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/*
* Copyright (C) 2021-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "DecomposedGlyphs.h"
#include "Font.h"
#include "ImageBuffer.h"
#include "NativeImage.h"
#include "RenderingResourceIdentifier.h"
#include "SourceImage.h"
#include <wtf/HashMap.h>
#include <wtf/RefCounted.h>
namespace WebCore {
namespace DisplayList {
class ResourceHeap {
public:
virtual ~ResourceHeap() = default;
virtual ImageBuffer* getImageBuffer(RenderingResourceIdentifier) const = 0;
virtual NativeImage* getNativeImage(RenderingResourceIdentifier) const = 0;
virtual std::optional<SourceImage> getSourceImage(RenderingResourceIdentifier) const = 0;
virtual Font* getFont(RenderingResourceIdentifier) const = 0;
virtual DecomposedGlyphs* getDecomposedGlyphs(RenderingResourceIdentifier) const = 0;
};
class LocalResourceHeap : public ResourceHeap {
public:
void add(RenderingResourceIdentifier renderingResourceIdentifier, Ref<ImageBuffer>&& imageBuffer)
{
m_resources.add(renderingResourceIdentifier, WTFMove(imageBuffer));
}
void add(RenderingResourceIdentifier renderingResourceIdentifier, Ref<NativeImage>&& image)
{
m_resources.add(renderingResourceIdentifier, WTFMove(image));
}
void add(RenderingResourceIdentifier renderingResourceIdentifier, Ref<Font>&& font)
{
m_resources.add(renderingResourceIdentifier, WTFMove(font));
}
void add(RenderingResourceIdentifier renderingResourceIdentifier, Ref<DecomposedGlyphs>&& decomposedGlyphs)
{
m_resources.add(renderingResourceIdentifier, WTFMove(decomposedGlyphs));
}
ImageBuffer* getImageBuffer(RenderingResourceIdentifier renderingResourceIdentifier) const final
{
return get<ImageBuffer>(renderingResourceIdentifier);
}
NativeImage* getNativeImage(RenderingResourceIdentifier renderingResourceIdentifier) const final
{
return get<NativeImage>(renderingResourceIdentifier);
}
std::optional<SourceImage> getSourceImage(RenderingResourceIdentifier renderingResourceIdentifier) const final
{
if (!renderingResourceIdentifier)
return std::nullopt;
if (auto nativeImage = getNativeImage(renderingResourceIdentifier))
return { { *nativeImage } };
if (auto imageBuffer = getImageBuffer(renderingResourceIdentifier))
return { { *imageBuffer } };
return std::nullopt;
}
Font* getFont(RenderingResourceIdentifier renderingResourceIdentifier) const final
{
return get<Font>(renderingResourceIdentifier);
}
DecomposedGlyphs* getDecomposedGlyphs(RenderingResourceIdentifier renderingResourceIdentifier) const final
{
return get<DecomposedGlyphs>(renderingResourceIdentifier);
}
void clear()
{
m_resources.clear();
}
private:
template <typename T>
T* get(RenderingResourceIdentifier renderingResourceIdentifier) const
{
auto iterator = m_resources.find(renderingResourceIdentifier);
if (iterator == m_resources.end())
return nullptr;
ASSERT(std::holds_alternative<Ref<T>>(iterator->value));
return std::get<Ref<T>>(iterator->value).ptr();
}
using Resource = std::variant<std::monostate, Ref<ImageBuffer>, Ref<NativeImage>, Ref<Font>, Ref<DecomposedGlyphs>>;
HashMap<RenderingResourceIdentifier, Resource> m_resources;
};
}
}