| /* |
| * This file is part of the render object implementation for KHTML. |
| * |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef RenderInline_h |
| #define RenderInline_h |
| |
| #include "RenderBoxModelObject.h" |
| #include "RenderLineBoxList.h" |
| |
| namespace WebCore { |
| |
| class Position; |
| |
| class RenderInline : public RenderBoxModelObject { |
| public: |
| RenderInline(Node*); |
| virtual ~RenderInline(); |
| |
| virtual RenderObjectChildList* virtualChildren() { return children(); } |
| virtual const RenderObjectChildList* virtualChildren() const { return children(); } |
| const RenderObjectChildList* children() const { return &m_children; } |
| RenderObjectChildList* children() { return &m_children; } |
| |
| virtual void destroy(); |
| |
| virtual const char* renderName() const; |
| |
| virtual bool isRenderInline() const { return true; } |
| |
| virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0); |
| void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild); |
| virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0); |
| |
| void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock, |
| RenderObject* beforeChild, RenderBoxModelObject* oldCont); |
| void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
| RenderObject* newChild, RenderBoxModelObject* oldCont); |
| |
| virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout() |
| |
| virtual void paint(PaintInfo&, int tx, int ty); |
| |
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); |
| |
| virtual bool requiresLayer() const { return isRelPositioned() || isTransparent() || hasMask(); } |
| |
| virtual int offsetLeft() const; |
| virtual int offsetTop() const; |
| virtual int offsetWidth() const { return linesBoundingBox().width(); } |
| virtual int offsetHeight() const { return linesBoundingBox().height(); } |
| |
| // Just ignore top/bottom margins on RenderInlines. |
| virtual int marginTop() const { return 0; } |
| virtual int marginBottom() const { return 0; } |
| virtual int marginLeft() const; |
| virtual int marginRight() const; |
| |
| virtual void absoluteRects(Vector<IntRect>&, int tx, int ty); |
| virtual void absoluteQuads(Vector<FloatQuad>&); |
| |
| virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); |
| virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth); |
| virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed); |
| |
| virtual VisiblePosition positionForPoint(const IntPoint&); |
| |
| IntRect linesBoundingBox() const; |
| |
| virtual IntRect borderBoundingBox() const |
| { |
| IntRect boundingBox = linesBoundingBox(); |
| return IntRect(0, 0, boundingBox.width(), boundingBox.height()); |
| } |
| |
| InlineFlowBox* createAndAppendInlineFlowBox(); |
| virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby |
| |
| void dirtyLineBoxes(bool fullLayout); |
| virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.dirtyLinesFromChangedChild(this, child); } |
| |
| RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } |
| const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; } |
| |
| InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } |
| InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } |
| |
| virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const; |
| |
| RenderBoxModelObject* continuation() const { return m_continuation; } |
| RenderInline* inlineContinuation() const; |
| void setContinuation(RenderBoxModelObject* c) { m_continuation = c; } |
| |
| virtual void updateDragState(bool dragOn); |
| |
| virtual void childBecameNonInline(RenderObject* child); |
| |
| virtual void updateHitTestResult(HitTestResult&, const IntPoint&); |
| |
| IntSize relativePositionedInlineOffset(const RenderBox* child) const; |
| |
| virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); |
| void paintOutline(GraphicsContext*, int tx, int ty); |
| |
| virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
| |
| int verticalPositionFromCache(bool firstLine) const; |
| void invalidateVerticalPosition() { m_verticalPosition = PositionUndefined; } |
| |
| #if ENABLE(DASHBOARD_SUPPORT) |
| virtual void addDashboardRegions(Vector<DashboardRegionValue>&); |
| #endif |
| |
| protected: |
| virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
| virtual void updateBoxModelInfoFromStyle(); |
| |
| static RenderInline* cloneInline(RenderInline* src); |
| |
| private: |
| void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& prevLine, const IntRect& thisLine, const IntRect& nextLine); |
| RenderBoxModelObject* continuationBefore(RenderObject* beforeChild); |
| |
| protected: |
| RenderObjectChildList m_children; |
| RenderLineBoxList m_lineBoxes; // All of the line boxes created for this inline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
| |
| private: |
| RenderBoxModelObject* m_continuation; // Can be either a block or an inline. <b><i><p>Hello</p></i></b>. In this example the <i> will have a block as its continuation but the |
| // <b> will just have an inline as its continuation. |
| mutable int m_lineHeight; |
| mutable int m_verticalPosition; |
| }; |
| |
| inline RenderInline* toRenderInline(RenderObject* o) |
| { |
| ASSERT(!o || o->isRenderInline()); |
| return static_cast<RenderInline*>(o); |
| } |
| |
| inline const RenderInline* toRenderInline(const RenderObject* o) |
| { |
| ASSERT(!o || o->isRenderInline()); |
| return static_cast<const RenderInline*>(o); |
| } |
| |
| // This will catch anyone doing an unnecessary cast. |
| void toRenderInline(const RenderInline*); |
| |
| } // namespace WebCore |
| |
| #endif // RenderInline_h |