blob: 8d875eb756b8188da621f2a1824000f77e6c64be [file] [log] [blame]
{
"description": [
"Copyright 2022 The ANGLE Project Authors. All rights reserved.",
"Use of this source code is governed by a BSD-style license that can be",
"found in the LICENSE file.",
"",
"frontend_features.json: Features/workarounds for driver bugs and other behaviors seen",
"on all platforms."
],
"features": [
{
"name": "lose_context_on_out_of_memory",
"category": "Workarounds",
"description": [
"Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs"
]
},
{
"name": "disable_program_caching_for_transform_feedback",
"category": "Workarounds",
"description": [
"On some GPUs, program binaries don't contain transform feedback varyings"
]
},
{
"name": "scalarize_vec_and_mat_constructor_args",
"category": "Workarounds",
"description": [
"Always rewrite vec/mat constructors to be consistent"
],
"issue": "http://crbug.com/1165751"
},
{
"name": "disable_program_binary",
"category": "Features",
"description": [
"Disable support for GL_OES_get_program_binary"
],
"issue": "http://anglebug.com/5007"
},
{
"name": "disable_anisotropic_filtering",
"category": "Workarounds",
"description": [
"Disable support for anisotropic filtering"
]
},
{
"name": "allow_compressed_formats",
"category": "Workarounds",
"description": [
"Allow compressed formats"
]
},
{
"name": "force_depth_attachment_init_on_clear",
"category": "Workarounds",
"description": [
"Force depth attachment initialization on clear ops"
],
"issue": "https://anglebug.com/7246"
},
{
"name": "enable_capture_limits",
"category": "Features",
"description": [
"Set the context limits like frame capturing was enabled"
],
"issue": "http://anglebug.com/5750"
},
{
"name": "enable_compressing_pipeline_cache_in_thread_pool",
"category": "Workarounds",
"description": [
"Enable compressing pipeline cache in thread pool."
],
"issue": "http://anglebug.com/4722"
},
{
"name": "force_robust_resource_init",
"category": "Features",
"description": [
"Force-enable robust resource init"
],
"issue": "http://anglebug.com/6041"
},
{
"name": "force_init_shader_variables",
"category": "Features",
"description": [
"Force-enable shader variable initialization"
]
},
{
"name": "enable_program_binary_for_capture",
"category": "Features",
"description": [
"Even if FrameCapture is enabled, enable GL_OES_get_program_binary"
],
"issue": "http://anglebug.com/5658"
}
]
}