blob: 46f1d9524bd648b6a55125448b85a946bd26216e [file] [log] [blame]
/*
* Copyright (C) 2014-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(ASYNC_SCROLLING) && ENABLE(SCROLLING_THREAD)
#include "ScrollingStateScrollingNode.h"
#include "ScrollingStateTree.h"
#include "ScrollingTree.h"
#include <wtf/Condition.h>
#include <wtf/RefPtr.h>
#include <wtf/RunLoop.h>
namespace WebCore {
class AsyncScrollingCoordinator;
// The ThreadedScrollingTree class lives almost exclusively on the scrolling thread and manages the
// hierarchy of scrollable regions on the page. It's also responsible for dispatching events
// to the correct scrolling tree nodes or dispatching events back to the ScrollingCoordinator
// object on the main thread if they can't be handled on the scrolling thread for various reasons.
class ThreadedScrollingTree : public ScrollingTree {
public:
virtual ~ThreadedScrollingTree();
WheelEventHandlingResult handleWheelEvent(const PlatformWheelEvent&, OptionSet<WheelEventProcessingSteps>) override;
bool handleWheelEventAfterMainThread(const PlatformWheelEvent&, ScrollingNodeID, std::optional<WheelScrollGestureState>);
void wheelEventWasProcessedByMainThread(const PlatformWheelEvent&, std::optional<WheelScrollGestureState>);
WEBCORE_EXPORT void willSendEventToMainThread(const PlatformWheelEvent&) final;
WEBCORE_EXPORT void waitForEventToBeProcessedByMainThread(const PlatformWheelEvent&) final;
void invalidate() override;
WEBCORE_EXPORT void displayDidRefresh(PlatformDisplayID);
void didScheduleRenderingUpdate();
void willStartRenderingUpdate();
virtual void didCompleteRenderingUpdate();
Lock& treeLock() WTF_RETURNS_LOCK(m_treeLock) { return m_treeLock; }
bool scrollAnimatorEnabled() const { return m_scrollAnimatorEnabled; }
void removePendingScrollAnimationForNode(ScrollingNodeID) WTF_REQUIRES_LOCK(m_treeLock) final;
protected:
explicit ThreadedScrollingTree(AsyncScrollingCoordinator&);
void scrollingTreeNodeDidScroll(ScrollingTreeScrollingNode&, ScrollingLayerPositionAction = ScrollingLayerPositionAction::Sync) override;
void scrollingTreeNodeDidStopAnimatedScroll(ScrollingTreeScrollingNode&) override;
bool scrollingTreeNodeRequestsScroll(ScrollingNodeID, const RequestedScrollData&) override WTF_REQUIRES_LOCK(m_treeLock);
#if PLATFORM(MAC)
void handleWheelEventPhase(ScrollingNodeID, PlatformWheelEventPhase) override;
void setActiveScrollSnapIndices(ScrollingNodeID, std::optional<unsigned> horizontalIndex, std::optional<unsigned> verticalIndex) override;
#endif
#if PLATFORM(COCOA)
void currentSnapPointIndicesDidChange(ScrollingNodeID, std::optional<unsigned> horizontal, std::optional<unsigned> vertical) override;
#endif
void renderingUpdateComplete();
void reportExposedUnfilledArea(MonotonicTime, unsigned unfilledArea) override;
void reportSynchronousScrollingReasonsChanged(MonotonicTime, OptionSet<SynchronousScrollingReason>) override;
RefPtr<AsyncScrollingCoordinator> m_scrollingCoordinator;
private:
bool isThreadedScrollingTree() const override { return true; }
void propagateSynchronousScrollingReasons(const HashSet<ScrollingNodeID>&) WTF_REQUIRES_LOCK(m_treeLock) override;
void didCommitTree() final;
void didCommitTreeOnScrollingThread() WTF_REQUIRES_LOCK(m_treeLock);
void displayDidRefreshOnScrollingThread();
void waitForRenderingUpdateCompletionOrTimeout() WTF_REQUIRES_LOCK(m_treeLock);
bool canUpdateLayersOnScrollingThread() const WTF_REQUIRES_LOCK(m_treeLock);
void scheduleDelayedRenderingUpdateDetectionTimer(Seconds) WTF_REQUIRES_LOCK(m_treeLock);
void delayedRenderingUpdateDetectionTimerFired();
void hasNodeWithAnimatedScrollChanged(bool) final;
bool isScrollingSynchronizedWithMainThread() final WTF_REQUIRES_LOCK(m_treeLock);
void serviceScrollAnimations(MonotonicTime) WTF_REQUIRES_LOCK(m_treeLock);
Seconds frameDuration();
Seconds maxAllowableRenderingUpdateDurationForSynchronization();
bool scrollingThreadIsActive();
enum class SynchronizationState : uint8_t {
Idle,
WaitingForRenderingUpdate,
InRenderingUpdate,
Desynchronized,
};
SynchronizationState m_state WTF_GUARDED_BY_LOCK(m_treeLock) { SynchronizationState::Idle };
Condition m_stateCondition;
bool m_receivedBeganEventFromMainThread WTF_GUARDED_BY_LOCK(m_treeLock) { false };
Condition m_waitingForBeganEventCondition;
MonotonicTime m_lastDisplayDidRefreshTime;
// Dynamically allocated because it has to use the ScrollingThread's runloop.
std::unique_ptr<RunLoop::Timer<ThreadedScrollingTree>> m_delayedRenderingUpdateDetectionTimer WTF_GUARDED_BY_LOCK(m_treeLock);
HashMap<ScrollingNodeID, RequestedScrollData> m_nodesWithPendingScrollAnimations WTF_GUARDED_BY_LOCK(m_treeLock);
const bool m_scrollAnimatorEnabled { false };
bool m_hasNodesWithSynchronousScrollingReasons WTF_GUARDED_BY_LOCK(m_treeLock) { false };
std::atomic<bool> m_renderingUpdateWasScheduled;
};
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_SCROLLING_TREE(WebCore::ThreadedScrollingTree, isThreadedScrollingTree())
#endif // ENABLE(ASYNC_SCROLLING) && ENABLE(SCROLLING_THREAD)