| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gles_3_2_autogen.cpp: |
| // Defines the GLES 3.2 entry points. |
| |
| #include "libGLESv2/entry_points_gles_3_2_autogen.h" |
| |
| #include "common/entry_points_enum_autogen.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/capture/capture_gles_3_2_autogen.h" |
| #include "libANGLE/capture/gl_enum_utils.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/validationES32.h" |
| #include "libGLESv2/global_state.h" |
| |
| using namespace gl; |
| |
| extern "C" { |
| void GL_APIENTRY GL_BlendBarrier() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendBarrier, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateBlendBarrier(context, angle::EntryPoint::GLBlendBarrier)); |
| if (isCallValid) |
| { |
| context->blendBarrier(); |
| } |
| ANGLE_CAPTURE_GL(BlendBarrier, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendEquationSeparatei, "context = %d, buf = %u, modeRGB = %s, modeAlpha = %s", |
| CID(context), buf, GLenumToString(GLenumGroup::BlendEquationModeEXT, modeRGB), |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, modeAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendEquationSeparatei(context, angle::EntryPoint::GLBlendEquationSeparatei, |
| buf, modeRGB, modeAlpha)); |
| if (isCallValid) |
| { |
| context->blendEquationSeparatei(buf, modeRGB, modeAlpha); |
| } |
| ANGLE_CAPTURE_GL(BlendEquationSeparatei, isCallValid, context, buf, modeRGB, modeAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendEquationi(GLuint buf, GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendEquationi, "context = %d, buf = %u, mode = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, mode)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendEquationi(context, angle::EntryPoint::GLBlendEquationi, buf, mode)); |
| if (isCallValid) |
| { |
| context->blendEquationi(buf, mode); |
| } |
| ANGLE_CAPTURE_GL(BlendEquationi, isCallValid, context, buf, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY |
| GL_BlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendFuncSeparatei, |
| "context = %d, buf = %u, srcRGB = %s, dstRGB = %s, srcAlpha = %s, dstAlpha = %s", |
| CID(context), buf, GLenumToString(GLenumGroup::BlendingFactor, srcRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, dstRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, srcAlpha), |
| GLenumToString(GLenumGroup::BlendingFactor, dstAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendFuncSeparatei(context, angle::EntryPoint::GLBlendFuncSeparatei, buf, |
| srcRGB, dstRGB, srcAlpha, dstAlpha)); |
| if (isCallValid) |
| { |
| context->blendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha); |
| } |
| ANGLE_CAPTURE_GL(BlendFuncSeparatei, isCallValid, context, buf, srcRGB, dstRGB, srcAlpha, |
| dstAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_BlendFunci(GLuint buf, GLenum src, GLenum dst) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLBlendFunci, "context = %d, buf = %u, src = %s, dst = %s", CID(context), buf, |
| GLenumToString(GLenumGroup::BlendingFactor, src), |
| GLenumToString(GLenumGroup::BlendingFactor, dst)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBlendFunci(context, angle::EntryPoint::GLBlendFunci, buf, src, dst)); |
| if (isCallValid) |
| { |
| context->blendFunci(buf, src, dst); |
| } |
| ANGLE_CAPTURE_GL(BlendFunci, isCallValid, context, buf, src, dst); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLColorMaski, "context = %d, index = %u, r = %s, g = %s, b = %s, a = %s", |
| CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), |
| GLbooleanToString(a)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateColorMaski(context, angle::EntryPoint::GLColorMaski, index, r, g, b, a)); |
| if (isCallValid) |
| { |
| context->colorMaski(index, r, g, b, a); |
| } |
| ANGLE_CAPTURE_GL(ColorMaski, isCallValid, context, index, r, g, b, a); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_CopyImageSubData(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLCopyImageSubData, |
| "context = %d, srcName = %u, srcTarget = %s, srcLevel = %d, srcX = %d, srcY = %d, srcZ = " |
| "%d, dstName = %u, dstTarget = %s, dstLevel = %d, dstX = %d, dstY = %d, dstZ = %d, " |
| "srcWidth = %d, srcHeight = %d, srcDepth = %d", |
| CID(context), srcName, GLenumToString(GLenumGroup::CopyBufferSubDataTarget, srcTarget), |
| srcLevel, srcX, srcY, srcZ, dstName, |
| GLenumToString(GLenumGroup::CopyBufferSubDataTarget, dstTarget), dstLevel, dstX, dstY, |
| dstZ, srcWidth, srcHeight, srcDepth); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateCopyImageSubData(context, angle::EntryPoint::GLCopyImageSubData, srcName, |
| srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, |
| dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)); |
| if (isCallValid) |
| { |
| context->copyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, |
| dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, |
| srcDepth); |
| } |
| ANGLE_CAPTURE_GL(CopyImageSubData, isCallValid, context, srcName, srcTarget, srcLevel, srcX, |
| srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, |
| srcHeight, srcDepth); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDebugMessageCallback, |
| "context = %d, callback = 0x%016" PRIxPTR ", userParam = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)callback, (uintptr_t)userParam); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDebugMessageCallback(context, angle::EntryPoint::GLDebugMessageCallback, |
| callback, userParam)); |
| if (isCallValid) |
| { |
| context->debugMessageCallback(callback, userParam); |
| } |
| ANGLE_CAPTURE_GL(DebugMessageCallback, isCallValid, context, callback, userParam); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DebugMessageControl(GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint *ids, |
| GLboolean enabled) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDebugMessageControl, |
| "context = %d, source = %s, type = %s, severity = %s, count = %d, ids = 0x%016" PRIxPTR |
| ", enabled = %s", |
| CID(context), GLenumToString(GLenumGroup::DebugSource, source), |
| GLenumToString(GLenumGroup::DebugType, type), |
| GLenumToString(GLenumGroup::DebugSeverity, severity), count, (uintptr_t)ids, |
| GLbooleanToString(enabled)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDebugMessageControl(context, angle::EntryPoint::GLDebugMessageControl, source, |
| type, severity, count, ids, enabled)); |
| if (isCallValid) |
| { |
| context->debugMessageControl(source, type, severity, count, ids, enabled); |
| } |
| ANGLE_CAPTURE_GL(DebugMessageControl, isCallValid, context, source, type, severity, count, |
| ids, enabled); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DebugMessageInsert(GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar *buf) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDebugMessageInsert, |
| "context = %d, source = %s, type = %s, id = %u, severity = %s, length = %d, buf = " |
| "0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DebugSource, source), |
| GLenumToString(GLenumGroup::DebugType, type), id, |
| GLenumToString(GLenumGroup::DebugSeverity, severity), length, (uintptr_t)buf); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDebugMessageInsert(context, angle::EntryPoint::GLDebugMessageInsert, source, |
| type, id, severity, length, buf)); |
| if (isCallValid) |
| { |
| context->debugMessageInsert(source, type, id, severity, length, buf); |
| } |
| ANGLE_CAPTURE_GL(DebugMessageInsert, isCallValid, context, source, type, id, severity, |
| length, buf); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_Disablei(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDisablei, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDisablei(context, angle::EntryPoint::GLDisablei, target, index)); |
| if (isCallValid) |
| { |
| context->disablei(target, index); |
| } |
| ANGLE_CAPTURE_GL(Disablei, isCallValid, context, target, index); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsBaseVertex(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsBaseVertex, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateDrawElementsBaseVertex(context, angle::EntryPoint::GLDrawElementsBaseVertex, |
| modePacked, count, typePacked, indices, basevertex)); |
| if (isCallValid) |
| { |
| context->drawElementsBaseVertex(modePacked, count, typePacked, indices, basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsBaseVertex, isCallValid, context, modePacked, count, |
| typePacked, indices, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawElementsInstancedBaseVertex(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLsizei instancecount, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawElementsInstancedBaseVertex, |
| "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR |
| ", instancecount = %d, basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instancecount, |
| basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawElementsInstancedBaseVertex( |
| context, angle::EntryPoint::GLDrawElementsInstancedBaseVertex, |
| modePacked, count, typePacked, indices, instancecount, basevertex)); |
| if (isCallValid) |
| { |
| context->drawElementsInstancedBaseVertex(modePacked, count, typePacked, indices, |
