| /* |
| Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> |
| 2007 Eric Seidel <eric@webkit.org> |
| 2009 Google, Inc. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "RenderSVGRoot.h" |
| |
| #include "GraphicsContext.h" |
| #include "RenderSVGContainer.h" |
| #include "RenderView.h" |
| #include "SVGLength.h" |
| #include "SVGRenderSupport.h" |
| #include "SVGSVGElement.h" |
| #include "SVGStyledElement.h" |
| #include "TransformState.h" |
| |
| #if ENABLE(FILTERS) |
| #include "SVGResourceFilter.h" |
| #endif |
| |
| using namespace std; |
| |
| namespace WebCore { |
| |
| RenderSVGRoot::RenderSVGRoot(SVGStyledElement* node) |
| : RenderBox(node) |
| { |
| setReplaced(true); |
| } |
| |
| RenderSVGRoot::~RenderSVGRoot() |
| { |
| } |
| |
| int RenderSVGRoot::lineHeight(bool, bool) const |
| { |
| return height() + marginTop() + marginBottom(); |
| } |
| |
| int RenderSVGRoot::baselinePosition(bool, bool) const |
| { |
| return height() + marginTop() + marginBottom(); |
| } |
| |
| void RenderSVGRoot::calcPrefWidths() |
| { |
| ASSERT(prefWidthsDirty()); |
| |
| int paddingAndBorders = paddingLeft() + paddingRight() + borderLeft() + borderRight(); |
| int width = calcReplacedWidth(false) + paddingAndBorders; |
| |
| if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength) |
| width = min(width, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? paddingAndBorders : 0)); |
| |
| if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) { |
| m_minPrefWidth = 0; |
| m_maxPrefWidth = width; |
| } else |
| m_minPrefWidth = m_maxPrefWidth = width; |
| |
| setPrefWidthsDirty(false); |
| } |
| |
| void RenderSVGRoot::layout() |
| { |
| ASSERT(needsLayout()); |
| |
| // Arbitrary affine transforms are incompatible with LayoutState. |
| view()->disableLayoutState(); |
| |
| LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && selfNeedsLayout()); |
| |
| calcWidth(); |
| calcHeight(); |
| |
| SVGSVGElement* svg = static_cast<SVGSVGElement*>(node()); |
| setWidth(static_cast<int>(width() * svg->currentScale())); |
| setHeight(static_cast<int>(height() * svg->currentScale())); |
| |
| calcViewport(); |
| |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| if (selfNeedsLayout()) // either bounds or transform changed, force kids to relayout |
| child->setNeedsLayout(true, false); |
| |
| child->layoutIfNeeded(); |
| ASSERT(!child->needsLayout()); |
| } |
| |
| repainter.repaintAfterLayout(); |
| |
| view()->enableLayoutState(); |
| setNeedsLayout(false); |
| } |
| |
| bool RenderSVGRoot::selfWillPaint() const |
| { |
| #if ENABLE(FILTERS) |
| const SVGRenderStyle* svgStyle = style()->svgStyle(); |
| SVGResourceFilter* filter = getFilterById(document(), svgStyle->filter()); |
| if (filter) |
| return true; |
| #endif |
| return false; |
| } |
| |
| void RenderSVGRoot::paint(PaintInfo& paintInfo, int parentX, int parentY) |
| { |
| if (paintInfo.context->paintingDisabled()) |
| return; |
| |
| IntPoint parentOriginInContainer(parentX, parentY); |
| IntPoint borderBoxOriginInContainer = parentOriginInContainer + IntSize(x(), y()); |
| |
| if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection)) |
| paintBoxDecorations(paintInfo, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y()); |
| |
| // An empty viewport disables rendering. FIXME: Should we still render filters? |
| if (viewportSize().isEmpty()) |
| return; |
| |
| // Don't paint if we don't have kids, except if we have filters we should paint those. |
| if (!firstChild() && !selfWillPaint()) |
| return; |
| |
| // Make a copy of the PaintInfo because applyTransformToPaintInfo will modify the damage rect. |
| RenderObject::PaintInfo childPaintInfo(paintInfo); |
| childPaintInfo.context->save(); |
| |
| // SVG does not support independent x/y clipping |
| if (style()->overflowX() != OVISIBLE) |
| childPaintInfo.context->clip(overflowClipRect(borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y())); |
| |
| // Convert from container offsets (html renderers) to a relative transform (svg renderers). |
| // Transform from our paint container's coordinate system to our local coords. |
| applyTransformToPaintInfo(childPaintInfo, localToRepaintContainerTransform(parentOriginInContainer)); |
| |
| SVGResourceFilter* filter = 0; |
| FloatRect boundingBox = repaintRectInLocalCoordinates(); |
| if (childPaintInfo.phase == PaintPhaseForeground) |
| prepareToRenderSVGContent(this, childPaintInfo, boundingBox, filter); |
| |
| RenderBox::paint(childPaintInfo, 0, 0); |
| |
| if (childPaintInfo.phase == PaintPhaseForeground) |
| finishRenderSVGContent(this, childPaintInfo, filter, paintInfo.context); |
| |
| childPaintInfo.context->restore(); |
| |
| if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && style()->visibility() == VISIBLE) |
| paintOutline(paintInfo.context, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y(), width(), height(), style()); |
| } |
| |
| const FloatSize& RenderSVGRoot::viewportSize() const |
| { |
| return m_viewportSize; |
| } |
| |
| void RenderSVGRoot::calcViewport() |
| { |
| SVGSVGElement* svg = static_cast<SVGSVGElement*>(node()); |
| |
| if (!selfNeedsLayout() && !svg->hasRelativeValues()) |
| return; |
| |
| if (!svg->hasSetContainerSize()) { |
