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/*
Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>
2004, 2005, 2006 Rob Buis <buis@kde.org>
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathSegCurvetoQuadratic_h
#define SVGPathSegCurvetoQuadratic_h
#if ENABLE(SVG)
#include "SVGPathSeg.h"
namespace WebCore {
class SVGPathSegCurvetoQuadraticAbs : public SVGPathSeg {
public:
SVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1);
virtual ~SVGPathSegCurvetoQuadraticAbs();
virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_QUADRATIC_ABS; }
virtual String pathSegTypeAsLetter() const { return "Q"; }
virtual String toString() const { return String::format("Q %.6lg %.6lg %.6lg %.6lg", m_x1, m_y1, m_x, m_y); }
void setX(float);
float x() const;
void setY(float);
float y() const;
void setX1(float);
float x1() const;
void setY1(float);
float y1() const;
private:
float m_x;
float m_y;
float m_x1;
float m_y1;
};
class SVGPathSegCurvetoQuadraticRel : public SVGPathSeg {
public:
SVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1);
virtual ~SVGPathSegCurvetoQuadraticRel();
virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_QUADRATIC_REL; }
virtual String pathSegTypeAsLetter() const { return "q"; }
virtual String toString() const { return String::format("q %.6lg %.6lg %.6lg %.6lg", m_x1, m_y1, m_x, m_y); }
void setX(float);
float x() const;
void setY(float);
float y() const;
void setX1(float);
float x1() const;
void setY1(float);
float y1() const;
private:
float m_x;
float m_y;
float m_x1;
float m_y1;
};
} // namespace WebCore
#endif // ENABLE(SVG)
#endif
// vim:ts=4:noet