blob: 124db3cee0f91193ccc223a71c9a3ab7330348df [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "FELighting.h"
namespace WebCore {
class FESpecularLighting : public FELighting {
public:
WEBCORE_EXPORT static Ref<FESpecularLighting> create(const Color& lightingColor, float surfaceScale, float, float specularConstant, float specularExponent, float kernelUnitLengthX, float kernelUnitLengthY, Ref<LightSource>&&);
static Ref<FESpecularLighting> create(const Color& lightingColor, float surfaceScale, float specularConstant, float specularExponent, float kernelUnitLengthX, float kernelUnitLengthY, Ref<LightSource>&&);
float specularConstant() const { return m_specularConstant; }
bool setSpecularConstant(float);
float specularExponent() const { return m_specularExponent; }
bool setSpecularExponent(float);
WTF::TextStream& externalRepresentation(WTF::TextStream&, FilterRepresentation) const override;
template<class Decoder> static std::optional<Ref<FESpecularLighting>> decode(Decoder&);
private:
FESpecularLighting(const Color& lightingColor, float surfaceScale, float specularConstant, float specularExponent, float kernelUnitLengthX, float kernelUnitLengthY, Ref<LightSource>&&);
};
template<class Decoder>
std::optional<Ref<FESpecularLighting>> FESpecularLighting::decode(Decoder& decoder)
{
return FELighting::decode<Decoder, FESpecularLighting>(decoder);
}
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_FILTER_EFFECT(FESpecularLighting)