| Test that WEBGL_lose_context functions do not crash after context has been lost. |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| TEST COMPLETE: 31 PASS, 0 FAIL |
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| Running test: loseMethod: loseContext, testedMethod: loseContext |
| PASS Got webglcontextlost. |
| PASS gl.isContextLost() is true |
| PASS gl.getError() is gl.CONTEXT_LOST_WEBGL |
| PASS gl.getError() is gl.NO_ERROR |
| PASS Did not crash on tested method loseContext. |
| Running test: loseMethod: loseContext, testedMethod: restoreContext |
| PASS Got webglcontextlost. |
| PASS gl.isContextLost() is true |
| PASS gl.getError() is gl.CONTEXT_LOST_WEBGL |
| PASS gl.getError() is gl.NO_ERROR |
| PASS Did not crash on tested method restoreContext. |
| Running test: loseMethod: manyContexts, testedMethod: loseContext |
| PASS Got webglcontextlost. |
| PASS gl.isContextLost() is true |
| PASS gl.getError() is gl.CONTEXT_LOST_WEBGL |
| PASS gl.getError() is gl.NO_ERROR |
| PASS Did not crash on tested method loseContext. |
| Running test: loseMethod: manyContexts, testedMethod: restoreContext |
| PASS Got webglcontextlost. |
| PASS gl.isContextLost() is true |
| PASS gl.getError() is gl.CONTEXT_LOST_WEBGL |
| PASS gl.getError() is gl.NO_ERROR |
| PASS Did not crash on tested method restoreContext. |
| Running test: loseMethod: gpuStatusFailure, testedMethod: loseContext |
| PASS Got webglcontextlost. |
| PASS gl.isContextLost() is true |
| PASS gl.getError() is gl.CONTEXT_LOST_WEBGL |
| PASS gl.getError() is gl.NO_ERROR |
| PASS Did not crash on tested method loseContext. |
| Running test: loseMethod: gpuStatusFailure, testedMethod: restoreContext |
| PASS Got webglcontextlost. |
| PASS gl.isContextLost() is true |
| PASS gl.getError() is gl.CONTEXT_LOST_WEBGL |
| PASS gl.getError() is gl.NO_ERROR |
| PASS Did not crash on tested method restoreContext. |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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