| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gles_ext_autogen.cpp: |
| // Defines the GLES extension entry points. |
| |
| #include "libGLESv2/entry_points_gles_ext_autogen.h" |
| |
| #include "common/entry_points_enum_autogen.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/capture/capture_gles_ext_autogen.h" |
| #include "libANGLE/capture/gl_enum_utils.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/validationESEXT.h" |
| #include "libGLESv2/global_state.h" |
| |
| using namespace gl; |
| |
| #include "libANGLE/capture/capture_gles_1_0_autogen.h" |
| #include "libANGLE/capture/capture_gles_2_0_autogen.h" |
| #include "libANGLE/capture/capture_gles_3_0_autogen.h" |
| #include "libANGLE/capture/capture_gles_3_1_autogen.h" |
| #include "libANGLE/capture/capture_gles_3_2_autogen.h" |
| #include "libANGLE/validationES1.h" |
| #include "libANGLE/validationES2.h" |
| #include "libANGLE/validationES3.h" |
| #include "libANGLE/validationES31.h" |
| #include "libANGLE/validationES32.h" |
| |
| using namespace gl; |
| |
| extern "C" { |
| |
| // GL_AMD_performance_monitor |
| void GL_APIENTRY GL_BeginPerfMonitorAMD(GLuint monitor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBeginPerfMonitorAMD, "context = %d, monitor = %u", CID(context), monitor); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBeginPerfMonitorAMD( |
| context, angle::EntryPoint::GLBeginPerfMonitorAMD, monitor)); |
| if (isCallValid) |
| { |
| context->beginPerfMonitor(monitor); |
| } |
| ANGLE_CAPTURE_GL(BeginPerfMonitorAMD, isCallValid, context, monitor); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DeletePerfMonitorsAMD(GLsizei n, GLuint *monitors) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeletePerfMonitorsAMD, "context = %d, n = %d, monitors = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)monitors); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDeletePerfMonitorsAMD( |
| context, angle::EntryPoint::GLDeletePerfMonitorsAMD, n, monitors)); |
| if (isCallValid) |
| { |
| context->deletePerfMonitors(n, monitors); |
| } |
| ANGLE_CAPTURE_GL(DeletePerfMonitorsAMD, isCallValid, context, n, monitors); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_EndPerfMonitorAMD(GLuint monitor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEndPerfMonitorAMD, "context = %d, monitor = %u", CID(context), monitor); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateEndPerfMonitorAMD(context, angle::EntryPoint::GLEndPerfMonitorAMD, monitor)); |
| if (isCallValid) |
| { |
| context->endPerfMonitor(monitor); |
| } |
| ANGLE_CAPTURE_GL(EndPerfMonitorAMD, isCallValid, context, monitor); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenPerfMonitorsAMD(GLsizei n, GLuint *monitors) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenPerfMonitorsAMD, "context = %d, n = %d, monitors = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)monitors); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenPerfMonitorsAMD( |
| context, angle::EntryPoint::GLGenPerfMonitorsAMD, n, monitors)); |
| if (isCallValid) |
| { |
| context->genPerfMonitors(n, monitors); |
| } |
| ANGLE_CAPTURE_GL(GenPerfMonitorsAMD, isCallValid, context, n, monitors); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPerfMonitorCounterDataAMD(GLuint monitor, |
| GLenum pname, |
| GLsizei dataSize, |
| GLuint *data, |
| GLint *bytesWritten) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPerfMonitorCounterDataAMD, |
| "context = %d, monitor = %u, pname = %s, dataSize = %d, data = 0x%016" PRIxPTR |
| ", bytesWritten = 0x%016" PRIxPTR "", |
| CID(context), monitor, GLenumToString(GLenumGroup::DefaultGroup, pname), dataSize, |
| (uintptr_t)data, (uintptr_t)bytesWritten); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetPerfMonitorCounterDataAMD( |
| context, angle::EntryPoint::GLGetPerfMonitorCounterDataAMD, monitor, |
| pname, dataSize, data, bytesWritten)); |
| if (isCallValid) |
| { |
| context->getPerfMonitorCounterData(monitor, pname, dataSize, data, bytesWritten); |
| } |
| ANGLE_CAPTURE_GL(GetPerfMonitorCounterDataAMD, isCallValid, context, monitor, pname, |
| dataSize, data, bytesWritten); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPerfMonitorCounterInfoAMD(GLuint group, |
| GLuint counter, |
| GLenum pname, |
| void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPerfMonitorCounterInfoAMD, |
| "context = %d, group = %u, counter = %u, pname = %s, data = 0x%016" PRIxPTR "", |
| CID(context), group, counter, GLenumToString(GLenumGroup::DefaultGroup, pname), |
| (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetPerfMonitorCounterInfoAMD( |
| context, angle::EntryPoint::GLGetPerfMonitorCounterInfoAMD, group, |
| counter, pname, data)); |
| if (isCallValid) |
| { |
| context->getPerfMonitorCounterInfo(group, counter, pname, data); |
| } |
| ANGLE_CAPTURE_GL(GetPerfMonitorCounterInfoAMD, isCallValid, context, group, counter, pname, |
| data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPerfMonitorCounterStringAMD(GLuint group, |
| GLuint counter, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *counterString) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPerfMonitorCounterStringAMD, |
| "context = %d, group = %u, counter = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", counterString = 0x%016" PRIxPTR "", |
| CID(context), group, counter, bufSize, (uintptr_t)length, (uintptr_t)counterString); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetPerfMonitorCounterStringAMD( |
| context, angle::EntryPoint::GLGetPerfMonitorCounterStringAMD, group, |
| counter, bufSize, length, counterString)); |
| if (isCallValid) |
| { |
| context->getPerfMonitorCounterString(group, counter, bufSize, length, counterString); |
| } |
| ANGLE_CAPTURE_GL(GetPerfMonitorCounterStringAMD, isCallValid, context, group, counter, |
| bufSize, length, counterString); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPerfMonitorCountersAMD(GLuint group, |
| GLint *numCounters, |
| GLint *maxActiveCounters, |
| GLsizei counterSize, |
| GLuint *counters) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPerfMonitorCountersAMD, |
| "context = %d, group = %u, numCounters = 0x%016" PRIxPTR |
| ", maxActiveCounters = 0x%016" PRIxPTR ", counterSize = %d, counters = 0x%016" PRIxPTR "", |
| CID(context), group, (uintptr_t)numCounters, (uintptr_t)maxActiveCounters, counterSize, |
| (uintptr_t)counters); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetPerfMonitorCountersAMD( |
| context, angle::EntryPoint::GLGetPerfMonitorCountersAMD, group, |
| numCounters, maxActiveCounters, counterSize, counters)); |
| if (isCallValid) |
| { |
| context->getPerfMonitorCounters(group, numCounters, maxActiveCounters, counterSize, |
| counters); |
| } |
| ANGLE_CAPTURE_GL(GetPerfMonitorCountersAMD, isCallValid, context, group, numCounters, |
| maxActiveCounters, counterSize, counters); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPerfMonitorGroupStringAMD(GLuint group, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *groupString) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPerfMonitorGroupStringAMD, |
| "context = %d, group = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", groupString = 0x%016" PRIxPTR "", |
| CID(context), group, bufSize, (uintptr_t)length, (uintptr_t)groupString); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetPerfMonitorGroupStringAMD( |
| context, angle::EntryPoint::GLGetPerfMonitorGroupStringAMD, group, |
| bufSize, length, groupString)); |
| if (isCallValid) |
| { |
| context->getPerfMonitorGroupString(group, bufSize, length, groupString); |
| } |
| ANGLE_CAPTURE_GL(GetPerfMonitorGroupStringAMD, isCallValid, context, group, bufSize, length, |
| groupString); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPerfMonitorGroupsAMD, |
| "context = %d, numGroups = 0x%016" PRIxPTR ", groupsSize = %d, groups = 0x%016" PRIxPTR |
| "", |
| CID(context), (uintptr_t)numGroups, groupsSize, (uintptr_t)groups); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPerfMonitorGroupsAMD(context, angle::EntryPoint::GLGetPerfMonitorGroupsAMD, |
| numGroups, groupsSize, groups)); |
| if (isCallValid) |
| { |
| context->getPerfMonitorGroups(numGroups, groupsSize, groups); |
| } |
| ANGLE_CAPTURE_GL(GetPerfMonitorGroupsAMD, isCallValid, context, numGroups, groupsSize, |
| groups); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SelectPerfMonitorCountersAMD(GLuint monitor, |
| GLboolean enable, |
| GLuint group, |
| GLint numCounters, |
| GLuint *counterList) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSelectPerfMonitorCountersAMD, |
| "context = %d, monitor = %u, enable = %s, group = %u, numCounters = %d, counterList = " |
| "0x%016" PRIxPTR "", |
| CID(context), monitor, GLbooleanToString(enable), group, numCounters, |
| (uintptr_t)counterList); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSelectPerfMonitorCountersAMD( |
| context, angle::EntryPoint::GLSelectPerfMonitorCountersAMD, monitor, |
| enable, group, numCounters, counterList)); |
| if (isCallValid) |
| { |
| context->selectPerfMonitorCounters(monitor, enable, group, numCounters, counterList); |
| } |
| ANGLE_CAPTURE_GL(SelectPerfMonitorCountersAMD, isCallValid, context, monitor, enable, group, |
| numCounters, counterList); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANDROID_extension_pack_es31a |
| |
| // GL_ANGLE_base_vertex_base_instance |
| void GL_APIENTRY GL_DrawArraysInstancedBaseInstanceANGLE(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei instanceCount, |
| GLuint baseInstance) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawArraysInstancedBaseInstanceANGLE, |
| "context = %d, mode = %s, first = %d, count = %d, instanceCount = %d, baseInstance = %u", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), first, count, |
| instanceCount, baseInstance); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawArraysInstancedBaseInstanceANGLE( |
| context, angle::EntryPoint::GLDrawArraysInstancedBaseInstanceANGLE, |
| modePacked, first, count, instanceCount, baseInstance)); |
| if (isCallValid) |
| { |
| context->drawArraysInstancedBaseInstance(modePacked, first, count, instanceCount, |
| baseInstance); |
| } |
| ANGLE_CAPTURE_GL(DrawArraysInstancedBaseInstanceANGLE, isCallValid, context, modePacked, |
| first, count, instanceCount, baseInstance); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| GLsizei instanceCount, |
| GLint baseVertex, |
| GLuint baseInstance) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstancedBaseVertexBaseInstanceANGLE, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", instanceCount = %d, baseVertex = %d, baseInstance = %u", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instanceCount, |
| baseVertex, baseInstance); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawElementsInstancedBaseVertexBaseInstanceANGLE( |
| context, angle::EntryPoint::GLDrawElementsInstancedBaseVertexBaseInstanceANGLE, |
| modePacked, count, typePacked, indices, instanceCount, baseVertex, baseInstance)); |
| if (isCallValid) |
| { |
| context->drawElementsInstancedBaseVertexBaseInstance( |
| modePacked, count, typePacked, indices, instanceCount, baseVertex, baseInstance); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstancedBaseVertexBaseInstanceANGLE, isCallValid, context, |
| modePacked, count, typePacked, indices, instanceCount, baseVertex, |
| baseInstance); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MultiDrawArraysInstancedBaseInstanceANGLE(GLenum mode, |
| const GLint *firsts, |
| const GLsizei *counts, |
| const GLsizei *instanceCounts, |
| const GLuint *baseInstances, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawArraysInstancedBaseInstanceANGLE, |
| "context = %d, mode = %s, firsts = 0x%016" PRIxPTR ", counts = 0x%016" PRIxPTR |
| ", instanceCounts = 0x%016" PRIxPTR ", baseInstances = 0x%016" PRIxPTR ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)firsts, |
| (uintptr_t)counts, (uintptr_t)instanceCounts, (uintptr_t)baseInstances, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawArraysInstancedBaseInstanceANGLE( |
| context, angle::EntryPoint::GLMultiDrawArraysInstancedBaseInstanceANGLE, |
| modePacked, firsts, counts, instanceCounts, baseInstances, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawArraysInstancedBaseInstance(modePacked, firsts, counts, |
| instanceCounts, baseInstances, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawArraysInstancedBaseInstanceANGLE, isCallValid, context, |
| modePacked, firsts, counts, instanceCounts, baseInstances, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(GLenum mode, |
| const GLsizei *counts, |
| GLenum type, |
| const GLvoid *const *indices, |
| const GLsizei *instanceCounts, |
| const GLint *baseVertices, |
| const GLuint *baseInstances, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE, |
| "context = %d, mode = %s, counts = 0x%016" PRIxPTR ", type = %s, indices = 0x%016" PRIxPTR |
| ", instanceCounts = 0x%016" PRIxPTR ", baseVertices = 0x%016" PRIxPTR |
| ", baseInstances = 0x%016" PRIxPTR ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)counts, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, |
| (uintptr_t)instanceCounts, (uintptr_t)baseVertices, (uintptr_t)baseInstances, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE( |
| context, |
| angle::EntryPoint::GLMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE, |
| modePacked, counts, typePacked, indices, instanceCounts, baseVertices, |
| baseInstances, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawElementsInstancedBaseVertexBaseInstance( |
| modePacked, counts, typePacked, indices, instanceCounts, baseVertices, |
| baseInstances, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE, isCallValid, |
| context, modePacked, counts, typePacked, indices, instanceCounts, |
| baseVertices, baseInstances, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_copy_texture_3d |
| void GL_APIENTRY GL_CopyTexture3DANGLE(GLuint sourceId, |
| GLint sourceLevel, |
| GLenum destTarget, |
| GLuint destId, |
| GLint destLevel, |
| GLint internalFormat, |
| GLenum destType, |
| GLboolean unpackFlipY, |
| GLboolean unpackPremultiplyAlpha, |
| GLboolean unpackUnmultiplyAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyTexture3DANGLE, |
| "context = %d, sourceId = %u, sourceLevel = %d, destTarget = %s, destId = %u, destLevel " |
| "= %d, internalFormat = %d, destType = %s, unpackFlipY = %s, unpackPremultiplyAlpha = " |
| "%s, unpackUnmultiplyAlpha = %s", |
| CID(context), sourceId, sourceLevel, |
| GLenumToString(GLenumGroup::DefaultGroup, destTarget), destId, destLevel, internalFormat, |
| GLenumToString(GLenumGroup::DefaultGroup, destType), GLbooleanToString(unpackFlipY), |
| GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); |
| |
| if (context) |
| { |
| TextureID sourceIdPacked = PackParam<TextureID>(sourceId); |
| TextureTarget destTargetPacked = PackParam<TextureTarget>(destTarget); |
| TextureID destIdPacked = PackParam<TextureID>(destId); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCopyTexture3DANGLE(context, angle::EntryPoint::GLCopyTexture3DANGLE, |
| sourceIdPacked, sourceLevel, destTargetPacked, destIdPacked, |
| destLevel, internalFormat, destType, unpackFlipY, |
| unpackPremultiplyAlpha, unpackUnmultiplyAlpha)); |
| if (isCallValid) |
| { |
| context->copyTexture3D(sourceIdPacked, sourceLevel, destTargetPacked, destIdPacked, |
| destLevel, internalFormat, destType, unpackFlipY, |
| unpackPremultiplyAlpha, unpackUnmultiplyAlpha); |
| } |
| ANGLE_CAPTURE_GL(CopyTexture3DANGLE, isCallValid, context, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, internalFormat, destType, |
| unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CopySubTexture3DANGLE(GLuint sourceId, |
| GLint sourceLevel, |
| GLenum destTarget, |
| GLuint destId, |
| GLint destLevel, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLint x, |
| GLint y, |
| GLint z, |
| GLint width, |
| GLint height, |
| GLint depth, |
| GLboolean unpackFlipY, |
| GLboolean unpackPremultiplyAlpha, |
| GLboolean unpackUnmultiplyAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopySubTexture3DANGLE, |
| "context = %d, sourceId = %u, sourceLevel = %d, destTarget = %s, destId = %u, destLevel " |
| "= %d, xoffset = %d, yoffset = %d, zoffset = %d, x = %d, y = %d, z = %d, width = %d, " |
| "height = %d, depth = %d, unpackFlipY = %s, unpackPremultiplyAlpha = %s, " |
| "unpackUnmultiplyAlpha = %s", |
| CID(context), sourceId, sourceLevel, |
| GLenumToString(GLenumGroup::DefaultGroup, destTarget), destId, destLevel, xoffset, |
| yoffset, zoffset, x, y, z, width, height, depth, GLbooleanToString(unpackFlipY), |
| GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); |
| |
| if (context) |
| { |
| TextureID sourceIdPacked = PackParam<TextureID>(sourceId); |
| TextureTarget destTargetPacked = PackParam<TextureTarget>(destTarget); |
| TextureID destIdPacked = PackParam<TextureID>(destId); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCopySubTexture3DANGLE( |
| context, angle::EntryPoint::GLCopySubTexture3DANGLE, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, xoffset, yoffset, zoffset, x, y, z, |
| width, height, depth, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha)); |
| if (isCallValid) |
| { |
| context->copySubTexture3D(sourceIdPacked, sourceLevel, destTargetPacked, destIdPacked, |
| destLevel, xoffset, yoffset, zoffset, x, y, z, width, height, |
| depth, unpackFlipY, unpackPremultiplyAlpha, |
| unpackUnmultiplyAlpha); |
| } |
| ANGLE_CAPTURE_GL(CopySubTexture3DANGLE, isCallValid, context, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, xoffset, yoffset, zoffset, x, y, |
| z, width, height, depth, unpackFlipY, unpackPremultiplyAlpha, |
| unpackUnmultiplyAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_depth_texture |
| |
| // GL_ANGLE_framebuffer_blit |
| void GL_APIENTRY GL_BlitFramebufferANGLE(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlitFramebufferANGLE, |
| "context = %d, srcX0 = %d, srcY0 = %d, srcX1 = %d, srcY1 = %d, dstX0 = %d, dstY0 = %d, " |
| "dstX1 = %d, dstY1 = %d, mask = %s, filter = %s", |
| CID(context), srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, |
| GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str(), |
| GLenumToString(GLenumGroup::BlitFramebufferFilter, filter)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBlitFramebufferANGLE( |
| context, angle::EntryPoint::GLBlitFramebufferANGLE, srcX0, srcY0, |
| srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); |
| if (isCallValid) |
| { |
| context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, |
| filter); |
| } |
| ANGLE_CAPTURE_GL(BlitFramebufferANGLE, isCallValid, context, srcX0, srcY0, srcX1, srcY1, |
| dstX0, dstY0, dstX1, dstY1, mask, filter); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_framebuffer_multisample |
| void GL_APIENTRY GL_RenderbufferStorageMultisampleANGLE(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRenderbufferStorageMultisampleANGLE, |
| "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d", |
| CID(context), GLenumToString(GLenumGroup::RenderbufferTarget, target), samples, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateRenderbufferStorageMultisampleANGLE( |
| context, angle::EntryPoint::GLRenderbufferStorageMultisampleANGLE, |
| target, samples, internalformat, width, height)); |
| if (isCallValid) |
| { |
| context->renderbufferStorageMultisample(target, samples, internalformat, width, height); |
| } |
| ANGLE_CAPTURE_GL(RenderbufferStorageMultisampleANGLE, isCallValid, context, target, samples, |
| internalformat, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_get_image |
| void GL_APIENTRY |
| GL_GetTexImageANGLE(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexImageANGLE, |
| "context = %d, target = %s, level = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, |
| GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexImageANGLE(context, angle::EntryPoint::GLGetTexImageANGLE, |
| targetPacked, level, format, type, pixels)); |
| if (isCallValid) |
| { |
| context->getTexImage(targetPacked, level, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(GetTexImageANGLE, isCallValid, context, targetPacked, level, format, type, |
| pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetCompressedTexImageANGLE(GLenum target, GLint level, void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetCompressedTexImageANGLE, |
| "context = %d, target = %s, level = %d, pixels = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), level, (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetCompressedTexImageANGLE( |
| context, angle::EntryPoint::GLGetCompressedTexImageANGLE, |
| targetPacked, level, pixels)); |
| if (isCallValid) |
| { |
| context->getCompressedTexImage(targetPacked, level, pixels); |
| } |
| ANGLE_CAPTURE_GL(GetCompressedTexImageANGLE, isCallValid, context, targetPacked, level, |
| pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetRenderbufferImageANGLE(GLenum target, |
| GLenum format, |
| GLenum type, |
| void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetRenderbufferImageANGLE, |
| "context = %d, target = %s, format = %s, type = %s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::RenderbufferTarget, target), |
| GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetRenderbufferImageANGLE( |
| context, angle::EntryPoint::GLGetRenderbufferImageANGLE, target, |
| format, type, pixels)); |
| if (isCallValid) |
| { |
| context->getRenderbufferImage(target, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(GetRenderbufferImageANGLE, isCallValid, context, target, format, type, |
| pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_get_tex_level_parameter |
| void GL_APIENTRY GL_GetTexLevelParameterivANGLE(GLenum target, |
| GLint level, |
| GLenum pname, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexLevelParameterivANGLE, |
| "context = %d, target = %s, level = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexLevelParameterivANGLE( |
| context, angle::EntryPoint::GLGetTexLevelParameterivANGLE, |
| targetPacked, level, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexLevelParameteriv(targetPacked, level, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexLevelParameterivANGLE, isCallValid, context, targetPacked, level, |
| pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexLevelParameterfvANGLE(GLenum target, |
| GLint level, |
| GLenum pname, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexLevelParameterfvANGLE, |
| "context = %d, target = %s, level = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, |
| GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexLevelParameterfvANGLE( |
| context, angle::EntryPoint::GLGetTexLevelParameterfvANGLE, |
| targetPacked, level, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexLevelParameterfv(targetPacked, level, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexLevelParameterfvANGLE, isCallValid, context, targetPacked, level, |
| pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_instanced_arrays |
| void GL_APIENTRY GL_DrawArraysInstancedANGLE(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei primcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawArraysInstancedANGLE, |
| "context = %d, mode = %s, first = %d, count = %d, primcount = %d", CID(context), |
| GLenumToString(GLenumGroup::PrimitiveType, mode), first, count, primcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawArraysInstancedANGLE( |
| context, angle::EntryPoint::GLDrawArraysInstancedANGLE, modePacked, |
| first, count, primcount)); |
| if (isCallValid) |
| { |
| context->drawArraysInstanced(modePacked, first, count, primcount); |
| } |
| ANGLE_CAPTURE_GL(DrawArraysInstancedANGLE, isCallValid, context, modePacked, first, count, |
| primcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstancedANGLE(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei primcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstancedANGLE, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", primcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::PrimitiveType, type), (uintptr_t)indices, primcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsInstancedANGLE( |
| context, angle::EntryPoint::GLDrawElementsInstancedANGLE, |
| modePacked, count, typePacked, indices, primcount)); |
| if (isCallValid) |
| { |
| context->drawElementsInstanced(modePacked, count, typePacked, indices, primcount); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstancedANGLE, isCallValid, context, modePacked, count, |
| typePacked, indices, primcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_VertexAttribDivisorANGLE(GLuint index, GLuint divisor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribDivisorANGLE, "context = %d, index = %u, divisor = %u", |
| CID(context), index, divisor); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribDivisorANGLE( |
| context, angle::EntryPoint::GLVertexAttribDivisorANGLE, index, divisor)); |
| if (isCallValid) |
| { |
| context->vertexAttribDivisor(index, divisor); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribDivisorANGLE, isCallValid, context, index, divisor); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_memory_object_flags |
| void GL_APIENTRY GL_TexStorageMemFlags2DANGLE(GLenum target, |
| GLsizei levels, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLuint memory, |
| GLuint64 offset, |
| GLbitfield createFlags, |
| GLbitfield usageFlags, |
| const void *imageCreateInfoPNext) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMemFlags2DANGLE, |
| "context = %d, target = %s, levels = %d, internalFormat = %s, width = %d, height = %d, " |
| "memory = %u, offset = %llu, createFlags = %s, usageFlags = %s, imageCreateInfoPNext = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, memory, |
| static_cast<unsigned long long>(offset), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), |
| (uintptr_t)imageCreateInfoPNext); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexStorageMemFlags2DANGLE( |
| context, angle::EntryPoint::GLTexStorageMemFlags2DANGLE, |
| targetPacked, levels, internalFormat, width, height, memoryPacked, |
| offset, createFlags, usageFlags, imageCreateInfoPNext)); |
| if (isCallValid) |
| { |
| context->texStorageMemFlags2D(targetPacked, levels, internalFormat, width, height, |
| memoryPacked, offset, createFlags, usageFlags, |
| imageCreateInfoPNext); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMemFlags2DANGLE, isCallValid, context, targetPacked, levels, |
| internalFormat, width, height, memoryPacked, offset, createFlags, |
| usageFlags, imageCreateInfoPNext); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMemFlags2DMultisampleANGLE(GLenum target, |
| GLsizei samples, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLboolean fixedSampleLocations, |
| GLuint memory, |
| GLuint64 offset, |
| GLbitfield createFlags, |
| GLbitfield usageFlags, |
| const void *imageCreateInfoPNext) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMemFlags2DMultisampleANGLE, |
| "context = %d, target = %s, samples = %d, internalFormat = %s, width = %d, height = %d, " |
| "fixedSampleLocations = %s, memory = %u, offset = %llu, createFlags = %s, usageFlags = " |
| "%s, imageCreateInfoPNext = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, |
| GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), |
| (uintptr_t)imageCreateInfoPNext); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorageMemFlags2DMultisampleANGLE( |
| context, angle::EntryPoint::GLTexStorageMemFlags2DMultisampleANGLE, targetPacked, |
| samples, internalFormat, width, height, fixedSampleLocations, memoryPacked, offset, |
| createFlags, usageFlags, imageCreateInfoPNext)); |
| if (isCallValid) |
| { |
| context->texStorageMemFlags2DMultisample( |
| targetPacked, samples, internalFormat, width, height, fixedSampleLocations, |
| memoryPacked, offset, createFlags, usageFlags, imageCreateInfoPNext); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMemFlags2DMultisampleANGLE, isCallValid, context, targetPacked, |
| samples, internalFormat, width, height, fixedSampleLocations, memoryPacked, |
| offset, createFlags, usageFlags, imageCreateInfoPNext); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMemFlags3DANGLE(GLenum target, |
| GLsizei levels, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLuint memory, |
| GLuint64 offset, |
| GLbitfield createFlags, |
| GLbitfield usageFlags, |
| const void *imageCreateInfoPNext) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMemFlags3DANGLE, |
| "context = %d, target = %s, levels = %d, internalFormat = %s, width = %d, height = %d, " |
| "depth = %d, memory = %u, offset = %llu, createFlags = %s, usageFlags = %s, " |
| "imageCreateInfoPNext = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, depth, memory, |
| static_cast<unsigned long long>(offset), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), |
| (uintptr_t)imageCreateInfoPNext); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorageMemFlags3DANGLE( |
| context, angle::EntryPoint::GLTexStorageMemFlags3DANGLE, targetPacked, levels, |
| internalFormat, width, height, depth, memoryPacked, offset, createFlags, |
| usageFlags, imageCreateInfoPNext)); |
| if (isCallValid) |
| { |
| context->texStorageMemFlags3D(targetPacked, levels, internalFormat, width, height, |
| depth, memoryPacked, offset, createFlags, usageFlags, |
| imageCreateInfoPNext); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMemFlags3DANGLE, isCallValid, context, targetPacked, levels, |
| internalFormat, width, height, depth, memoryPacked, offset, createFlags, |
| usageFlags, imageCreateInfoPNext); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, |
| GLsizei samples, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedSampleLocations, |
| GLuint memory, |
| GLuint64 offset, |
| GLbitfield createFlags, |
| GLbitfield usageFlags, |
| const void *imageCreateInfoPNext) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMemFlags3DMultisampleANGLE, |
| "context = %d, target = %s, samples = %d, internalFormat = %s, width = %d, height = %d, " |
| "depth = %d, fixedSampleLocations = %s, memory = %u, offset = %llu, createFlags = %s, " |
| "usageFlags = %s, imageCreateInfoPNext = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, depth, |
| GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), |
| GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), |
| (uintptr_t)imageCreateInfoPNext); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorageMemFlags3DMultisampleANGLE( |
| context, angle::EntryPoint::GLTexStorageMemFlags3DMultisampleANGLE, targetPacked, |
| samples, internalFormat, width, height, depth, fixedSampleLocations, memoryPacked, |
| offset, createFlags, usageFlags, imageCreateInfoPNext)); |
| if (isCallValid) |
| { |
| context->texStorageMemFlags3DMultisample( |
| targetPacked, samples, internalFormat, width, height, depth, fixedSampleLocations, |
| memoryPacked, offset, createFlags, usageFlags, imageCreateInfoPNext); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMemFlags3DMultisampleANGLE, isCallValid, context, targetPacked, |
| samples, internalFormat, width, height, depth, fixedSampleLocations, |
| memoryPacked, offset, createFlags, usageFlags, imageCreateInfoPNext); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_memory_object_fuchsia |
| void GL_APIENTRY GL_ImportMemoryZirconHandleANGLE(GLuint memory, |
| GLuint64 size, |
| GLenum handleType, |
| GLuint handle) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLImportMemoryZirconHandleANGLE, |
| "context = %d, memory = %u, size = %llu, handleType = %s, handle = %u", CID(context), |
| memory, static_cast<unsigned long long>(size), |
| GLenumToString(GLenumGroup::ExternalHandleType, handleType), handle); |
| |
| if (context) |
| { |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| HandleType handleTypePacked = PackParam<HandleType>(handleType); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateImportMemoryZirconHandleANGLE( |
