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/*
* Copyright (C) 2020 Igalia S.L. All rights reserved.
* Copyright (C) 2021 Apple, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBXR)
#include "GraphicsTypesGL.h"
#include "PlatformXR.h"
#include "WebXRLayer.h"
#include <wtf/Ref.h>
namespace WebCore {
class IntSize;
class WebGLFramebuffer;
class WebGLRenderingContextBase;
struct XRWebGLLayerInit;
class WebXROpaqueFramebuffer {
public:
struct Attributes {
bool alpha { true };
bool antialias { true };
bool depth { true };
bool stencil { false };
};
static std::unique_ptr<WebXROpaqueFramebuffer> create(PlatformXR::LayerHandle, WebGLRenderingContextBase&, Attributes&&, uint32_t width, uint32_t height);
~WebXROpaqueFramebuffer();
PlatformXR::LayerHandle handle() const { return m_handle; }
const WebGLFramebuffer& framebuffer() const { return m_framebuffer.get(); }
uint32_t width() const { return m_width; }
uint32_t height() const { return m_height; }
void startFrame(const PlatformXR::Device::FrameData::LayerData&);
void endFrame();
private:
WebXROpaqueFramebuffer(PlatformXR::LayerHandle, Ref<WebGLFramebuffer>&&, WebGLRenderingContextBase&, Attributes&&, uint32_t width, uint32_t height);
bool setupFramebuffer();
PlatformXR::LayerHandle m_handle;
Ref<WebGLFramebuffer> m_framebuffer;
WebGLRenderingContextBase& m_context;
Attributes m_attributes;
uint32_t m_width { 0 };
uint32_t m_height { 0 };
PlatformGLObject m_depthStencilBuffer { 0 };
PlatformGLObject m_stencilBuffer { 0 };
PlatformGLObject m_multisampleColorBuffer { 0 };
PlatformGLObject m_resolvedFBO { 0 };
GCGLint m_sampleCount { 0 };
PlatformGLObject m_opaqueTexture { 0 };
#if USE(IOSURFACE_FOR_XR_LAYER_DATA)
void* m_ioSurfaceTextureHandle { nullptr };
bool m_ioSurfaceTextureHandleIsShared { false };
#endif
};
} // namespace WebCore
#endif // ENABLE(WEBXR)