| // In the normal case of <svg> being stand-alone or in a CSSBoxModel object we use |
| // RenderBox::width()/height() (which pulls data from RenderStyle) |
| m_viewportSize = FloatSize(width(), height()); |
| } else { |
| // In the SVGImage case grab the SVGLength values off of SVGSVGElement and use |
| // the special relativeWidthValue accessors which respect the specified containerSize |
| SVGLength width = svg->width(); |
| SVGLength height = svg->height(); |
| float viewportWidth = (width.unitType() == LengthTypePercentage) ? svg->relativeWidthValue() : width.value(svg); |
| float viewportHeight = (height.unitType() == LengthTypePercentage) ? svg->relativeHeightValue() : height.value(svg); |
| m_viewportSize = FloatSize(viewportWidth, viewportHeight); |
| } |
| } |
| |
| // RenderBox methods will expect coordinates w/o any transforms in coordinates |
| // relative to our borderBox origin. This method gives us exactly that. |
| TransformationMatrix RenderSVGRoot::localToBorderBoxTransform() const |
| { |
| TransformationMatrix ctm; |
| IntSize borderAndPadding = borderOriginToContentBox(); |
| ctm.translate(borderAndPadding.width(), borderAndPadding.height()); |
| SVGSVGElement* svg = static_cast<SVGSVGElement*>(node()); |
| ctm.scale(svg->currentScale()); |
| ctm.translate(svg->currentTranslate().x(), svg->currentTranslate().y()); |
| return svg->viewBoxToViewTransform(width(), height()) * ctm; |
| } |
| |
| IntSize RenderSVGRoot::parentOriginToBorderBox() const |
| { |
| return IntSize(x(), y()); |
| } |
| |
| IntSize RenderSVGRoot::borderOriginToContentBox() const |
| { |
| return IntSize(borderLeft() + paddingLeft(), borderTop() + paddingTop()); |
| } |
| |
| TransformationMatrix RenderSVGRoot::localToRepaintContainerTransform(const IntPoint& parentOriginInContainer) const |
| { |
| TransformationMatrix parentToContainer; |
| parentToContainer.translate(parentOriginInContainer.x(), parentOriginInContainer.y()); |
| return localToParentTransform() * parentToContainer; |
| } |
| |
| TransformationMatrix RenderSVGRoot::localToParentTransform() const |
| { |
| IntSize parentToBorderBoxOffset = parentOriginToBorderBox(); |
| |
| TransformationMatrix borderBoxOriginToParentOrigin; |
| borderBoxOriginToParentOrigin.translate(parentToBorderBoxOffset.width(), parentToBorderBoxOffset.height()); |
| |
| return localToBorderBoxTransform() * borderBoxOriginToParentOrigin; |
| } |
| |
| // FIXME: This method should be removed as soon as callers to RenderBox::absoluteTransform() can be removed. |
| TransformationMatrix RenderSVGRoot::absoluteTransform() const |
| { |
| // This would apply localTransform() twice if localTransform() were not the identity. |
| return localToParentTransform() * RenderBox::absoluteTransform(); |
| } |
| |
| FloatRect RenderSVGRoot::objectBoundingBox() const |
| { |
| return computeContainerBoundingBox(this, false); |
| } |
| |
| FloatRect RenderSVGRoot::repaintRectInLocalCoordinates() const |
| { |
| // FIXME: This does not include the border but it should! |
| return computeContainerBoundingBox(this, true); |
| } |
| |
| TransformationMatrix RenderSVGRoot::localTransform() const |
| { |
| return TransformationMatrix(); |
| } |
| |
| void RenderSVGRoot::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) |
| { |
| // Apply our local transforms (except for x/y translation) and call RenderBox's method to handle all the normal CSS Box model bits |
| repaintRect = localToBorderBoxTransform().mapRect(repaintRect); |
| RenderBox::computeRectForRepaint(repaintContainer, repaintRect, fixed); |
| } |
| |
| void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const |
| { |
| ASSERT(!fixed); // We should have no fixed content in the SVG rendering tree. |
| ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless. |
| |
| // Transform to our border box and let RenderBox transform the rest of the way. |
| transformState.applyTransform(localToBorderBoxTransform()); |
| RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState); |
| } |
| |
| bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction) |
| { |
| IntPoint pointInContainer(_x, _y); |
| IntSize containerToParentOffset(_tx, _ty); |
| |
| IntPoint pointInParent = pointInContainer - containerToParentOffset; |
| IntPoint pointInBorderBox = pointInParent - parentOriginToBorderBox(); |
| |
| // Note: For now, we're ignoring hits to border and padding for <svg> |
| |
| if (style()->overflowX() == OHIDDEN) { |
| // SVG doesn't support independent x/y overflow |
| ASSERT(style()->overflowY() == OHIDDEN); |
| IntPoint pointInContentBox = pointInBorderBox - borderOriginToContentBox(); |
| if (!contentBoxRect().contains(pointInContentBox)) |
| return false; |
| } |
| |
| IntPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent); |
| |
| for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
| // FIXME: CSS/HTML assumes the local point is relative to the border box, right? |
| updateHitTestResult(result, pointInBorderBox); |
| return true; |
| } |
| } |
| |
| // Spec: Only graphical elements can be targeted by the mouse, so we don't check self here. |
| // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched." |
| return false; |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |
| |
| // vim:ts=4:noet |