| /* |
| * This file is part of the DOM implementation for KDE. |
| * |
| * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| * (C) 1997 Torben Weis (weis@kde.org) |
| * (C) 1998 Waldo Bastian (bastian@kde.org) |
| * (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef RenderTableSection_h |
| #define RenderTableSection_h |
| |
| #include "RenderTable.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class RenderTableCell; |
| class RenderTableRow; |
| |
| class RenderTableSection : public RenderBox { |
| public: |
| RenderTableSection(Node*); |
| ~RenderTableSection(); |
| |
| virtual RenderObjectChildList* virtualChildren() { return children(); } |
| virtual const RenderObjectChildList* virtualChildren() const { return children(); } |
| const RenderObjectChildList* children() const { return &m_children; } |
| RenderObjectChildList* children() { return &m_children; } |
| |
| virtual const char* renderName() const { return isAnonymous() ? "RenderTableSection (anonymous)" : "RenderTableSection"; } |
| |
| virtual bool isTableSection() const { return true; } |
| |
| virtual void destroy(); |
| |
| virtual void layout(); |
| |
| virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); |
| virtual void removeChild(RenderObject* oldChild); |
| |
| virtual int firstLineBoxBaseline() const; |
| |
| void addCell(RenderTableCell*, RenderTableRow* row); |
| |
| void setCellWidths(); |
| int calcRowHeight(); |
| int layoutRows(int height); |
| |
| RenderTable* table() const { return static_cast<RenderTable*>(parent()); } |
| |
| struct CellStruct { |
| RenderTableCell* cell; |
| bool inColSpan; // true for columns after the first in a colspan |
| }; |
| |
| typedef Vector<CellStruct> Row; |
| |
| struct RowStruct { |
| Row* row; |
| RenderTableRow* rowRenderer; |
| int baseline; |
| Length height; |
| }; |
| |
| CellStruct& cellAt(int row, int col) { return (*m_grid[row].row)[col]; } |
| const CellStruct& cellAt(int row, int col) const { return (*m_grid[row].row)[col]; } |
| |
| void appendColumn(int pos); |
| void splitColumn(int pos, int newSize); |
| |
| virtual int overflowWidth(bool includeInterior = true) const { return (!includeInterior && hasOverflowClip()) ? width() : m_overflowWidth; } |
| virtual int overflowLeft(bool includeInterior = true) const { return (!includeInterior && hasOverflowClip()) ? 0 : m_overflowLeft; } |
| virtual int overflowHeight(bool includeInterior = true) const { return (!includeInterior && hasOverflowClip()) ? height() : m_overflowHeight; } |
| virtual int overflowTop(bool includeInterior = true) const { return (!includeInterior && hasOverflowClip()) ? 0 : m_overflowTop; } |
| |
| virtual int lowestPosition(bool includeOverflowInterior, bool includeSelf) const; |
| virtual int rightmostPosition(bool includeOverflowInterior, bool includeSelf) const; |
| virtual int leftmostPosition(bool includeOverflowInterior, bool includeSelf) const; |
| |
| int calcOuterBorderTop() const; |
| int calcOuterBorderBottom() const; |
| int calcOuterBorderLeft(bool rtl) const; |
| int calcOuterBorderRight(bool rtl) const; |
| void recalcOuterBorder(); |
| |
| int outerBorderTop() const { return m_outerBorderTop; } |
| int outerBorderBottom() const { return m_outerBorderBottom; } |
| int outerBorderLeft() const { return m_outerBorderLeft; } |
| int outerBorderRight() const { return m_outerBorderRight; } |
| |
| virtual void paint(PaintInfo&, int tx, int ty); |
| virtual void paintObject(PaintInfo&, int tx, int ty); |
| |
| virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
| |
| int numRows() const { return m_gridRows; } |
| int numColumns() const; |
| void recalcCells(); |
| void recalcCellsIfNeeded() |
| { |
| if (m_needsCellRecalc) |
| recalcCells(); |
| } |
| |
| bool needsCellRecalc() const { return m_needsCellRecalc; } |
| void setNeedsCellRecalc() |
| { |
| m_needsCellRecalc = true; |
| table()->setNeedsSectionRecalc(); |
| } |
| |
| int getBaseline(int row) { return m_grid[row].baseline; } |
| |
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); |
| |
| private: |
| virtual int lineHeight(bool, bool) const { return 0; } |
| |
| bool ensureRows(int); |
| void clearGrid(); |
| |
| RenderObjectChildList m_children; |
| |
| Vector<RowStruct> m_grid; |
| Vector<int> m_rowPos; |
| |
| int m_gridRows; |
| |
| // the current insertion position |
| int m_cCol; |
| int m_cRow; |
| |
| int m_outerBorderLeft; |
| int m_outerBorderRight; |
| int m_outerBorderTop; |
| int m_outerBorderBottom; |
| int m_overflowLeft; |
| int m_overflowWidth; |
| int m_overflowTop; |
| int m_overflowHeight; |
| |
| bool m_needsCellRecalc; |
| bool m_hasOverflowingCell; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // RenderTableSection_h |