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/*
* Copyright (C) 2016-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "GraphicsContext.h"
#include "InMemoryDisplayList.h"
#include <wtf/Noncopyable.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class FloatRect;
namespace DisplayList {
class ResourceHeap;
enum class StopReplayReason : uint8_t {
ReplayedAllItems,
MissingCachedResource,
InvalidItemOrExtent,
OutOfMemory
};
struct ReplayResult {
std::unique_ptr<InMemoryDisplayList> trackedDisplayList;
size_t numberOfBytesRead { 0 };
std::optional<RenderingResourceIdentifier> missingCachedResourceIdentifier;
StopReplayReason reasonForStopping { StopReplayReason::ReplayedAllItems };
};
class Replayer {
WTF_MAKE_NONCOPYABLE(Replayer);
public:
WEBCORE_EXPORT Replayer(GraphicsContext&, const DisplayList&, const ResourceHeap* = nullptr);
~Replayer() = default;
WEBCORE_EXPORT ReplayResult replay(const FloatRect& initialClip = { }, bool trackReplayList = false);
private:
struct ApplyItemResult {
std::optional<StopReplayReason> stopReason;
std::optional<RenderingResourceIdentifier> resourceIdentifier;
};
ApplyItemResult applyItem(ItemHandle);
GraphicsContext& m_context;
const DisplayList& m_displayList;
const ResourceHeap& m_resourceHeap;
};
}
}