blob: d304e8e8f7a1535b78b930f7e1c68b06335b9550 [file] [log] [blame]
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "GPUAdapter.h"
#include "GPURequestAdapterOptions.h"
#include "JSDOMPromiseDeferred.h"
#include <optional>
#include <pal/graphics/WebGPU/WebGPU.h>
#include <wtf/Deque.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class GPU : public RefCounted<GPU> {
public:
static Ref<GPU> create()
{
return adoptRef(*new GPU());
}
using RequestAdapterPromise = DOMPromiseDeferred<IDLNullable<IDLInterface<GPUAdapter>>>;
void requestAdapter(const std::optional<GPURequestAdapterOptions>&, RequestAdapterPromise&&);
void setBacking(PAL::WebGPU::GPU&);
private:
GPU() = default;
struct PendingRequestAdapterArguments {
std::optional<GPURequestAdapterOptions> options;
RequestAdapterPromise promise;
};
Deque<PendingRequestAdapterArguments> m_pendingRequestAdapterArguments;
RefPtr<PAL::WebGPU::GPU> m_backing;
};
}