| context, angle::EntryPoint::GLImportMemoryZirconHandleANGLE, |
| memoryPacked, size, handleTypePacked, handle)); |
| if (isCallValid) |
| { |
| context->importMemoryZirconHandle(memoryPacked, size, handleTypePacked, handle); |
| } |
| ANGLE_CAPTURE_GL(ImportMemoryZirconHandleANGLE, isCallValid, context, memoryPacked, size, |
| handleTypePacked, handle); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_multi_draw |
| void GL_APIENTRY GL_MultiDrawArraysANGLE(GLenum mode, |
| const GLint *firsts, |
| const GLsizei *counts, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawArraysANGLE, |
| "context = %d, mode = %s, firsts = 0x%016" PRIxPTR ", counts = 0x%016" PRIxPTR |
| ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)firsts, |
| (uintptr_t)counts, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawArraysANGLE(context, angle::EntryPoint::GLMultiDrawArraysANGLE, |
| modePacked, firsts, counts, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawArrays(modePacked, firsts, counts, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawArraysANGLE, isCallValid, context, modePacked, firsts, counts, |
| drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MultiDrawArraysInstancedANGLE(GLenum mode, |
| const GLint *firsts, |
| const GLsizei *counts, |
| const GLsizei *instanceCounts, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawArraysInstancedANGLE, |
| "context = %d, mode = %s, firsts = 0x%016" PRIxPTR ", counts = 0x%016" PRIxPTR |
| ", instanceCounts = 0x%016" PRIxPTR ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)firsts, |
| (uintptr_t)counts, (uintptr_t)instanceCounts, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiDrawArraysInstancedANGLE( |
| context, angle::EntryPoint::GLMultiDrawArraysInstancedANGLE, |
| modePacked, firsts, counts, instanceCounts, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawArraysInstanced(modePacked, firsts, counts, instanceCounts, |
| drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawArraysInstancedANGLE, isCallValid, context, modePacked, firsts, |
| counts, instanceCounts, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MultiDrawElementsANGLE(GLenum mode, |
| const GLsizei *counts, |
| GLenum type, |
| const GLvoid *const *indices, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawElementsANGLE, |
| "context = %d, mode = %s, counts = 0x%016" PRIxPTR ", type = %s, indices = 0x%016" PRIxPTR |
| ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)counts, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawElementsANGLE(context, angle::EntryPoint::GLMultiDrawElementsANGLE, |
| modePacked, counts, typePacked, indices, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawElements(modePacked, counts, typePacked, indices, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawElementsANGLE, isCallValid, context, modePacked, counts, |
| typePacked, indices, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MultiDrawElementsInstancedANGLE(GLenum mode, |
| const GLsizei *counts, |
| GLenum type, |
| const GLvoid *const *indices, |
| const GLsizei *instanceCounts, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawElementsInstancedANGLE, |
| "context = %d, mode = %s, counts = 0x%016" PRIxPTR ", type = %s, indices = 0x%016" PRIxPTR |
| ", instanceCounts = 0x%016" PRIxPTR ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)counts, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, |
| (uintptr_t)instanceCounts, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawElementsInstancedANGLE( |
| context, angle::EntryPoint::GLMultiDrawElementsInstancedANGLE, modePacked, counts, |
| typePacked, indices, instanceCounts, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawElementsInstanced(modePacked, counts, typePacked, indices, |
| instanceCounts, drawcount); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawElementsInstancedANGLE, isCallValid, context, modePacked, counts, |
| typePacked, indices, instanceCounts, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_pack_reverse_row_order |
| |
| // GL_ANGLE_program_binary |
| |
| // GL_ANGLE_provoking_vertex |
| void GL_APIENTRY GL_ProvokingVertexANGLE(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProvokingVertexANGLE, "context = %d, mode = %s", CID(context), |
| GLenumToString(GLenumGroup::VertexProvokingMode, mode)); |
| |
| if (context) |
| { |
| ProvokingVertexConvention modePacked = PackParam<ProvokingVertexConvention>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProvokingVertexANGLE( |
| context, angle::EntryPoint::GLProvokingVertexANGLE, modePacked)); |
| if (isCallValid) |
| { |
| context->provokingVertex(modePacked); |
| } |
| ANGLE_CAPTURE_GL(ProvokingVertexANGLE, isCallValid, context, modePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_request_extension |
| void GL_APIENTRY GL_RequestExtensionANGLE(const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRequestExtensionANGLE, "context = %d, name = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)name); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateRequestExtensionANGLE( |
| context, angle::EntryPoint::GLRequestExtensionANGLE, name)); |
| if (isCallValid) |
| { |
| context->requestExtension(name); |
| } |
| ANGLE_CAPTURE_GL(RequestExtensionANGLE, isCallValid, context, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DisableExtensionANGLE(const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDisableExtensionANGLE, "context = %d, name = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)name); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDisableExtensionANGLE( |
| context, angle::EntryPoint::GLDisableExtensionANGLE, name)); |
| if (isCallValid) |
| { |
| context->disableExtension(name); |
| } |
| ANGLE_CAPTURE_GL(DisableExtensionANGLE, isCallValid, context, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_robust_client_memory |
| void GL_APIENTRY GL_GetBooleanvRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLboolean *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBooleanvRobustANGLE, |
| "context = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetBooleanvRobustANGLE(context, angle::EntryPoint::GLGetBooleanvRobustANGLE, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getBooleanvRobust(pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetBooleanvRobustANGLE, isCallValid, context, pname, bufSize, length, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetBufferParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferParameterivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetBufferParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetBufferParameterivRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getBufferParameterivRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetBufferParameterivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetFloatvRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFloatvRobustANGLE, |
| "context = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetFloatvRobustANGLE(context, angle::EntryPoint::GLGetFloatvRobustANGLE, pname, |
| bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getFloatvRobust(pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetFloatvRobustANGLE, isCallValid, context, pname, bufSize, length, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetFramebufferAttachmentParameterivRobustANGLE(GLenum target, |
| GLenum attachment, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFramebufferAttachmentParameterivRobustANGLE, |
| "context = %d, target = %s, attachment = %s, pname = %s, bufSize = %d, length = " |
| "0x%016" PRIxPTR ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, attachment), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetFramebufferAttachmentParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetFramebufferAttachmentParameterivRobustANGLE, |
| target, attachment, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getFramebufferAttachmentParameterivRobust(target, attachment, pname, bufSize, |
| length, params); |
| } |
| ANGLE_CAPTURE_GL(GetFramebufferAttachmentParameterivRobustANGLE, isCallValid, context, |
| target, attachment, pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetIntegervRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetIntegervRobustANGLE, |
| "context = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetIntegervRobustANGLE(context, angle::EntryPoint::GLGetIntegervRobustANGLE, |
| pname, bufSize, length, data)); |
| if (isCallValid) |
| { |
| context->getIntegervRobust(pname, bufSize, length, data); |
| } |
| ANGLE_CAPTURE_GL(GetIntegervRobustANGLE, isCallValid, context, pname, bufSize, length, |
| data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetProgramivRobustANGLE(GLuint program, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetProgramivRobustANGLE, |
| "context = %d, program = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetProgramivRobustANGLE(context, angle::EntryPoint::GLGetProgramivRobustANGLE, |
| programPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getProgramivRobust(programPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetProgramivRobustANGLE, isCallValid, context, programPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| {} |
| } |
| |
| void GL_APIENTRY GL_GetRenderbufferParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetRenderbufferParameterivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetRenderbufferParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetRenderbufferParameterivRobustANGLE, |
| target, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getRenderbufferParameterivRobust(target, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetRenderbufferParameterivRobustANGLE, isCallValid, context, target, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetShaderivRobustANGLE(GLuint shader, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetShaderivRobustANGLE, |
| "context = %d, shader = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), shader, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID shaderPacked = PackParam<ShaderProgramID>(shader); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetShaderivRobustANGLE(context, angle::EntryPoint::GLGetShaderivRobustANGLE, |
| shaderPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getShaderivRobust(shaderPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetShaderivRobustANGLE, isCallValid, context, shaderPacked, pname, bufSize, |
| length, params); |
| } |
| else |
| {} |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterfvRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterfvRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexParameterfvRobustANGLE( |
| context, angle::EntryPoint::GLGetTexParameterfvRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterfvRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterfvRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetTexParameterivRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterivRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetUniformfvRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUniformfvRobustANGLE, |
| "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetUniformfvRobustANGLE( |
| context, angle::EntryPoint::GLGetUniformfvRobustANGLE, |
| programPacked, locationPacked, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getUniformfvRobust(programPacked, locationPacked, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetUniformfvRobustANGLE, isCallValid, context, programPacked, |
| locationPacked, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetUniformivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUniformivRobustANGLE, |
| "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetUniformivRobustANGLE( |
| context, angle::EntryPoint::GLGetUniformivRobustANGLE, |
| programPacked, locationPacked, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getUniformivRobust(programPacked, locationPacked, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetUniformivRobustANGLE, isCallValid, context, programPacked, |
| locationPacked, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribfvRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribfvRobustANGLE, |
| "context = %d, index = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetVertexAttribfvRobustANGLE( |
| context, angle::EntryPoint::GLGetVertexAttribfvRobustANGLE, index, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getVertexAttribfvRobust(index, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribfvRobustANGLE, isCallValid, context, index, pname, bufSize, |
| length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribivRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribivRobustANGLE, |
| "context = %d, index = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetVertexAttribivRobustANGLE( |
| context, angle::EntryPoint::GLGetVertexAttribivRobustANGLE, index, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getVertexAttribivRobust(index, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribivRobustANGLE, isCallValid, context, index, pname, bufSize, |
| length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribPointervRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| void **pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribPointervRobustANGLE, |
| "context = %d, index = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", pointer = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetVertexAttribPointervRobustANGLE( |
| context, angle::EntryPoint::GLGetVertexAttribPointervRobustANGLE, |
| index, pname, bufSize, length, pointer)); |
| if (isCallValid) |
| { |
| context->getVertexAttribPointervRobust(index, pname, bufSize, length, pointer); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribPointervRobustANGLE, isCallValid, context, index, pname, |
| bufSize, length, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ReadPixelsRobustANGLE(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLsizei *columns, |
| GLsizei *rows, |
| void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLReadPixelsRobustANGLE, |
| "context = %d, x = %d, y = %d, width = %d, height = %d, format = %s, type = %s, bufSize " |
| "= %d, length = 0x%016" PRIxPTR ", columns = 0x%016" PRIxPTR ", rows = 0x%016" PRIxPTR |
| ", pixels = 0x%016" PRIxPTR "", |
| CID(context), x, y, width, height, GLenumToString(GLenumGroup::DefaultGroup, format), |
| GLenumToString(GLenumGroup::DefaultGroup, type), bufSize, (uintptr_t)length, |
| (uintptr_t)columns, (uintptr_t)rows, (uintptr_t)pixels); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateReadPixelsRobustANGLE( |
| context, angle::EntryPoint::GLReadPixelsRobustANGLE, x, y, width, |
| height, format, type, bufSize, length, columns, rows, pixels)); |
| if (isCallValid) |
| { |
| context->readPixelsRobust(x, y, width, height, format, type, bufSize, length, columns, |
| rows, pixels); |
| } |
| ANGLE_CAPTURE_GL(ReadPixelsRobustANGLE, isCallValid, context, x, y, width, height, format, |
| type, bufSize, length, columns, rows, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexImage2DRobustANGLE, |
| "context = %d, target = %s, level = %d, internalformat = %d, width = %d, height = %d, " |
| "border = %d, format = %s, type = %s, bufSize = %d, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, internalformat, |
| width, height, border, GLenumToString(GLenumGroup::DefaultGroup, format), |
| GLenumToString(GLenumGroup::DefaultGroup, type), bufSize, (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexImage2DRobustANGLE(context, angle::EntryPoint::GLTexImage2DRobustANGLE, |
| targetPacked, level, internalformat, width, height, |
| border, format, type, bufSize, pixels)); |
| if (isCallValid) |
| { |
| context->texImage2DRobust(targetPacked, level, internalformat, width, height, border, |
| format, type, bufSize, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexImage2DRobustANGLE, isCallValid, context, targetPacked, level, |
| internalformat, width, height, border, format, type, bufSize, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterfvRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterfvRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterfvRobustANGLE( |
| context, angle::EntryPoint::GLTexParameterfvRobustANGLE, |
| targetPacked, pname, bufSize, params)); |
| if (isCallValid) |
| { |
| context->texParameterfvRobust(targetPacked, pname, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterfvRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterivRobustANGLE( |
| context, angle::EntryPoint::GLTexParameterivRobustANGLE, |
| targetPacked, pname, bufSize, params)); |
| if (isCallValid) |
| { |
| context->texParameterivRobust(targetPacked, pname, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexSubImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexSubImage2DRobustANGLE, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, width = %d, height = " |
| "%d, format = %s, type = %s, bufSize = %d, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, xoffset, yoffset, |
| width, height, GLenumToString(GLenumGroup::DefaultGroup, format), |
| GLenumToString(GLenumGroup::DefaultGroup, type), bufSize, (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexSubImage2DRobustANGLE( |
| context, angle::EntryPoint::GLTexSubImage2DRobustANGLE, targetPacked, level, |
| xoffset, yoffset, width, height, format, type, bufSize, pixels)); |
| if (isCallValid) |
| { |
| context->texSubImage2DRobust(targetPacked, level, xoffset, yoffset, width, height, |
| format, type, bufSize, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexSubImage2DRobustANGLE, isCallValid, context, targetPacked, level, |
| xoffset, yoffset, width, height, format, type, bufSize, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexImage3DRobustANGLE, |
| "context = %d, target = %s, level = %d, internalformat = %d, width = %d, height = %d, " |
| "depth = %d, border = %d, format = %s, type = %s, bufSize = %d, pixels = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, internalformat, |
| width, height, depth, border, GLenumToString(GLenumGroup::DefaultGroup, format), |
| GLenumToString(GLenumGroup::DefaultGroup, type), bufSize, (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexImage3DRobustANGLE(context, angle::EntryPoint::GLTexImage3DRobustANGLE, |
| targetPacked, level, internalformat, width, height, |
| depth, border, format, type, bufSize, pixels)); |
| if (isCallValid) |
| { |
| context->texImage3DRobust(targetPacked, level, internalformat, width, height, depth, |
| border, format, type, bufSize, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexImage3DRobustANGLE, isCallValid, context, targetPacked, level, |
| internalformat, width, height, depth, border, format, type, bufSize, |
| pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexSubImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| context, GLTexSubImage3DRobustANGLE, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width = " |
| "%d, height = %d, depth = %d, format = %s, type = %s, bufSize = %d, pixels = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, xoffset, yoffset, |
| zoffset, width, height, depth, GLenumToString(GLenumGroup::DefaultGroup, format), |
| GLenumToString(GLenumGroup::DefaultGroup, type), bufSize, (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexSubImage3DRobustANGLE( |
| context, angle::EntryPoint::GLTexSubImage3DRobustANGLE, targetPacked, level, |
| xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels)); |
| if (isCallValid) |
| { |
| context->texSubImage3DRobust(targetPacked, level, xoffset, yoffset, zoffset, width, |
| height, depth, format, type, bufSize, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexSubImage3DRobustANGLE, isCallValid, context, targetPacked, level, |
| xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, |
| pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CompressedTexImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexImage2DRobustANGLE, |
| "context = %d, target = %s, level = %d, internalformat = %s, width = %d, height = %d, " |
| "border = %d, imageSize = %d, dataSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, |
| GLenumToString(GLenumGroup::DefaultGroup, internalformat), width, height, border, |
| imageSize, dataSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCompressedTexImage2DRobustANGLE( |
| context, angle::EntryPoint::GLCompressedTexImage2DRobustANGLE, targetPacked, level, |
| internalformat, width, height, border, imageSize, dataSize, data)); |
| if (isCallValid) |
| { |
| context->compressedTexImage2DRobust(targetPacked, level, internalformat, width, height, |
| border, imageSize, dataSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexImage2DRobustANGLE, isCallValid, context, targetPacked, level, |
| internalformat, width, height, border, imageSize, dataSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CompressedTexSubImage2DRobustANGLE(GLenum target, |
| GLint level, |
| GLsizei xoffset, |
| GLsizei yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexSubImage2DRobustANGLE, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, width = %d, height = " |
| "%d, format = %s, imageSize = %d, dataSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, xoffset, yoffset, |
| width, height, GLenumToString(GLenumGroup::DefaultGroup, format), imageSize, dataSize, |
| (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCompressedTexSubImage2DRobustANGLE( |
| context, angle::EntryPoint::GLCompressedTexSubImage2DRobustANGLE, targetPacked, |
| level, xoffset, yoffset, width, height, format, imageSize, dataSize, data)); |
| if (isCallValid) |
| { |
| context->compressedTexSubImage2DRobust(targetPacked, level, xoffset, yoffset, width, |
| height, format, imageSize, dataSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexSubImage2DRobustANGLE, isCallValid, context, targetPacked, |
| level, xoffset, yoffset, width, height, format, imageSize, dataSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CompressedTexImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexImage3DRobustANGLE, |
| "context = %d, target = %s, level = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d, border = %d, imageSize = %d, dataSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, |
| GLenumToString(GLenumGroup::DefaultGroup, internalformat), width, height, depth, border, |
| imageSize, dataSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCompressedTexImage3DRobustANGLE( |
| context, angle::EntryPoint::GLCompressedTexImage3DRobustANGLE, targetPacked, level, |
| internalformat, width, height, depth, border, imageSize, dataSize, data)); |
| if (isCallValid) |
| { |
| context->compressedTexImage3DRobust(targetPacked, level, internalformat, width, height, |
| depth, border, imageSize, dataSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexImage3DRobustANGLE, isCallValid, context, targetPacked, level, |
| internalformat, width, height, depth, border, imageSize, dataSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CompressedTexSubImage3DRobustANGLE(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| GLsizei dataSize, |
| const GLvoid *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexSubImage3DRobustANGLE, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width " |
| "= %d, height = %d, depth = %d, format = %s, imageSize = %d, dataSize = %d, data = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, xoffset, yoffset, |
| zoffset, width, height, depth, GLenumToString(GLenumGroup::DefaultGroup, format), |
| imageSize, dataSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateCompressedTexSubImage3DRobustANGLE( |
| context, angle::EntryPoint::GLCompressedTexSubImage3DRobustANGLE, |
| targetPacked, level, xoffset, yoffset, zoffset, width, height, |
| depth, format, imageSize, dataSize, data)); |
| if (isCallValid) |
| { |
| context->compressedTexSubImage3DRobust(targetPacked, level, xoffset, yoffset, zoffset, |
| width, height, depth, format, imageSize, |
| dataSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexSubImage3DRobustANGLE, isCallValid, context, targetPacked, |
| level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, |
| dataSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetQueryivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetQueryivRobustANGLE(context, angle::EntryPoint::GLGetQueryivRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getQueryivRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryivRobustANGLE, isCallValid, context, targetPacked, pname, bufSize, |
| length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectuivRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryObjectuivRobustANGLE, |
| "context = %d, id = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), id, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjectuivRobustANGLE( |
| context, angle::EntryPoint::GLGetQueryObjectuivRobustANGLE, |
| idPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectuivRobust(idPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectuivRobustANGLE, isCallValid, context, idPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetBufferPointervRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| void **params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferPointervRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetBufferPointervRobustANGLE( |
| context, angle::EntryPoint::GLGetBufferPointervRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getBufferPointervRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetBufferPointervRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetIntegeri_vRobustANGLE(GLenum target, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetIntegeri_vRobustANGLE, |
| "context = %d, target = %s, index = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), index, bufSize, |
| (uintptr_t)length, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetIntegeri_vRobustANGLE( |
| context, angle::EntryPoint::GLGetIntegeri_vRobustANGLE, target, |
| index, bufSize, length, data)); |
| if (isCallValid) |
| { |
| context->getIntegeri_vRobust(target, index, bufSize, length, data); |
| } |
| ANGLE_CAPTURE_GL(GetIntegeri_vRobustANGLE, isCallValid, context, target, index, bufSize, |
| length, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetInternalformativRobustANGLE(GLenum target, |
| GLenum internalformat, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInternalformativRobustANGLE, |
| "context = %d, target = %s, internalformat = %s, pname = %s, bufSize = %d, length = " |
| "0x%016" PRIxPTR ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, internalformat), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetInternalformativRobustANGLE( |
| context, angle::EntryPoint::GLGetInternalformativRobustANGLE, |
| target, internalformat, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getInternalformativRobust(target, internalformat, pname, bufSize, length, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetInternalformativRobustANGLE, isCallValid, context, target, |
| internalformat, pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribIivRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribIivRobustANGLE, |
| "context = %d, index = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetVertexAttribIivRobustANGLE( |
| context, angle::EntryPoint::GLGetVertexAttribIivRobustANGLE, index, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getVertexAttribIivRobust(index, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribIivRobustANGLE, isCallValid, context, index, pname, bufSize, |
| length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetVertexAttribIuivRobustANGLE(GLuint index, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetVertexAttribIuivRobustANGLE, |
| "context = %d, index = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetVertexAttribIuivRobustANGLE( |
| context, angle::EntryPoint::GLGetVertexAttribIuivRobustANGLE, index, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getVertexAttribIuivRobust(index, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetVertexAttribIuivRobustANGLE, isCallValid, context, index, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetUniformuivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUniformuivRobustANGLE, |
| "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetUniformuivRobustANGLE( |
| context, angle::EntryPoint::GLGetUniformuivRobustANGLE, |
| programPacked, locationPacked, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getUniformuivRobust(programPacked, locationPacked, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetUniformuivRobustANGLE, isCallValid, context, programPacked, |
| locationPacked, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetActiveUniformBlockivRobustANGLE(GLuint program, |
| GLuint uniformBlockIndex, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetActiveUniformBlockivRobustANGLE, |
| "context = %d, program = %u, uniformBlockIndex = %u, pname = %s, bufSize = %d, length = " |
| "0x%016" PRIxPTR ", params = 0x%016" PRIxPTR "", |
| CID(context), program, uniformBlockIndex, |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformBlockIndex uniformBlockIndexPacked = PackParam<UniformBlockIndex>(uniformBlockIndex); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetActiveUniformBlockivRobustANGLE( |
| context, angle::EntryPoint::GLGetActiveUniformBlockivRobustANGLE, programPacked, |
| uniformBlockIndexPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getActiveUniformBlockivRobust(programPacked, uniformBlockIndexPacked, pname, |
| bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetActiveUniformBlockivRobustANGLE, isCallValid, context, programPacked, |
| uniformBlockIndexPacked, pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetInteger64vRobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInteger64vRobustANGLE, |
| "context = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetInteger64vRobustANGLE( |
| context, angle::EntryPoint::GLGetInteger64vRobustANGLE, pname, |
| bufSize, length, data)); |
| if (isCallValid) |
| { |
| context->getInteger64vRobust(pname, bufSize, length, data); |
| } |
| ANGLE_CAPTURE_GL(GetInteger64vRobustANGLE, isCallValid, context, pname, bufSize, length, |
| data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetInteger64i_vRobustANGLE(GLenum target, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInteger64i_vRobustANGLE, |
| "context = %d, target = %s, index = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), index, bufSize, |
| (uintptr_t)length, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetInteger64i_vRobustANGLE( |
| context, angle::EntryPoint::GLGetInteger64i_vRobustANGLE, target, |
| index, bufSize, length, data)); |
| if (isCallValid) |
| { |
| context->getInteger64i_vRobust(target, index, bufSize, length, data); |
| } |
| ANGLE_CAPTURE_GL(GetInteger64i_vRobustANGLE, isCallValid, context, target, index, bufSize, |
| length, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetBufferParameteri64vRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferParameteri64vRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetBufferParameteri64vRobustANGLE( |
| context, angle::EntryPoint::GLGetBufferParameteri64vRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getBufferParameteri64vRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetBufferParameteri64vRobustANGLE, isCallValid, context, targetPacked, |
| pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterivRobustANGLE(GLuint sampler, |
| GLuint pname, |
| GLsizei bufSize, |
| const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterivRobustANGLE, |
| "context = %d, sampler = %u, pname = %u, bufSize = %d, param = 0x%016" PRIxPTR "", |
| CID(context), sampler, pname, bufSize, (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterivRobustANGLE( |
| context, angle::EntryPoint::GLSamplerParameterivRobustANGLE, |
