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/*
* Copyright (c) 2021-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#import <utility>
#import <wtf/CompletionHandler.h>
#import <wtf/FastMalloc.h>
#import <wtf/Range.h>
#import <wtf/RangeSet.h>
#import <wtf/Ref.h>
#import <wtf/RefCounted.h>
struct WGPUBufferImpl {
};
namespace WebGPU {
class Device;
// https://gpuweb.github.io/gpuweb/#gpubuffer
class Buffer : public WGPUBufferImpl, public RefCounted<Buffer> {
WTF_MAKE_FAST_ALLOCATED;
public:
enum class State : uint8_t;
struct MappingRange {
size_t beginOffset; // Inclusive
size_t endOffset; // Exclusive
};
static Ref<Buffer> create(id<MTLBuffer> buffer, uint64_t size, WGPUBufferUsageFlags usage, State initialState, MappingRange initialMappingRange, Device& device)
{
return adoptRef(*new Buffer(buffer, size, usage, initialState, initialMappingRange, device));
}
static Ref<Buffer> createInvalid(Device& device)
{
return adoptRef(*new Buffer(device));
}
~Buffer();
void destroy();
const void* getConstMappedRange(size_t offset, size_t);
void* getMappedRange(size_t offset, size_t);
void mapAsync(WGPUMapModeFlags, size_t offset, size_t, CompletionHandler<void(WGPUBufferMapAsyncStatus)>&& callback);
void unmap();
void setLabel(String&&);
bool isValid() const { return m_buffer; }
// https://gpuweb.github.io/gpuweb/#buffer-state
enum class State : uint8_t {
Mapped,
MappedAtCreation,
MappingPending,
Unmapped,
Destroyed,
};
id<MTLBuffer> buffer() const { return m_buffer; }
uint64_t size() const { return m_size; }
WGPUBufferUsageFlags usage() const { return m_usage; }
State state() const { return m_state; }
Device& device() const { return m_device; }
private:
Buffer(id<MTLBuffer>, uint64_t size, WGPUBufferUsageFlags, State initialState, MappingRange initialMappingRange, Device&);
Buffer(Device&);
bool validateGetMappedRange(size_t offset, size_t rangeSize) const;
bool validateMapAsync(WGPUMapModeFlags, size_t offset, size_t rangeSize) const;
bool validateUnmap() const;
id<MTLBuffer> m_buffer { nil };
// https://gpuweb.github.io/gpuweb/#buffer-interface
const uint64_t m_size { 0 };
const WGPUBufferUsageFlags m_usage { 0 };
State m_state { State::Unmapped };
// [[mapping]] is unnecessary; we can just use m_device.contents.
MappingRange m_mappingRange { 0, 0 };
using MappedRanges = RangeSet<Range<size_t>>;
MappedRanges m_mappedRanges;
WGPUMapModeFlags m_mapMode { WGPUMapMode_None };
const Ref<Device> m_device;
};
} // namespace WebGPU