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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
* Copyright (C) 2019, 2021 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ScrollingTreeScrollingNodeDelegateNicosia.h"
#if ENABLE(ASYNC_SCROLLING) && USE(NICOSIA)
#include "NicosiaPlatformLayer.h"
#include "ScrollExtents.h"
#include "ScrollingTreeFrameScrollingNode.h"
#if USE(GLIB_EVENT_LOOP)
#include <wtf/glib/RunLoopSourcePriority.h>
#endif
namespace WebCore {
class ScrollAnimation;
class ScrollAnimationKinetic;
ScrollingTreeScrollingNodeDelegateNicosia::ScrollingTreeScrollingNodeDelegateNicosia(ScrollingTreeScrollingNode& scrollingNode, bool scrollAnimatorEnabled)
: ScrollingTreeScrollingNodeDelegate(scrollingNode)
, m_scrollController(*this)
, m_scrollAnimatorEnabled(scrollAnimatorEnabled)
{
}
ScrollingTreeScrollingNodeDelegateNicosia::~ScrollingTreeScrollingNodeDelegateNicosia() = default;
void ScrollingTreeScrollingNodeDelegateNicosia::updateFromStateNode(const ScrollingStateScrollingNode& scrollingStateNode)
{
if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::Property::SnapOffsetsInfo))
m_scrollController.setSnapOffsetsInfo(scrollingStateNode.snapOffsetsInfo().convertUnits<LayoutScrollSnapOffsetsInfo>());
if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::Property::CurrentHorizontalSnapOffsetIndex))
m_scrollController.setActiveScrollSnapIndexForAxis(ScrollEventAxis::Horizontal, scrollingStateNode.currentHorizontalSnapPointIndex());
if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::Property::CurrentVerticalSnapOffsetIndex))
m_scrollController.setActiveScrollSnapIndexForAxis(ScrollEventAxis::Vertical, scrollingStateNode.currentVerticalSnapPointIndex());
}
std::unique_ptr<Nicosia::SceneIntegration::UpdateScope> ScrollingTreeScrollingNodeDelegateNicosia::createUpdateScope()
{
auto* scrollLayer = static_cast<Nicosia::PlatformLayer*>(scrollingNode().scrollContainerLayer());
if (is<ScrollingTreeFrameScrollingNode>(scrollingNode()))
scrollLayer = static_cast<Nicosia::PlatformLayer*>(scrollingNode().scrolledContentsLayer());
ASSERT(scrollLayer);
auto& compositionLayer = downcast<Nicosia::CompositionLayer>(*scrollLayer);
return compositionLayer.createUpdateScope();
}
void ScrollingTreeScrollingNodeDelegateNicosia::updateVisibleLengths()
{
m_scrollController.contentsSizeChanged();
}
WheelEventHandlingResult ScrollingTreeScrollingNodeDelegateNicosia::handleWheelEvent(const PlatformWheelEvent& wheelEvent, EventTargeting eventTargeting)
{
bool wasInUserScroll = m_scrollController.isUserScrollInProgress();
bool handled = scrollingNode().canHandleWheelEvent(wheelEvent, eventTargeting) && m_scrollController.handleWheelEvent(wheelEvent);
bool isInUserScroll = m_scrollController.isUserScrollInProgress();
if (isInUserScroll != wasInUserScroll)
scrollingNode().setUserScrollInProgress(isInUserScroll);
return handled ? WheelEventHandlingResult::handled() : WheelEventHandlingResult::unhandled();
}
std::unique_ptr<ScrollingEffectsControllerTimer> ScrollingTreeScrollingNodeDelegateNicosia::createTimer(Function<void()>&& function)
{
return makeUnique<ScrollingEffectsControllerTimer>(RunLoop::current(), [function = WTFMove(function), protectedNode = Ref { scrollingNode() }] {
Locker locker { protectedNode->scrollingTree().treeLock() };
function();
});
}
void ScrollingTreeScrollingNodeDelegateNicosia::startAnimationCallback(ScrollingEffectsController&)
{
scrollingNode().setScrollAnimationInProgress(true);
}
void ScrollingTreeScrollingNodeDelegateNicosia::stopAnimationCallback(ScrollingEffectsController&)
{
scrollingNode().setScrollAnimationInProgress(false);
}
void ScrollingTreeScrollingNodeDelegateNicosia::serviceScrollAnimation(MonotonicTime currentTime)
{
m_scrollController.animationCallback(currentTime);
}
bool ScrollingTreeScrollingNodeDelegateNicosia::allowsHorizontalScrolling() const
{
return ScrollingTreeScrollingNodeDelegate::allowsHorizontalScrolling();
}
bool ScrollingTreeScrollingNodeDelegateNicosia::allowsVerticalScrolling() const
{
return ScrollingTreeScrollingNodeDelegate::allowsVerticalScrolling();
}
void ScrollingTreeScrollingNodeDelegateNicosia::immediateScrollBy(const FloatSize& delta, ScrollClamping clamping)
{
auto updateScope = createUpdateScope();
scrollingNode().scrollBy(delta, clamping);
}
void ScrollingTreeScrollingNodeDelegateNicosia::adjustScrollPositionToBoundsIfNecessary()
{
FloatPoint scrollPosition = currentScrollPosition();
FloatPoint constrainedPosition = scrollPosition.constrainedBetween(minimumScrollPosition(), maximumScrollPosition());
immediateScrollBy(constrainedPosition - scrollPosition);
}
FloatPoint ScrollingTreeScrollingNodeDelegateNicosia::scrollOffset() const
{
return ScrollableArea::scrollOffsetFromPosition(currentScrollPosition(), scrollOrigin());
}
void ScrollingTreeScrollingNodeDelegateNicosia::willStartScrollSnapAnimation()
{
scrollingNode().setScrollSnapInProgress(true);
}
void ScrollingTreeScrollingNodeDelegateNicosia::didStopScrollSnapAnimation()
{
scrollingNode().setScrollSnapInProgress(false);
}
void ScrollingTreeScrollingNodeDelegateNicosia::didStopAnimatedScroll()
{
scrollingNode().didStopAnimatedScroll();
}
float ScrollingTreeScrollingNodeDelegateNicosia::pageScaleFactor() const
{
// FIXME: What should this return for non-root frames, and overflow?
// Also, this should not have to access ScrollingTreeFrameScrollingNode.
return is<ScrollingTreeFrameScrollingNode>(scrollingNode()) ?
downcast<ScrollingTreeFrameScrollingNode>(scrollingNode()).frameScaleFactor() : 1.;
}
ScrollExtents ScrollingTreeScrollingNodeDelegateNicosia::scrollExtents() const
{
return {
scrollingNode().totalContentsSize(),
scrollingNode().scrollableAreaSize()
};
}
bool ScrollingTreeScrollingNodeDelegateNicosia::startAnimatedScrollToPosition(FloatPoint destinationPosition)
{
auto currentOffset = ScrollableArea::scrollOffsetFromPosition(currentScrollPosition(), scrollOrigin());
auto destinationOffset = ScrollableArea::scrollOffsetFromPosition(destinationPosition, scrollOrigin());
return m_scrollController.startAnimatedScrollToDestination(currentOffset, destinationOffset);
}
void ScrollingTreeScrollingNodeDelegateNicosia::stopAnimatedScroll()
{
m_scrollController.stopAnimatedScroll();
}
} // namespace WebCore
#endif // ENABLE(ASYNC_SCROLLING) && USE(NICOSIA)