMenuTemplate:searchMenuTemplate()];
paintInfo.context->save();
float zoomLevel = o->style()->effectiveZoom();
FloatRect localBounds = [search searchButtonRectForBounds:NSRect(input->renderBox()->borderBoxRect())];
localBounds = convertToPaintingRect(input->renderer(), o, localBounds, r);
IntRect unzoomedRect(localBounds);
if (zoomLevel != 1.0f) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
[[search searchButtonCell] drawWithFrame:unzoomedRect inView:o->view()->frameView()->documentView()];
[[search searchButtonCell] setControlView:nil];
paintInfo.context->restore();
return false;
}
#if ENABLE(VIDEO)
typedef enum {
MediaControllerThemeClassic = 1,
MediaControllerThemeQT = 2
} MediaControllerThemeStyle;
static int mediaControllerTheme()
{
static const long minimumQuickTimeVersion = 0x07630000; // 7.6.3
static SInt32 quickTimeVersion = 0;
static int controllerTheme = -1;
if (controllerTheme != -1)
return controllerTheme;
controllerTheme = MediaControllerThemeClassic;
if (!quickTimeVersion) {
OSErr err;
err = Gestalt(gestaltQuickTime, &quickTimeVersion);
if (err != noErr)
return controllerTheme;
}
if (quickTimeVersion < minimumQuickTimeVersion)
return controllerTheme;
Boolean validKey;
Boolean useQTMediaUI = CFPreferencesGetAppBooleanValue(CFSTR("UseQuickTimeMediaUI"), CFSTR("com.apple.WebCore"), &validKey);
#if !defined(BUILDING_ON_TIGER) && !defined(BUILDING_ON_LEOPARD)
if (validKey && !useQTMediaUI)
return controllerTheme;
#else
if (!validKey || !useQTMediaUI)
return controllerTheme;
#endif
controllerTheme = MediaControllerThemeQT;
return controllerTheme;
}
#endif
const int sliderThumbWidth = 15;
const int sliderThumbHeight = 15;
const int mediaSliderThumbWidth = 13;
const int mediaSliderThumbHeight = 14;
void RenderThemeMac::adjustSliderThumbSize(RenderObject* o) const
{
float zoomLevel = o->style()->effectiveZoom();
if (o->style()->appearance() == SliderThumbHorizontalPart || o->style()->appearance() == SliderThumbVerticalPart) {
o->style()->setWidth(Length(static_cast<int>(sliderThumbWidth * zoomLevel), Fixed));
o->style()->setHeight(Length(static_cast<int>(sliderThumbHeight * zoomLevel), Fixed));
}
#if ENABLE(VIDEO)
else if (o->style()->appearance() == MediaSliderThumbPart) {
int width = mediaSliderThumbWidth;
int height = mediaSliderThumbHeight;
if (mediaControllerTheme() == MediaControllerThemeQT) {
CGSize size;
wkMeasureMediaUIPart(MediaSliderThumb, MediaControllerThemeQT, NULL, &size);
width = size.width;
height = size.height;
}
o->style()->setWidth(Length(static_cast<int>(width * zoomLevel), Fixed));
o->style()->setHeight(Length(static_cast<int>(height * zoomLevel), Fixed));
}
#endif
}
#if ENABLE(VIDEO)
enum WKMediaControllerThemeState {
MediaUIPartDisabledFlag = 1 << 0,
MediaUIPartPressedFlag = 1 << 1,
MediaUIPartDrawEndCapsFlag = 1 << 3,
};
static unsigned getMediaUIPartStateFlags(Node* node)
{
unsigned flags = 0;
if (node->active())
flags |= MediaUIPartPressedFlag;
return flags;
}
// Utility to scale when the UI part are not scaled by wkDrawMediaUIPart
static FloatRect getUnzoomedRectAndAdjustCurrentContext(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect &originalRect)
{
float zoomLevel = o->style()->effectiveZoom();
FloatRect unzoomedRect(originalRect);
if (zoomLevel != 1.0f && mediaControllerTheme() == MediaControllerThemeQT) {
unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel);
unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel);
paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y());
paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel));
paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y());
}
return unzoomedRect;
}
bool RenderThemeMac::paintMediaFullscreenButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaFullscreenButton, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaMuteButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
Node* mediaNode = node ? node->shadowAncestorNode() : 0;
if (!mediaNode || (!mediaNode->hasTagName(videoTag) && !mediaNode->hasTagName(audioTag)))
return false;
if (MediaControlPlayButtonElement* btn = static_cast<MediaControlPlayButtonElement*>(node)) {
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(btn->displayType(), mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
}
return false;
}
bool RenderThemeMac::paintMediaPlayButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
Node* mediaNode = node ? node->shadowAncestorNode() : 0;
if (!mediaNode || (!mediaNode->hasTagName(videoTag) && !mediaNode->hasTagName(audioTag)))
return false;
if (MediaControlPlayButtonElement* btn = static_cast<MediaControlPlayButtonElement*>(node)) {
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(btn->displayType(), mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
}
return false;
}