| samplerPacked, pname, bufSize, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterivRobust(samplerPacked, pname, bufSize, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterivRobustANGLE, isCallValid, context, samplerPacked, pname, |
| bufSize, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterfvRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLfloat *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterfvRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, param = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterfvRobustANGLE( |
| context, angle::EntryPoint::GLSamplerParameterfvRobustANGLE, |
| samplerPacked, pname, bufSize, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterfvRobust(samplerPacked, pname, bufSize, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterfvRobustANGLE, isCallValid, context, samplerPacked, pname, |
| bufSize, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterivRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetSamplerParameterivRobustANGLE, |
| samplerPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterivRobust(samplerPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterivRobustANGLE, isCallValid, context, samplerPacked, |
| pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterfvRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterfvRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterfvRobustANGLE( |
| context, angle::EntryPoint::GLGetSamplerParameterfvRobustANGLE, |
| samplerPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterfvRobust(samplerPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterfvRobustANGLE, isCallValid, context, samplerPacked, |
| pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetFramebufferParameterivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFramebufferParameterivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetFramebufferParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetFramebufferParameterivRobustANGLE, |
| target, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getFramebufferParameterivRobust(target, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetFramebufferParameterivRobustANGLE, isCallValid, context, target, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetProgramInterfaceivRobustANGLE(GLuint program, |
| GLenum programInterface, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetProgramInterfaceivRobustANGLE, |
| "context = %d, program = %u, programInterface = %s, pname = %s, bufSize = %d, length = " |
| "0x%016" PRIxPTR ", params = 0x%016" PRIxPTR "", |
| CID(context), program, GLenumToString(GLenumGroup::DefaultGroup, programInterface), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetProgramInterfaceivRobustANGLE( |
| context, angle::EntryPoint::GLGetProgramInterfaceivRobustANGLE, |
| programPacked, programInterface, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getProgramInterfaceivRobust(programPacked, programInterface, pname, bufSize, |
| length, params); |
| } |
| ANGLE_CAPTURE_GL(GetProgramInterfaceivRobustANGLE, isCallValid, context, programPacked, |
| programInterface, pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetBooleani_vRobustANGLE(GLenum target, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLboolean *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBooleani_vRobustANGLE, |
| "context = %d, target = %s, index = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), index, bufSize, |
| (uintptr_t)length, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetBooleani_vRobustANGLE( |
| context, angle::EntryPoint::GLGetBooleani_vRobustANGLE, target, |
| index, bufSize, length, data)); |
| if (isCallValid) |
| { |
| context->getBooleani_vRobust(target, index, bufSize, length, data); |
| } |
| ANGLE_CAPTURE_GL(GetBooleani_vRobustANGLE, isCallValid, context, target, index, bufSize, |
| length, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetMultisamplefvRobustANGLE(GLenum pname, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *val) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMultisamplefvRobustANGLE, |
| "context = %d, pname = %s, index = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", val = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), index, bufSize, |
| (uintptr_t)length, (uintptr_t)val); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetMultisamplefvRobustANGLE( |
| context, angle::EntryPoint::GLGetMultisamplefvRobustANGLE, pname, |
| index, bufSize, length, val)); |
| if (isCallValid) |
| { |
| context->getMultisamplefvRobust(pname, index, bufSize, length, val); |
| } |
| ANGLE_CAPTURE_GL(GetMultisamplefvRobustANGLE, isCallValid, context, pname, index, bufSize, |
| length, val); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexLevelParameterivRobustANGLE(GLenum target, |
| GLint level, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexLevelParameterivRobustANGLE, |
| "context = %d, target = %s, level = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexLevelParameterivRobustANGLE( |
| context, angle::EntryPoint::GLGetTexLevelParameterivRobustANGLE, |
| targetPacked, level, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getTexLevelParameterivRobust(targetPacked, level, pname, bufSize, length, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetTexLevelParameterivRobustANGLE, isCallValid, context, targetPacked, |
| level, pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexLevelParameterfvRobustANGLE(GLenum target, |
| GLint level, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexLevelParameterfvRobustANGLE, |
| "context = %d, target = %s, level = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexLevelParameterfvRobustANGLE( |
| context, angle::EntryPoint::GLGetTexLevelParameterfvRobustANGLE, |
| targetPacked, level, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getTexLevelParameterfvRobust(targetPacked, level, pname, bufSize, length, |
| params); |
| } |
| ANGLE_CAPTURE_GL(GetTexLevelParameterfvRobustANGLE, isCallValid, context, targetPacked, |
| level, pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPointervRobustANGLERobustANGLE(GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| void **params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPointervRobustANGLERobustANGLE, |
| "context = %d, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetPointervRobustANGLERobustANGLE( |
| context, angle::EntryPoint::GLGetPointervRobustANGLERobustANGLE, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getPointervRobustANGLERobust(pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetPointervRobustANGLERobustANGLE, isCallValid, context, pname, bufSize, |
| length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ReadnPixelsRobustANGLE(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLsizei *columns, |
| GLsizei *rows, |
| void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLReadnPixelsRobustANGLE, |
| "context = %d, x = %d, y = %d, width = %d, height = %d, format = %s, type = %s, bufSize " |
| "= %d, length = 0x%016" PRIxPTR ", columns = 0x%016" PRIxPTR ", rows = 0x%016" PRIxPTR |
| ", data = 0x%016" PRIxPTR "", |
| CID(context), x, y, width, height, GLenumToString(GLenumGroup::DefaultGroup, format), |
| GLenumToString(GLenumGroup::DefaultGroup, type), bufSize, (uintptr_t)length, |
| (uintptr_t)columns, (uintptr_t)rows, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateReadnPixelsRobustANGLE( |
| context, angle::EntryPoint::GLReadnPixelsRobustANGLE, x, y, width, |
| height, format, type, bufSize, length, columns, rows, data)); |
| if (isCallValid) |
| { |
| context->readnPixelsRobust(x, y, width, height, format, type, bufSize, length, columns, |
| rows, data); |
| } |
| ANGLE_CAPTURE_GL(ReadnPixelsRobustANGLE, isCallValid, context, x, y, width, height, format, |
| type, bufSize, length, columns, rows, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformfvRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformfvRobustANGLE, |
| "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetnUniformfvRobustANGLE( |
| context, angle::EntryPoint::GLGetnUniformfvRobustANGLE, |
| programPacked, locationPacked, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getnUniformfvRobust(programPacked, locationPacked, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformfvRobustANGLE, isCallValid, context, programPacked, |
| locationPacked, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformivRobustANGLE, |
| "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetnUniformivRobustANGLE( |
| context, angle::EntryPoint::GLGetnUniformivRobustANGLE, |
| programPacked, locationPacked, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getnUniformivRobust(programPacked, locationPacked, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformivRobustANGLE, isCallValid, context, programPacked, |
| locationPacked, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformuivRobustANGLE(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformuivRobustANGLE, |
| "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetnUniformuivRobustANGLE( |
| context, angle::EntryPoint::GLGetnUniformuivRobustANGLE, |
| programPacked, locationPacked, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getnUniformuivRobust(programPacked, locationPacked, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformuivRobustANGLE, isCallValid, context, programPacked, |
| locationPacked, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterIivRobustANGLE( |
| context, angle::EntryPoint::GLTexParameterIivRobustANGLE, |
| targetPacked, pname, bufSize, params)); |
| if (isCallValid) |
| { |
| context->texParameterIivRobust(targetPacked, pname, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIuivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIuivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterIuivRobustANGLE( |
| context, angle::EntryPoint::GLTexParameterIuivRobustANGLE, |
| targetPacked, pname, bufSize, params)); |
| if (isCallValid) |
| { |
| context->texParameterIuivRobust(targetPacked, pname, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIuivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexParameterIivRobustANGLE( |
| context, angle::EntryPoint::GLGetTexParameterIivRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIivRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIuivRobustANGLE(GLenum target, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIuivRobustANGLE, |
| "context = %d, target = %s, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, (uintptr_t)length, |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexParameterIuivRobustANGLE( |
| context, angle::EntryPoint::GLGetTexParameterIuivRobustANGLE, |
| targetPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIuivRobust(targetPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIuivRobustANGLE, isCallValid, context, targetPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIivRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, param = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterIivRobustANGLE( |
| context, angle::EntryPoint::GLSamplerParameterIivRobustANGLE, |
| samplerPacked, pname, bufSize, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIivRobust(samplerPacked, pname, bufSize, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIivRobustANGLE, isCallValid, context, samplerPacked, pname, |
| bufSize, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIuivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| const GLuint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIuivRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, param = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterIuivRobustANGLE( |
| context, angle::EntryPoint::GLSamplerParameterIuivRobustANGLE, |
| samplerPacked, pname, bufSize, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIuivRobust(samplerPacked, pname, bufSize, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIuivRobustANGLE, isCallValid, context, samplerPacked, |
| pname, bufSize, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterIivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIivRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIivRobustANGLE( |
| context, angle::EntryPoint::GLGetSamplerParameterIivRobustANGLE, |
| samplerPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIivRobust(samplerPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIivRobustANGLE, isCallValid, context, samplerPacked, |
| pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterIuivRobustANGLE(GLuint sampler, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIuivRobustANGLE, |
| "context = %d, sampler = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIuivRobustANGLE( |
| context, angle::EntryPoint::GLGetSamplerParameterIuivRobustANGLE, |
| samplerPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIuivRobust(samplerPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIuivRobustANGLE, isCallValid, context, samplerPacked, |
| pname, bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectivRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetQueryObjectivRobustANGLE, |
| "context = %d, id = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), id, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjectivRobustANGLE( |
| context, angle::EntryPoint::GLGetQueryObjectivRobustANGLE, idPacked, |
| pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectivRobust(idPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectivRobustANGLE, isCallValid, context, idPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| {} |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjecti64vRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint64 *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetQueryObjecti64vRobustANGLE, |
| "context = %d, id = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), id, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjecti64vRobustANGLE( |
| context, angle::EntryPoint::GLGetQueryObjecti64vRobustANGLE, |
| idPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjecti64vRobust(idPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjecti64vRobustANGLE, isCallValid, context, idPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| {} |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectui64vRobustANGLE(GLuint id, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLuint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryObjectui64vRobustANGLE, |
| "context = %d, id = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR |
| ", params = 0x%016" PRIxPTR "", |
| CID(context), id, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, |
| (uintptr_t)length, (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjectui64vRobustANGLE( |
| context, angle::EntryPoint::GLGetQueryObjectui64vRobustANGLE, |
| idPacked, pname, bufSize, length, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectui64vRobust(idPacked, pname, bufSize, length, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectui64vRobustANGLE, isCallValid, context, idPacked, pname, |
| bufSize, length, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_robust_resource_initialization |
| |
| // GL_ANGLE_semaphore_fuchsia |
| void GL_APIENTRY GL_ImportSemaphoreZirconHandleANGLE(GLuint semaphore, |
| GLenum handleType, |
| GLuint handle) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLImportSemaphoreZirconHandleANGLE, |
| "context = %d, semaphore = %u, handleType = %s, handle = %u", CID(context), semaphore, |
| GLenumToString(GLenumGroup::ExternalHandleType, handleType), handle); |
| |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| HandleType handleTypePacked = PackParam<HandleType>(handleType); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateImportSemaphoreZirconHandleANGLE( |
| context, angle::EntryPoint::GLImportSemaphoreZirconHandleANGLE, |
| semaphorePacked, handleTypePacked, handle)); |
| if (isCallValid) |
| { |
| context->importSemaphoreZirconHandle(semaphorePacked, handleTypePacked, handle); |
| } |
| ANGLE_CAPTURE_GL(ImportSemaphoreZirconHandleANGLE, isCallValid, context, semaphorePacked, |
| handleTypePacked, handle); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_texture_compression_dxt3 |
| |
| // GL_ANGLE_texture_compression_dxt5 |
| |
| // GL_ANGLE_texture_external_update |
| void GL_APIENTRY GL_TexImage2DExternalANGLE(GLenum target, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLenum format, |
| GLenum type) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexImage2DExternalANGLE, |
| "context = %d, target = %s, level = %d, internalformat = %d, width = %d, height = %d, " |
| "border = %d, format = %s, type = %s", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, internalformat, |
| width, height, border, GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type)); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexImage2DExternalANGLE( |
| context, angle::EntryPoint::GLTexImage2DExternalANGLE, targetPacked, |
| level, internalformat, width, height, border, format, type)); |
| if (isCallValid) |
| { |
| context->texImage2DExternal(targetPacked, level, internalformat, width, height, border, |
| format, type); |
| } |
| ANGLE_CAPTURE_GL(TexImage2DExternalANGLE, isCallValid, context, targetPacked, level, |
| internalformat, width, height, border, format, type); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_InvalidateTextureANGLE(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLInvalidateTextureANGLE, "context = %d, target = %s", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateInvalidateTextureANGLE(context, angle::EntryPoint::GLInvalidateTextureANGLE, |
| targetPacked)); |
| if (isCallValid) |
| { |
| context->invalidateTexture(targetPacked); |
| } |
| ANGLE_CAPTURE_GL(InvalidateTextureANGLE, isCallValid, context, targetPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_texture_multisample |
| void GL_APIENTRY GL_TexStorage2DMultisampleANGLE(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLboolean fixedsamplelocations) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage2DMultisampleANGLE, |
| "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d, " |
| "fixedsamplelocations = %s", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), samples, |
| GLenumToString(GLenumGroup::DefaultGroup, internalformat), width, height, |
| GLbooleanToString(fixedsamplelocations)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorage2DMultisampleANGLE( |
| context, angle::EntryPoint::GLTexStorage2DMultisampleANGLE, targetPacked, samples, |
| internalformat, width, height, fixedsamplelocations)); |
| if (isCallValid) |
| { |
| context->texStorage2DMultisample(targetPacked, samples, internalformat, width, height, |
| fixedsamplelocations); |
| } |
| ANGLE_CAPTURE_GL(TexStorage2DMultisampleANGLE, isCallValid, context, targetPacked, samples, |
| internalformat, width, height, fixedsamplelocations); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetMultisamplefvANGLE(GLenum pname, GLuint index, GLfloat *val) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMultisamplefvANGLE, |
| "context = %d, pname = %s, index = %u, val = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), index, (uintptr_t)val); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetMultisamplefvANGLE(context, angle::EntryPoint::GLGetMultisamplefvANGLE, |
| pname, index, val)); |
| if (isCallValid) |
| { |
| context->getMultisamplefv(pname, index, val); |
| } |
| ANGLE_CAPTURE_GL(GetMultisamplefvANGLE, isCallValid, context, pname, index, val); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SampleMaskiANGLE(GLuint maskNumber, GLbitfield mask) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSampleMaskiANGLE, "context = %d, maskNumber = %u, mask = %s", CID(context), |
| maskNumber, GLbitfieldToString(GLenumGroup::DefaultGroup, mask).c_str()); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSampleMaskiANGLE(context, angle::EntryPoint::GLSampleMaskiANGLE, |
| maskNumber, mask)); |
| if (isCallValid) |
| { |
| context->sampleMaski(maskNumber, mask); |
| } |
| ANGLE_CAPTURE_GL(SampleMaskiANGLE, isCallValid, context, maskNumber, mask); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GetTexLevelParameterfvANGLE is already defined. |
| |
| // GetTexLevelParameterivANGLE is already defined. |
| |
| // GL_ANGLE_texture_usage |
| |
| // GL_ANGLE_translated_shader_source |
| void GL_APIENTRY GL_GetTranslatedShaderSourceANGLE(GLuint shader, |
| GLsizei bufsize, |
| GLsizei *length, |
| GLchar *source) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTranslatedShaderSourceANGLE, |
| "context = %d, shader = %u, bufsize = %d, length = 0x%016" PRIxPTR |
| ", source = 0x%016" PRIxPTR "", |
| CID(context), shader, bufsize, (uintptr_t)length, (uintptr_t)source); |
| |
| if (context) |
| { |
| ShaderProgramID shaderPacked = PackParam<ShaderProgramID>(shader); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTranslatedShaderSourceANGLE( |
| context, angle::EntryPoint::GLGetTranslatedShaderSourceANGLE, |
| shaderPacked, bufsize, length, source)); |
| if (isCallValid) |
| { |
| context->getTranslatedShaderSource(shaderPacked, bufsize, length, source); |
| } |
| ANGLE_CAPTURE_GL(GetTranslatedShaderSourceANGLE, isCallValid, context, shaderPacked, |
| bufsize, length, source); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_ANGLE_vulkan_image |
| void GL_APIENTRY GL_AcquireTexturesANGLE(GLuint numTextures, |
| const GLuint *textures, |
| const GLenum *layouts) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLAcquireTexturesANGLE, |
| "context = %d, numTextures = %u, textures = 0x%016" PRIxPTR ", layouts = 0x%016" PRIxPTR |
| "", |
| CID(context), numTextures, (uintptr_t)textures, (uintptr_t)layouts); |
| |
| if (context) |
| { |
| const TextureID *texturesPacked = PackParam<const TextureID *>(textures); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateAcquireTexturesANGLE(context, angle::EntryPoint::GLAcquireTexturesANGLE, |
| numTextures, texturesPacked, layouts)); |
| if (isCallValid) |
| { |
| context->acquireTextures(numTextures, texturesPacked, layouts); |
| } |
| ANGLE_CAPTURE_GL(AcquireTexturesANGLE, isCallValid, context, numTextures, texturesPacked, |
| layouts); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ReleaseTexturesANGLE(GLuint numTextures, |
| const GLuint *textures, |
| GLenum *layouts) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLReleaseTexturesANGLE, |
| "context = %d, numTextures = %u, textures = 0x%016" PRIxPTR ", layouts = 0x%016" PRIxPTR |
| "", |
| CID(context), numTextures, (uintptr_t)textures, (uintptr_t)layouts); |
| |
| if (context) |
| { |
| const TextureID *texturesPacked = PackParam<const TextureID *>(textures); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateReleaseTexturesANGLE(context, angle::EntryPoint::GLReleaseTexturesANGLE, |
| numTextures, texturesPacked, layouts)); |
| if (isCallValid) |
| { |
| context->releaseTextures(numTextures, texturesPacked, layouts); |
| } |
| ANGLE_CAPTURE_GL(ReleaseTexturesANGLE, isCallValid, context, numTextures, texturesPacked, |
| layouts); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_APPLE_clip_distance |
| |
| // GL_ARB_sync |
| // ClientWaitSync is already defined. |
| |
| // DeleteSync is already defined. |
| |
| // FenceSync is already defined. |
| |
| // GetInteger64v is already defined. |
| |
| // GetSynciv is already defined. |
| |
| // IsSync is already defined. |
| |
| // WaitSync is already defined. |
| |
| // GL_CHROMIUM_bind_uniform_location |
| void GL_APIENTRY GL_BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindUniformLocationCHROMIUM, |
| "context = %d, program = %u, location = %d, name = 0x%016" PRIxPTR "", CID(context), |
| program, location, (uintptr_t)name); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBindUniformLocationCHROMIUM( |
| context, angle::EntryPoint::GLBindUniformLocationCHROMIUM, |
| programPacked, locationPacked, name)); |
| if (isCallValid) |
| { |
| context->bindUniformLocation(programPacked, locationPacked, name); |
| } |
| ANGLE_CAPTURE_GL(BindUniformLocationCHROMIUM, isCallValid, context, programPacked, |
| locationPacked, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_CHROMIUM_copy_compressed_texture |
| void GL_APIENTRY GL_CompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedCopyTextureCHROMIUM, "context = %d, sourceId = %u, destId = %u", |
| CID(context), sourceId, destId); |
| |
| if (context) |
| { |
| TextureID sourceIdPacked = PackParam<TextureID>(sourceId); |
| TextureID destIdPacked = PackParam<TextureID>(destId); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateCompressedCopyTextureCHROMIUM( |
| context, angle::EntryPoint::GLCompressedCopyTextureCHROMIUM, |
| sourceIdPacked, destIdPacked)); |
| if (isCallValid) |
| { |
| context->compressedCopyTexture(sourceIdPacked, destIdPacked); |
| } |
| ANGLE_CAPTURE_GL(CompressedCopyTextureCHROMIUM, isCallValid, context, sourceIdPacked, |
| destIdPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_CHROMIUM_copy_texture |
| void GL_APIENTRY GL_CopyTextureCHROMIUM(GLuint sourceId, |
| GLint sourceLevel, |
| GLenum destTarget, |
| GLuint destId, |
| GLint destLevel, |
| GLint internalFormat, |
| GLenum destType, |
| GLboolean unpackFlipY, |
| GLboolean unpackPremultiplyAlpha, |
| GLboolean unpackUnmultiplyAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyTextureCHROMIUM, |
| "context = %d, sourceId = %u, sourceLevel = %d, destTarget = %s, destId = %u, destLevel " |
| "= %d, internalFormat = %d, destType = %s, unpackFlipY = %s, unpackPremultiplyAlpha = " |
| "%s, unpackUnmultiplyAlpha = %s", |
| CID(context), sourceId, sourceLevel, |
| GLenumToString(GLenumGroup::DefaultGroup, destTarget), destId, destLevel, internalFormat, |
| GLenumToString(GLenumGroup::DefaultGroup, destType), GLbooleanToString(unpackFlipY), |
| GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); |
| |
| if (context) |
| { |
| TextureID sourceIdPacked = PackParam<TextureID>(sourceId); |
| TextureTarget destTargetPacked = PackParam<TextureTarget>(destTarget); |
| TextureID destIdPacked = PackParam<TextureID>(destId); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCopyTextureCHROMIUM( |
| context, angle::EntryPoint::GLCopyTextureCHROMIUM, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, internalFormat, destType, unpackFlipY, |
| unpackPremultiplyAlpha, unpackUnmultiplyAlpha)); |
| if (isCallValid) |
| { |
| context->copyTexture(sourceIdPacked, sourceLevel, destTargetPacked, destIdPacked, |
| destLevel, internalFormat, destType, unpackFlipY, |
| unpackPremultiplyAlpha, unpackUnmultiplyAlpha); |
| } |
| ANGLE_CAPTURE_GL(CopyTextureCHROMIUM, isCallValid, context, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, internalFormat, destType, |
| unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CopySubTextureCHROMIUM(GLuint sourceId, |
| GLint sourceLevel, |
| GLenum destTarget, |
| GLuint destId, |
| GLint destLevel, |
| GLint xoffset, |
| GLint yoffset, |
| GLint x, |
| GLint y, |
| GLint width, |
| GLint height, |
| GLboolean unpackFlipY, |
| GLboolean unpackPremultiplyAlpha, |
| GLboolean unpackUnmultiplyAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopySubTextureCHROMIUM, |
| "context = %d, sourceId = %u, sourceLevel = %d, destTarget = %s, destId = %u, destLevel " |
| "= %d, xoffset = %d, yoffset = %d, x = %d, y = %d, width = %d, height = %d, unpackFlipY " |
| "= %s, unpackPremultiplyAlpha = %s, unpackUnmultiplyAlpha = %s", |
| CID(context), sourceId, sourceLevel, |
| GLenumToString(GLenumGroup::DefaultGroup, destTarget), destId, destLevel, xoffset, |
| yoffset, x, y, width, height, GLbooleanToString(unpackFlipY), |
| GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); |
| |
| if (context) |
| { |
| TextureID sourceIdPacked = PackParam<TextureID>(sourceId); |
| TextureTarget destTargetPacked = PackParam<TextureTarget>(destTarget); |
| TextureID destIdPacked = PackParam<TextureID>(destId); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCopySubTextureCHROMIUM( |
| context, angle::EntryPoint::GLCopySubTextureCHROMIUM, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, xoffset, yoffset, x, y, width, height, |
| unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha)); |
| if (isCallValid) |
| { |
| context->copySubTexture(sourceIdPacked, sourceLevel, destTargetPacked, destIdPacked, |
| destLevel, xoffset, yoffset, x, y, width, height, unpackFlipY, |
| unpackPremultiplyAlpha, unpackUnmultiplyAlpha); |
| } |
| ANGLE_CAPTURE_GL(CopySubTextureCHROMIUM, isCallValid, context, sourceIdPacked, sourceLevel, |
| destTargetPacked, destIdPacked, destLevel, xoffset, yoffset, x, y, width, |
| height, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_CHROMIUM_framebuffer_mixed_samples |
| void GL_APIENTRY GL_CoverageModulationCHROMIUM(GLenum components) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCoverageModulationCHROMIUM, "context = %d, components = %s", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, components)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCoverageModulationCHROMIUM( |
| context, angle::EntryPoint::GLCoverageModulationCHROMIUM, components)); |
| if (isCallValid) |
| { |
| context->coverageModulation(components); |
| } |
| ANGLE_CAPTURE_GL(CoverageModulationCHROMIUM, isCallValid, context, components); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_CHROMIUM_lose_context |
| void GL_APIENTRY GL_LoseContextCHROMIUM(GLenum current, GLenum other) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoseContextCHROMIUM, "context = %d, current = %s, other = %s", CID(context), |
| GLenumToString(GLenumGroup::GraphicsResetStatus, current), |
| GLenumToString(GLenumGroup::GraphicsResetStatus, other)); |
| |
| if (context) |
| { |
| GraphicsResetStatus currentPacked = PackParam<GraphicsResetStatus>(current); |
| GraphicsResetStatus otherPacked = PackParam<GraphicsResetStatus>(other); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateLoseContextCHROMIUM(context, angle::EntryPoint::GLLoseContextCHROMIUM, |
| currentPacked, otherPacked)); |
| if (isCallValid) |
| { |
| context->loseContext(currentPacked, otherPacked); |
| } |
| ANGLE_CAPTURE_GL(LoseContextCHROMIUM, isCallValid, context, currentPacked, otherPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_EGL_image_array |
| |
| // GL_EXT_EGL_image_storage |
| void GL_APIENTRY GL_EGLImageTargetTexStorageEXT(GLenum target, |
| GLeglImageOES image, |
| const GLint *attrib_list) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEGLImageTargetTexStorageEXT, |
| "context = %d, target = %s, image = 0x%016" PRIxPTR ", attrib_list = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), (uintptr_t)image, |
| (uintptr_t)attrib_list); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateEGLImageTargetTexStorageEXT( |
| context, angle::EntryPoint::GLEGLImageTargetTexStorageEXT, target, |
| image, attrib_list)); |
| if (isCallValid) |
| { |
| context->eGLImageTargetTexStorage(target, image, attrib_list); |
| } |
| ANGLE_CAPTURE_GL(EGLImageTargetTexStorageEXT, isCallValid, context, target, image, |
| attrib_list); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_EGLImageTargetTextureStorageEXT(GLuint texture, |
| GLeglImageOES image, |
| const GLint *attrib_list) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEGLImageTargetTextureStorageEXT, |
| "context = %d, texture = %u, image = 0x%016" PRIxPTR ", attrib_list = 0x%016" PRIxPTR "", |
| CID(context), texture, (uintptr_t)image, (uintptr_t)attrib_list); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateEGLImageTargetTextureStorageEXT( |
| context, angle::EntryPoint::GLEGLImageTargetTextureStorageEXT, |
| texture, image, attrib_list)); |
| if (isCallValid) |
| { |
| context->eGLImageTargetTextureStorage(texture, image, attrib_list); |
| } |
| ANGLE_CAPTURE_GL(EGLImageTargetTextureStorageEXT, isCallValid, context, texture, image, |
| attrib_list); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_YUV_target |
