| var expectedStartTimes = new Array(); |
| var expectedEndTimes = new Array(); |
| var timeRangeCount = 0; |
| var currentTimeRange = 0; |
| var currentTest = 0; |
| var willPauseInExistingRange = false; |
| var willExtendAnExistingRange = false; |
| |
| function testRanges() |
| { |
| testExpected("video.played.length", timeRangeCount); |
| |
| for (i = 0; i < timeRangeCount; i++) { |
| testExpected("video.played.start(" + (i) + ").toFixed(2)", expectedStartTimes[i]); |
| testExpected("video.played.end(" + (i) + ").toFixed(2)", expectedEndTimes[i]); |
| } |
| } |
| |
| function nextTest() |
| { |
| if (currentTest >= testFunctions.length) |
| endTest(); |
| else |
| (testFunctions[currentTest])(); |
| currentTest++; |
| } |
| |
| function pause(evt) |
| { |
| currentTime = video.currentTime.toFixed(2); |
| |
| if (!willExtendAnExistingRange) |
| expectedEndTimes.splice(currentTimeRange, 0, currentTime) |
| else if(expectedEndTimes[currentTimeRange] < currentTime || expectedEndTimes[currentTimeRange] == undefined) |
| expectedEndTimes[currentTimeRange] = currentTime; |
| |
| testRanges(); |
| nextTest(); |
| } |
| |
| function canplay(event) |
| { |
| testRanges(); |
| nextTest(); |
| } |
| |
| function willCreateNewRange() |
| { |
| expectedStartTimes.splice(currentTimeRange, 0, video.currentTime.toFixed(2)) |
| ++timeRangeCount; |
| } |
| |
| function startPlayingInNewRange() |
| { |
| willCreateNewRange(); |
| startPlaying(); |
| } |
| |
| function startPlaying() |
| { |
| playForMillisecs(250); // Triggers pause() |
| } |
| |
| function secToMilli(seconds) |
| { |
| return seconds * 1000.; |
| } |
| |
| function milliToSecs(milliseconds) |
| { |
| return milliseconds / 1000; |
| } |
| |
| function playForMillisecs(milliseconds) |
| { |
| if (milliToSecs(milliseconds) > video.duration) { |
| consoleWrite("WARNING: playForMillisecs() does not support range ("+milliToSecs(milliseconds)+") bigger than video duration ("+video.duration+") (yet)"); |
| return; |
| } |
| var playedFromTime = video.currentTime; |
| run("video.play()"); |
| var callCount = 0; |
| var callPauseIfTimeIsReached = function () |
| { |
| var playedTime = video.currentTime - playedFromTime; |
| |
| if (playedTime < 0) { |
| // Deal with 'loop' attribue. This work only once, hence the warning |
| // At the begining of playForMillisecs() |
| playedTime = video.duration - playedFromTime + video.currentTime; |
| } |
| |
| if (callCount++ > 10) { |
| // Just in case something goes wrong. |
| consoleWrite("WARNING: Call count exceeded"); |
| return; |
| } |
| |
| if (playedTime >= milliToSecs(milliseconds) || video.currentTime == video.duration) { |
| run("video.pause()"); |
| } else { |
| var waitingTime = milliseconds - playedTime * 1000; |
| setTimeout(callPauseIfTimeIsReached, waitingTime); |
| } |
| } |
| setTimeout(callPauseIfTimeIsReached, milliseconds); |
| } |
| |
| function videoPlayedMain() |
| { |
| findMediaElement(); |
| |
| video.src = 'content/test.mp4'; |
| |
| waitForEvent("error"); |
| waitForEvent("loadstart"); |
| waitForEvent("ratechange"); |
| waitForEvent("loadedmetadata"); |
| waitForEvent("canplay", canplay); // Will trigger nextTest() which launches the tests. |
| waitForEvent("pause", pause); |
| |
| video.load(); |
| } |