| instancecount, basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawElementsInstancedBaseVertex, isCallValid, context, modePacked, count, |
| typePacked, indices, instancecount, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_DrawRangeElementsBaseVertex(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void *indices, |
| GLint basevertex) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLDrawRangeElementsBaseVertex, |
| "context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, indices = " |
| "0x%016" PRIxPTR ", basevertex = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), start, end, count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode); |
| DrawElementsType typePacked = PackParam<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateDrawRangeElementsBaseVertex( |
| context, angle::EntryPoint::GLDrawRangeElementsBaseVertex, |
| modePacked, start, end, count, typePacked, indices, basevertex)); |
| if (isCallValid) |
| { |
| context->drawRangeElementsBaseVertex(modePacked, start, end, count, typePacked, indices, |
| basevertex); |
| } |
| ANGLE_CAPTURE_GL(DrawRangeElementsBaseVertex, isCallValid, context, modePacked, start, end, |
| count, typePacked, indices, basevertex); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_Enablei(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLEnablei, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateEnablei(context, angle::EntryPoint::GLEnablei, target, index)); |
| if (isCallValid) |
| { |
| context->enablei(target, index); |
| } |
| ANGLE_CAPTURE_GL(Enablei, isCallValid, context, target, index); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_FramebufferTexture(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLFramebufferTexture, |
| "context = %d, target = %s, attachment = %s, texture = %u, level = %d", CID(context), |
| GLenumToString(GLenumGroup::FramebufferTarget, target), |
| GLenumToString(GLenumGroup::FramebufferAttachment, attachment), texture, level); |
| |
| if (context) |
| { |
| TextureID texturePacked = PackParam<TextureID>(texture); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateFramebufferTexture(context, angle::EntryPoint::GLFramebufferTexture, target, |
| attachment, texturePacked, level)); |
| if (isCallValid) |
| { |
| context->framebufferTexture(target, attachment, texturePacked, level); |
| } |
| ANGLE_CAPTURE_GL(FramebufferTexture, isCallValid, context, target, attachment, |
| texturePacked, level); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLuint GL_APIENTRY GL_GetDebugMessageLog(GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetDebugMessageLog, |
| "context = %d, count = %u, bufSize = %d, sources = 0x%016" PRIxPTR |
| ", types = 0x%016" PRIxPTR ", ids = 0x%016" PRIxPTR ", severities = 0x%016" PRIxPTR |
| ", lengths = 0x%016" PRIxPTR ", messageLog = 0x%016" PRIxPTR "", |
| CID(context), count, bufSize, (uintptr_t)sources, (uintptr_t)types, (uintptr_t)ids, |
| (uintptr_t)severities, (uintptr_t)lengths, (uintptr_t)messageLog); |
| |
| GLuint returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetDebugMessageLog( |
| context, angle::EntryPoint::GLGetDebugMessageLog, count, bufSize, |
| sources, types, ids, severities, lengths, messageLog)); |
| if (isCallValid) |
| { |
| returnValue = context->getDebugMessageLog(count, bufSize, sources, types, ids, |
| severities, lengths, messageLog); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLog, GLuint>(); |
| } |
| ANGLE_CAPTURE_GL(GetDebugMessageLog, isCallValid, context, count, bufSize, sources, types, |
| ids, severities, lengths, messageLog, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLog, GLuint>(); |
| } |
| return returnValue; |
| } |
| |
| GLenum GL_APIENTRY GL_GetGraphicsResetStatus() |
| { |
| Context *context = GetGlobalContext(); |
| EVENT(context, GLGetGraphicsResetStatus, "context = %d", CID(context)); |
| |
| GLenum returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetGraphicsResetStatus(context, angle::EntryPoint::GLGetGraphicsResetStatus)); |
| if (isCallValid) |
| { |
| returnValue = context->getGraphicsResetStatus(); |
| } |
| else |
| { |
| returnValue = |
| GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatus, GLenum>(); |
| } |
| ANGLE_CAPTURE_GL(GetGraphicsResetStatus, isCallValid, context, returnValue); |
| } |
| else |
| { |
| |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatus, GLenum>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY |
| GL_GetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetObjectLabel, |
| "context = %d, identifier = %s, name = %u, bufSize = %d, length = 0x%016" PRIxPTR |
| ", label = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, identifier), name, bufSize, |
