| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "ImageLoader.h" |
| |
| #include "CSSHelper.h" |
| #include "CachedImage.h" |
| #include "DocLoader.h" |
| #include "Document.h" |
| #include "Element.h" |
| #include "RenderImage.h" |
| |
| namespace WebCore { |
| |
| class ImageLoadEventSender { |
| public: |
| ImageLoadEventSender(); |
| |
| void dispatchLoadEventSoon(ImageLoader*); |
| void cancelLoadEvent(ImageLoader*); |
| |
| void dispatchPendingLoadEvents(); |
| |
| private: |
| ~ImageLoadEventSender(); |
| |
| void timerFired(Timer<ImageLoadEventSender>*); |
| |
| Timer<ImageLoadEventSender> m_timer; |
| Vector<ImageLoader*> m_dispatchSoonList; |
| Vector<ImageLoader*> m_dispatchingList; |
| }; |
| |
| static ImageLoadEventSender& loadEventSender() |
| { |
| DEFINE_STATIC_LOCAL(ImageLoadEventSender, sender, ()); |
| return sender; |
| } |
| |
| ImageLoader::ImageLoader(Element* element) |
| : m_element(element) |
| , m_image(0) |
| , m_firedLoad(true) |
| , m_imageComplete(true) |
| , m_loadManually(false) |
| { |
| } |
| |
| ImageLoader::~ImageLoader() |
| { |
| if (m_image) |
| m_image->removeClient(this); |
| loadEventSender().cancelLoadEvent(this); |
| } |
| |
| void ImageLoader::setImage(CachedImage* newImage) |
| { |
| ASSERT(m_failedLoadURL.isEmpty()); |
| CachedImage* oldImage = m_image.get(); |
| if (newImage != oldImage) { |
| setLoadingImage(newImage); |
| m_firedLoad = true; |
| m_imageComplete = true; |
| if (newImage) |
| newImage->addClient(this); |
| if (oldImage) |
| oldImage->removeClient(this); |
| } |
| |
| if (RenderObject* renderer = m_element->renderer()) { |
| if (!renderer->isImage()) |
| return; |
| |
| toRenderImage(renderer)->resetAnimation(); |
| } |
| } |
| |
| void ImageLoader::setLoadingImage(CachedImage* loadingImage) |
| { |
| m_firedLoad = false; |
| m_imageComplete = false; |
| m_image = loadingImage; |
| } |
| |
| void ImageLoader::updateFromElement() |
| { |
| // If we're not making renderers for the page, then don't load images. We don't want to slow |
| // down the raw HTML parsing case by loading images we don't intend to display. |
| Document* document = m_element->document(); |
| if (!document->renderer()) |
| return; |
| |
| AtomicString attr = m_element->getAttribute(m_element->imageSourceAttributeName()); |
| |
| if (attr == m_failedLoadURL) |
| return; |
| |
| // Do not load any image if the 'src' attribute is missing or if it is |
| // an empty string referring to a local file. The latter condition is |
| // a quirk that preserves old behavior that Dashboard widgets |
| // need (<rdar://problem/5994621>). |
| CachedImage* newImage = 0; |
| if (!(attr.isNull() || (attr.isEmpty() && document->baseURI().isLocalFile()))) { |
| if (m_loadManually) { |
| document->docLoader()->setAutoLoadImages(false); |
| newImage = new CachedImage(sourceURI(attr)); |
| newImage->setLoading(true); |
| newImage->setDocLoader(document->docLoader()); |
| document->docLoader()->m_documentResources.set(newImage->url(), newImage); |
| } else |
| newImage = document->docLoader()->requestImage(sourceURI(attr)); |
| |
| // If we do not have an image here, it means that a cross-site |
| // violation occurred. |
| m_failedLoadURL = !newImage ? attr : AtomicString(); |
| } |
| |
| CachedImage* oldImage = m_image.get(); |
| if (newImage != oldImage) { |
| setLoadingImage(newImage); |
| if (newImage) |
| newImage->addClient(this); |
| if (oldImage) |
| oldImage->removeClient(this); |
| } |
| |
| if (RenderObject* renderer = m_element->renderer()) { |
| if (!renderer->isImage()) |
| return; |
| |
| toRenderImage(renderer)->resetAnimation(); |
| } |
| } |
| |
| void ImageLoader::updateFromElementIgnoringPreviousError() |
| { |
| // Clear previous error. |
| m_failedLoadURL = AtomicString(); |
| updateFromElement(); |
| } |
| |
| void ImageLoader::notifyFinished(CachedResource*) |
| { |
| ASSERT(m_failedLoadURL.isEmpty()); |
| m_imageComplete = true; |
| |
| loadEventSender().dispatchLoadEventSoon(this); |
| |
| if (RenderObject* renderer = m_element->renderer()) { |
| if (!renderer->isImage()) |
| return; |
| |
| toRenderImage(renderer)->setCachedImage(m_image.get()); |
| } |
| } |
| |
| void ImageLoader::dispatchPendingLoadEvent() |
| { |
| if (m_firedLoad) |
| return; |
| if (!m_image) |
| return; |
| if (!m_element->document()->attached()) |
| return; |
| m_firedLoad = true; |
| dispatchLoadEvent(); |
| } |
| |
| void ImageLoader::dispatchPendingLoadEvents() |
| { |
| loadEventSender().dispatchPendingLoadEvents(); |
| } |
| |
| ImageLoadEventSender::ImageLoadEventSender() |
| : m_timer(this, &ImageLoadEventSender::timerFired) |
| { |
| } |
| |
| void ImageLoadEventSender::dispatchLoadEventSoon(ImageLoader* loader) |
| { |
| m_dispatchSoonList.append(loader); |
| if (!m_timer.isActive()) |
| m_timer.startOneShot(0); |
| } |
| |
| void ImageLoadEventSender::cancelLoadEvent(ImageLoader* loader) |
| { |
| // Remove instances of this loader from both lists. |
| // Use loops because we allow multiple instances to get into the lists. |
| size_t size = m_dispatchSoonList.size(); |
| for (size_t i = 0; i < size; ++i) { |
| if (m_dispatchSoonList[i] == loader) |
| m_dispatchSoonList[i] = 0; |
| } |
| size = m_dispatchingList.size(); |
| for (size_t i = 0; i < size; ++i) { |
| if (m_dispatchingList[i] == loader) |
| m_dispatchingList[i] = 0; |
| } |
| if (m_dispatchSoonList.isEmpty()) |
| m_timer.stop(); |
| } |
| |
| void ImageLoadEventSender::dispatchPendingLoadEvents() |
| { |
| // Need to avoid re-entering this function; if new dispatches are |
| // scheduled before the parent finishes processing the list, they |
| // will set a timer and eventually be processed. |
| if (!m_dispatchingList.isEmpty()) |
| return; |
| |
| m_timer.stop(); |
| |
| m_dispatchingList.swap(m_dispatchSoonList); |
| size_t size = m_dispatchingList.size(); |
| for (size_t i = 0; i < size; ++i) { |
| if (ImageLoader* loader = m_dispatchingList[i]) |
| loader->dispatchPendingLoadEvent(); |
| } |
| m_dispatchingList.clear(); |
| } |
| |
| void ImageLoadEventSender::timerFired(Timer<ImageLoadEventSender>*) |
| { |
| dispatchPendingLoadEvents(); |
| } |
| |
| } |