blob: 1cfa496e95e7afe0fd6ebc2d451a814e7b4d9c41 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ActiveDOMObject.h"
#include "Exception.h"
#include "ScriptWrappable.h"
#include <wtf/RefCounted.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class ErrorCallback;
class FileSystemDirectoryEntry;
class FileSystemEntriesCallback;
class ScriptExecutionContext;
class FileSystemDirectoryReader final : public ScriptWrappable, public ActiveDOMObject, public RefCounted<FileSystemDirectoryReader> {
WTF_MAKE_ISO_ALLOCATED(FileSystemDirectoryReader);
public:
static Ref<FileSystemDirectoryReader> create(ScriptExecutionContext&, FileSystemDirectoryEntry&);
~FileSystemDirectoryReader();
void readEntries(ScriptExecutionContext&, Ref<FileSystemEntriesCallback>&&, RefPtr<ErrorCallback>&&);
private:
FileSystemDirectoryReader(ScriptExecutionContext&, FileSystemDirectoryEntry&);
const char* activeDOMObjectName() const final;
Document* document() const;
Ref<FileSystemDirectoryEntry> m_directory;
std::optional<Exception> m_error;
bool m_isReading { false };
bool m_isDone { false };
};
}