bool RenderThemeMac::paintMediaSeekBackButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaSeekBackButton, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaSeekForwardButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaSeekForwardButton, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaSliderTrack(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
Node* mediaNode = node ? node->shadowAncestorNode() : 0;
if (!mediaNode || (!mediaNode->hasTagName(videoTag) && !mediaNode->hasTagName(audioTag)))
return false;
HTMLMediaElement* mediaElement = static_cast<HTMLMediaElement*>(mediaNode);
if (!mediaElement)
return false;
float timeLoaded = 0;
float currentTime = 0;
float duration = 0;
if (MediaPlayer* player = mediaElement->player()) {
duration = player->duration();
timeLoaded = player->maxTimeBuffered();
currentTime = player->currentTime();
}
paintInfo.context->save();
FloatRect unzoomedRect = getUnzoomedRectAndAdjustCurrentContext(o, paintInfo, r);
wkDrawMediaSliderTrack(mediaControllerTheme(), paintInfo.context->platformContext(), unzoomedRect,
timeLoaded, currentTime, duration, getMediaUIPartStateFlags(node));
paintInfo.context->restore();
return false;
}
bool RenderThemeMac::paintMediaSliderThumb(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaSliderThumb, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaRewindButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaRewindButton, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaReturnToRealtimeButton(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaReturnToRealtimeButton, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaControlsBackground(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
LocalCurrentGraphicsContext localContext(paintInfo.context);
wkDrawMediaUIPart(MediaTimelineContainer, mediaControllerTheme(), paintInfo.context->platformContext(), r, getMediaUIPartStateFlags(node));
return false;
}
bool RenderThemeMac::paintMediaCurrentTime(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
paintInfo.context->save();
FloatRect unzoomedRect = getUnzoomedRectAndAdjustCurrentContext(o, paintInfo, r);
wkDrawMediaUIPart(MediaCurrentTimeDisplay, mediaControllerTheme(), paintInfo.context->platformContext(), unzoomedRect, getMediaUIPartStateFlags(node));
paintInfo.context->restore();
return false;
}
bool RenderThemeMac::paintMediaTimeRemaining(RenderObject* o, const RenderObject::PaintInfo& paintInfo, const IntRect& r)
{
Node* node = o->node();
if (!node)
return false;
paintInfo.context->save();
FloatRect unzoomedRect = getUnzoomedRectAndAdjustCurrentContext(o, paintInfo, r);
wkDrawMediaUIPart(MediaTimeRemainingDisplay, mediaControllerTheme(), paintInfo.context->platformContext(), unzoomedRect, getMediaUIPartStateFlags(node));
paintInfo.context->restore();
return false;
}
String RenderThemeMac::extraMediaControlsStyleSheet()
{
if (mediaControllerTheme() == MediaControllerThemeQT)
return String(mediaControlsQTUserAgentStyleSheet, sizeof(mediaControlsQTUserAgentStyleSheet));
else
return String();
}
#endif
NSPopUpButtonCell* RenderThemeMac::popupButton() const
{
if (!m_popupButton) {
m_popupButton.adoptNS([[NSPopUpButtonCell alloc] initTextCell:@"" pullsDown:NO]);
[m_popupButton.get() setUsesItemFromMenu:NO];
[m_popupButton.get() setFocusRingType:NSFocusRingTypeExterior];
}
return m_popupButton.get();
}
NSSearchFieldCell* RenderThemeMac::search() const
{
if (!m_search) {
m_search.adoptNS([[NSSearchFieldCell alloc] initTextCell:@""]);
[m_search.get() setBezelStyle:NSTextFieldRoundedBezel];
[m_search.get() setBezeled:YES];
[m_search.get() setEditable:YES];
[m_search.get() setFocusRingType:NSFocusRingTypeExterior];
}
return m_search.get();
}
NSMenu* RenderThemeMac::searchMenuTemplate() const
{
if (!m_searchMenuTemplate)
m_searchMenuTemplate.adoptNS([[NSMenu alloc] initWithTitle:@""]);
return m_searchMenuTemplate.get();
}
NSSliderCell* RenderThemeMac::sliderThumbHorizontal() const
{
if (!m_sliderThumbHorizontal) {
m_sliderThumbHorizontal.adoptNS([[NSSliderCell alloc] init]);
[m_sliderThumbHorizontal.get() setTitle:nil];
[m_sliderThumbHorizontal.get() setSliderType:NSLinearSlider];
[m_sliderThumbHorizontal.get() setControlSize:NSSmallControlSize];
[m_sliderThumbHorizontal.get() setFocusRingType:NSFocusRingTypeExterior];
}
return m_sliderThumbHorizontal.get();
}
NSSliderCell* RenderThemeMac::sliderThumbVertical() const
{
if (!m_sliderThumbVertical) {
m_sliderThumbVertical.adoptNS([[NSSliderCell alloc] init]);
[m_sliderThumbVertical.get() setTitle:nil];
[m_sliderThumbVertical.get() setSliderType:NSLinearSlider];
[m_sliderThumbVertical.get() setControlSize:NSSmallControlSize];
[m_sliderThumbVertical.get() setFocusRingType:NSFocusRingTypeExterior];
}
return m_sliderThumbVertical.get();
}
} // namespace WebCore