| |
| // GL_EXT_blend_func_extended |
| void GL_APIENTRY GL_BindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindFragDataLocationEXT, |
| "context = %d, program = %u, color = %u, name = 0x%016" PRIxPTR "", CID(context), program, |
| color, (uintptr_t)name); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindFragDataLocationEXT(context, angle::EntryPoint::GLBindFragDataLocationEXT, |
| programPacked, color, name)); |
| if (isCallValid) |
| { |
| context->bindFragDataLocation(programPacked, color, name); |
| } |
| ANGLE_CAPTURE_GL(BindFragDataLocationEXT, isCallValid, context, programPacked, color, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BindFragDataLocationIndexedEXT(GLuint program, |
| GLuint colorNumber, |
| GLuint index, |
| const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindFragDataLocationIndexedEXT, |
| "context = %d, program = %u, colorNumber = %u, index = %u, name = 0x%016" PRIxPTR "", |
| CID(context), program, colorNumber, index, (uintptr_t)name); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBindFragDataLocationIndexedEXT( |
| context, angle::EntryPoint::GLBindFragDataLocationIndexedEXT, |
| programPacked, colorNumber, index, name)); |
| if (isCallValid) |
| { |
| context->bindFragDataLocationIndexed(programPacked, colorNumber, index, name); |
| } |
| ANGLE_CAPTURE_GL(BindFragDataLocationIndexedEXT, isCallValid, context, programPacked, |
| colorNumber, index, name); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLint GL_APIENTRY GL_GetFragDataIndexEXT(GLuint program, const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFragDataIndexEXT, "context = %d, program = %u, name = 0x%016" PRIxPTR "", |
| CID(context), program, (uintptr_t)name); |
| |
| GLint returnValue; |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetFragDataIndexEXT(context, angle::EntryPoint::GLGetFragDataIndexEXT, |
| programPacked, name)); |
| if (isCallValid) |
| { |
| returnValue = context->getFragDataIndex(programPacked, name); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetFragDataIndexEXT, GLint>(); |
| } |
| ANGLE_CAPTURE_GL(GetFragDataIndexEXT, isCallValid, context, programPacked, name, |
| returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetFragDataIndexEXT, GLint>(); |
| } |
| return returnValue; |
| } |
| |
| GLint GL_APIENTRY GL_GetProgramResourceLocationIndexEXT(GLuint program, |
| GLenum programInterface, |
| const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetProgramResourceLocationIndexEXT, |
| "context = %d, program = %u, programInterface = %s, name = 0x%016" PRIxPTR "", |
| CID(context), program, GLenumToString(GLenumGroup::ProgramInterface, programInterface), |
| (uintptr_t)name); |
| |
| GLint returnValue; |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetProgramResourceLocationIndexEXT( |
| context, angle::EntryPoint::GLGetProgramResourceLocationIndexEXT, |
| programPacked, programInterface, name)); |
| if (isCallValid) |
| { |
| returnValue = |
| context->getProgramResourceLocationIndex(programPacked, programInterface, name); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetProgramResourceLocationIndexEXT, |
| GLint>(); |
| } |
| ANGLE_CAPTURE_GL(GetProgramResourceLocationIndexEXT, isCallValid, context, programPacked, |
| programInterface, name, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetProgramResourceLocationIndexEXT, GLint>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_EXT_blend_minmax |
| |
| // GL_EXT_buffer_storage |
| void GL_APIENTRY GL_BufferStorageEXT(GLenum target, |
| GLsizeiptr size, |
| const void *data, |
| GLbitfield flags) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBufferStorageEXT, |
| "context = %d, target = %s, size = %llu, data = 0x%016" PRIxPTR ", flags = %s", |
| CID(context), GLenumToString(GLenumGroup::BufferStorageTarget, target), |
| static_cast<unsigned long long>(size), (uintptr_t)data, |
| GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str()); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBufferStorageEXT(context, angle::EntryPoint::GLBufferStorageEXT, |
| targetPacked, size, data, flags)); |
| if (isCallValid) |
| { |
| context->bufferStorage(targetPacked, size, data, flags); |
| } |
| ANGLE_CAPTURE_GL(BufferStorageEXT, isCallValid, context, targetPacked, size, data, flags); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_clip_control |
| void GL_APIENTRY GL_ClipControlEXT(GLenum origin, GLenum depth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLClipControlEXT, "context = %d, origin = %s, depth = %s", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, origin), |
| GLenumToString(GLenumGroup::DefaultGroup, depth)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateClipControlEXT(context, angle::EntryPoint::GLClipControlEXT, origin, depth)); |
| if (isCallValid) |
| { |
| context->clipControl(origin, depth); |
| } |
| ANGLE_CAPTURE_GL(ClipControlEXT, isCallValid, context, origin, depth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_clip_cull_distance |
| |
| // GL_EXT_color_buffer_float |
| |
| // GL_EXT_color_buffer_half_float |
| |
| // GL_EXT_copy_image |
| void GL_APIENTRY GL_CopyImageSubDataEXT(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyImageSubDataEXT, |
| "context = %d, srcName = %u, srcTarget = %s, srcLevel = %d, srcX = %d, srcY = %d, srcZ = " |
| "%d, dstName = %u, dstTarget = %s, dstLevel = %d, dstX = %d, dstY = %d, dstZ = %d, " |
| "srcWidth = %d, srcHeight = %d, srcDepth = %d", |
| CID(context), srcName, GLenumToString(GLenumGroup::CopyBufferSubDataTarget, srcTarget), |
| srcLevel, srcX, srcY, srcZ, dstName, |
| GLenumToString(GLenumGroup::CopyBufferSubDataTarget, dstTarget), dstLevel, dstX, dstY, |
| dstZ, srcWidth, srcHeight, srcDepth); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateCopyImageSubDataEXT( |
| context, angle::EntryPoint::GLCopyImageSubDataEXT, srcName, |
| srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, |
| dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)); |
| if (isCallValid) |
| { |
| context->copyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, |
| dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, |
| srcDepth); |
| } |
| ANGLE_CAPTURE_GL(CopyImageSubDataEXT, isCallValid, context, srcName, srcTarget, srcLevel, |
| srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, |
| srcHeight, srcDepth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_debug_label |
| void GL_APIENTRY |
| GL_GetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetObjectLabelEXT, |
| "context = %d, type = %s, object = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", label = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, type), object, bufSize, |
| (uintptr_t)length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetObjectLabelEXT(context, angle::EntryPoint::GLGetObjectLabelEXT, type, |
| object, bufSize, length, label)); |
| if (isCallValid) |
| { |
| context->getObjectLabel(type, object, bufSize, length, label); |
| } |
| ANGLE_CAPTURE_GL(GetObjectLabelEXT, isCallValid, context, type, object, bufSize, length, |
| label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_LabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLabelObjectEXT, |
| "context = %d, type = %s, object = %u, length = %d, label = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, type), object, length, |
| (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateLabelObjectEXT(context, angle::EntryPoint::GLLabelObjectEXT, |
| type, object, length, label)); |
| if (isCallValid) |
| { |
| context->labelObject(type, object, length, label); |
| } |
| ANGLE_CAPTURE_GL(LabelObjectEXT, isCallValid, context, type, object, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_debug_marker |
| void GL_APIENTRY GL_InsertEventMarkerEXT(GLsizei length, const GLchar *marker) |
| { |
| Context *context = GetValidGlobalContext(); |
| // Don't run the EVENT() macro on the EXT_debug_marker entry points. |
| // It can interfere with the debug events being set by the caller. |
| // EVENT(context, GLInsertEventMarkerEXT, "context = %d, length = %d, marker = 0x%016" PRIxPTR |
| // "", CID(context), length, (uintptr_t)marker); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateInsertEventMarkerEXT(context, angle::EntryPoint::GLInsertEventMarkerEXT, |
| length, marker)); |
| if (isCallValid) |
| { |
| context->insertEventMarker(length, marker); |
| } |
| ANGLE_CAPTURE_GL(InsertEventMarkerEXT, isCallValid, context, length, marker); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PopGroupMarkerEXT() |
| { |
| Context *context = GetValidGlobalContext(); |
| // Don't run the EVENT() macro on the EXT_debug_marker entry points. |
| // It can interfere with the debug events being set by the caller. |
| // EVENT(context, GLPopGroupMarkerEXT, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePopGroupMarkerEXT(context, angle::EntryPoint::GLPopGroupMarkerEXT)); |
| if (isCallValid) |
| { |
| context->popGroupMarker(); |
| } |
| ANGLE_CAPTURE_GL(PopGroupMarkerEXT, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PushGroupMarkerEXT(GLsizei length, const GLchar *marker) |
| { |
| Context *context = GetValidGlobalContext(); |
| // Don't run the EVENT() macro on the EXT_debug_marker entry points. |
| // It can interfere with the debug events being set by the caller. |
| // EVENT(context, GLPushGroupMarkerEXT, "context = %d, length = %d, marker = 0x%016" PRIxPTR "", |
| // CID(context), length, (uintptr_t)marker); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidatePushGroupMarkerEXT( |
| context, angle::EntryPoint::GLPushGroupMarkerEXT, length, marker)); |
| if (isCallValid) |
| { |
| context->pushGroupMarker(length, marker); |
| } |
| ANGLE_CAPTURE_GL(PushGroupMarkerEXT, isCallValid, context, length, marker); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_discard_framebuffer |
| void GL_APIENTRY GL_DiscardFramebufferEXT(GLenum target, |
| GLsizei numAttachments, |
| const GLenum *attachments) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDiscardFramebufferEXT, |
| "context = %d, target = %s, numAttachments = %d, attachments = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), numAttachments, |
| (uintptr_t)attachments); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDiscardFramebufferEXT(context, angle::EntryPoint::GLDiscardFramebufferEXT, |
| target, numAttachments, attachments)); |
| if (isCallValid) |
| { |
| context->discardFramebuffer(target, numAttachments, attachments); |
| } |
| ANGLE_CAPTURE_GL(DiscardFramebufferEXT, isCallValid, context, target, numAttachments, |
| attachments); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_disjoint_timer_query |
| void GL_APIENTRY GL_BeginQueryEXT(GLenum target, GLuint id) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBeginQueryEXT, "context = %d, target = %s, id = %u", CID(context), |
| GLenumToString(GLenumGroup::QueryTarget, target), id); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBeginQueryEXT(context, angle::EntryPoint::GLBeginQueryEXT, |
| targetPacked, idPacked)); |
| if (isCallValid) |
| { |
| context->beginQuery(targetPacked, idPacked); |
| } |
| ANGLE_CAPTURE_GL(BeginQueryEXT, isCallValid, context, targetPacked, idPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DeleteQueriesEXT(GLsizei n, const GLuint *ids) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteQueriesEXT, "context = %d, n = %d, ids = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)ids); |
| |
| if (context) |
| { |
| const QueryID *idsPacked = PackParam<const QueryID *>(ids); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDeleteQueriesEXT(context, angle::EntryPoint::GLDeleteQueriesEXT, |
| n, idsPacked)); |
| if (isCallValid) |
| { |
| context->deleteQueries(n, idsPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteQueriesEXT, isCallValid, context, n, idsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_EndQueryEXT(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEndQueryEXT, "context = %d, target = %s", CID(context), |
| GLenumToString(GLenumGroup::QueryTarget, target)); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateEndQueryEXT(context, angle::EntryPoint::GLEndQueryEXT, targetPacked)); |
| if (isCallValid) |
| { |
| context->endQuery(targetPacked); |
| } |
| ANGLE_CAPTURE_GL(EndQueryEXT, isCallValid, context, targetPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenQueriesEXT(GLsizei n, GLuint *ids) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenQueriesEXT, "context = %d, n = %d, ids = 0x%016" PRIxPTR "", CID(context), |
| n, (uintptr_t)ids); |
| |
| if (context) |
| { |
| QueryID *idsPacked = PackParam<QueryID *>(ids); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenQueriesEXT(context, angle::EntryPoint::GLGenQueriesEXT, n, idsPacked)); |
| if (isCallValid) |
| { |
| context->genQueries(n, idsPacked); |
| } |
| ANGLE_CAPTURE_GL(GenQueriesEXT, isCallValid, context, n, idsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetInteger64vEXT(GLenum pname, GLint64 *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetInteger64vEXT, "context = %d, pname = %s, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::GetPName, pname), (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetInteger64vEXT(context, angle::EntryPoint::GLGetInteger64vEXT, pname, data)); |
| if (isCallValid) |
| { |
| context->getInteger64v(pname, data); |
| } |
| ANGLE_CAPTURE_GL(GetInteger64vEXT, isCallValid, context, pname, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64 *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetQueryObjecti64vEXT, |
| "context = %d, id = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), id, |
| GLenumToString(GLenumGroup::QueryObjectParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetQueryObjecti64vEXT(context, angle::EntryPoint::GLGetQueryObjecti64vEXT, |
| idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjecti64v(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjecti64vEXT, isCallValid, context, idPacked, pname, params); |
| } |
| else |
| {} |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectivEXT(GLuint id, GLenum pname, GLint *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetQueryObjectivEXT, |
| "context = %d, id = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), id, |
| GLenumToString(GLenumGroup::QueryObjectParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetQueryObjectivEXT(context, angle::EntryPoint::GLGetQueryObjectivEXT, |
| idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectiv(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectivEXT, isCallValid, context, idPacked, pname, params); |
| } |
| else |
| {} |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryObjectui64vEXT, |
| "context = %d, id = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), id, |
| GLenumToString(GLenumGroup::QueryObjectParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetQueryObjectui64vEXT(context, angle::EntryPoint::GLGetQueryObjectui64vEXT, |
| idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectui64v(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectui64vEXT, isCallValid, context, idPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryObjectuivEXT, |
| "context = %d, id = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), id, |
| GLenumToString(GLenumGroup::QueryObjectParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetQueryObjectuivEXT(context, angle::EntryPoint::GLGetQueryObjectuivEXT, |
| idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectuiv(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryObjectuivEXT, isCallValid, context, idPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetQueryivEXT(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetQueryivEXT, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::QueryTarget, target), |
| GLenumToString(GLenumGroup::QueryParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryType targetPacked = PackParam<QueryType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryivEXT(context, angle::EntryPoint::GLGetQueryivEXT, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetQueryivEXT, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsQueryEXT(GLuint id) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsQueryEXT, "context = %d, id = %u", CID(context), id); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateIsQueryEXT(context, angle::EntryPoint::GLIsQueryEXT, idPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isQuery(idPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsQueryEXT, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsQueryEXT, isCallValid, context, idPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsQueryEXT, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_QueryCounterEXT(GLuint id, GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLQueryCounterEXT, "context = %d, id = %u, target = %s", CID(context), id, |
| GLenumToString(GLenumGroup::QueryTarget, target)); |
| |
| if (context) |
| { |
| QueryID idPacked = PackParam<QueryID>(id); |
| QueryType targetPacked = PackParam<QueryType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateQueryCounterEXT(context, angle::EntryPoint::GLQueryCounterEXT, |
| idPacked, targetPacked)); |
| if (isCallValid) |
| { |
| context->queryCounter(idPacked, targetPacked); |
| } |
| ANGLE_CAPTURE_GL(QueryCounterEXT, isCallValid, context, idPacked, targetPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_draw_buffers |
| void GL_APIENTRY GL_DrawBuffersEXT(GLsizei n, const GLenum *bufs) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawBuffersEXT, "context = %d, n = %d, bufs = 0x%016" PRIxPTR "", CID(context), |
| n, (uintptr_t)bufs); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawBuffersEXT(context, angle::EntryPoint::GLDrawBuffersEXT, n, bufs)); |
| if (isCallValid) |
| { |
| context->drawBuffers(n, bufs); |
| } |
| ANGLE_CAPTURE_GL(DrawBuffersEXT, isCallValid, context, n, bufs); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_draw_buffers_indexed |
| void GL_APIENTRY GL_BlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendEquationSeparateiEXT, |
| "context = %d, buf = %u, modeRGB = %s, modeAlpha = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, modeRGB), |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, modeAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendEquationSeparateiEXT( |
| context, angle::EntryPoint::GLBlendEquationSeparateiEXT, buf, modeRGB, modeAlpha)); |
| if (isCallValid) |
| { |
| context->blendEquationSeparatei(buf, modeRGB, modeAlpha); |
| } |
| ANGLE_CAPTURE_GL(BlendEquationSeparateiEXT, isCallValid, context, buf, modeRGB, modeAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendEquationiEXT(GLuint buf, GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendEquationiEXT, "context = %d, buf = %u, mode = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, mode)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendEquationiEXT(context, angle::EntryPoint::GLBlendEquationiEXT, buf, mode)); |
| if (isCallValid) |
| { |
| context->blendEquationi(buf, mode); |
| } |
| ANGLE_CAPTURE_GL(BlendEquationiEXT, isCallValid, context, buf, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_BlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendFuncSeparateiEXT, |
| "context = %d, buf = %u, srcRGB = %s, dstRGB = %s, srcAlpha = %s, dstAlpha = %s", |
| CID(context), buf, GLenumToString(GLenumGroup::BlendingFactor, srcRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, dstRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, srcAlpha), |
| GLenumToString(GLenumGroup::BlendingFactor, dstAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendFuncSeparateiEXT(context, angle::EntryPoint::GLBlendFuncSeparateiEXT, buf, |
| srcRGB, dstRGB, srcAlpha, dstAlpha)); |
| if (isCallValid) |
| { |
| context->blendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha); |
| } |
| ANGLE_CAPTURE_GL(BlendFuncSeparateiEXT, isCallValid, context, buf, srcRGB, dstRGB, srcAlpha, |
| dstAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendFunciEXT(GLuint buf, GLenum src, GLenum dst) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendFunciEXT, "context = %d, buf = %u, src = %s, dst = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendingFactor, src), |
| GLenumToString(GLenumGroup::BlendingFactor, dst)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendFunciEXT(context, angle::EntryPoint::GLBlendFunciEXT, buf, src, dst)); |
| if (isCallValid) |
| { |
| context->blendFunci(buf, src, dst); |
| } |
| ANGLE_CAPTURE_GL(BlendFunciEXT, isCallValid, context, buf, src, dst); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColorMaskiEXT, "context = %d, index = %u, r = %s, g = %s, b = %s, a = %s", |
| CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), |
| GLbooleanToString(a)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateColorMaskiEXT(context, angle::EntryPoint::GLColorMaskiEXT, index, r, g, b, a)); |
| if (isCallValid) |
| { |
| context->colorMaski(index, r, g, b, a); |
| } |
| ANGLE_CAPTURE_GL(ColorMaskiEXT, isCallValid, context, index, r, g, b, a); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DisableiEXT(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDisableiEXT, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDisableiEXT(context, angle::EntryPoint::GLDisableiEXT, target, index)); |
| if (isCallValid) |
| { |
| context->disablei(target, index); |
| } |
| ANGLE_CAPTURE_GL(DisableiEXT, isCallValid, context, target, index); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_EnableiEXT(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEnableiEXT, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateEnableiEXT(context, angle::EntryPoint::GLEnableiEXT, target, index)); |
| if (isCallValid) |
| { |
| context->enablei(target, index); |
| } |
| ANGLE_CAPTURE_GL(EnableiEXT, isCallValid, context, target, index); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsEnablediEXT(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsEnablediEXT, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsEnablediEXT(context, angle::EntryPoint::GLIsEnablediEXT, target, index)); |
| if (isCallValid) |
| { |
| returnValue = context->isEnabledi(target, index); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnablediEXT, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsEnablediEXT, isCallValid, context, target, index, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnablediEXT, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_EXT_draw_elements_base_vertex |
| void GL_APIENTRY GL_DrawElementsBaseVertexEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsBaseVertexEXT, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsBaseVertexEXT( |
| context, angle::EntryPoint::GLDrawElementsBaseVertexEXT, modePacked, |
| count, typePacked, indices, basevertex)); |
| if (isCallValid) |
| { |
| context->drawElementsBaseVertex(modePacked, count, typePacked, indices, basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsBaseVertexEXT, isCallValid, context, modePacked, count, |
| typePacked, indices, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstancedBaseVertexEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei instancecount, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstancedBaseVertexEXT, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", instancecount = %d, basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instancecount, |
| basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsInstancedBaseVertexEXT( |
| context, angle::EntryPoint::GLDrawElementsInstancedBaseVertexEXT, |
| modePacked, count, typePacked, indices, instancecount, basevertex)); |
| if (isCallValid) |
| { |
| context->drawElementsInstancedBaseVertex(modePacked, count, typePacked, indices, |
| instancecount, basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstancedBaseVertexEXT, isCallValid, context, modePacked, |
| count, typePacked, indices, instancecount, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawRangeElementsBaseVertexEXT(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawRangeElementsBaseVertexEXT, |
| "context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, indices = " |
| "0x%016" PRIxPTR ", basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), start, end, count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawRangeElementsBaseVertexEXT( |
| context, angle::EntryPoint::GLDrawRangeElementsBaseVertexEXT, |
| modePacked, start, end, count, typePacked, indices, basevertex)); |
| if (isCallValid) |
| { |
| context->drawRangeElementsBaseVertex(modePacked, start, end, count, typePacked, indices, |
| basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawRangeElementsBaseVertexEXT, isCallValid, context, modePacked, start, |
| end, count, typePacked, indices, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MultiDrawElementsBaseVertexEXT(GLenum mode, |
| const GLsizei *count, |
| GLenum type, |
| const void *const *indices, |
| GLsizei primcount, |
| const GLint *basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawElementsBaseVertexEXT, |
| "context = %d, mode = %s, count = 0x%016" PRIxPTR ", type = %s, indices = 0x%016" PRIxPTR |
| ", primcount = %d, basevertex = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, primcount, |
| (uintptr_t)basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiDrawElementsBaseVertexEXT( |
| context, angle::EntryPoint::GLMultiDrawElementsBaseVertexEXT, |
| modePacked, count, typePacked, indices, primcount, basevertex)); |
| if (isCallValid) |
| { |
| context->multiDrawElementsBaseVertex(modePacked, count, typePacked, indices, primcount, |
| basevertex); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawElementsBaseVertexEXT, isCallValid, context, modePacked, count, |
| typePacked, indices, primcount, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_external_buffer |
| void GL_APIENTRY GL_BufferStorageExternalEXT(GLenum target, |
| GLintptr offset, |
| GLsizeiptr size, |
| GLeglClientBufferEXT clientBuffer, |
| GLbitfield flags) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBufferStorageExternalEXT, |
| "context = %d, target = %s, offset = %llu, size = %llu, clientBuffer = 0x%016" PRIxPTR |
| ", flags = %s", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size), |
| (uintptr_t)clientBuffer, |
| GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str()); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBufferStorageExternalEXT( |
| context, angle::EntryPoint::GLBufferStorageExternalEXT, |
| targetPacked, offset, size, clientBuffer, flags)); |
| if (isCallValid) |
| { |
| context->bufferStorageExternal(targetPacked, offset, size, clientBuffer, flags); |
| } |
| ANGLE_CAPTURE_GL(BufferStorageExternalEXT, isCallValid, context, targetPacked, offset, size, |
| clientBuffer, flags); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_NamedBufferStorageExternalEXT(GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size, |
| GLeglClientBufferEXT clientBuffer, |
| GLbitfield flags) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLNamedBufferStorageExternalEXT, |
| "context = %d, buffer = %u, offset = %llu, size = %llu, clientBuffer = 0x%016" PRIxPTR |
| ", flags = %s", |
| CID(context), buffer, static_cast<unsigned long long>(offset), |
| static_cast<unsigned long long>(size), (uintptr_t)clientBuffer, |
| GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str()); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateNamedBufferStorageExternalEXT( |
| context, angle::EntryPoint::GLNamedBufferStorageExternalEXT, buffer, |
| offset, size, clientBuffer, flags)); |
| if (isCallValid) |
| { |
| context->namedBufferStorageExternal(buffer, offset, size, clientBuffer, flags); |
| } |
| ANGLE_CAPTURE_GL(NamedBufferStorageExternalEXT, isCallValid, context, buffer, offset, size, |
| clientBuffer, flags); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_float_blend |
| |
| // GL_EXT_geometry_shader |
| void GL_APIENTRY GL_FramebufferTextureEXT(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTextureEXT, |
| "context = %d, target = %s, attachment = %s, texture = %u, level = %d", CID(context), |
| GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), texture, level); |
| |
| if (context) |
| { |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFramebufferTextureEXT(context, angle::EntryPoint::GLFramebufferTextureEXT, |
| target, attachment, texturePacked, level)); |
| if (isCallValid) |
| { |
| context->framebufferTexture(target, attachment, texturePacked, level); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTextureEXT, isCallValid, context, target, attachment, |
| texturePacked, level); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_gpu_shader5 |
| |
| // GL_EXT_instanced_arrays |
| void GL_APIENTRY GL_DrawArraysInstancedEXT(GLenum mode, |
| GLint start, |
| GLsizei count, |
| GLsizei primcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawArraysInstancedEXT, |
| "context = %d, mode = %s, start = %d, count = %d, primcount = %d", CID(context), |
| GLenumToString(GLenumGroup::PrimitiveType, mode), start, count, primcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawArraysInstancedEXT(context, angle::EntryPoint::GLDrawArraysInstancedEXT, |
| modePacked, start, count, primcount)); |
| if (isCallValid) |
| { |
| context->drawArraysInstanced(modePacked, start, count, primcount); |
| } |
| ANGLE_CAPTURE_GL(DrawArraysInstancedEXT, isCallValid, context, modePacked, start, count, |
| primcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstancedEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei primcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstancedEXT, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", primcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, primcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsInstancedEXT( |
| context, angle::EntryPoint::GLDrawElementsInstancedEXT, modePacked, |
| count, typePacked, indices, primcount)); |
| if (isCallValid) |
| { |
| context->drawElementsInstanced(modePacked, count, typePacked, indices, primcount); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstancedEXT, isCallValid, context, modePacked, count, |
| typePacked, indices, primcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_VertexAttribDivisorEXT(GLuint index, GLuint divisor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLVertexAttribDivisorEXT, "context = %d, index = %u, divisor = %u", CID(context), |
| index, divisor); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateVertexAttribDivisorEXT(context, angle::EntryPoint::GLVertexAttribDivisorEXT, |
| index, divisor)); |
| if (isCallValid) |
| { |
| context->vertexAttribDivisor(index, divisor); |
| } |
| ANGLE_CAPTURE_GL(VertexAttribDivisorEXT, isCallValid, context, index, divisor); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_map_buffer_range |
| void GL_APIENTRY GL_FlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFlushMappedBufferRangeEXT, |
| "context = %d, target = %s, offset = %llu, length = %llu", CID(context), |
| GLenumToString(GLenumGroup::BufferTargetARB, target), |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(length)); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateFlushMappedBufferRangeEXT( |
| context, angle::EntryPoint::GLFlushMappedBufferRangeEXT, |
| targetPacked, offset, length)); |
| if (isCallValid) |
| { |
| context->flushMappedBufferRange(targetPacked, offset, length); |
| } |
| ANGLE_CAPTURE_GL(FlushMappedBufferRangeEXT, isCallValid, context, targetPacked, offset, |
| length); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void *GL_APIENTRY GL_MapBufferRangeEXT(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapBufferRangeEXT, |
| "context = %d, target = %s, offset = %llu, length = %llu, access = %s", CID(context), |
| GLenumToString(GLenumGroup::BufferTargetARB, target), |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(length), |
