blob: c0e5b07ab359147ffb0f0d14bc7c41e2f7508bff [file] [log] [blame]
/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(SVG)
#include "SVGPaintServerPattern.h"
#include "ImageBuffer.h"
#include "SVGPatternElement.h"
#include "SVGRenderTreeAsText.h"
using namespace std;
namespace WebCore {
SVGPaintServerPattern::SVGPaintServerPattern(const SVGPatternElement* owner)
: m_ownerElement(owner)
#if PLATFORM(CG)
, m_patternSpace(0)
, m_pattern(0)
#endif
{
ASSERT(owner);
}
SVGPaintServerPattern::~SVGPaintServerPattern()
{
#if PLATFORM(CG)
CGPatternRelease(m_pattern);
CGColorSpaceRelease(m_patternSpace);
#endif
}
FloatRect SVGPaintServerPattern::patternBoundaries() const
{
return m_patternBoundaries;
}
void SVGPaintServerPattern::setPatternBoundaries(const FloatRect& rect)
{
m_patternBoundaries = rect;
}
ImageBuffer* SVGPaintServerPattern::tile() const
{
return m_tile.get();
}
void SVGPaintServerPattern::setTile(auto_ptr<ImageBuffer> tile)
{
m_tile.set(tile.release());
}
AffineTransform SVGPaintServerPattern::patternTransform() const
{
return m_patternTransform;
}
void SVGPaintServerPattern::setPatternTransform(const AffineTransform& transform)
{
m_patternTransform = transform;
}
TextStream& SVGPaintServerPattern::externalRepresentation(TextStream& ts) const
{
// Gradients/patterns aren't setup, until they are used for painting. Work around that fact.
m_ownerElement->buildPattern(FloatRect(0.0f, 0.0f, 1.0f, 1.0f));
ts << "[type=PATTERN]"
<< " [bbox=" << patternBoundaries() << "]";
if (!patternTransform().isIdentity())
ts << " [pattern transform=" << patternTransform() << "]";
return ts;
}
} // namespace WebCore
#endif