| (uintptr_t)length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetObjectLabel(context, angle::EntryPoint::GLGetObjectLabel, |
| identifier, name, bufSize, length, label)); |
| if (isCallValid) |
| { |
| context->getObjectLabel(identifier, name, bufSize, length, label); |
| } |
| ANGLE_CAPTURE_GL(GetObjectLabel, isCallValid, context, identifier, name, bufSize, length, |
| label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetObjectPtrLabel(const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetObjectPtrLabel, |
| "context = %d, ptr = 0x%016" PRIxPTR ", bufSize = %d, length = 0x%016" PRIxPTR |
| ", label = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)ptr, bufSize, (uintptr_t)length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetObjectPtrLabel(context, angle::EntryPoint::GLGetObjectPtrLabel, ptr, |
| bufSize, length, label)); |
| if (isCallValid) |
| { |
| context->getObjectPtrLabel(ptr, bufSize, length, label); |
| } |
| ANGLE_CAPTURE_GL(GetObjectPtrLabel, isCallValid, context, ptr, bufSize, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetPointerv(GLenum pname, void **params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetPointerv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::GetPointervPName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetPointerv(context, angle::EntryPoint::GLGetPointerv, pname, params)); |
| if (isCallValid) |
| { |
| context->getPointerv(pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetPointerv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIiv, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetSamplerParameterIiv(context, angle::EntryPoint::GLGetSamplerParameterIiv, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIiv, isCallValid, context, samplerPacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetSamplerParameterIuiv, |
| "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetSamplerParameterIuiv(context, angle::EntryPoint::GLGetSamplerParameterIuiv, |
| samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIuiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetSamplerParameterIuiv, isCallValid, context, samplerPacked, pname, |
| params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIiv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterIiv(context, angle::EntryPoint::GLGetTexParameterIiv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIiv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetTexParameterIuiv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateGetTexParameterIuiv(context, angle::EntryPoint::GLGetTexParameterIuiv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getTexParameterIuiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(GetTexParameterIuiv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformfv, |
| "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetnUniformfv(context, angle::EntryPoint::GLGetnUniformfv, |
| programPacked, locationPacked, bufSize, params)); |
| if (isCallValid) |
| { |
| context->getnUniformfv(programPacked, locationPacked, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformfv, isCallValid, context, programPacked, locationPacked, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformiv, |
| "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetnUniformiv(context, angle::EntryPoint::GLGetnUniformiv, |
| programPacked, locationPacked, bufSize, params)); |
| if (isCallValid) |
| { |
| context->getnUniformiv(programPacked, locationPacked, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformiv, isCallValid, context, programPacked, locationPacked, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLGetnUniformuiv, |
| "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "", |
| CID(context), program, location, bufSize, (uintptr_t)params); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); |
| UniformLocation locationPacked = PackParam<UniformLocation>(location); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetnUniformuiv(context, angle::EntryPoint::GLGetnUniformuiv, |
| programPacked, locationPacked, bufSize, params)); |
| if (isCallValid) |
| { |
| context->getnUniformuiv(programPacked, locationPacked, bufSize, params); |
| } |
| ANGLE_CAPTURE_GL(GetnUniformuiv, isCallValid, context, programPacked, locationPacked, |
| bufSize, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| GLboolean GL_APIENTRY GL_IsEnabledi(GLenum target, GLuint index) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLIsEnabledi, "context = %d, target = %s, index = %u", CID(context), |