| GLbitfieldToString(GLenumGroup::BufferAccessMask, access).c_str()); |
| |
| void *returnValue; |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMapBufferRangeEXT(context, angle::EntryPoint::GLMapBufferRangeEXT, |
| targetPacked, offset, length, access)); |
| if (isCallValid) |
| { |
| returnValue = context->mapBufferRange(targetPacked, offset, length, access); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBufferRangeEXT, void *>(); |
| } |
| ANGLE_CAPTURE_GL(MapBufferRangeEXT, isCallValid, context, targetPacked, offset, length, |
| access, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBufferRangeEXT, void *>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_EXT_memory_object |
| void GL_APIENTRY GL_BufferStorageMemEXT(GLenum target, |
| GLsizeiptr size, |
| GLuint memory, |
| GLuint64 offset) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBufferStorageMemEXT, |
| "context = %d, target = %s, size = %llu, memory = %u, offset = %llu", CID(context), |
| GLenumToString(GLenumGroup::BufferTargetARB, target), |
| static_cast<unsigned long long>(size), memory, static_cast<unsigned long long>(offset)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBufferStorageMemEXT(context, angle::EntryPoint::GLBufferStorageMemEXT, |
| targetPacked, size, memoryPacked, offset)); |
| if (isCallValid) |
| { |
| context->bufferStorageMem(targetPacked, size, memoryPacked, offset); |
| } |
| ANGLE_CAPTURE_GL(BufferStorageMemEXT, isCallValid, context, targetPacked, size, |
| memoryPacked, offset); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCreateMemoryObjectsEXT, |
| "context = %d, n = %d, memoryObjects = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)memoryObjects); |
| |
| if (context) |
| { |
| MemoryObjectID *memoryObjectsPacked = PackParam<MemoryObjectID *>(memoryObjects); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCreateMemoryObjectsEXT(context, angle::EntryPoint::GLCreateMemoryObjectsEXT, n, |
| memoryObjectsPacked)); |
| if (isCallValid) |
| { |
| context->createMemoryObjects(n, memoryObjectsPacked); |
| } |
| ANGLE_CAPTURE_GL(CreateMemoryObjectsEXT, isCallValid, context, n, memoryObjectsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteMemoryObjectsEXT, |
| "context = %d, n = %d, memoryObjects = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)memoryObjects); |
| |
| if (context) |
| { |
| const MemoryObjectID *memoryObjectsPacked = |
| PackParam<const MemoryObjectID *>(memoryObjects); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteMemoryObjectsEXT(context, angle::EntryPoint::GLDeleteMemoryObjectsEXT, n, |
| memoryObjectsPacked)); |
| if (isCallValid) |
| { |
| context->deleteMemoryObjects(n, memoryObjectsPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteMemoryObjectsEXT, isCallValid, context, n, memoryObjectsPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetMemoryObjectParameterivEXT(GLuint memoryObject, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetMemoryObjectParameterivEXT, |
| "context = %d, memoryObject = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| memoryObject, GLenumToString(GLenumGroup::MemoryObjectParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| MemoryObjectID memoryObjectPacked = PackParam<MemoryObjectID>(memoryObject); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetMemoryObjectParameterivEXT( |
| context, angle::EntryPoint::GLGetMemoryObjectParameterivEXT, |
| memoryObjectPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getMemoryObjectParameteriv(memoryObjectPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetMemoryObjectParameterivEXT, isCallValid, context, memoryObjectPacked, |
| pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetUnsignedBytevEXT(GLenum pname, GLubyte *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUnsignedBytevEXT, "context = %d, pname = %s, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::GetPName, pname), (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetUnsignedBytevEXT( |
| context, angle::EntryPoint::GLGetUnsignedBytevEXT, pname, data)); |
| if (isCallValid) |
| { |
| context->getUnsignedBytev(pname, data); |
| } |
| ANGLE_CAPTURE_GL(GetUnsignedBytevEXT, isCallValid, context, pname, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetUnsignedBytei_vEXT(GLenum target, GLuint index, GLubyte *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetUnsignedBytei_vEXT, |
| "context = %d, target = %s, index = %u, data = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, target), index, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetUnsignedBytei_vEXT(context, angle::EntryPoint::GLGetUnsignedBytei_vEXT, |
| target, index, data)); |
| if (isCallValid) |
| { |
| context->getUnsignedBytei_v(target, index, data); |
| } |
| ANGLE_CAPTURE_GL(GetUnsignedBytei_vEXT, isCallValid, context, target, index, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsMemoryObjectEXT(GLuint memoryObject) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsMemoryObjectEXT, "context = %d, memoryObject = %u", CID(context), |
| memoryObject); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| MemoryObjectID memoryObjectPacked = PackParam<MemoryObjectID>(memoryObject); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsMemoryObjectEXT(context, angle::EntryPoint::GLIsMemoryObjectEXT, |
| memoryObjectPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isMemoryObject(memoryObjectPacked); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLIsMemoryObjectEXT, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsMemoryObjectEXT, isCallValid, context, memoryObjectPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsMemoryObjectEXT, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_MemoryObjectParameterivEXT(GLuint memoryObject, |
| GLenum pname, |
| const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMemoryObjectParameterivEXT, |
| "context = %d, memoryObject = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| memoryObject, GLenumToString(GLenumGroup::MemoryObjectParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| MemoryObjectID memoryObjectPacked = PackParam<MemoryObjectID>(memoryObject); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMemoryObjectParameterivEXT( |
| context, angle::EntryPoint::GLMemoryObjectParameterivEXT, |
| memoryObjectPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->memoryObjectParameteriv(memoryObjectPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(MemoryObjectParameterivEXT, isCallValid, context, memoryObjectPacked, |
| pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMem2DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLuint memory, |
| GLuint64 offset) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMem2DEXT, |
| "context = %d, target = %s, levels = %d, internalFormat = %s, width = %d, height = %d, " |
| "memory = %u, offset = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, memory, |
| static_cast<unsigned long long>(offset)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexStorageMem2DEXT( |
| context, angle::EntryPoint::GLTexStorageMem2DEXT, targetPacked, |
| levels, internalFormat, width, height, memoryPacked, offset)); |
| if (isCallValid) |
| { |
| context->texStorageMem2D(targetPacked, levels, internalFormat, width, height, |
| memoryPacked, offset); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMem2DEXT, isCallValid, context, targetPacked, levels, |
| internalFormat, width, height, memoryPacked, offset); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMem2DMultisampleEXT(GLenum target, |
| GLsizei samples, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLboolean fixedSampleLocations, |
| GLuint memory, |
| GLuint64 offset) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMem2DMultisampleEXT, |
| "context = %d, target = %s, samples = %d, internalFormat = %s, width = %d, height = %d, " |
| "fixedSampleLocations = %s, memory = %u, offset = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, |
| GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorageMem2DMultisampleEXT( |
| context, angle::EntryPoint::GLTexStorageMem2DMultisampleEXT, targetPacked, samples, |
| internalFormat, width, height, fixedSampleLocations, memoryPacked, offset)); |
| if (isCallValid) |
| { |
| context->texStorageMem2DMultisample(targetPacked, samples, internalFormat, width, |
| height, fixedSampleLocations, memoryPacked, offset); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMem2DMultisampleEXT, isCallValid, context, targetPacked, samples, |
| internalFormat, width, height, fixedSampleLocations, memoryPacked, offset); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMem3DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLuint memory, |
| GLuint64 offset) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMem3DEXT, |
| "context = %d, target = %s, levels = %d, internalFormat = %s, width = %d, height = %d, " |
| "depth = %d, memory = %u, offset = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, depth, memory, |
| static_cast<unsigned long long>(offset)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorageMem3DEXT(context, angle::EntryPoint::GLTexStorageMem3DEXT, |
| targetPacked, levels, internalFormat, width, height, depth, |
| memoryPacked, offset)); |
| if (isCallValid) |
| { |
| context->texStorageMem3D(targetPacked, levels, internalFormat, width, height, depth, |
| memoryPacked, offset); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMem3DEXT, isCallValid, context, targetPacked, levels, |
| internalFormat, width, height, depth, memoryPacked, offset); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorageMem3DMultisampleEXT(GLenum target, |
| GLsizei samples, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedSampleLocations, |
| GLuint memory, |
| GLuint64 offset) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorageMem3DMultisampleEXT, |
| "context = %d, target = %s, samples = %d, internalFormat = %s, width = %d, height = %d, " |
| "depth = %d, fixedSampleLocations = %s, memory = %u, offset = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples, |
| GLenumToString(GLenumGroup::DefaultGroup, internalFormat), width, height, depth, |
| GLbooleanToString(fixedSampleLocations), memory, static_cast<unsigned long long>(offset)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorageMem3DMultisampleEXT( |
| context, angle::EntryPoint::GLTexStorageMem3DMultisampleEXT, targetPacked, samples, |
| internalFormat, width, height, depth, fixedSampleLocations, memoryPacked, offset)); |
| if (isCallValid) |
| { |
| context->texStorageMem3DMultisample(targetPacked, samples, internalFormat, width, |
| height, depth, fixedSampleLocations, memoryPacked, |
| offset); |
| } |
| ANGLE_CAPTURE_GL(TexStorageMem3DMultisampleEXT, isCallValid, context, targetPacked, samples, |
| internalFormat, width, height, depth, fixedSampleLocations, memoryPacked, |
| offset); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_memory_object_fd |
| void GL_APIENTRY GL_ImportMemoryFdEXT(GLuint memory, GLuint64 size, GLenum handleType, GLint fd) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLImportMemoryFdEXT, |
| "context = %d, memory = %u, size = %llu, handleType = %s, fd = %d", CID(context), memory, |
| static_cast<unsigned long long>(size), |
| GLenumToString(GLenumGroup::ExternalHandleType, handleType), fd); |
| |
| if (context) |
| { |
| MemoryObjectID memoryPacked = PackParam<MemoryObjectID>(memory); |
| HandleType handleTypePacked = PackParam<HandleType>(handleType); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateImportMemoryFdEXT(context, angle::EntryPoint::GLImportMemoryFdEXT, |
| memoryPacked, size, handleTypePacked, fd)); |
| if (isCallValid) |
| { |
| context->importMemoryFd(memoryPacked, size, handleTypePacked, fd); |
| } |
| ANGLE_CAPTURE_GL(ImportMemoryFdEXT, isCallValid, context, memoryPacked, size, |
| handleTypePacked, fd); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_multi_draw_indirect |
| void GL_APIENTRY GL_MultiDrawArraysIndirectEXT(GLenum mode, |
| const void *indirect, |
| GLsizei drawcount, |
| GLsizei stride) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawArraysIndirectEXT, |
| "context = %d, mode = %s, indirect = 0x%016" PRIxPTR ", drawcount = %d, stride = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)indirect, |
| drawcount, stride); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiDrawArraysIndirectEXT( |
| context, angle::EntryPoint::GLMultiDrawArraysIndirectEXT, |
| modePacked, indirect, drawcount, stride)); |
| if (isCallValid) |
| { |
| context->multiDrawArraysIndirect(modePacked, indirect, drawcount, stride); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawArraysIndirectEXT, isCallValid, context, modePacked, indirect, |
| drawcount, stride); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MultiDrawElementsIndirectEXT(GLenum mode, |
| GLenum type, |
| const void *indirect, |
| GLsizei drawcount, |
| GLsizei stride) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMultiDrawElementsIndirectEXT, |
| "context = %d, mode = %s, type = %s, indirect = 0x%016" PRIxPTR |
| ", drawcount = %d, stride = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indirect, drawcount, |
| stride); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiDrawElementsIndirectEXT( |
| context, angle::EntryPoint::GLMultiDrawElementsIndirectEXT, |
| modePacked, typePacked, indirect, drawcount, stride)); |
| if (isCallValid) |
| { |
| context->multiDrawElementsIndirect(modePacked, typePacked, indirect, drawcount, stride); |
| } |
| ANGLE_CAPTURE_GL(MultiDrawElementsIndirectEXT, isCallValid, context, modePacked, typePacked, |
| indirect, drawcount, stride); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_multisampled_render_to_texture |
| void GL_APIENTRY GL_FramebufferTexture2DMultisampleEXT(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLsizei samples) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTexture2DMultisampleEXT, |
| "context = %d, target = %s, attachment = %s, textarget = %s, texture = %u, level = %d, " |
| "samples = %d", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), |
| GLenumToString(GLenumGroup::TextureTarget, textarget), texture, level, samples); |
| |
| if (context) |
| { |
| TextureTarget textargetPacked = PackParam<TextureTarget>(textarget); |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFramebufferTexture2DMultisampleEXT( |
| context, angle::EntryPoint::GLFramebufferTexture2DMultisampleEXT, target, |
| attachment, textargetPacked, texturePacked, level, samples)); |
| if (isCallValid) |
| { |
| context->framebufferTexture2DMultisample(target, attachment, textargetPacked, |
| texturePacked, level, samples); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTexture2DMultisampleEXT, isCallValid, context, target, |
| attachment, textargetPacked, texturePacked, level, samples); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_RenderbufferStorageMultisampleEXT(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRenderbufferStorageMultisampleEXT, |
| "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d", |
| CID(context), GLenumToString(GLenumGroup::RenderbufferTarget, target), samples, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateRenderbufferStorageMultisampleEXT( |
| context, angle::EntryPoint::GLRenderbufferStorageMultisampleEXT, |
| target, samples, internalformat, width, height)); |
| if (isCallValid) |
| { |
| context->renderbufferStorageMultisampleEXT(target, samples, internalformat, width, |
| height); |
| } |
| ANGLE_CAPTURE_GL(RenderbufferStorageMultisampleEXT, isCallValid, context, target, samples, |
| internalformat, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_occlusion_query_boolean |
| // BeginQueryEXT is already defined. |
| |
| // DeleteQueriesEXT is already defined. |
| |
| // EndQueryEXT is already defined. |
| |
| // GenQueriesEXT is already defined. |
| |
| // GetQueryObjectuivEXT is already defined. |
| |
| // GetQueryivEXT is already defined. |
| |
| // IsQueryEXT is already defined. |
| |
| // GL_EXT_primitive_bounding_box |
| void GL_APIENTRY GL_PrimitiveBoundingBoxEXT(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPrimitiveBoundingBoxEXT, |
| "context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, maxY = %f, maxZ = " |
| "%f, maxW = %f", |
| CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePrimitiveBoundingBoxEXT(context, angle::EntryPoint::GLPrimitiveBoundingBoxEXT, |
| minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)); |
| if (isCallValid) |
| { |
| context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); |
| } |
| ANGLE_CAPTURE_GL(PrimitiveBoundingBoxEXT, isCallValid, context, minX, minY, minZ, minW, |
| maxX, maxY, maxZ, maxW); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_protected_textures |
| |
| // GL_EXT_pvrtc_sRGB |
| |
| // GL_EXT_read_format_bgra |
| |
| // GL_EXT_robustness |
| GLenum GL_APIENTRY GL_GetGraphicsResetStatusEXT() |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetGraphicsResetStatusEXT, "context = %d", CID(context)); |
| |
| GLenum returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetGraphicsResetStatusEXT( |
| context, angle::EntryPoint::GLGetGraphicsResetStatusEXT)); |
| if (isCallValid) |
| { |
| returnValue = context->getGraphicsResetStatus(); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatusEXT, GLenum>(); |
| } |
| ANGLE_CAPTURE_GL(GetGraphicsResetStatusEXT, isCallValid, context, returnValue); |
| } |
| else |
| { |
| |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatusEXT, GLenum>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_GetnUniformfvEXT(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformfvEXT, |
| "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetnUniformfvEXT(context, angle::EntryPoint::GLGetnUniformfvEXT, programPacked, |
| locationPacked, bufSize, params)); |
| if (isCallValid) |
| { |
| context->getnUniformfv(programPacked, locationPacked, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformfvEXT, isCallValid, context, programPacked, locationPacked, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformivEXT, |
| "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetnUniformivEXT(context, angle::EntryPoint::GLGetnUniformivEXT, programPacked, |
| locationPacked, bufSize, params)); |
| if (isCallValid) |
| { |
| context->getnUniformiv(programPacked, locationPacked, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformivEXT, isCallValid, context, programPacked, locationPacked, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ReadnPixelsEXT(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLReadnPixelsEXT, |
| "context = %d, x = %d, y = %d, width = %d, height = %d, format = %s, type = %s, bufSize " |
| "= %d, data = 0x%016" PRIxPTR "", |
| CID(context), x, y, width, height, GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type), bufSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateReadnPixelsEXT(context, angle::EntryPoint::GLReadnPixelsEXT, x, |
| y, width, height, format, type, bufSize, data)); |
| if (isCallValid) |
| { |
| context->readnPixels(x, y, width, height, format, type, bufSize, data); |
| } |
| ANGLE_CAPTURE_GL(ReadnPixelsEXT, isCallValid, context, x, y, width, height, format, type, |
| bufSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_sRGB |
| |
| // GL_EXT_sRGB_write_control |
| |
| // GL_EXT_semaphore |
| void GL_APIENTRY GL_DeleteSemaphoresEXT(GLsizei n, const GLuint *semaphores) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteSemaphoresEXT, "context = %d, n = %d, semaphores = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)semaphores); |
| |
| if (context) |
| { |
| const SemaphoreID *semaphoresPacked = PackParam<const SemaphoreID *>(semaphores); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteSemaphoresEXT(context, angle::EntryPoint::GLDeleteSemaphoresEXT, n, |
| semaphoresPacked)); |
| if (isCallValid) |
| { |
| context->deleteSemaphores(n, semaphoresPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteSemaphoresEXT, isCallValid, context, n, semaphoresPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenSemaphoresEXT(GLsizei n, GLuint *semaphores) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenSemaphoresEXT, "context = %d, n = %d, semaphores = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)semaphores); |
| |
| if (context) |
| { |
| SemaphoreID *semaphoresPacked = PackParam<SemaphoreID *>(semaphores); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenSemaphoresEXT(context, angle::EntryPoint::GLGenSemaphoresEXT, |
| n, semaphoresPacked)); |
| if (isCallValid) |
| { |
| context->genSemaphores(n, semaphoresPacked); |
| } |
| ANGLE_CAPTURE_GL(GenSemaphoresEXT, isCallValid, context, n, semaphoresPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSemaphoreParameterui64vEXT(GLuint semaphore, GLenum pname, GLuint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSemaphoreParameterui64vEXT, |
| "context = %d, semaphore = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| semaphore, GLenumToString(GLenumGroup::SemaphoreParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSemaphoreParameterui64vEXT( |
| context, angle::EntryPoint::GLGetSemaphoreParameterui64vEXT, |
| semaphorePacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSemaphoreParameterui64v(semaphorePacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSemaphoreParameterui64vEXT, isCallValid, context, semaphorePacked, |
| pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsSemaphoreEXT(GLuint semaphore) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsSemaphoreEXT, "context = %d, semaphore = %u", CID(context), semaphore); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsSemaphoreEXT(context, angle::EntryPoint::GLIsSemaphoreEXT, semaphorePacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isSemaphore(semaphorePacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsSemaphoreEXT, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsSemaphoreEXT, isCallValid, context, semaphorePacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsSemaphoreEXT, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_SemaphoreParameterui64vEXT(GLuint semaphore, |
| GLenum pname, |
| const GLuint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSemaphoreParameterui64vEXT, |
| "context = %d, semaphore = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| semaphore, GLenumToString(GLenumGroup::SemaphoreParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSemaphoreParameterui64vEXT( |
| context, angle::EntryPoint::GLSemaphoreParameterui64vEXT, |
| semaphorePacked, pname, params)); |
| if (isCallValid) |
| { |
| context->semaphoreParameterui64v(semaphorePacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(SemaphoreParameterui64vEXT, isCallValid, context, semaphorePacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SignalSemaphoreEXT(GLuint semaphore, |
| GLuint numBufferBarriers, |
| const GLuint *buffers, |
| GLuint numTextureBarriers, |
| const GLuint *textures, |
| const GLenum *dstLayouts) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSignalSemaphoreEXT, |
| "context = %d, semaphore = %u, numBufferBarriers = %u, buffers = 0x%016" PRIxPTR |
| ", numTextureBarriers = %u, textures = 0x%016" PRIxPTR ", dstLayouts = 0x%016" PRIxPTR "", |
| CID(context), semaphore, numBufferBarriers, (uintptr_t)buffers, numTextureBarriers, |
| (uintptr_t)textures, (uintptr_t)dstLayouts); |
| |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| const BufferID *buffersPacked = PackParam<const BufferID *>(buffers); |
| const TextureID *texturesPacked = PackParam<const TextureID *>(textures); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSignalSemaphoreEXT(context, angle::EntryPoint::GLSignalSemaphoreEXT, |
| semaphorePacked, numBufferBarriers, buffersPacked, |
| numTextureBarriers, texturesPacked, dstLayouts)); |
| if (isCallValid) |
| { |
| context->signalSemaphore(semaphorePacked, numBufferBarriers, buffersPacked, |
| numTextureBarriers, texturesPacked, dstLayouts); |
| } |
| ANGLE_CAPTURE_GL(SignalSemaphoreEXT, isCallValid, context, semaphorePacked, |
| numBufferBarriers, buffersPacked, numTextureBarriers, texturesPacked, |
| dstLayouts); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_WaitSemaphoreEXT(GLuint semaphore, |
| GLuint numBufferBarriers, |
| const GLuint *buffers, |
| GLuint numTextureBarriers, |
| const GLuint *textures, |
| const GLenum *srcLayouts) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWaitSemaphoreEXT, |
| "context = %d, semaphore = %u, numBufferBarriers = %u, buffers = 0x%016" PRIxPTR |
| ", numTextureBarriers = %u, textures = 0x%016" PRIxPTR ", srcLayouts = 0x%016" PRIxPTR "", |
| CID(context), semaphore, numBufferBarriers, (uintptr_t)buffers, numTextureBarriers, |
| (uintptr_t)textures, (uintptr_t)srcLayouts); |
| |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| const BufferID *buffersPacked = PackParam<const BufferID *>(buffers); |
| const TextureID *texturesPacked = PackParam<const TextureID *>(textures); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateWaitSemaphoreEXT(context, angle::EntryPoint::GLWaitSemaphoreEXT, |
| semaphorePacked, numBufferBarriers, buffersPacked, |
| numTextureBarriers, texturesPacked, srcLayouts)); |
| if (isCallValid) |
| { |
| context->waitSemaphore(semaphorePacked, numBufferBarriers, buffersPacked, |
| numTextureBarriers, texturesPacked, srcLayouts); |
| } |
| ANGLE_CAPTURE_GL(WaitSemaphoreEXT, isCallValid, context, semaphorePacked, numBufferBarriers, |
| buffersPacked, numTextureBarriers, texturesPacked, srcLayouts); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GetUnsignedBytei_vEXT is already defined. |
| |
| // GetUnsignedBytevEXT is already defined. |
| |
| // GL_EXT_semaphore_fd |
| void GL_APIENTRY GL_ImportSemaphoreFdEXT(GLuint semaphore, GLenum handleType, GLint fd) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLImportSemaphoreFdEXT, "context = %d, semaphore = %u, handleType = %s, fd = %d", |
| CID(context), semaphore, GLenumToString(GLenumGroup::ExternalHandleType, handleType), fd); |
| |
| if (context) |
| { |
| SemaphoreID semaphorePacked = PackParam<SemaphoreID>(semaphore); |
| HandleType handleTypePacked = PackParam<HandleType>(handleType); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateImportSemaphoreFdEXT(context, angle::EntryPoint::GLImportSemaphoreFdEXT, |
| semaphorePacked, handleTypePacked, fd)); |
| if (isCallValid) |
| { |
| context->importSemaphoreFd(semaphorePacked, handleTypePacked, fd); |
| } |
| ANGLE_CAPTURE_GL(ImportSemaphoreFdEXT, isCallValid, context, semaphorePacked, |
| handleTypePacked, fd); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_separate_shader_objects |
| void GL_APIENTRY GL_ActiveShaderProgramEXT(GLuint pipeline, GLuint program) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLActiveShaderProgramEXT, "context = %d, pipeline = %u, program = %u", |
| CID(context), pipeline, program); |
| |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateActiveShaderProgramEXT(context, angle::EntryPoint::GLActiveShaderProgramEXT, |
| pipelinePacked, programPacked)); |
| if (isCallValid) |
| { |
| context->activeShaderProgram(pipelinePacked, programPacked); |
| } |
| ANGLE_CAPTURE_GL(ActiveShaderProgramEXT, isCallValid, context, pipelinePacked, |
| programPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BindProgramPipelineEXT(GLuint pipeline) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindProgramPipelineEXT, "context = %d, pipeline = %u", CID(context), pipeline); |
| |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindProgramPipelineEXT(context, angle::EntryPoint::GLBindProgramPipelineEXT, |
| pipelinePacked)); |
| if (isCallValid) |
| { |
| context->bindProgramPipeline(pipelinePacked); |
| } |
| ANGLE_CAPTURE_GL(BindProgramPipelineEXT, isCallValid, context, pipelinePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLuint GL_APIENTRY GL_CreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar **strings) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCreateShaderProgramvEXT, |
| "context = %d, type = %s, count = %d, strings = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::ShaderType, type), count, (uintptr_t)strings); |
| |
| GLuint returnValue; |
| if (context) |
| { |
| ShaderType typePacked = PackParam<ShaderType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCreateShaderProgramvEXT(context, angle::EntryPoint::GLCreateShaderProgramvEXT, |
| typePacked, count, strings)); |
| if (isCallValid) |
| { |
| returnValue = context->createShaderProgramv(typePacked, count, strings); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLCreateShaderProgramvEXT, GLuint>(); |
| } |
| ANGLE_CAPTURE_GL(CreateShaderProgramvEXT, isCallValid, context, typePacked, count, strings, |
| returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLCreateShaderProgramvEXT, GLuint>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_DeleteProgramPipelinesEXT(GLsizei n, const GLuint *pipelines) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteProgramPipelinesEXT, |
| "context = %d, n = %d, pipelines = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)pipelines); |
| |
| if (context) |
| { |
| const ProgramPipelineID *pipelinesPacked = PackParam<const ProgramPipelineID *>(pipelines); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteProgramPipelinesEXT( |
| context, angle::EntryPoint::GLDeleteProgramPipelinesEXT, n, pipelinesPacked)); |
| if (isCallValid) |
| { |
| context->deleteProgramPipelines(n, pipelinesPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteProgramPipelinesEXT, isCallValid, context, n, pipelinesPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenProgramPipelinesEXT(GLsizei n, GLuint *pipelines) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenProgramPipelinesEXT, "context = %d, n = %d, pipelines = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)pipelines); |
| |
| if (context) |
| { |
| ProgramPipelineID *pipelinesPacked = PackParam<ProgramPipelineID *>(pipelines); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenProgramPipelinesEXT(context, angle::EntryPoint::GLGenProgramPipelinesEXT, n, |
| pipelinesPacked)); |
| if (isCallValid) |
| { |
| context->genProgramPipelines(n, pipelinesPacked); |
| } |
| ANGLE_CAPTURE_GL(GenProgramPipelinesEXT, isCallValid, context, n, pipelinesPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetProgramPipelineInfoLogEXT(GLuint pipeline, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *infoLog) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetProgramPipelineInfoLogEXT, |
| "context = %d, pipeline = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", infoLog = 0x%016" PRIxPTR "", |
| CID(context), pipeline, bufSize, (uintptr_t)length, (uintptr_t)infoLog); |
| |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetProgramPipelineInfoLogEXT( |
| context, angle::EntryPoint::GLGetProgramPipelineInfoLogEXT, |
| pipelinePacked, bufSize, length, infoLog)); |
| if (isCallValid) |
| { |
| context->getProgramPipelineInfoLog(pipelinePacked, bufSize, length, infoLog); |
| } |
| ANGLE_CAPTURE_GL(GetProgramPipelineInfoLogEXT, isCallValid, context, pipelinePacked, |
| bufSize, length, infoLog); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetProgramPipelineivEXT, |
| "context = %d, pipeline = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| pipeline, GLenumToString(GLenumGroup::PipelineParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetProgramPipelineivEXT(context, angle::EntryPoint::GLGetProgramPipelineivEXT, |
| pipelinePacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getProgramPipelineiv(pipelinePacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetProgramPipelineivEXT, isCallValid, context, pipelinePacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsProgramPipelineEXT(GLuint pipeline) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsProgramPipelineEXT, "context = %d, pipeline = %u", CID(context), pipeline); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsProgramPipelineEXT(context, angle::EntryPoint::GLIsProgramPipelineEXT, |
| pipelinePacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isProgramPipeline(pipelinePacked); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLIsProgramPipelineEXT, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsProgramPipelineEXT, isCallValid, context, pipelinePacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsProgramPipelineEXT, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_ProgramParameteriEXT(GLuint program, GLenum pname, GLint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramParameteriEXT, "context = %d, program = %u, pname = %s, value = %d", |
| CID(context), program, GLenumToString(GLenumGroup::ProgramParameterPName, pname), value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramParameteriEXT(context, angle::EntryPoint::GLProgramParameteriEXT, |
| programPacked, pname, value)); |
| if (isCallValid) |
| { |
| context->programParameteri(programPacked, pname, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramParameteriEXT, isCallValid, context, programPacked, pname, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform1fEXT, "context = %d, program = %u, location = %d, v0 = %f", |
| CID(context), program, location, v0); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform1fEXT(context, angle::EntryPoint::GLProgramUniform1fEXT, |
| programPacked, locationPacked, v0)); |
| if (isCallValid) |
| { |
| context->programUniform1f(programPacked, locationPacked, v0); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform1fEXT, isCallValid, context, programPacked, locationPacked, |
| v0); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform1fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform1fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform1fvEXT(context, angle::EntryPoint::GLProgramUniform1fvEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform1fv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform1fvEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform1iEXT(GLuint program, GLint location, GLint v0) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform1iEXT, "context = %d, program = %u, location = %d, v0 = %d", |
| CID(context), program, location, v0); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform1iEXT(context, angle::EntryPoint::GLProgramUniform1iEXT, |
| programPacked, locationPacked, v0)); |
| if (isCallValid) |
| { |
| context->programUniform1i(programPacked, locationPacked, v0); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform1iEXT, isCallValid, context, programPacked, locationPacked, |
| v0); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform1ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform1ivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform1ivEXT(context, angle::EntryPoint::GLProgramUniform1ivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform1iv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform1ivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform1uiEXT, "context = %d, program = %u, location = %d, v0 = %u", |
| CID(context), program, location, v0); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform1uiEXT(context, angle::EntryPoint::GLProgramUniform1uiEXT, |
| programPacked, locationPacked, v0)); |
| if (isCallValid) |
| { |
| context->programUniform1ui(programPacked, locationPacked, v0); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform1uiEXT, isCallValid, context, programPacked, locationPacked, |
| v0); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform1uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform1uivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform1uivEXT(context, angle::EntryPoint::GLProgramUniform1uivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform1uiv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform1uivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform2fEXT, |
| "context = %d, program = %u, location = %d, v0 = %f, v1 = %f", CID(context), program, |
| location, v0, v1); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform2fEXT(context, angle::EntryPoint::GLProgramUniform2fEXT, |
| programPacked, locationPacked, v0, v1)); |
| if (isCallValid) |
| { |
| context->programUniform2f(programPacked, locationPacked, v0, v1); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform2fEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform2fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform2fvEXT(context, angle::EntryPoint::GLProgramUniform2fvEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform2fv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform2fvEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform2iEXT, |
| "context = %d, program = %u, location = %d, v0 = %d, v1 = %d", CID(context), program, |
| location, v0, v1); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform2iEXT(context, angle::EntryPoint::GLProgramUniform2iEXT, |
| programPacked, locationPacked, v0, v1)); |
| if (isCallValid) |
| { |
| context->programUniform2i(programPacked, locationPacked, v0, v1); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform2iEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform2ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform2ivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform2ivEXT(context, angle::EntryPoint::GLProgramUniform2ivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform2iv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform2ivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform2uiEXT, |
| "context = %d, program = %u, location = %d, v0 = %u, v1 = %u", CID(context), program, |
| location, v0, v1); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform2uiEXT(context, angle::EntryPoint::GLProgramUniform2uiEXT, |
| programPacked, locationPacked, v0, v1)); |
| if (isCallValid) |
| { |
| context->programUniform2ui(programPacked, locationPacked, v0, v1); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform2uiEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform2uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform2uivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform2uivEXT(context, angle::EntryPoint::GLProgramUniform2uivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform2uiv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform2uivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_ProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform3fEXT, |
| "context = %d, program = %u, location = %d, v0 = %f, v1 = %f, v2 = %f", CID(context), |
| program, location, v0, v1, v2); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform3fEXT(context, angle::EntryPoint::GLProgramUniform3fEXT, |
| programPacked, locationPacked, v0, v1, v2)); |
| if (isCallValid) |
| { |
| context->programUniform3f(programPacked, locationPacked, v0, v1, v2); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform3fEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform3fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform3fvEXT(context, angle::EntryPoint::GLProgramUniform3fvEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform3fv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform3fvEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_ProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform3iEXT, |
| "context = %d, program = %u, location = %d, v0 = %d, v1 = %d, v2 = %d", CID(context), |
| program, location, v0, v1, v2); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform3iEXT(context, angle::EntryPoint::GLProgramUniform3iEXT, |
| programPacked, locationPacked, v0, v1, v2)); |
| if (isCallValid) |
| { |
| context->programUniform3i(programPacked, locationPacked, v0, v1, v2); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform3iEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform3ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform3ivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform3ivEXT(context, angle::EntryPoint::GLProgramUniform3ivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform3iv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform3ivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_ProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform3uiEXT, |
| "context = %d, program = %u, location = %d, v0 = %u, v1 = %u, v2 = %u", CID(context), |
| program, location, v0, v1, v2); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform3uiEXT(context, angle::EntryPoint::GLProgramUniform3uiEXT, |
| programPacked, locationPacked, v0, v1, v2)); |
| if (isCallValid) |
| { |
| context->programUniform3ui(programPacked, locationPacked, v0, v1, v2); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform3uiEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1, v2); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform3uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform3uivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform3uivEXT(context, angle::EntryPoint::GLProgramUniform3uivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform3uiv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform3uivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform4fEXT(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2, |
| GLfloat v3) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform4fEXT, |
| "context = %d, program = %u, location = %d, v0 = %f, v1 = %f, v2 = %f, v3 = %f", |
| CID(context), program, location, v0, v1, v2, v3); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform4fEXT(context, angle::EntryPoint::GLProgramUniform4fEXT, |
| programPacked, locationPacked, v0, v1, v2, v3)); |
| if (isCallValid) |
| { |
| context->programUniform4f(programPacked, locationPacked, v0, v1, v2, v3); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform4fEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1, v2, v3); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform4fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform4fvEXT(context, angle::EntryPoint::GLProgramUniform4fvEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform4fv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform4fvEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_ProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform4iEXT, |
| "context = %d, program = %u, location = %d, v0 = %d, v1 = %d, v2 = %d, v3 = %d", |
| CID(context), program, location, v0, v1, v2, v3); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform4iEXT(context, angle::EntryPoint::GLProgramUniform4iEXT, |
| programPacked, locationPacked, v0, v1, v2, v3)); |
| if (isCallValid) |
| { |
| context->programUniform4i(programPacked, locationPacked, v0, v1, v2, v3); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform4iEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1, v2, v3); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform4ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform4ivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform4ivEXT(context, angle::EntryPoint::GLProgramUniform4ivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform4iv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform4ivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_ProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform4uiEXT, |
| "context = %d, program = %u, location = %d, v0 = %u, v1 = %u, v2 = %u, v3 = %u", |
| CID(context), program, location, v0, v1, v2, v3); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform4uiEXT(context, angle::EntryPoint::GLProgramUniform4uiEXT, |
| programPacked, locationPacked, v0, v1, v2, v3)); |
| if (isCallValid) |
| { |
| context->programUniform4ui(programPacked, locationPacked, v0, v1, v2, v3); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform4uiEXT, isCallValid, context, programPacked, locationPacked, |
| v0, v1, v2, v3); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniform4uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniform4uivEXT, |
| "context = %d, program = %u, location = %d, count = %d, value = 0x%016" PRIxPTR "", |
| CID(context), program, location, count, (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateProgramUniform4uivEXT(context, angle::EntryPoint::GLProgramUniform4uivEXT, |
| programPacked, locationPacked, count, value)); |
| if (isCallValid) |
| { |
| context->programUniform4uiv(programPacked, locationPacked, count, value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniform4uivEXT, isCallValid, context, programPacked, locationPacked, |
| count, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix2fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix2fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix2fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix2fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix2fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix2x3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix2x3fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix2x3fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix2x3fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix2x3fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix2x3fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix2x4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix2x4fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix2x4fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix2x4fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix2x4fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix2x4fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix3fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix3fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix3fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix3fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix3fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix3x2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix3x2fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix3x2fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix3x2fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix3x2fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix3x2fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix3x4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix3x4fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix3x4fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix3x4fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix3x4fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix3x4fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix4fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix4fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix4fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix4fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix4fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix4x2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix4x2fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix4x2fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix4x2fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix4x2fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix4x2fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramUniformMatrix4x3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramUniformMatrix4x3fvEXT, |
| "context = %d, program = %u, location = %d, count = %d, transpose = %s, value = " |
| "0x%016" PRIxPTR "", |
| CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramUniformMatrix4x3fvEXT( |
| context, angle::EntryPoint::GLProgramUniformMatrix4x3fvEXT, |
| programPacked, locationPacked, count, transpose, value)); |
| if (isCallValid) |
| { |
| context->programUniformMatrix4x3fv(programPacked, locationPacked, count, transpose, |
| value); |
| } |
| ANGLE_CAPTURE_GL(ProgramUniformMatrix4x3fvEXT, isCallValid, context, programPacked, |
| locationPacked, count, transpose, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_UseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUseProgramStagesEXT, "context = %d, pipeline = %u, stages = %s, program = %u", |
| CID(context), pipeline, |
| GLbitfieldToString(GLenumGroup::UseProgramStageMask, stages).c_str(), program); |
| |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUseProgramStagesEXT(context, angle::EntryPoint::GLUseProgramStagesEXT, |
| pipelinePacked, stages, programPacked)); |
| if (isCallValid) |
| { |
| context->useProgramStages(pipelinePacked, stages, programPacked); |
| } |
| ANGLE_CAPTURE_GL(UseProgramStagesEXT, isCallValid, context, pipelinePacked, stages, |
| programPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ValidateProgramPipelineEXT(GLuint pipeline) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLValidateProgramPipelineEXT, "context = %d, pipeline = %u", CID(context), |
| pipeline); |
| |
| if (context) |
| { |
| ProgramPipelineID pipelinePacked = PackParam<ProgramPipelineID>(pipeline); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateValidateProgramPipelineEXT( |
| context, angle::EntryPoint::GLValidateProgramPipelineEXT, pipelinePacked)); |
| if (isCallValid) |
| { |
| context->validateProgramPipeline(pipelinePacked); |
| } |
| ANGLE_CAPTURE_GL(ValidateProgramPipelineEXT, isCallValid, context, pipelinePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_shader_framebuffer_fetch |
| |
| // GL_EXT_shader_framebuffer_fetch_non_coherent |
| void GL_APIENTRY GL_FramebufferFetchBarrierEXT() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferFetchBarrierEXT, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateFramebufferFetchBarrierEXT( |
| context, angle::EntryPoint::GLFramebufferFetchBarrierEXT)); |
| if (isCallValid) |
| { |
| context->framebufferFetchBarrier(); |
| } |
| ANGLE_CAPTURE_GL(FramebufferFetchBarrierEXT, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_shader_io_blocks |
| |
| // GL_EXT_shader_non_constant_global_initializers |
| |
| // GL_EXT_shader_texture_lod |
| |
| // GL_EXT_shadow_samplers |
| |
| // GL_EXT_tessellation_shader |
| void GL_APIENTRY GL_PatchParameteriEXT(GLenum pname, GLint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPatchParameteriEXT, "context = %d, pname = %s, value = %d", CID(context), |
| GLenumToString(GLenumGroup::PatchParameterName, pname), value); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidatePatchParameteriEXT( |
| context, angle::EntryPoint::GLPatchParameteriEXT, pname, value)); |
| if (isCallValid) |
| { |
| context->patchParameteri(pname, value); |
| } |
| ANGLE_CAPTURE_GL(PatchParameteriEXT, isCallValid, context, pname, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_texture_border_clamp |
| void GL_APIENTRY GL_GetSamplerParameterIivEXT(GLuint sampler, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIivEXT, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIivEXT( |
| context, angle::EntryPoint::GLGetSamplerParameterIivEXT, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIivEXT, isCallValid, context, samplerPacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterIuivEXT(GLuint sampler, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIuivEXT, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIuivEXT( |
| context, angle::EntryPoint::GLGetSamplerParameterIuivEXT, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIuiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIuivEXT, isCallValid, context, samplerPacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIivEXT, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterIivEXT(context, angle::EntryPoint::GLGetTexParameterIivEXT, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIivEXT, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIuivEXT, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterIuivEXT(context, angle::EntryPoint::GLGetTexParameterIuivEXT, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIuiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIuivEXT, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIivEXT(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIivEXT, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterIivEXT(context, angle::EntryPoint::GLSamplerParameterIivEXT, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIivEXT, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIuivEXT(GLuint sampler, GLenum pname, const GLuint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIuivEXT, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterIuivEXT(context, angle::EntryPoint::GLSamplerParameterIuivEXT, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIuiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIuivEXT, isCallValid, context, samplerPacked, pname, |
| param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIivEXT(GLenum target, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIivEXT, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::TextureParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexParameterIivEXT(context, angle::EntryPoint::GLTexParameterIivEXT, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterIiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIivEXT, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIuivEXT, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::TextureParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexParameterIuivEXT(context, angle::EntryPoint::GLTexParameterIuivEXT, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterIuiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIuivEXT, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_texture_buffer |
| void GL_APIENTRY GL_TexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexBufferEXT, "context = %d, target = %s, internalformat = %s, buffer = %u", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexBufferEXT(context, angle::EntryPoint::GLTexBufferEXT, |
| targetPacked, internalformat, bufferPacked)); |
| if (isCallValid) |
| { |
| context->texBuffer(targetPacked, internalformat, bufferPacked); |
| } |
| ANGLE_CAPTURE_GL(TexBufferEXT, isCallValid, context, targetPacked, internalformat, |
| bufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexBufferRangeEXT(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexBufferRangeEXT, |
| "context = %d, target = %s, internalformat = %s, buffer = %u, offset = %llu, size = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer, |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexBufferRangeEXT(context, angle::EntryPoint::GLTexBufferRangeEXT, |
| targetPacked, internalformat, bufferPacked, offset, size)); |
| if (isCallValid) |
| { |
| context->texBufferRange(targetPacked, internalformat, bufferPacked, offset, size); |
| } |
| ANGLE_CAPTURE_GL(TexBufferRangeEXT, isCallValid, context, targetPacked, internalformat, |
| bufferPacked, offset, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_texture_compression_bptc |
| |
| // GL_EXT_texture_compression_dxt1 |
| |
| // GL_EXT_texture_compression_rgtc |
| |
| // GL_EXT_texture_compression_s3tc |
| |
| // GL_EXT_texture_compression_s3tc_srgb |
| |
| // GL_EXT_texture_cube_map_array |
| |
| // GL_EXT_texture_filter_anisotropic |
| |
| // GL_EXT_texture_format_BGRA8888 |
| |
| // GL_EXT_texture_format_sRGB_override |
| |
| // GL_EXT_texture_norm16 |
| |
| // GL_EXT_texture_rg |
| |
| // GL_EXT_texture_sRGB_R8 |
| |
| // GL_EXT_texture_sRGB_RG8 |
| |
| // GL_EXT_texture_sRGB_decode |
| |
| // GL_EXT_texture_storage |
| void GL_APIENTRY GL_TexStorage1DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage1DEXT, |
| "context = %d, target = %s, levels = %d, internalformat = %s, width = %d", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexStorage1DEXT(context, angle::EntryPoint::GLTexStorage1DEXT, |
| target, levels, internalformat, width)); |
| if (isCallValid) |
| { |
| context->texStorage1D(target, levels, internalformat, width); |
| } |
| ANGLE_CAPTURE_GL(TexStorage1DEXT, isCallValid, context, target, levels, internalformat, |
| width); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorage2DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage2DEXT, |
| "context = %d, target = %s, levels = %d, internalformat = %s, width = %d, height = %d", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorage2DEXT(context, angle::EntryPoint::GLTexStorage2DEXT, targetPacked, |
| levels, internalformat, width, height)); |
| if (isCallValid) |
| { |
| context->texStorage2D(targetPacked, levels, internalformat, width, height); |
| } |
| ANGLE_CAPTURE_GL(TexStorage2DEXT, isCallValid, context, targetPacked, levels, |
| internalformat, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorage3DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage3DEXT, |
| "context = %d, target = %s, levels = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorage3DEXT(context, angle::EntryPoint::GLTexStorage3DEXT, targetPacked, |
| levels, internalformat, width, height, depth)); |
| if (isCallValid) |
| { |
| context->texStorage3D(targetPacked, levels, internalformat, width, height, depth); |
| } |
| ANGLE_CAPTURE_GL(TexStorage3DEXT, isCallValid, context, targetPacked, levels, |
| internalformat, width, height, depth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_EXT_texture_type_2_10_10_10_REV |
| |
| // GL_EXT_unpack_subimage |
| |
| // GL_IMG_texture_compression_pvrtc |
| |
| // GL_IMG_texture_compression_pvrtc2 |
| |
| // GL_KHR_blend_equation_advanced |
| void GL_APIENTRY GL_BlendBarrierKHR() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendBarrierKHR, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBlendBarrierKHR(context, angle::EntryPoint::GLBlendBarrierKHR)); |
| if (isCallValid) |
| { |
| context->blendBarrier(); |
| } |
| ANGLE_CAPTURE_GL(BlendBarrierKHR, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_KHR_debug |
| void GL_APIENTRY GL_DebugMessageCallbackKHR(GLDEBUGPROCKHR callback, const void *userParam) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDebugMessageCallbackKHR, |
| "context = %d, callback = 0x%016" PRIxPTR ", userParam = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)callback, (uintptr_t)userParam); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDebugMessageCallbackKHR(context, angle::EntryPoint::GLDebugMessageCallbackKHR, |
| callback, userParam)); |
| if (isCallValid) |
| { |
| context->debugMessageCallback(callback, userParam); |
| } |
| ANGLE_CAPTURE_GL(DebugMessageCallbackKHR, isCallValid, context, callback, userParam); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DebugMessageControlKHR(GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint *ids, |
| GLboolean enabled) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDebugMessageControlKHR, |
| "context = %d, source = %s, type = %s, severity = %s, count = %d, ids = 0x%016" PRIxPTR |
| ", enabled = %s", |
| CID(context), GLenumToString(GLenumGroup::DebugSource, source), |
| GLenumToString(GLenumGroup::DebugType, type), |
| GLenumToString(GLenumGroup::DebugSeverity, severity), count, (uintptr_t)ids, |
| GLbooleanToString(enabled)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDebugMessageControlKHR(context, angle::EntryPoint::GLDebugMessageControlKHR, |
| source, type, severity, count, ids, enabled)); |
| if (isCallValid) |
| { |
| context->debugMessageControl(source, type, severity, count, ids, enabled); |
| } |
| ANGLE_CAPTURE_GL(DebugMessageControlKHR, isCallValid, context, source, type, severity, |
| count, ids, enabled); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DebugMessageInsertKHR(GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar *buf) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDebugMessageInsertKHR, |
| "context = %d, source = %s, type = %s, id = %u, severity = %s, length = %d, buf = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DebugSource, source), |
| GLenumToString(GLenumGroup::DebugType, type), id, |
| GLenumToString(GLenumGroup::DebugSeverity, severity), length, (uintptr_t)buf); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDebugMessageInsertKHR(context, angle::EntryPoint::GLDebugMessageInsertKHR, |
| source, type, id, severity, length, buf)); |
| if (isCallValid) |
| { |
| context->debugMessageInsert(source, type, id, severity, length, buf); |
| } |
| ANGLE_CAPTURE_GL(DebugMessageInsertKHR, isCallValid, context, source, type, id, severity, |
| length, buf); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLuint GL_APIENTRY GL_GetDebugMessageLogKHR(GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetDebugMessageLogKHR, |
| "context = %d, count = %u, bufSize = %d, sources = 0x%016" PRIxPTR |
| ", types = 0x%016" PRIxPTR ", ids = 0x%016" PRIxPTR ", severities = 0x%016" PRIxPTR |
| ", lengths = 0x%016" PRIxPTR ", messageLog = 0x%016" PRIxPTR "", |
| CID(context), count, bufSize, (uintptr_t)sources, (uintptr_t)types, (uintptr_t)ids, |
| (uintptr_t)severities, (uintptr_t)lengths, (uintptr_t)messageLog); |
| |
| GLuint returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetDebugMessageLogKHR( |
| context, angle::EntryPoint::GLGetDebugMessageLogKHR, count, bufSize, |
| sources, types, ids, severities, lengths, messageLog)); |
| if (isCallValid) |
| { |
| returnValue = context->getDebugMessageLog(count, bufSize, sources, types, ids, |
| severities, lengths, messageLog); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLogKHR, GLuint>(); |
| } |
| ANGLE_CAPTURE_GL(GetDebugMessageLogKHR, isCallValid, context, count, bufSize, sources, |
| types, ids, severities, lengths, messageLog, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLogKHR, GLuint>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_GetObjectLabelKHR(GLenum identifier, |
| GLuint name, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetObjectLabelKHR, |
| "context = %d, identifier = %s, name = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", label = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, identifier), name, bufSize, |
| (uintptr_t)length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetObjectLabelKHR(context, angle::EntryPoint::GLGetObjectLabelKHR, identifier, |
| name, bufSize, length, label)); |
| if (isCallValid) |
| { |
| context->getObjectLabel(identifier, name, bufSize, length, label); |
| } |
| ANGLE_CAPTURE_GL(GetObjectLabelKHR, isCallValid, context, identifier, name, bufSize, length, |
| label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetObjectPtrLabelKHR(const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetObjectPtrLabelKHR, |
| "context = %d, ptr = 0x%016" PRIxPTR ", bufSize = %d, length = 0x%016" PRIxPTR |
| ", label = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)ptr, bufSize, (uintptr_t)length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetObjectPtrLabelKHR(context, angle::EntryPoint::GLGetObjectPtrLabelKHR, ptr, |
| bufSize, length, label)); |
| if (isCallValid) |
| { |
| context->getObjectPtrLabel(ptr, bufSize, length, label); |
| } |
| ANGLE_CAPTURE_GL(GetObjectPtrLabelKHR, isCallValid, context, ptr, bufSize, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPointervKHR(GLenum pname, void **params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPointervKHR, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPointervKHR(context, angle::EntryPoint::GLGetPointervKHR, pname, params)); |
| if (isCallValid) |
| { |
| context->getPointerv(pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetPointervKHR, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ObjectLabelKHR(GLenum identifier, |
| GLuint name, |
| GLsizei length, |
| const GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLObjectLabelKHR, |
| "context = %d, identifier = %s, name = %u, length = %d, label = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::ObjectIdentifier, identifier), name, length, |
| (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateObjectLabelKHR(context, angle::EntryPoint::GLObjectLabelKHR, |
| identifier, name, length, label)); |
| if (isCallValid) |
| { |
| context->objectLabel(identifier, name, length, label); |
| } |
| ANGLE_CAPTURE_GL(ObjectLabelKHR, isCallValid, context, identifier, name, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ObjectPtrLabelKHR(const void *ptr, GLsizei length, const GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLObjectPtrLabelKHR, |
| "context = %d, ptr = 0x%016" PRIxPTR ", length = %d, label = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)ptr, length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateObjectPtrLabelKHR(context, angle::EntryPoint::GLObjectPtrLabelKHR, ptr, length, |
| label)); |
| if (isCallValid) |
| { |
| context->objectPtrLabel(ptr, length, label); |
| } |
| ANGLE_CAPTURE_GL(ObjectPtrLabelKHR, isCallValid, context, ptr, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PopDebugGroupKHR() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPopDebugGroupKHR, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePopDebugGroupKHR(context, angle::EntryPoint::GLPopDebugGroupKHR)); |
| if (isCallValid) |
| { |
| context->popDebugGroup(); |
| } |
| ANGLE_CAPTURE_GL(PopDebugGroupKHR, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PushDebugGroupKHR(GLenum source, |
| GLuint id, |
| GLsizei length, |
| const GLchar *message) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPushDebugGroupKHR, |
| "context = %d, source = %s, id = %u, length = %d, message = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DebugSource, source), id, length, |
| (uintptr_t)message); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePushDebugGroupKHR(context, angle::EntryPoint::GLPushDebugGroupKHR, source, id, |
| length, message)); |
| if (isCallValid) |
| { |
| context->pushDebugGroup(source, id, length, message); |
| } |
| ANGLE_CAPTURE_GL(PushDebugGroupKHR, isCallValid, context, source, id, length, message); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_KHR_no_error |
| |
| // GL_KHR_parallel_shader_compile |
| void GL_APIENTRY GL_MaxShaderCompilerThreadsKHR(GLuint count) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMaxShaderCompilerThreadsKHR, "context = %d, count = %u", CID(context), count); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMaxShaderCompilerThreadsKHR( |
| context, angle::EntryPoint::GLMaxShaderCompilerThreadsKHR, count)); |
| if (isCallValid) |
| { |
| context->maxShaderCompilerThreads(count); |
| } |
| ANGLE_CAPTURE_GL(MaxShaderCompilerThreadsKHR, isCallValid, context, count); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_KHR_robust_buffer_access_behavior |
| |
| // GL_KHR_texture_compression_astc_hdr |
| |
| // GL_KHR_texture_compression_astc_ldr |
| |
| // GL_KHR_texture_compression_astc_sliced_3d |
| |
| // GL_MESA_framebuffer_flip_y |
| void GL_APIENTRY GL_FramebufferParameteriMESA(GLenum target, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferParameteriMESA, "context = %d, target = %s, pname = %s, param = %d", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferParameterName, pname), param); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFramebufferParameteriMESA( |
| context, angle::EntryPoint::GLFramebufferParameteriMESA, target, pname, param)); |
| if (isCallValid) |
| { |
| context->framebufferParameteriMESA(target, pname, param); |
| } |
| ANGLE_CAPTURE_GL(FramebufferParameteriMESA, isCallValid, context, target, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetFramebufferParameterivMESA(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFramebufferParameterivMESA, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachmentParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetFramebufferParameterivMESA( |
| context, angle::EntryPoint::GLGetFramebufferParameterivMESA, target, |
| pname, params)); |
| if (isCallValid) |
| { |
| context->getFramebufferParameterivMESA(target, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetFramebufferParameterivMESA, isCallValid, context, target, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_NV_fence |
| void GL_APIENTRY GL_DeleteFencesNV(GLsizei n, const GLuint *fences) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteFencesNV, "context = %d, n = %d, fences = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)fences); |
| |
| if (context) |
| { |
| const FenceNVID *fencesPacked = PackParam<const FenceNVID *>(fences); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteFencesNV(context, angle::EntryPoint::GLDeleteFencesNV, n, fencesPacked)); |
| if (isCallValid) |
| { |
| context->deleteFencesNV(n, fencesPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteFencesNV, isCallValid, context, n, fencesPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_FinishFenceNV(GLuint fence) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFinishFenceNV, "context = %d, fence = %u", CID(context), fence); |
| |
| if (context) |
| { |
| FenceNVID fencePacked = PackParam<FenceNVID>(fence); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFinishFenceNV(context, angle::EntryPoint::GLFinishFenceNV, fencePacked)); |
| if (isCallValid) |
| { |
| context->finishFenceNV(fencePacked); |
| } |
| ANGLE_CAPTURE_GL(FinishFenceNV, isCallValid, context, fencePacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenFencesNV(GLsizei n, GLuint *fences) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenFencesNV, "context = %d, n = %d, fences = 0x%016" PRIxPTR "", CID(context), |
| n, (uintptr_t)fences); |
| |
| if (context) |
| { |
| FenceNVID *fencesPacked = PackParam<FenceNVID *>(fences); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenFencesNV(context, angle::EntryPoint::GLGenFencesNV, n, fencesPacked)); |
| if (isCallValid) |
| { |
| context->genFencesNV(n, fencesPacked); |
| } |
| ANGLE_CAPTURE_GL(GenFencesNV, isCallValid, context, n, fencesPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFenceivNV, |
| "context = %d, fence = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), fence, |
| GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| FenceNVID fencePacked = PackParam<FenceNVID>(fence); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetFenceivNV(context, angle::EntryPoint::GLGetFenceivNV, |
| fencePacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getFenceivNV(fencePacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetFenceivNV, isCallValid, context, fencePacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsFenceNV(GLuint fence) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsFenceNV, "context = %d, fence = %u", CID(context), fence); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| FenceNVID fencePacked = PackParam<FenceNVID>(fence); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsFenceNV(context, angle::EntryPoint::GLIsFenceNV, fencePacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isFenceNV(fencePacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsFenceNV, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsFenceNV, isCallValid, context, fencePacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsFenceNV, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_SetFenceNV(GLuint fence, GLenum condition) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSetFenceNV, "context = %d, fence = %u, condition = %s", CID(context), fence, |
| GLenumToString(GLenumGroup::DefaultGroup, condition)); |
| |
| if (context) |
| { |
| FenceNVID fencePacked = PackParam<FenceNVID>(fence); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSetFenceNV(context, angle::EntryPoint::GLSetFenceNV, fencePacked, condition)); |
| if (isCallValid) |
| { |
| context->setFenceNV(fencePacked, condition); |
| } |
| ANGLE_CAPTURE_GL(SetFenceNV, isCallValid, context, fencePacked, condition); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_TestFenceNV(GLuint fence) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTestFenceNV, "context = %d, fence = %u", CID(context), fence); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| FenceNVID fencePacked = PackParam<FenceNVID>(fence); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTestFenceNV(context, angle::EntryPoint::GLTestFenceNV, fencePacked)); |
| if (isCallValid) |
| { |
| returnValue = context->testFenceNV(fencePacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLTestFenceNV, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(TestFenceNV, isCallValid, context, fencePacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLTestFenceNV, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_NV_framebuffer_blit |
| void GL_APIENTRY GL_BlitFramebufferNV(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlitFramebufferNV, |
| "context = %d, srcX0 = %d, srcY0 = %d, srcX1 = %d, srcY1 = %d, dstX0 = %d, dstY0 = %d, " |
| "dstX1 = %d, dstY1 = %d, mask = %s, filter = %s", |
| CID(context), srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, |
| GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str(), |
| GLenumToString(GLenumGroup::BlitFramebufferFilter, filter)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBlitFramebufferNV( |
| context, angle::EntryPoint::GLBlitFramebufferNV, srcX0, srcY0, |
| srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); |
| if (isCallValid) |
| { |
| context->blitFramebufferNV(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, |
| filter); |
| } |
| ANGLE_CAPTURE_GL(BlitFramebufferNV, isCallValid, context, srcX0, srcY0, srcX1, srcY1, dstX0, |
| dstY0, dstX1, dstY1, mask, filter); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_NV_pixel_buffer_object |
| |
| // GL_NV_read_depth |
| |
| // GL_NV_read_stencil |
| |
| // GL_NV_robustness_video_memory_purge |
| |
| // GL_NV_shader_noperspective_interpolation |
| |
| // GL_OES_EGL_image |
| void GL_APIENTRY GL_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEGLImageTargetRenderbufferStorageOES, |
| "context = %d, target = %s, image = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, target), (uintptr_t)image); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateEGLImageTargetRenderbufferStorageOES( |
| context, angle::EntryPoint::GLEGLImageTargetRenderbufferStorageOES, |
| target, image)); |
| if (isCallValid) |
| { |
| context->eGLImageTargetRenderbufferStorage(target, image); |
| } |
| ANGLE_CAPTURE_GL(EGLImageTargetRenderbufferStorageOES, isCallValid, context, target, image); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEGLImageTargetTexture2DOES, |
| "context = %d, target = %s, image = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, target), (uintptr_t)image); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateEGLImageTargetTexture2DOES( |
| context, angle::EntryPoint::GLEGLImageTargetTexture2DOES, targetPacked, image)); |
| if (isCallValid) |
| { |
| context->eGLImageTargetTexture2D(targetPacked, image); |
| } |
| ANGLE_CAPTURE_GL(EGLImageTargetTexture2DOES, isCallValid, context, targetPacked, image); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_EGL_image_external |
| |
| // GL_OES_EGL_image_external_essl3 |
| |
| // GL_OES_compressed_ETC1_RGB8_texture |
| |
| // GL_OES_copy_image |
| void GL_APIENTRY GL_CopyImageSubDataOES(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyImageSubDataOES, |
| "context = %d, srcName = %u, srcTarget = %s, srcLevel = %d, srcX = %d, srcY = %d, srcZ = " |
| "%d, dstName = %u, dstTarget = %s, dstLevel = %d, dstX = %d, dstY = %d, dstZ = %d, " |
| "srcWidth = %d, srcHeight = %d, srcDepth = %d", |
| CID(context), srcName, GLenumToString(GLenumGroup::CopyBufferSubDataTarget, srcTarget), |
| srcLevel, srcX, srcY, srcZ, dstName, |
| GLenumToString(GLenumGroup::CopyBufferSubDataTarget, dstTarget), dstLevel, dstX, dstY, |
| dstZ, srcWidth, srcHeight, srcDepth); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateCopyImageSubDataOES( |
| context, angle::EntryPoint::GLCopyImageSubDataOES, srcName, |
| srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, |
| dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)); |
| if (isCallValid) |
| { |
| context->copyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, |
| dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, |
| srcDepth); |
| } |
| ANGLE_CAPTURE_GL(CopyImageSubDataOES, isCallValid, context, srcName, srcTarget, srcLevel, |
| srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, |
| srcHeight, srcDepth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_depth24 |
| |
| // GL_OES_depth32 |
| |
| // GL_OES_depth_texture |
| |
| // GL_OES_draw_buffers_indexed |
| void GL_APIENTRY GL_BlendEquationSeparateiOES(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendEquationSeparateiOES, |
| "context = %d, buf = %u, modeRGB = %s, modeAlpha = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, modeRGB), |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, modeAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendEquationSeparateiOES( |
| context, angle::EntryPoint::GLBlendEquationSeparateiOES, buf, modeRGB, modeAlpha)); |
| if (isCallValid) |
| { |
| context->blendEquationSeparatei(buf, modeRGB, modeAlpha); |
| } |
| ANGLE_CAPTURE_GL(BlendEquationSeparateiOES, isCallValid, context, buf, modeRGB, modeAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendEquationiOES(GLuint buf, GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendEquationiOES, "context = %d, buf = %u, mode = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, mode)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendEquationiOES(context, angle::EntryPoint::GLBlendEquationiOES, buf, mode)); |
| if (isCallValid) |
| { |
| context->blendEquationi(buf, mode); |
| } |
| ANGLE_CAPTURE_GL(BlendEquationiOES, isCallValid, context, buf, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_BlendFuncSeparateiOES(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendFuncSeparateiOES, |
| "context = %d, buf = %u, srcRGB = %s, dstRGB = %s, srcAlpha = %s, dstAlpha = %s", |
| CID(context), buf, GLenumToString(GLenumGroup::BlendingFactor, srcRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, dstRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, srcAlpha), |
| GLenumToString(GLenumGroup::BlendingFactor, dstAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendFuncSeparateiOES(context, angle::EntryPoint::GLBlendFuncSeparateiOES, buf, |
| srcRGB, dstRGB, srcAlpha, dstAlpha)); |
| if (isCallValid) |
| { |
| context->blendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha); |
| } |
| ANGLE_CAPTURE_GL(BlendFuncSeparateiOES, isCallValid, context, buf, srcRGB, dstRGB, srcAlpha, |
| dstAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendFunciOES(GLuint buf, GLenum src, GLenum dst) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendFunciOES, "context = %d, buf = %u, src = %s, dst = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendingFactor, src), |
| GLenumToString(GLenumGroup::BlendingFactor, dst)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendFunciOES(context, angle::EntryPoint::GLBlendFunciOES, buf, src, dst)); |
| if (isCallValid) |
| { |
| context->blendFunci(buf, src, dst); |
| } |
| ANGLE_CAPTURE_GL(BlendFunciOES, isCallValid, context, buf, src, dst); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ColorMaskiOES(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColorMaskiOES, "context = %d, index = %u, r = %s, g = %s, b = %s, a = %s", |
| CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), |
| GLbooleanToString(a)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateColorMaskiOES(context, angle::EntryPoint::GLColorMaskiOES, index, r, g, b, a)); |
| if (isCallValid) |
| { |
| context->colorMaski(index, r, g, b, a); |
| } |
| ANGLE_CAPTURE_GL(ColorMaskiOES, isCallValid, context, index, r, g, b, a); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DisableiOES(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDisableiOES, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDisableiOES(context, angle::EntryPoint::GLDisableiOES, target, index)); |
| if (isCallValid) |
| { |
| context->disablei(target, index); |
| } |
| ANGLE_CAPTURE_GL(DisableiOES, isCallValid, context, target, index); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_EnableiOES(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEnableiOES, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateEnableiOES(context, angle::EntryPoint::GLEnableiOES, target, index)); |
| if (isCallValid) |
| { |
| context->enablei(target, index); |
| } |
| ANGLE_CAPTURE_GL(EnableiOES, isCallValid, context, target, index); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsEnablediOES(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsEnablediOES, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsEnablediOES(context, angle::EntryPoint::GLIsEnablediOES, target, index)); |
| if (isCallValid) |
| { |
| returnValue = context->isEnabledi(target, index); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnablediOES, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsEnablediOES, isCallValid, context, target, index, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnablediOES, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_OES_draw_elements_base_vertex |
| void GL_APIENTRY GL_DrawElementsBaseVertexOES(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsBaseVertexOES, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsBaseVertexOES( |
| context, angle::EntryPoint::GLDrawElementsBaseVertexOES, modePacked, |
| count, typePacked, indices, basevertex)); |
| if (isCallValid) |
| { |
| context->drawElementsBaseVertex(modePacked, count, typePacked, indices, basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsBaseVertexOES, isCallValid, context, modePacked, count, |
| typePacked, indices, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstancedBaseVertexOES(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei instancecount, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstancedBaseVertexOES, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", instancecount = %d, basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instancecount, |
| basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsInstancedBaseVertexOES( |
| context, angle::EntryPoint::GLDrawElementsInstancedBaseVertexOES, |
| modePacked, count, typePacked, indices, instancecount, basevertex)); |
| if (isCallValid) |
| { |
| context->drawElementsInstancedBaseVertex(modePacked, count, typePacked, indices, |
| instancecount, basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstancedBaseVertexOES, isCallValid, context, modePacked, |
| count, typePacked, indices, instancecount, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawRangeElementsBaseVertexOES(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawRangeElementsBaseVertexOES, |
| "context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, indices = " |
| "0x%016" PRIxPTR ", basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), start, end, count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawRangeElementsBaseVertexOES( |
| context, angle::EntryPoint::GLDrawRangeElementsBaseVertexOES, |
| modePacked, start, end, count, typePacked, indices, basevertex)); |
| if (isCallValid) |
| { |
| context->drawRangeElementsBaseVertex(modePacked, start, end, count, typePacked, indices, |
| basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawRangeElementsBaseVertexOES, isCallValid, context, modePacked, start, |
| end, count, typePacked, indices, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // MultiDrawElementsBaseVertexEXT is already defined. |
| |
| // GL_OES_draw_texture |
| void GL_APIENTRY GL_DrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexfOES, "context = %d, x = %f, y = %f, z = %f, width = %f, height = %f", |
| CID(context), x, y, z, width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawTexfOES(context, angle::EntryPoint::GLDrawTexfOES, x, y, z, |
| width, height)); |
| if (isCallValid) |
| { |
| context->drawTexf(x, y, z, width, height); |
| } |
| ANGLE_CAPTURE_GL(DrawTexfOES, isCallValid, context, x, y, z, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexfvOES(const GLfloat *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexfvOES, "context = %d, coords = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawTexfvOES(context, angle::EntryPoint::GLDrawTexfvOES, coords)); |
| if (isCallValid) |
| { |
| context->drawTexfv(coords); |
| } |
| ANGLE_CAPTURE_GL(DrawTexfvOES, isCallValid, context, coords); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexiOES, "context = %d, x = %d, y = %d, z = %d, width = %d, height = %d", |
| CID(context), x, y, z, width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawTexiOES(context, angle::EntryPoint::GLDrawTexiOES, x, y, z, |
| width, height)); |
| if (isCallValid) |
| { |
| context->drawTexi(x, y, z, width, height); |
| } |
| ANGLE_CAPTURE_GL(DrawTexiOES, isCallValid, context, x, y, z, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexivOES(const GLint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexivOES, "context = %d, coords = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawTexivOES(context, angle::EntryPoint::GLDrawTexivOES, coords)); |
| if (isCallValid) |
| { |
| context->drawTexiv(coords); |
| } |
| ANGLE_CAPTURE_GL(DrawTexivOES, isCallValid, context, coords); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexsOES, "context = %d, x = %d, y = %d, z = %d, width = %d, height = %d", |
| CID(context), x, y, z, width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawTexsOES(context, angle::EntryPoint::GLDrawTexsOES, x, y, z, |
| width, height)); |
| if (isCallValid) |
| { |
| context->drawTexs(x, y, z, width, height); |
| } |
| ANGLE_CAPTURE_GL(DrawTexsOES, isCallValid, context, x, y, z, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexsvOES(const GLshort *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexsvOES, "context = %d, coords = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawTexsvOES(context, angle::EntryPoint::GLDrawTexsvOES, coords)); |
| if (isCallValid) |
| { |
| context->drawTexsv(coords); |
| } |
| ANGLE_CAPTURE_GL(DrawTexsvOES, isCallValid, context, coords); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexxOES, |
| "context = %d, x = 0x%X, y = 0x%X, z = 0x%X, width = 0x%X, height = 0x%X", CID(context), |
| x, y, z, width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawTexxOES(context, angle::EntryPoint::GLDrawTexxOES, x, y, z, |
| width, height)); |
| if (isCallValid) |
| { |
| context->drawTexx(x, y, z, width, height); |
| } |
| ANGLE_CAPTURE_GL(DrawTexxOES, isCallValid, context, x, y, z, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawTexxvOES(const GLfixed *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawTexxvOES, "context = %d, coords = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawTexxvOES(context, angle::EntryPoint::GLDrawTexxvOES, coords)); |
| if (isCallValid) |
| { |
| context->drawTexxv(coords); |
| } |
| ANGLE_CAPTURE_GL(DrawTexxvOES, isCallValid, context, coords); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_element_index_uint |
| |
| // GL_OES_fbo_render_mipmap |
| |
| // GL_OES_framebuffer_object |
| void GL_APIENTRY GL_BindFramebufferOES(GLenum target, GLuint framebuffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindFramebufferOES, "context = %d, target = %s, framebuffer = %u", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), framebuffer); |
| |
| if (context) |
| { |
| FramebufferID framebufferPacked = PackParam<FramebufferID>(framebuffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindFramebufferOES(context, angle::EntryPoint::GLBindFramebufferOES, target, |
| framebufferPacked)); |
| if (isCallValid) |
| { |
| context->bindFramebuffer(target, framebufferPacked); |
| } |
| ANGLE_CAPTURE_GL(BindFramebufferOES, isCallValid, context, target, framebufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BindRenderbufferOES(GLenum target, GLuint renderbuffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindRenderbufferOES, "context = %d, target = %s, renderbuffer = %u", |
| CID(context), GLenumToString(GLenumGroup::RenderbufferTarget, target), renderbuffer); |
| |
| if (context) |
| { |
| RenderbufferID renderbufferPacked = PackParam<RenderbufferID>(renderbuffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindRenderbufferOES(context, angle::EntryPoint::GLBindRenderbufferOES, target, |
| renderbufferPacked)); |
| if (isCallValid) |
| { |
| context->bindRenderbuffer(target, renderbufferPacked); |
| } |
| ANGLE_CAPTURE_GL(BindRenderbufferOES, isCallValid, context, target, renderbufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLenum GL_APIENTRY GL_CheckFramebufferStatusOES(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCheckFramebufferStatusOES, "context = %d, target = %s", CID(context), |
| GLenumToString(GLenumGroup::FramebufferTarget, target)); |
| |
| GLenum returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateCheckFramebufferStatusOES( |
| context, angle::EntryPoint::GLCheckFramebufferStatusOES, target)); |
| if (isCallValid) |
| { |
| returnValue = context->checkFramebufferStatus(target); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLCheckFramebufferStatusOES, GLenum>(); |
| } |
| ANGLE_CAPTURE_GL(CheckFramebufferStatusOES, isCallValid, context, target, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLCheckFramebufferStatusOES, GLenum>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_DeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteFramebuffersOES, |
| "context = %d, n = %d, framebuffers = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)framebuffers); |
| |
| if (context) |
| { |
| const FramebufferID *framebuffersPacked = PackParam<const FramebufferID *>(framebuffers); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteFramebuffersOES(context, angle::EntryPoint::GLDeleteFramebuffersOES, n, |
| framebuffersPacked)); |
| if (isCallValid) |
| { |
| context->deleteFramebuffers(n, framebuffersPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteFramebuffersOES, isCallValid, context, n, framebuffersPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteRenderbuffersOES, |
| "context = %d, n = %d, renderbuffers = 0x%016" PRIxPTR "", CID(context), n, |
| (uintptr_t)renderbuffers); |
| |
| if (context) |
| { |
| const RenderbufferID *renderbuffersPacked = |
| PackParam<const RenderbufferID *>(renderbuffers); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteRenderbuffersOES(context, angle::EntryPoint::GLDeleteRenderbuffersOES, n, |
| renderbuffersPacked)); |
| if (isCallValid) |
| { |
| context->deleteRenderbuffers(n, renderbuffersPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteRenderbuffersOES, isCallValid, context, n, renderbuffersPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_FramebufferRenderbufferOES(GLenum target, |
| GLenum attachment, |
| GLenum renderbuffertarget, |
| GLuint renderbuffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferRenderbufferOES, |
| "context = %d, target = %s, attachment = %s, renderbuffertarget = %s, renderbuffer = %u", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), |
| GLenumToString(GLenumGroup::RenderbufferTarget, renderbuffertarget), renderbuffer); |
| |
| if (context) |
| { |
| RenderbufferID renderbufferPacked = PackParam<RenderbufferID>(renderbuffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateFramebufferRenderbufferOES( |
| context, angle::EntryPoint::GLFramebufferRenderbufferOES, target, |
| attachment, renderbuffertarget, renderbufferPacked)); |
| if (isCallValid) |
| { |
| context->framebufferRenderbuffer(target, attachment, renderbuffertarget, |
| renderbufferPacked); |
| } |
| ANGLE_CAPTURE_GL(FramebufferRenderbufferOES, isCallValid, context, target, attachment, |
| renderbuffertarget, renderbufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_FramebufferTexture2DOES(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTexture2DOES, |
| "context = %d, target = %s, attachment = %s, textarget = %s, texture = %u, level = %d", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), |
| GLenumToString(GLenumGroup::TextureTarget, textarget), texture, level); |
| |
| if (context) |
| { |
| TextureTarget textargetPacked = PackParam<TextureTarget>(textarget); |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateFramebufferTexture2DOES( |
| context, angle::EntryPoint::GLFramebufferTexture2DOES, target, |
| attachment, textargetPacked, texturePacked, level)); |
| if (isCallValid) |
| { |
| context->framebufferTexture2D(target, attachment, textargetPacked, texturePacked, |
| level); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTexture2DOES, isCallValid, context, target, attachment, |
| textargetPacked, texturePacked, level); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenFramebuffersOES(GLsizei n, GLuint *framebuffers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenFramebuffersOES, "context = %d, n = %d, framebuffers = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)framebuffers); |
| |
| if (context) |
| { |
| FramebufferID *framebuffersPacked = PackParam<FramebufferID *>(framebuffers); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenFramebuffersOES(context, angle::EntryPoint::GLGenFramebuffersOES, n, |
| framebuffersPacked)); |
| if (isCallValid) |
| { |
| context->genFramebuffers(n, framebuffersPacked); |
| } |
| ANGLE_CAPTURE_GL(GenFramebuffersOES, isCallValid, context, n, framebuffersPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenRenderbuffersOES(GLsizei n, GLuint *renderbuffers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenRenderbuffersOES, "context = %d, n = %d, renderbuffers = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)renderbuffers); |
| |
| if (context) |
| { |
| RenderbufferID *renderbuffersPacked = PackParam<RenderbufferID *>(renderbuffers); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGenRenderbuffersOES(context, angle::EntryPoint::GLGenRenderbuffersOES, n, |
| renderbuffersPacked)); |
| if (isCallValid) |
| { |
| context->genRenderbuffers(n, renderbuffersPacked); |
| } |
| ANGLE_CAPTURE_GL(GenRenderbuffersOES, isCallValid, context, n, renderbuffersPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenerateMipmapOES(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenerateMipmapOES, "context = %d, target = %s", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenerateMipmapOES( |
| context, angle::EntryPoint::GLGenerateMipmapOES, targetPacked)); |
| if (isCallValid) |
| { |
| context->generateMipmap(targetPacked); |
| } |
| ANGLE_CAPTURE_GL(GenerateMipmapOES, isCallValid, context, targetPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetFramebufferAttachmentParameterivOES(GLenum target, |
| GLenum attachment, |
| GLenum pname, |
| GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetFramebufferAttachmentParameterivOES, |
| "context = %d, target = %s, attachment = %s, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), |
| GLenumToString(GLenumGroup::FramebufferAttachmentParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetFramebufferAttachmentParameterivOES( |
| context, angle::EntryPoint::GLGetFramebufferAttachmentParameterivOES, target, |
| attachment, pname, params)); |
| if (isCallValid) |
| { |
| context->getFramebufferAttachmentParameteriv(target, attachment, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetFramebufferAttachmentParameterivOES, isCallValid, context, target, |
| attachment, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetRenderbufferParameterivOES, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::RenderbufferTarget, target), |
| GLenumToString(GLenumGroup::RenderbufferParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetRenderbufferParameterivOES( |
| context, angle::EntryPoint::GLGetRenderbufferParameterivOES, target, |
| pname, params)); |
| if (isCallValid) |
| { |
| context->getRenderbufferParameteriv(target, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetRenderbufferParameterivOES, isCallValid, context, target, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsFramebufferOES(GLuint framebuffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsFramebufferOES, "context = %d, framebuffer = %u", CID(context), framebuffer); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| FramebufferID framebufferPacked = PackParam<FramebufferID>(framebuffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateIsFramebufferOES(context, angle::EntryPoint::GLIsFramebufferOES, |
| framebufferPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isFramebuffer(framebufferPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsFramebufferOES, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsFramebufferOES, isCallValid, context, framebufferPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsFramebufferOES, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| GLboolean GL_APIENTRY GL_IsRenderbufferOES(GLuint renderbuffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsRenderbufferOES, "context = %d, renderbuffer = %u", CID(context), |
| renderbuffer); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| RenderbufferID renderbufferPacked = PackParam<RenderbufferID>(renderbuffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsRenderbufferOES(context, angle::EntryPoint::GLIsRenderbufferOES, |
| renderbufferPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isRenderbuffer(renderbufferPacked); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLIsRenderbufferOES, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsRenderbufferOES, isCallValid, context, renderbufferPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsRenderbufferOES, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_RenderbufferStorageOES(GLenum target, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLRenderbufferStorageOES, |
| "context = %d, target = %s, internalformat = %s, width = %d, height = %d", CID(context), |
| GLenumToString(GLenumGroup::RenderbufferTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateRenderbufferStorageOES(context, angle::EntryPoint::GLRenderbufferStorageOES, |
| target, internalformat, width, height)); |
| if (isCallValid) |
| { |
| context->renderbufferStorage(target, internalformat, width, height); |
| } |
| ANGLE_CAPTURE_GL(RenderbufferStorageOES, isCallValid, context, target, internalformat, |
| width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_geometry_shader |
| void GL_APIENTRY GL_FramebufferTextureOES(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTextureOES, |
| "context = %d, target = %s, attachment = %s, texture = %u, level = %d", CID(context), |
| GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), texture, level); |
| |
| if (context) |
| { |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFramebufferTextureOES(context, angle::EntryPoint::GLFramebufferTextureOES, |
| target, attachment, texturePacked, level)); |
| if (isCallValid) |
| { |
| context->framebufferTexture(target, attachment, texturePacked, level); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTextureOES, isCallValid, context, target, attachment, |
| texturePacked, level); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_get_program_binary |
| void GL_APIENTRY GL_GetProgramBinaryOES(GLuint program, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLenum *binaryFormat, |
| void *binary) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetProgramBinaryOES, |
| "context = %d, program = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", binaryFormat = 0x%016" PRIxPTR ", binary = 0x%016" PRIxPTR "", |
| CID(context), program, bufSize, (uintptr_t)length, (uintptr_t)binaryFormat, |
| (uintptr_t)binary); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetProgramBinaryOES(context, angle::EntryPoint::GLGetProgramBinaryOES, |
| programPacked, bufSize, length, binaryFormat, binary)); |
| if (isCallValid) |
| { |
| context->getProgramBinary(programPacked, bufSize, length, binaryFormat, binary); |
| } |
| ANGLE_CAPTURE_GL(GetProgramBinaryOES, isCallValid, context, programPacked, bufSize, length, |
| binaryFormat, binary); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ProgramBinaryOES(GLuint program, |
| GLenum binaryFormat, |
| const void *binary, |
| GLint length) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLProgramBinaryOES, |
| "context = %d, program = %u, binaryFormat = %s, binary = 0x%016" PRIxPTR ", length = %d", |
| CID(context), program, GLenumToString(GLenumGroup::DefaultGroup, binaryFormat), |
| (uintptr_t)binary, length); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateProgramBinaryOES(context, angle::EntryPoint::GLProgramBinaryOES, |
| programPacked, binaryFormat, binary, length)); |
| if (isCallValid) |
| { |
| context->programBinary(programPacked, binaryFormat, binary, length); |
| } |
| ANGLE_CAPTURE_GL(ProgramBinaryOES, isCallValid, context, programPacked, binaryFormat, |
| binary, length); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_mapbuffer |
| void GL_APIENTRY GL_GetBufferPointervOES(GLenum target, GLenum pname, void **params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetBufferPointervOES, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::BufferTargetARB, target), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetBufferPointervOES(context, angle::EntryPoint::GLGetBufferPointervOES, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getBufferPointerv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetBufferPointervOES, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void *GL_APIENTRY GL_MapBufferOES(GLenum target, GLenum access) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMapBufferOES, "context = %d, target = %s, access = %s", CID(context), |
| GLenumToString(GLenumGroup::BufferTargetARB, target), |
| GLenumToString(GLenumGroup::BufferAccessARB, access)); |
| |
| void *returnValue; |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMapBufferOES(context, angle::EntryPoint::GLMapBufferOES, |
| targetPacked, access)); |
| if (isCallValid) |
| { |
| returnValue = context->mapBuffer(targetPacked, access); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBufferOES, void *>(); |
| } |
| ANGLE_CAPTURE_GL(MapBufferOES, isCallValid, context, targetPacked, access, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLMapBufferOES, void *>(); |
| } |
| return returnValue; |
| } |
| |
| GLboolean GL_APIENTRY GL_UnmapBufferOES(GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLUnmapBufferOES, "context = %d, target = %s", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, target)); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| BufferBinding targetPacked = PackParam<BufferBinding>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateUnmapBufferOES(context, angle::EntryPoint::GLUnmapBufferOES, targetPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->unmapBuffer(targetPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLUnmapBufferOES, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(UnmapBufferOES, isCallValid, context, targetPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLUnmapBufferOES, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_OES_matrix_palette |
| void GL_APIENTRY GL_CurrentPaletteMatrixOES(GLuint matrixpaletteindex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCurrentPaletteMatrixOES, "context = %d, matrixpaletteindex = %u", CID(context), |
| matrixpaletteindex); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCurrentPaletteMatrixOES(context, angle::EntryPoint::GLCurrentPaletteMatrixOES, |
| matrixpaletteindex)); |
| if (isCallValid) |
| { |
| context->currentPaletteMatrix(matrixpaletteindex); |
| } |
| ANGLE_CAPTURE_GL(CurrentPaletteMatrixOES, isCallValid, context, matrixpaletteindex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_LoadPaletteFromModelViewMatrixOES() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLLoadPaletteFromModelViewMatrixOES, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateLoadPaletteFromModelViewMatrixOES( |
| context, angle::EntryPoint::GLLoadPaletteFromModelViewMatrixOES)); |
| if (isCallValid) |
| { |
| context->loadPaletteFromModelViewMatrix(); |
| } |
| ANGLE_CAPTURE_GL(LoadPaletteFromModelViewMatrixOES, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_MatrixIndexPointerOES(GLint size, |
| GLenum type, |
| GLsizei stride, |
| const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMatrixIndexPointerOES, |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLenumGroup::DefaultGroup, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMatrixIndexPointerOES(context, angle::EntryPoint::GLMatrixIndexPointerOES, |
| size, type, stride, pointer)); |
| if (isCallValid) |
| { |
| context->matrixIndexPointer(size, type, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(MatrixIndexPointerOES, isCallValid, context, size, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_WeightPointerOES(GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLWeightPointerOES, |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLenumGroup::DefaultGroup, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateWeightPointerOES(context, angle::EntryPoint::GLWeightPointerOES, |
| size, type, stride, pointer)); |
| if (isCallValid) |
| { |
| context->weightPointer(size, type, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(WeightPointerOES, isCallValid, context, size, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_packed_depth_stencil |
| |
| // GL_OES_point_size_array |
| void GL_APIENTRY GL_PointSizePointerOES(GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPointSizePointerOES, |
| "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, type), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| VertexAttribType typePacked = PackParam<VertexAttribType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePointSizePointerOES(context, angle::EntryPoint::GLPointSizePointerOES, |
| typePacked, stride, pointer)); |
| if (isCallValid) |
| { |
| context->pointSizePointer(typePacked, stride, pointer); |
| } |
| ANGLE_CAPTURE_GL(PointSizePointerOES, isCallValid, context, typePacked, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_point_sprite |
| |
| // GL_OES_primitive_bounding_box |
| void GL_APIENTRY GL_PrimitiveBoundingBoxOES(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPrimitiveBoundingBoxOES, |
| "context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, maxY = %f, maxZ = " |
| "%f, maxW = %f", |
| CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePrimitiveBoundingBoxOES(context, angle::EntryPoint::GLPrimitiveBoundingBoxOES, |
| minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)); |
| if (isCallValid) |
| { |
| context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); |
| } |
| ANGLE_CAPTURE_GL(PrimitiveBoundingBoxOES, isCallValid, context, minX, minY, minZ, minW, |
| maxX, maxY, maxZ, maxW); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_query_matrix |
| GLbitfield GL_APIENTRY GL_QueryMatrixxOES(GLfixed *mantissa, GLint *exponent) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLQueryMatrixxOES, |
| "context = %d, mantissa = 0x%016" PRIxPTR ", exponent = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)mantissa, (uintptr_t)exponent); |
| |
| GLbitfield returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateQueryMatrixxOES(context, angle::EntryPoint::GLQueryMatrixxOES, |
| mantissa, exponent)); |
| if (isCallValid) |
| { |
| returnValue = context->queryMatrixx(mantissa, exponent); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLQueryMatrixxOES, GLbitfield>(); |
| } |
| ANGLE_CAPTURE_GL(QueryMatrixxOES, isCallValid, context, mantissa, exponent, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLQueryMatrixxOES, GLbitfield>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_OES_rgb8_rgba8 |
| |
| // GL_OES_sample_shading |
| void GL_APIENTRY GL_MinSampleShadingOES(GLfloat value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMinSampleShadingOES, "context = %d, value = %f", CID(context), value); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMinSampleShadingOES(context, angle::EntryPoint::GLMinSampleShadingOES, value)); |
| if (isCallValid) |
| { |
| context->minSampleShading(value); |
| } |
| ANGLE_CAPTURE_GL(MinSampleShadingOES, isCallValid, context, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_sample_variables |
| |
| // GL_OES_shader_image_atomic |
| |
| // GL_OES_shader_io_blocks |
| |
| // GL_OES_shader_multisample_interpolation |
| |
| // GL_OES_standard_derivatives |
| |
| // GL_OES_surfaceless_context |
| |
| // GL_OES_texture_3D |
| void GL_APIENTRY GL_CompressedTexImage3DOES(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| const void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexImage3DOES, |
| "context = %d, target = %s, level = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d, border = %d, imageSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth, border, |
| imageSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCompressedTexImage3DOES(context, angle::EntryPoint::GLCompressedTexImage3DOES, |
| targetPacked, level, internalformat, width, height, |
| depth, border, imageSize, data)); |
| if (isCallValid) |
| { |
| context->compressedTexImage3D(targetPacked, level, internalformat, width, height, depth, |
| border, imageSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexImage3DOES, isCallValid, context, targetPacked, level, |
| internalformat, width, height, depth, border, imageSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CompressedTexSubImage3DOES(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCompressedTexSubImage3DOES, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width " |
| "= %d, height = %d, depth = %d, format = %s, imageSize = %d, data = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, xoffset, yoffset, |
| zoffset, width, height, depth, GLenumToString(GLenumGroup::PixelFormat, format), |
| imageSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCompressedTexSubImage3DOES( |
| context, angle::EntryPoint::GLCompressedTexSubImage3DOES, targetPacked, level, |
| xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)); |
| if (isCallValid) |
| { |
| context->compressedTexSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, width, |
| height, depth, format, imageSize, data); |
| } |
| ANGLE_CAPTURE_GL(CompressedTexSubImage3DOES, isCallValid, context, targetPacked, level, |
| xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CopyTexSubImage3DOES(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyTexSubImage3DOES, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, x = " |
| "%d, y = %d, width = %d, height = %d", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, target), level, xoffset, yoffset, |
| zoffset, x, y, width, height); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateCopyTexSubImage3DOES( |
| context, angle::EntryPoint::GLCopyTexSubImage3DOES, targetPacked, |
| level, xoffset, yoffset, zoffset, x, y, width, height)); |
| if (isCallValid) |
| { |
| context->copyTexSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, x, y, width, |
| height); |
| } |
| ANGLE_CAPTURE_GL(CopyTexSubImage3DOES, isCallValid, context, targetPacked, level, xoffset, |
| yoffset, zoffset, x, y, width, height); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_FramebufferTexture3DOES(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLint zoffset) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTexture3DOES, |
| "context = %d, target = %s, attachment = %s, textarget = %s, texture = %u, level = %d, " |
| "zoffset = %d", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), |
| GLenumToString(GLenumGroup::TextureTarget, textarget), texture, level, zoffset); |
| |
| if (context) |
| { |
| TextureTarget textargetPacked = PackParam<TextureTarget>(textarget); |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateFramebufferTexture3DOES( |
| context, angle::EntryPoint::GLFramebufferTexture3DOES, target, |
| attachment, textargetPacked, texturePacked, level, zoffset)); |
| if (isCallValid) |
| { |
| context->framebufferTexture3D(target, attachment, textargetPacked, texturePacked, level, |
| zoffset); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTexture3DOES, isCallValid, context, target, attachment, |
| textargetPacked, texturePacked, level, zoffset); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexImage3DOES(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexImage3DOES, |
| "context = %d, target = %s, level = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d, border = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth, border, |
| GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexImage3DOES(context, angle::EntryPoint::GLTexImage3DOES, |
| targetPacked, level, internalformat, width, |
| height, depth, border, format, type, pixels)); |
| if (isCallValid) |
| { |
| context->texImage3D(targetPacked, level, internalformat, width, height, depth, border, |
| format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexImage3DOES, isCallValid, context, targetPacked, level, internalformat, |
| width, height, depth, border, format, type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexSubImage3DOES(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexSubImage3DOES, |
| "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width " |
| "= %d, height = %d, depth = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, xoffset, yoffset, |
| zoffset, width, height, depth, GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels); |
| |
| if (context) |
| { |
| TextureTarget targetPacked = PackParam<TextureTarget>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexSubImage3DOES(context, angle::EntryPoint::GLTexSubImage3DOES, |
| targetPacked, level, xoffset, yoffset, zoffset, |
| width, height, depth, format, type, pixels)); |
| if (isCallValid) |
| { |
| context->texSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, width, height, |
| depth, format, type, pixels); |
| } |
| ANGLE_CAPTURE_GL(TexSubImage3DOES, isCallValid, context, targetPacked, level, xoffset, |
| yoffset, zoffset, width, height, depth, format, type, pixels); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_texture_border_clamp |
| void GL_APIENTRY GL_GetSamplerParameterIivOES(GLuint sampler, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIivOES, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIivOES( |
| context, angle::EntryPoint::GLGetSamplerParameterIivOES, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIivOES, isCallValid, context, samplerPacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterIuivOES(GLuint sampler, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIuivOES, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIuivOES( |
| context, angle::EntryPoint::GLGetSamplerParameterIuivOES, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIuiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIuivOES, isCallValid, context, samplerPacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIivOES(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIivOES, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterIivOES(context, angle::EntryPoint::GLGetTexParameterIivOES, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIivOES, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIuivOES(GLenum target, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIuivOES, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterIuivOES(context, angle::EntryPoint::GLGetTexParameterIuivOES, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIuiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIuivOES, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIivOES(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIivOES, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterIivOES(context, angle::EntryPoint::GLSamplerParameterIivOES, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIivOES, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIuivOES(GLuint sampler, GLenum pname, const GLuint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIuivOES, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterIuivOES(context, angle::EntryPoint::GLSamplerParameterIuivOES, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIuiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIuivOES, isCallValid, context, samplerPacked, pname, |
| param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIivOES(GLenum target, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIivOES, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::TextureParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexParameterIivOES(context, angle::EntryPoint::GLTexParameterIivOES, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterIiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIivOES, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIuivOES(GLenum target, GLenum pname, const GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIuivOES, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::TextureParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexParameterIuivOES(context, angle::EntryPoint::GLTexParameterIuivOES, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterIuiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIuivOES, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_texture_buffer |
| void GL_APIENTRY GL_TexBufferOES(GLenum target, GLenum internalformat, GLuint buffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexBufferOES, "context = %d, target = %s, internalformat = %s, buffer = %u", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexBufferOES(context, angle::EntryPoint::GLTexBufferOES, |
| targetPacked, internalformat, bufferPacked)); |
| if (isCallValid) |
| { |
| context->texBuffer(targetPacked, internalformat, bufferPacked); |
| } |
| ANGLE_CAPTURE_GL(TexBufferOES, isCallValid, context, targetPacked, internalformat, |
| bufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexBufferRangeOES(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexBufferRangeOES, |
| "context = %d, target = %s, internalformat = %s, buffer = %u, offset = %llu, size = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer, |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexBufferRangeOES(context, angle::EntryPoint::GLTexBufferRangeOES, |
| targetPacked, internalformat, bufferPacked, offset, size)); |
| if (isCallValid) |
| { |
| context->texBufferRange(targetPacked, internalformat, bufferPacked, offset, size); |
| } |
| ANGLE_CAPTURE_GL(TexBufferRangeOES, isCallValid, context, targetPacked, internalformat, |
| bufferPacked, offset, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_texture_compression_astc |
| |
| // GL_OES_texture_cube_map |
| void GL_APIENTRY GL_GetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexGenfvOES, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexGenfvOES(context, angle::EntryPoint::GLGetTexGenfvOES, |
| coord, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexGenfv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexGenfvOES, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexGenivOES(GLenum coord, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexGenivOES, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexGenivOES(context, angle::EntryPoint::GLGetTexGenivOES, |
| coord, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexGeniv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexGenivOES, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexGenxvOES, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetTexGenxvOES(context, angle::EntryPoint::GLGetTexGenxvOES, |
| coord, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexGenxv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexGenxvOES, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexGenfOES(GLenum coord, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenfOES, "context = %d, coord = %s, pname = %s, param = %f", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), param); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexGenfOES(context, angle::EntryPoint::GLTexGenfOES, coord, pname, param)); |
| if (isCallValid) |
| { |
| context->texGenf(coord, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexGenfOES, isCallValid, context, coord, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenfvOES, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexGenfvOES(context, angle::EntryPoint::GLTexGenfvOES, coord, pname, params)); |
| if (isCallValid) |
| { |
| context->texGenfv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexGenfvOES, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexGeniOES(GLenum coord, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGeniOES, "context = %d, coord = %s, pname = %s, param = %d", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), param); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexGeniOES(context, angle::EntryPoint::GLTexGeniOES, coord, pname, param)); |
| if (isCallValid) |
| { |
| context->texGeni(coord, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexGeniOES, isCallValid, context, coord, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexGenivOES(GLenum coord, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenivOES, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexGenivOES(context, angle::EntryPoint::GLTexGenivOES, coord, pname, params)); |
| if (isCallValid) |
| { |
| context->texGeniv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexGenivOES, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexGenxOES(GLenum coord, GLenum pname, GLfixed param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenxOES, "context = %d, coord = %s, pname = %s, param = 0x%X", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), param); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexGenxOES(context, angle::EntryPoint::GLTexGenxOES, coord, pname, param)); |
| if (isCallValid) |
| { |
| context->texGenx(coord, pname, param); |
| } |
| ANGLE_CAPTURE_GL(TexGenxOES, isCallValid, context, coord, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexGenxvOES, |
| "context = %d, coord = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureCoordName, coord), |
| GLenumToString(GLenumGroup::TextureGenParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexGenxvOES(context, angle::EntryPoint::GLTexGenxvOES, coord, pname, params)); |
| if (isCallValid) |
| { |
| context->texGenxv(coord, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexGenxvOES, isCallValid, context, coord, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_texture_cube_map_array |
| |
| // GL_OES_texture_float |
| |
| // GL_OES_texture_float_linear |
| |
| // GL_OES_texture_half_float |
| |
| // GL_OES_texture_half_float_linear |
| |
| // GL_OES_texture_npot |
| |
| // GL_OES_texture_stencil8 |
| |
| // GL_OES_texture_storage_multisample_2d_array |
| void GL_APIENTRY GL_TexStorage3DMultisampleOES(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedsamplelocations) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage3DMultisampleOES, |
| "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d, fixedsamplelocations = %s", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth, |
| GLbooleanToString(fixedsamplelocations)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorage3DMultisampleOES( |
| context, angle::EntryPoint::GLTexStorage3DMultisampleOES, targetPacked, samples, |
| internalformat, width, height, depth, fixedsamplelocations)); |
| if (isCallValid) |
| { |
| context->texStorage3DMultisample(targetPacked, samples, internalformat, width, height, |
| depth, fixedsamplelocations); |
| } |
| ANGLE_CAPTURE_GL(TexStorage3DMultisampleOES, isCallValid, context, targetPacked, samples, |
| internalformat, width, height, depth, fixedsamplelocations); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OES_vertex_array_object |
| void GL_APIENTRY GL_BindVertexArrayOES(GLuint array) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBindVertexArrayOES, "context = %d, array = %u", CID(context), array); |
| |
| if (context) |
| { |
| VertexArrayID arrayPacked = PackParam<VertexArrayID>(array); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBindVertexArrayOES( |
| context, angle::EntryPoint::GLBindVertexArrayOES, arrayPacked)); |
| if (isCallValid) |
| { |
| context->bindVertexArray(arrayPacked); |
| } |
| ANGLE_CAPTURE_GL(BindVertexArrayOES, isCallValid, context, arrayPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DeleteVertexArraysOES(GLsizei n, const GLuint *arrays) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDeleteVertexArraysOES, "context = %d, n = %d, arrays = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)arrays); |
| |
| if (context) |
| { |
| const VertexArrayID *arraysPacked = PackParam<const VertexArrayID *>(arrays); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDeleteVertexArraysOES(context, angle::EntryPoint::GLDeleteVertexArraysOES, n, |
| arraysPacked)); |
| if (isCallValid) |
| { |
| context->deleteVertexArrays(n, arraysPacked); |
| } |
| ANGLE_CAPTURE_GL(DeleteVertexArraysOES, isCallValid, context, n, arraysPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GenVertexArraysOES(GLsizei n, GLuint *arrays) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGenVertexArraysOES, "context = %d, n = %d, arrays = 0x%016" PRIxPTR "", |
| CID(context), n, (uintptr_t)arrays); |
| |
| if (context) |
| { |
| VertexArrayID *arraysPacked = PackParam<VertexArrayID *>(arrays); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGenVertexArraysOES( |
| context, angle::EntryPoint::GLGenVertexArraysOES, n, arraysPacked)); |
| if (isCallValid) |
| { |
| context->genVertexArrays(n, arraysPacked); |
| } |
| ANGLE_CAPTURE_GL(GenVertexArraysOES, isCallValid, context, n, arraysPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsVertexArrayOES(GLuint array) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsVertexArrayOES, "context = %d, array = %u", CID(context), array); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| VertexArrayID arrayPacked = PackParam<VertexArrayID>(array); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsVertexArrayOES(context, angle::EntryPoint::GLIsVertexArrayOES, arrayPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isVertexArray(arrayPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsVertexArrayOES, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsVertexArrayOES, isCallValid, context, arrayPacked, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsVertexArrayOES, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| // GL_OES_vertex_half_float |
| |
| // GL_OES_vertex_type_10_10_10_2 |
| |
| // GL_OVR_multiview |
| void GL_APIENTRY GL_FramebufferTextureMultiviewOVR(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level, |
| GLint baseViewIndex, |
| GLsizei numViews) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTextureMultiviewOVR, |
| "context = %d, target = %s, attachment = %s, texture = %u, level = %d, baseViewIndex = " |
| "%d, numViews = %d", |
| CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), texture, level, |
| baseViewIndex, numViews); |
| |
| if (context) |
| { |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateFramebufferTextureMultiviewOVR( |
| context, angle::EntryPoint::GLFramebufferTextureMultiviewOVR, |
| target, attachment, texturePacked, level, baseViewIndex, numViews)); |
| if (isCallValid) |
| { |
| context->framebufferTextureMultiview(target, attachment, texturePacked, level, |
| baseViewIndex, numViews); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTextureMultiviewOVR, isCallValid, context, target, attachment, |
| texturePacked, level, baseViewIndex, numViews); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| // GL_OVR_multiview2 |
| |
| // GL_QCOM_shading_rate |
| void GL_APIENTRY GL_ShadingRateQCOM(GLenum rate) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLShadingRateQCOM, "context = %d, rate = %s", CID(context), |
| GLenumToString(GLenumGroup::ShadingRate, rate)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateShadingRateQCOM(context, angle::EntryPoint::GLShadingRateQCOM, rate)); |
| if (isCallValid) |
| { |
| context->shadingRateQCOM(rate); |
| } |
| ANGLE_CAPTURE_GL(ShadingRateQCOM, isCallValid, context, rate); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| } // extern "C" |