| /* |
| * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| module html { |
| |
| interface [ |
| GenerateConstructor, |
| InterfaceUUID=98fb48ae-7216-489c-862b-8e1217fc4443, |
| ImplementationUUID=ab4f0781-152f-450e-9546-5b3987491a54 |
| ] CanvasRenderingContext2D { |
| |
| // Web Applications 1.0 draft |
| |
| readonly attribute HTMLCanvasElement canvas; |
| |
| void save(); |
| void restore(); |
| |
| void scale(in float sx, in float sy); |
| void rotate(in float angle); |
| void translate(in float tx, in float ty); |
| void transform(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy); |
| void setTransform(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy); |
| |
| attribute float globalAlpha; |
| attribute [ConvertNullToNullString] DOMString globalCompositeOperation; |
| |
| CanvasGradient createLinearGradient(in float x0, in float y0, in float x1, in float y1) |
| raises (DOMException); |
| CanvasGradient createRadialGradient(in float x0, in float y0, in float r0, in float x1, in float y1, in float r1) |
| raises (DOMException); |
| |
| attribute float lineWidth; |
| attribute [ConvertNullToNullString] DOMString lineCap; |
| attribute [ConvertNullToNullString] DOMString lineJoin; |
| attribute float miterLimit; |
| |
| attribute float shadowOffsetX; |
| attribute float shadowOffsetY; |
| attribute float shadowBlur; |
| attribute [ConvertNullToNullString] DOMString shadowColor; |
| |
| void clearRect(in float x, in float y, in float width, in float height); |
| void fillRect(in float x, in float y, in float width, in float height); |
| |
| void beginPath(); |
| void closePath(); |
| void moveTo(in float x, in float y); |
| void lineTo(in float x, in float y); |
| void quadraticCurveTo(in float cpx, in float cpy, in float x, in float y); |
| void bezierCurveTo(in float cp1x, in float cp1y, in float cp2x, in float cp2y, in float x, in float y); |
| void arcTo(in float x1, in float y1, in float x2, in float y2, in float radius) |
| raises (DOMException); |
| void rect(in float x, in float y, in float width, in float height); |
| void arc(in float x, in float y, in float radius, in float startAngle, in float endAngle, in boolean anticlockwise) |
| raises (DOMException); |
| void fill(); |
| void stroke(); |
| void clip(); |
| boolean isPointInPath(in float x, in float y); |
| |
| // text |
| attribute DOMString font; |
| attribute DOMString textAlign; |
| attribute DOMString textBaseline; |
| [Custom] void fillText(/* 4 */); |
| [Custom] void strokeText(/* 4 */); |
| TextMetrics measureText(in DOMString text); |
| |
| // other |
| |
| void setAlpha(in float alpha); |
| void setCompositeOperation(in DOMString compositeOperation); |
| |
| void setLineWidth(in float width); |
| void setLineCap(in DOMString cap); |
| void setLineJoin(in DOMString join); |
| void setMiterLimit(in float limit); |
| |
| void clearShadow(); |
| |
| [Custom] void setStrokeColor(/* 1 */); |
| [Custom] void setFillColor(/* 1 */); |
| [Custom] void strokeRect(/* 4 */); |
| [Custom] void drawImage(/* 3 */); |
| [Custom] void drawImageFromRect(/* 10 */); |
| [Custom] void setShadow(/* 3 */); |
| [Custom] void createPattern(/* 2 */); |
| |
| attribute [Custom] custom strokeStyle; |
| attribute [Custom] custom fillStyle; |
| |
| // pixel manipulation |
| ImageData createImageData(in float sw, in float sh); |
| ImageData getImageData(in float sx, in float sy, in float sw, in float sh) |
| raises(DOMException); |
| [Custom] void putImageData(/* in ImageData imagedata, in float dx, in float dy [, in float dirtyX, in float dirtyY, in float dirtyWidth, in float dirtyHeight] */); |
| }; |
| |
| } |
| |