| GLenumToString(GLenumGroup::EnableCap, target), index); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateIsEnabledi(context, angle::EntryPoint::GLIsEnabledi, target, index)); |
| if (isCallValid) |
| { |
| returnValue = context->isEnabledi(target, index); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnabledi, GLboolean>(); |
| } |
| ANGLE_CAPTURE_GL(IsEnabledi, isCallValid, context, target, index, returnValue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnabledi, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GL_MinSampleShading(GLfloat value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLMinSampleShading, "context = %d, value = %f", CID(context), value); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMinSampleShading(context, angle::EntryPoint::GLMinSampleShading, value)); |
| if (isCallValid) |
| { |
| context->minSampleShading(value); |
| } |
| ANGLE_CAPTURE_GL(MinSampleShading, isCallValid, context, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLObjectLabel, |
| "context = %d, identifier = %s, name = %u, length = %d, label = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::ObjectIdentifier, identifier), name, length, |
| (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateObjectLabel(context, angle::EntryPoint::GLObjectLabel, |
| identifier, name, length, label)); |
| if (isCallValid) |
| { |
| context->objectLabel(identifier, name, length, label); |
| } |
| ANGLE_CAPTURE_GL(ObjectLabel, isCallValid, context, identifier, name, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLObjectPtrLabel, |
| "context = %d, ptr = 0x%016" PRIxPTR ", length = %d, label = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)ptr, length, (uintptr_t)label); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateObjectPtrLabel(context, angle::EntryPoint::GLObjectPtrLabel, |
| ptr, length, label)); |
| if (isCallValid) |
| { |
| context->objectPtrLabel(ptr, length, label); |
| } |
| ANGLE_CAPTURE_GL(ObjectPtrLabel, isCallValid, context, ptr, length, label); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PatchParameteri(GLenum pname, GLint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPatchParameteri, "context = %d, pname = %s, value = %d", CID(context), |
| GLenumToString(GLenumGroup::PatchParameterName, pname), value); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePatchParameteri(context, angle::EntryPoint::GLPatchParameteri, pname, value)); |
| if (isCallValid) |
| { |
| context->patchParameteri(pname, value); |
| } |
| ANGLE_CAPTURE_GL(PatchParameteri, isCallValid, context, pname, value); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PopDebugGroup() |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPopDebugGroup, "context = %d", CID(context)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidatePopDebugGroup(context, angle::EntryPoint::GLPopDebugGroup)); |
| if (isCallValid) |
| { |
| context->popDebugGroup(); |
| } |
| ANGLE_CAPTURE_GL(PopDebugGroup, isCallValid, context); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PrimitiveBoundingBox(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPrimitiveBoundingBox, |
| "context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, maxY = %f, maxZ = " |
| "%f, maxW = %f", |
| CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidatePrimitiveBoundingBox(context, angle::EntryPoint::GLPrimitiveBoundingBox, minX, |
| minY, minZ, minW, maxX, maxY, maxZ, maxW)); |
| if (isCallValid) |
| { |
| context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); |
| } |
| ANGLE_CAPTURE_GL(PrimitiveBoundingBox, isCallValid, context, minX, minY, minZ, minW, maxX, |
| maxY, maxZ, maxW); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_PushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLPushDebugGroup, |
| "context = %d, source = %s, id = %u, length = %d, message = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DebugSource, source), id, length, |
| (uintptr_t)message); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidatePushDebugGroup(context, angle::EntryPoint::GLPushDebugGroup, |
| source, id, length, message)); |
| if (isCallValid) |
| { |
| context->pushDebugGroup(source, id, length, message); |
| } |
| ANGLE_CAPTURE_GL(PushDebugGroup, isCallValid, context, source, id, length, message); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_ReadnPixels(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *data) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLReadnPixels, |
| "context = %d, x = %d, y = %d, width = %d, height = %d, format = %s, type = %s, bufSize " |
| "= %d, data = 0x%016" PRIxPTR "", |
| CID(context), x, y, width, height, GLenumToString(GLenumGroup::PixelFormat, format), |
