blob: 4cd5e03bf75daf64ff57767a60933bf90e3b1038 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
* Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved.
* Copyright (C) 2018-2022 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "GraphicsTypes.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
namespace WebCore {
template<>
struct SVGPropertyTraits<BlendMode> {
static unsigned highestEnumValue() { return static_cast<unsigned>(BlendMode::Luminosity); }
static BlendMode fromString(const String& string)
{
BlendMode mode = BlendMode::Normal;
parseBlendMode(string, mode);
return mode;
}
static String toString(BlendMode type)
{
if (type < BlendMode::PlusDarker)
return blendModeName(type);
return emptyString();
}
};
class SVGFEBlendElement final : public SVGFilterPrimitiveStandardAttributes {
WTF_MAKE_ISO_ALLOCATED(SVGFEBlendElement);
public:
static Ref<SVGFEBlendElement> create(const QualifiedName&, Document&);
String in1() const { return m_in1->currentValue(); }
String in2() const { return m_in2->currentValue(); }
BlendMode mode() const { return m_mode->currentValue<BlendMode>(); }
SVGAnimatedString& in1Animated() { return m_in1; }
SVGAnimatedString& in2Animated() { return m_in2; }
SVGAnimatedEnumeration& modeAnimated() { return m_mode; }
private:
SVGFEBlendElement(const QualifiedName&, Document&);
using PropertyRegistry = SVGPropertyOwnerRegistry<SVGFEBlendElement, SVGFilterPrimitiveStandardAttributes>;
const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
void parseAttribute(const QualifiedName&, const AtomString&) override;
void svgAttributeChanged(const QualifiedName&) override;
bool setFilterEffectAttribute(FilterEffect&, const QualifiedName& attrName) override;
Vector<AtomString> filterEffectInputsNames() const override { return { AtomString { in1() }, AtomString { in2() } }; }
RefPtr<FilterEffect> createFilterEffect(const FilterEffectVector&, const GraphicsContext& destinationContext) const override;
PropertyRegistry m_propertyRegistry { *this };
Ref<SVGAnimatedString> m_in1 { SVGAnimatedString::create(this) };
Ref<SVGAnimatedString> m_in2 { SVGAnimatedString::create(this) };
Ref<SVGAnimatedEnumeration> m_mode { SVGAnimatedEnumeration::create(this, BlendMode::Normal) };
};
} // namespace WebCore