blob: 0660143fc1cf81df1c3031dbc039aaec2cc4854f [file] [log] [blame]
/*
* Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com>
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "LightSource.h"
#include <wtf/Ref.h>
namespace WebCore {
class DistantLightSource : public LightSource {
public:
WEBCORE_EXPORT static Ref<DistantLightSource> create(float azimuth, float elevation);
// These are in degrees.
float azimuth() const { return m_azimuth; }
float elevation() const { return m_elevation; }
bool setAzimuth(float) override;
bool setElevation(float) override;
void initPaintingData(const Filter&, const FilterImage& result, PaintingData&) const override;
ComputedLightingData computePixelLightingData(const PaintingData&, int x, int y, float z) const final;
WTF::TextStream& externalRepresentation(WTF::TextStream&) const override;
template<class Encoder> void encode(Encoder&) const;
template<class Decoder> static std::optional<Ref<DistantLightSource>> decode(Decoder&);
private:
DistantLightSource(float azimuth, float elevation);
float m_azimuth;
float m_elevation;
};
template<class Encoder>
void DistantLightSource::encode(Encoder& encoder) const
{
encoder << m_azimuth;
encoder << m_elevation;
}
template<class Decoder>
std::optional<Ref<DistantLightSource>> DistantLightSource::decode(Decoder& decoder)
{
std::optional<float> azimuth;
decoder >> azimuth;
if (!azimuth)
return std::nullopt;
std::optional<float> elevation;
decoder >> elevation;
if (!elevation)
return std::nullopt;
return DistantLightSource::create(*azimuth, *elevation);
}
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_LIGHTSOURCE(DistantLightSource, LS_DISTANT)