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/*
* Copyright (C) 2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "GlyphBufferMembers.h"
#include "TextFlags.h"
namespace WebCore {
class Font;
struct PositionedGlyphs {
PositionedGlyphs(Vector<GlyphBufferGlyph>&&, Vector<GlyphBufferAdvance>&&, const FloatPoint&, FontSmoothingMode);
PositionedGlyphs(const PositionedGlyphs&) = default;
PositionedGlyphs(PositionedGlyphs&&) = default;
PositionedGlyphs& operator=(const PositionedGlyphs&) = default;
Vector<GlyphBufferGlyph> glyphs;
Vector<GlyphBufferAdvance> advances;
FloatPoint localAnchor;
FontSmoothingMode smoothingMode;
FloatRect computeBounds(const Font&) const;
template<class Encoder> void encode(Encoder&) const;
template<class Decoder> static std::optional<PositionedGlyphs> decode(Decoder&);
};
inline PositionedGlyphs::PositionedGlyphs(Vector<GlyphBufferGlyph>&& glyphs, Vector<GlyphBufferAdvance>&& advances, const FloatPoint& localAnchor, FontSmoothingMode smoothingMode)
: glyphs(WTFMove(glyphs))
, advances(WTFMove(advances))
, localAnchor(localAnchor)
, smoothingMode(smoothingMode)
{
}
template<class Encoder>
void PositionedGlyphs::encode(Encoder& encoder) const
{
encoder << glyphs;
encoder << advances;
encoder << localAnchor;
encoder << smoothingMode;
}
template<class Decoder>
std::optional<PositionedGlyphs> PositionedGlyphs::decode(Decoder& decoder)
{
std::optional<Vector<GlyphBufferGlyph>> glyphs;
decoder >> glyphs;
if (!glyphs)
return std::nullopt;
std::optional<Vector<GlyphBufferAdvance>> advances;
decoder >> advances;
if (!advances)
return std::nullopt;
if (glyphs->size() != advances->size())
return std::nullopt;
std::optional<FloatPoint> localAnchor;
decoder >> localAnchor;
if (!localAnchor)
return std::nullopt;
std::optional<FontSmoothingMode> smoothingMode;
decoder >> smoothingMode;
if (!smoothingMode)
return std::nullopt;
return { { WTFMove(*glyphs), WTFMove(*advances), *localAnchor, *smoothingMode } };
}
} // namespace WebCore