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/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Gradient.h"
#if USE(CG)
#include "GradientRendererCG.h"
#include "GraphicsContextCG.h"
#include <pal/spi/cg/CoreGraphicsSPI.h>
namespace WebCore {
void Gradient::stopsChanged()
{
m_platformRenderer = { };
}
void Gradient::fill(GraphicsContext& context, const FloatRect& rect)
{
context.clip(rect);
paint(context);
}
void Gradient::paint(GraphicsContext& context)
{
paint(context.platformContext());
}
void Gradient::paint(CGContextRef platformContext)
{
if (!m_platformRenderer)
m_platformRenderer = GradientRendererCG { m_colorInterpolationMethod, m_stops.sorted() };
WTF::switchOn(m_data,
[&] (const LinearData& data) {
switch (m_spreadMethod) {
case GradientSpreadMethod::Repeat:
case GradientSpreadMethod::Reflect: {
CGContextStateSaver saveState(platformContext);
CGGradientDrawingOptions extendOptions = 0;
FloatPoint gradientVectorNorm(data.point1 - data.point0);
gradientVectorNorm.normalize();
CGFloat angle = gradientVectorNorm.isZero() ? 0 : atan2(gradientVectorNorm.y(), gradientVectorNorm.x());
CGContextRotateCTM(platformContext, angle);
CGRect boundingBox = CGContextGetClipBoundingBox(platformContext);
if (CGRectIsInfinite(boundingBox) || CGRectIsEmpty(boundingBox))
break;
CGAffineTransform transform = CGAffineTransformMakeRotation(-angle);
FloatPoint point0 = CGPointApplyAffineTransform(data.point0, transform);
FloatPoint point1 = CGPointApplyAffineTransform(data.point1, transform);
CGFloat dx = point1.x() - point0.x();
CGFloat pixelSize = CGFAbs(CGContextConvertSizeToUserSpace(platformContext, CGSizeMake(1, 1)).width);
if (CGFAbs(dx) < pixelSize)
dx = dx < 0 ? -pixelSize : pixelSize;
auto drawLinearGradient = [&](CGFloat start, CGFloat end, bool flip) {
CGPoint left = CGPointMake(flip ? end : start, 0);
CGPoint right = CGPointMake(flip ? start : end, 0);
m_platformRenderer->drawLinearGradient(platformContext, left, right, extendOptions);
};
auto isLeftOf = [](CGFloat start, CGFloat end, CGRect boundingBox) -> bool {
return std::max(start, end) <= CGRectGetMinX(boundingBox);
};
auto isRightOf = [](CGFloat start, CGFloat end, CGRect boundingBox) -> bool {
return std::min(start, end) >= CGRectGetMaxX(boundingBox);
};
auto isIntersecting = [](CGFloat start, CGFloat end, CGRect boundingBox) -> bool {
return std::min(start, end) < CGRectGetMaxX(boundingBox) && CGRectGetMinX(boundingBox) < std::max(start, end);
};
bool flip = false;
CGFloat start = point0.x();
// Should the points be moved forward towards boundingBox?
if ((dx > 0 && isLeftOf(start, start + dx, boundingBox)) || (dx < 0 && isRightOf(start, start + dx, boundingBox))) {
// Move the 'start' point towards boundingBox.
for (; !isIntersecting(start, start + dx, boundingBox); start += dx)
flip = !flip && m_spreadMethod == GradientSpreadMethod::Reflect;
}
// Draw gradient forward till the points are outside boundingBox.
for (; isIntersecting(start, start + dx, boundingBox); start += dx) {
drawLinearGradient(start, start + dx, flip);
flip = !flip && m_spreadMethod == GradientSpreadMethod::Reflect;
}
flip = m_spreadMethod == GradientSpreadMethod::Reflect;
CGFloat end = point0.x();
// Should the points be moved backward towards boundingBox?
if ((dx < 0 && isLeftOf(end, end - dx, boundingBox)) || (dx > 0 && isRightOf(end, end - dx, boundingBox))) {
// Move the 'end' point towards boundingBox.
for (; !isIntersecting(end, end - dx, boundingBox); end -= dx)
flip = !flip && m_spreadMethod == GradientSpreadMethod::Reflect;
}
// Draw gradient backward till the points are outside boundingBox.
for (; isIntersecting(end, end - dx, boundingBox); end -= dx) {
drawLinearGradient(end - dx, end, flip);
flip = !flip && m_spreadMethod == GradientSpreadMethod::Reflect;
}
break;
}
case GradientSpreadMethod::Pad: {
CGGradientDrawingOptions extendOptions = kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation;
m_platformRenderer->drawLinearGradient(platformContext, data.point0, data.point1, extendOptions);
break;
}
}
},
[&] (const RadialData& data) {
bool needScaling = data.aspectRatio != 1;
if (needScaling) {
CGContextSaveGState(platformContext);
// Scale from the center of the gradient. We only ever scale non-deprecated gradients,
// for which point0 == point1.
ASSERT(data.point0 == data.point1);
CGContextTranslateCTM(platformContext, data.point0.x(), data.point0.y());
CGContextScaleCTM(platformContext, 1, 1 / data.aspectRatio);
CGContextTranslateCTM(platformContext, -data.point0.x(), -data.point0.y());
}
CGGradientDrawingOptions extendOptions = kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation;
m_platformRenderer->drawRadialGradient(platformContext, data.point0, data.startRadius, data.point1, data.endRadius, extendOptions);
if (needScaling)
CGContextRestoreGState(platformContext);
},
[&] (const ConicData& data) {
#if HAVE(CORE_GRAPHICS_CONIC_GRADIENTS)
CGContextSaveGState(platformContext);
CGContextTranslateCTM(platformContext, data.point0.x(), data.point0.y());
CGContextRotateCTM(platformContext, (CGFloat)-M_PI_2);
CGContextTranslateCTM(platformContext, -data.point0.x(), -data.point0.y());
m_platformRenderer->drawConicGradient(platformContext, data.point0, data.angleRadians);
CGContextRestoreGState(platformContext);
#else
UNUSED_PARAM(data);
#endif
}
);
}
}
#endif