| /* |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) |
| * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "MouseRelatedEvent.h" |
| |
| #include "DOMWindow.h" |
| #include "Document.h" |
| #include "Frame.h" |
| #include "FrameView.h" |
| #include "RenderLayer.h" |
| #include "RenderObject.h" |
| |
| namespace WebCore { |
| |
| MouseRelatedEvent::MouseRelatedEvent() |
| : m_screenX(0) |
| , m_screenY(0) |
| , m_clientX(0) |
| , m_clientY(0) |
| , m_pageX(0) |
| , m_pageY(0) |
| , m_layerX(0) |
| , m_layerY(0) |
| , m_offsetX(0) |
| , m_offsetY(0) |
| , m_isSimulated(false) |
| { |
| } |
| |
| static int contentsX(AbstractView* abstractView) |
| { |
| if (!abstractView) |
| return 0; |
| Frame* frame = abstractView->frame(); |
| if (!frame) |
| return 0; |
| FrameView* frameView = frame->view(); |
| if (!frameView) |
| return 0; |
| return frameView->scrollX(); |
| } |
| |
| static int contentsY(AbstractView* abstractView) |
| { |
| if (!abstractView) |
| return 0; |
| Frame* frame = abstractView->frame(); |
| if (!frame) |
| return 0; |
| FrameView* frameView = frame->view(); |
| if (!frameView) |
| return 0; |
| return frameView->scrollY(); |
| } |
| |
| MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, PassRefPtr<AbstractView> viewArg, |
| int detail, int screenX, int screenY, int pageX, int pageY, |
| bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated) |
| : UIEventWithKeyState(eventType, canBubble, cancelable, viewArg, detail, ctrlKey, altKey, shiftKey, metaKey) |
| , m_screenX(screenX) |
| , m_screenY(screenY) |
| , m_clientX(pageX - contentsX(view())) |
| , m_clientY(pageY - contentsY(view())) |
| , m_pageX(pageX) |
| , m_pageY(pageY) |
| , m_isSimulated(isSimulated) |
| { |
| initCoordinates(); |
| } |
| |
| void MouseRelatedEvent::initCoordinates() |
| { |
| // Set up initial values for coordinates. |
| // Correct values can't be computed until we have at target, so receivedTarget |
| // does the "real" computation. |
| m_layerX = m_pageX; |
| m_layerY = m_pageY; |
| m_offsetX = m_pageX; |
| m_offsetY = m_pageY; |
| |
| computePageLocation(); |
| } |
| |
| void MouseRelatedEvent::initCoordinates(int clientX, int clientY) |
| { |
| // Set up initial values for coordinates. |
| // Correct values can't be computed until we have at target, so receivedTarget |
| // does the "real" computation. |
| m_clientX = clientX; |
| m_clientY = clientY; |
| m_pageX = clientX + contentsX(view()); |
| m_pageY = clientY + contentsY(view()); |
| m_layerX = m_pageX; |
| m_layerY = m_pageY; |
| m_offsetX = m_pageX; |
| m_offsetY = m_pageY; |
| |
| computePageLocation(); |
| } |
| |
| void MouseRelatedEvent::computePageLocation() |
| { |
| float zoomFactor = (view() && view()->frame()) ? view()->frame()->pageZoomFactor() : 1.0f; |
| setAbsoluteLocation(roundedIntPoint(FloatPoint(pageX() * zoomFactor, pageY() * zoomFactor))); |
| } |
| |
| void MouseRelatedEvent::receivedTarget() |
| { |
| ASSERT(target()); |
| Node* targ = target()->toNode(); |
| if (!targ) |
| return; |
| |
| // Compute coordinates that are based on the target. |
| m_layerX = m_pageX; |
| m_layerY = m_pageY; |
| m_offsetX = m_pageX; |
| m_offsetY = m_pageY; |
| |
| // Must have an updated render tree for this math to work correctly. |
| targ->document()->updateStyleIfNeeded(); |
| |
| // Adjust offsetX/Y to be relative to the target's position. |
| if (!isSimulated()) { |
| if (RenderObject* r = targ->renderer()) { |
| FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), false, true); |
| float zoomFactor = (view() && view()->frame()) ? view()->frame()->pageZoomFactor() : 1.0f; |
| m_offsetX = lroundf(localPos.x() / zoomFactor); |
| m_offsetY = lroundf(localPos.y() / zoomFactor); |
| } |
| } |
| |
| // Adjust layerX/Y to be relative to the layer. |
| // FIXME: We're pretty sure this is the wrong defintion of "layer." |
| // Our RenderLayer is a more modern concept, and layerX/Y is some |
| // other notion about groups of elements (left over from the Netscape 4 days?); |
| // we should test and fix this. |
| Node* n = targ; |
| while (n && !n->renderer()) |
| n = n->parent(); |
| if (n) { |
| RenderLayer* layer = n->renderer()->enclosingLayer(); |
| layer->updateLayerPosition(); |
| for (; layer; layer = layer->parent()) { |
| m_layerX -= layer->x(); |
| m_layerY -= layer->y(); |
| } |
| } |
| } |
| |
| int MouseRelatedEvent::pageX() const |
| { |
| return m_pageX; |
| } |
| |
| int MouseRelatedEvent::pageY() const |
| { |
| return m_pageY; |
| } |
| |
| int MouseRelatedEvent::x() const |
| { |
| // FIXME: This is not correct. |
| // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>. |
| return m_clientX; |
| } |
| |
| int MouseRelatedEvent::y() const |
| { |
| // FIXME: This is not correct. |
| // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>. |
| return m_clientY; |
| } |
| |
| } // namespace WebCore |