| GLenumToString(GLenumGroup::PixelType, type), bufSize, (uintptr_t)data); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateReadnPixels(context, angle::EntryPoint::GLReadnPixels, x, y, |
| width, height, format, type, bufSize, data)); |
| if (isCallValid) |
| { |
| context->readnPixels(x, y, width, height, format, type, bufSize, data); |
| } |
| ANGLE_CAPTURE_GL(ReadnPixels, isCallValid, context, x, y, width, height, format, type, |
| bufSize, data); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIiv, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterIiv(context, angle::EntryPoint::GLSamplerParameterIiv, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIiv, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLSamplerParameterIuiv, |
| "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = PackParam<SamplerID>(sampler); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateSamplerParameterIuiv(context, angle::EntryPoint::GLSamplerParameterIuiv, |
| samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIuiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE_GL(SamplerParameterIuiv, isCallValid, context, samplerPacked, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexBuffer(GLenum target, GLenum internalformat, GLuint buffer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexBuffer, "context = %d, target = %s, internalformat = %s, buffer = %u", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexBuffer(context, angle::EntryPoint::GLTexBuffer, targetPacked, |
| internalformat, bufferPacked)); |
| if (isCallValid) |
| { |
| context->texBuffer(targetPacked, internalformat, bufferPacked); |
| } |
| ANGLE_CAPTURE_GL(TexBuffer, isCallValid, context, targetPacked, internalformat, |
| bufferPacked); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexBufferRange(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexBufferRange, |
| "context = %d, target = %s, internalformat = %s, buffer = %u, offset = %llu, size = %llu", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer, |
| static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| BufferID bufferPacked = PackParam<BufferID>(buffer); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexBufferRange(context, angle::EntryPoint::GLTexBufferRange, targetPacked, |
| internalformat, bufferPacked, offset, size)); |
| if (isCallValid) |
| { |
| context->texBufferRange(targetPacked, internalformat, bufferPacked, offset, size); |
| } |
| ANGLE_CAPTURE_GL(TexBufferRange, isCallValid, context, targetPacked, internalformat, |
| bufferPacked, offset, size); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIiv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::TextureParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterIiv(context, angle::EntryPoint::GLTexParameterIiv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterIiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIiv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexParameterIuiv, |
| "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TextureTarget, target), |
| GLenumToString(GLenumGroup::TextureParameterName, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateTexParameterIuiv(context, angle::EntryPoint::GLTexParameterIuiv, |
| targetPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->texParameterIuiv(targetPacked, pname, params); |
| } |
| ANGLE_CAPTURE_GL(TexParameterIuiv, isCallValid, context, targetPacked, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY GL_TexStorage3DMultisample(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedsamplelocations) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, GLTexStorage3DMultisample, |
| "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d, " |
| "depth = %d, fixedsamplelocations = %s", |
| CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples, |
| GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth, |
| GLbooleanToString(fixedsamplelocations)); |
| |
| if (context) |
| { |
| TextureType targetPacked = PackParam<TextureType>(target); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateTexStorage3DMultisample(context, angle::EntryPoint::GLTexStorage3DMultisample, |
| targetPacked, samples, internalformat, width, height, |
| depth, fixedsamplelocations)); |
| if (isCallValid) |
| { |
| context->texStorage3DMultisample(targetPacked, samples, internalformat, width, height, |
| depth, fixedsamplelocations); |
| } |
| ANGLE_CAPTURE_GL(TexStorage3DMultisample, isCallValid, context, targetPacked, samples, |
| internalformat, width, height, depth, fixedsamplelocations); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| } // extern "C" |