| |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // D3DTextureSurfaceWGL.h: WGL implementation of egl::Surface for D3D texture interop. |
| |
| #ifndef LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_ |
| #define LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_ |
| |
| #include "libANGLE/renderer/gl/wgl/SurfaceWGL.h" |
| |
| #include <GL/wglext.h> |
| |
| namespace rx |
| { |
| |
| class FunctionsGL; |
| class FunctionsWGL; |
| class DisplayWGL; |
| class StateManagerGL; |
| |
| class D3DTextureSurfaceWGL : public SurfaceWGL |
| { |
| public: |
| D3DTextureSurfaceWGL(const egl::SurfaceState &state, |
| StateManagerGL *stateManager, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| DisplayWGL *display, |
| HDC deviceContext, |
| ID3D11Device *displayD3D11Device, |
| ID3D11Device1 *displayD3D11Device1, |
| const FunctionsGL *functionsGL, |
| const FunctionsWGL *functionsWGL); |
| ~D3DTextureSurfaceWGL() override; |
| |
| static egl::Error ValidateD3DTextureClientBuffer(EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| ID3D11Device *d3d11Device, |
| ID3D11Device1 *d3d11Device1); |
| |
| egl::Error initialize(const egl::Display *display) override; |
| egl::Error makeCurrent(const gl::Context *context) override; |
| egl::Error unMakeCurrent(const gl::Context *context) override; |
| |
| egl::Error swap(const gl::Context *context) override; |
| egl::Error postSubBuffer(const gl::Context *context, |
| EGLint x, |
| EGLint y, |
| EGLint width, |
| EGLint height) override; |
| egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; |
| egl::Error bindTexImage(const gl::Context *context, |
| gl::Texture *texture, |
| EGLint buffer) override; |
| egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override; |
| void setSwapInterval(EGLint interval) override; |
| |
| EGLint getWidth() const override; |
| EGLint getHeight() const override; |
| |
| EGLint isPostSubBufferSupported() const override; |
| EGLint getSwapBehavior() const override; |
| |
| FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, |
| const gl::FramebufferState &data) override; |
| |
| HDC getDC() const override; |
| |
| const angle::Format *getD3DTextureColorFormat() const override; |
| |
| private: |
| EGLenum mBuftype; |
| EGLClientBuffer mClientBuffer; |
| |
| ID3D11Device *mDisplayD3D11Device; |
| ID3D11Device1 *mDisplayD3D11Device1; |
| |
| DisplayWGL *mDisplay; |
| StateManagerGL *mStateManager; |
| const FunctionsGL *mFunctionsGL; |
| const FunctionsWGL *mFunctionsWGL; |
| |
| HDC mDeviceContext; |
| |
| size_t mWidth; |
| size_t mHeight; |
| |
| const angle::Format *mColorFormat; |
| |
| HANDLE mDeviceHandle; |
| IUnknown *mObject; |
| IDXGIKeyedMutex *mKeyedMutex; |
| HANDLE mBoundObjectTextureHandle; |
| HANDLE mBoundObjectRenderbufferHandle; |
| |
| GLuint mColorRenderbufferID; |
| GLuint mDepthStencilRenderbufferID; |
| }; |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_ |