<!DOCTYPE html> | |
<html> | |
<head> | |
<script src="../../http/tests/inspector/resources/inspector-test.js"></script> | |
<script src="resources/shaderProgram-utilities-webgl.js"></script> | |
<script> | |
if (window.internals) | |
internals.settings.setWebGL2Enabled(true); | |
function test() { | |
let suite = initializeTestSuite("webgl2"); | |
addSimpleTestCase("webgl2"); | |
addParentCanvasRemovedTestCase("webgl2"); | |
suite.runTestCasesAndFinish(); | |
} | |
</script> | |
</head> | |
<body onload="runTest()"> | |
<p>Test that CanvasManager tracks creation and destruction of WebGL2 shader programs.</p> | |
</body> | |
<script> | |
createProgram("webgl2"); | |
</script> | |
</html> |