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/*
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2013 Google Inc. All rights reserved.
* Copyright (C) 2021-2022 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "Filter.h"
#include "FloatRect.h"
#include "SVGFilterExpression.h"
#include "SVGUnitTypes.h"
#include <wtf/Ref.h>
#include <wtf/TypeCasts.h>
namespace WebCore {
class FilterImage;
class GraphicsContext;
class SVGFilterElement;
class SVGFilter final : public Filter {
public:
static RefPtr<SVGFilter> create(SVGFilterElement&, RenderingMode, const FloatSize& filterScale, ClipOperation, const FloatRect& filterRegion, const FloatRect& targetBoundingBox, const GraphicsContext& destinationContext);
WEBCORE_EXPORT static RefPtr<SVGFilter> create(const FloatRect& targetBoundingBox, SVGUnitTypes::SVGUnitType primitiveUnits, SVGFilterExpression&&);
static IntOutsets calculateOutsets(SVGFilterElement&, const FloatRect& targetBoundingBox);
FloatRect targetBoundingBox() const { return m_targetBoundingBox; }
SVGUnitTypes::SVGUnitType primitiveUnits() const { return m_primitiveUnits; }
const SVGFilterExpression& expression() const { return m_expression; }
FilterEffectVector effectsOfType(FilterFunction::Type) const final;
RefPtr<FilterImage> apply(FilterImage* sourceImage, FilterResults&) final;
static FloatSize calculateResolvedSize(const FloatSize&, const FloatRect& targetBoundingBox, SVGUnitTypes::SVGUnitType primitiveUnits);
WTF::TextStream& externalRepresentation(WTF::TextStream&, FilterRepresentation) const final;
private:
SVGFilter(RenderingMode, const FloatSize& filterScale, ClipOperation, const FloatRect& filterRegion, const FloatRect& targetBoundingBox, SVGUnitTypes::SVGUnitType primitiveUnits);
SVGFilter(const FloatRect& targetBoundingBox, SVGUnitTypes::SVGUnitType primitiveUnits, SVGFilterExpression&&);
static std::optional<SVGFilterExpression> buildExpression(SVGFilterElement&, const SVGFilter&, const GraphicsContext& destinationContext);
void setExpression(SVGFilterExpression&& expression) { m_expression = WTFMove(expression); }
FloatSize resolvedSize(const FloatSize&) const final;
FloatPoint3D resolvedPoint3D(const FloatPoint3D&) const final;
bool supportsAcceleratedRendering() const final;
RefPtr<FilterImage> apply(const Filter&, FilterImage& sourceImage, FilterResults&) final;
FloatRect m_targetBoundingBox;
SVGUnitTypes::SVGUnitType m_primitiveUnits;
SVGFilterExpression m_expression;
};
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::SVGFilter)
static bool isType(const WebCore::Filter& filter) { return filter.isSVGFilter(); }
static bool isType(const WebCore::FilterFunction& function) { return function.isSVGFilter(); }
SPECIALIZE_TYPE_TRAITS_END()