| /* |
| Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> |
| 2007 Eric Seidel <eric@webkit.org> |
| Copyright (C) 2009 Google, Inc. All rights reserved. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "RenderSVGContainer.h" |
| |
| #include "AXObjectCache.h" |
| #include "FloatQuad.h" |
| #include "GraphicsContext.h" |
| #include "RenderView.h" |
| #include "SVGRenderSupport.h" |
| #include "SVGResourceFilter.h" |
| #include "SVGStyledElement.h" |
| #include "SVGURIReference.h" |
| |
| namespace WebCore { |
| |
| RenderSVGContainer::RenderSVGContainer(SVGStyledElement* node) |
| : RenderSVGModelObject(node) |
| , m_drawsContents(true) |
| { |
| } |
| |
| RenderSVGContainer::~RenderSVGContainer() |
| { |
| } |
| |
| bool RenderSVGContainer::drawsContents() const |
| { |
| return m_drawsContents; |
| } |
| |
| void RenderSVGContainer::setDrawsContents(bool drawsContents) |
| { |
| m_drawsContents = drawsContents; |
| } |
| |
| void RenderSVGContainer::layout() |
| { |
| ASSERT(needsLayout()); |
| ASSERT(!view()->layoutStateEnabled()); // RenderSVGRoot disables layoutState for the SVG rendering tree. |
| |
| calcViewport(); // Allow RenderSVGViewportContainer to update its viewport |
| |
| LayoutRepainter repainter(*this, checkForRepaintDuringLayout() || selfWillPaint()); |
| calculateLocalTransform(); // Allow RenderSVGTransformableContainer to update its transform |
| |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
| // Only force our kids to layout if we're being asked to relayout as a result of a parent changing |
| // FIXME: We should be able to skip relayout of non-relative kids when only bounds size has changed |
| // that's a possible future optimization using LayoutState |
| // http://bugs.webkit.org/show_bug.cgi?id=15391 |
| if (selfNeedsLayout()) |
| child->setNeedsLayout(true); |
| |
| child->layoutIfNeeded(); |
| ASSERT(!child->needsLayout()); |
| } |
| repainter.repaintAfterLayout(); |
| |
| setNeedsLayout(false); |
| } |
| |
| bool RenderSVGContainer::selfWillPaint() const |
| { |
| #if ENABLE(FILTERS) |
| const SVGRenderStyle* svgStyle = style()->svgStyle(); |
| SVGResourceFilter* filter = getFilterById(document(), svgStyle->filter()); |
| if (filter) |
| return true; |
| #endif |
| return false; |
| } |
| |
| void RenderSVGContainer::paint(PaintInfo& paintInfo, int, int) |
| { |
| if (paintInfo.context->paintingDisabled() || !drawsContents()) |
| return; |
| |
| // Spec: groups w/o children still may render filter content. |
| if (!firstChild() && !selfWillPaint()) |
| return; |
| |
| PaintInfo childPaintInfo(paintInfo); |
| |
| childPaintInfo.context->save(); |
| |
| // Let the RenderSVGViewportContainer subclass clip if necessary |
| applyViewportClip(childPaintInfo); |
| |
| applyTransformToPaintInfo(childPaintInfo, localToParentTransform()); |
| |
| SVGResourceFilter* filter = 0; |
| FloatRect boundingBox = repaintRectInLocalCoordinates(); |
| if (childPaintInfo.phase == PaintPhaseForeground) |
| prepareToRenderSVGContent(this, childPaintInfo, boundingBox, filter); |
| |
| childPaintInfo.paintingRoot = paintingRootForChildren(childPaintInfo); |
| for (RenderObject* child = firstChild(); child; child = child->nextSibling()) |
| child->paint(childPaintInfo, 0, 0); |
| |
| if (paintInfo.phase == PaintPhaseForeground) |
| finishRenderSVGContent(this, childPaintInfo, filter, paintInfo.context); |
| |
| childPaintInfo.context->restore(); |
| |
| // FIXME: This really should be drawn from local coordinates, but currently we hack it |
| // to avoid our clip killing our outline rect. Thus we translate our |
| // outline rect into parent coords before drawing. |
| // FIXME: This means our focus ring won't share our rotation like it should. |
| // We should instead disable our clip during PaintPhaseOutline |
| IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
| if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && style()->visibility() == VISIBLE) |
| paintOutline(paintInfo.context, paintRectInParent.x(), paintRectInParent.y(), paintRectInParent.width(), paintRectInParent.height(), style()); |
| } |
| |
| // addFocusRingRects is called from paintOutline and needs to be in the same coordinates as the paintOuline call |
| void RenderSVGContainer::addFocusRingRects(GraphicsContext* graphicsContext, int, int) |
| { |
| IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
| graphicsContext->addFocusRingRect(paintRectInParent); |
| } |
| |
| FloatRect RenderSVGContainer::objectBoundingBox() const |
| { |
| return computeContainerBoundingBox(this, false); |
| } |
| |
| // RenderSVGContainer is used for <g> elements which do not themselves have a |
| // width or height, so we union all of our child rects as our repaint rect. |
| FloatRect RenderSVGContainer::repaintRectInLocalCoordinates() const |
| { |
| FloatRect repaintRect = computeContainerBoundingBox(this, true); |
| |
| // A filter on this container can paint outside of the union of the child repaint rects |
| repaintRect.unite(filterBoundingBoxForRenderer(this)); |
| |
| return repaintRect; |
| } |
| |
| bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| { |
| // Give RenderSVGViewportContainer a chance to apply its viewport clip |
| if (!pointIsInsideViewportClip(pointInParent)) |
| return false; |
| |
| FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent); |
| |
| for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
| updateHitTestResult(result, roundedIntPoint(localPoint)); |
| return true; |
| } |
| } |
| |
| // Spec: Only graphical elements can be targeted by the mouse, period. |
| // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched." |
| return false; |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |
| |
| // vim:ts=4:noet |