| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // DisplayEAGL.h: EAGL implementation of egl::Display |
| |
| #ifndef LIBANGLE_RENDERER_GL_EAGL_DISPLAYEAGL_H_ |
| #define LIBANGLE_RENDERER_GL_EAGL_DISPLAYEAGL_H_ |
| |
| #include <thread> |
| #include <unordered_set> |
| |
| #import "common/platform.h" |
| |
| #if defined(ANGLE_ENABLE_EAGL) |
| |
| # include "libANGLE/renderer/gl/DisplayGL.h" |
| |
| # ifdef __OBJC__ |
| @class EAGLContext; |
| typedef EAGLContext *EAGLContextObj; |
| # else |
| typedef void *EAGLContextObj; |
| # endif |
| |
| namespace rx |
| { |
| |
| class WorkerContext; |
| |
| class DisplayEAGL : public DisplayGL |
| { |
| public: |
| DisplayEAGL(const egl::DisplayState &state); |
| ~DisplayEAGL() override; |
| |
| egl::Error initialize(egl::Display *display) override; |
| void terminate() override; |
| egl::Error prepareForCall() override; |
| egl::Error releaseThread() override; |
| |
| SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, |
| EGLNativeWindowType window, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, |
| NativePixmapType nativePixmap, |
| const egl::AttributeMap &attribs) override; |
| |
| ContextImpl *createContext(const gl::State &state, |
| gl::ErrorSet *errorSet, |
| const egl::Config *configuration, |
| const gl::Context *shareContext, |
| const egl::AttributeMap &attribs) override; |
| |
| egl::ConfigSet generateConfigs() override; |
| |
| bool testDeviceLost() override; |
| egl::Error restoreLostDevice(const egl::Display *display) override; |
| |
| bool isValidNativeWindow(EGLNativeWindowType window) const override; |
| egl::Error validateClientBuffer(const egl::Config *configuration, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) const override; |
| |
| DeviceImpl *createDevice() override; |
| |
| egl::Error waitClient(const gl::Context *context) override; |
| egl::Error waitNative(const gl::Context *context, EGLint engine) override; |
| |
| gl::Version getMaxSupportedESVersion() const override; |
| |
| EAGLContextObj getEAGLContext() const; |
| |
| WorkerContext *createWorkerContext(std::string *infoLog); |
| |
| void initializeFrontendFeatures(angle::FrontendFeatures *features) const override; |
| |
| void populateFeatureList(angle::FeatureList *features) override; |
| |
| RendererGL *getRenderer() const override; |
| |
| private: |
| egl::Error makeCurrentSurfaceless(gl::Context *context) override; |
| |
| void generateExtensions(egl::DisplayExtensions *outExtensions) const override; |
| void generateCaps(egl::Caps *outCaps) const override; |
| |
| std::shared_ptr<RendererGL> mRenderer; |
| |
| egl::Display *mEGLDisplay; |
| EAGLContextObj mContext; |
| std::unordered_set<std::thread::id> mThreadsWithContextCurrent; |
| bool mDeviceContextIsVolatile = false; |
| }; |
| |
| } // namespace rx |
| |
| #endif // defined(ANGLE_ENABLE_EAGL) |
| |
| #endif // LIBANGLE_RENDERER_GL_EAGL_DISPLAYEAGL_H_ |