blob: 0efd79de30f7a273cae8a1a16c818144bf0854ff [file] [log] [blame]
/*
* Copyright (C) 2022 Sony Interactive Entertainment Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if USE(GRAPHICS_LAYER_WC)
#include "IntPointHash.h"
#include "TextureMapperBackingStore.h"
#include "TextureMapperTile.h"
#include <wtf/HashMap.h>
namespace WebCore {
class TextureMapperSparseBackingStore final : public TextureMapperBackingStore {
WTF_MAKE_FAST_ALLOCATED;
public:
using TileIndex = WebCore::IntPoint;
void setSize(const IntSize&);
void paintToTextureMapper(TextureMapper&, const FloatRect&, const TransformationMatrix&, float) override;
void drawBorder(TextureMapper&, const Color&, float borderWidth, const FloatRect&, const TransformationMatrix&) override;
void drawRepaintCounter(TextureMapper&, int repaintCount, const Color&, const FloatRect&, const TransformationMatrix&) override;
void updateContents(TextureMapper&, const TileIndex&, Image&, const IntRect& dirtyRect);
void removeTile(const TileIndex&);
private:
TransformationMatrix adjustedTransformForRect(const FloatRect&);
IntSize m_size;
HashMap<TileIndex, std::unique_ptr<TextureMapperTile>> m_tiles;
};
} // namespace WebCore
#endif // USE(GRAPHICS_LAYER_WC)