| /* |
| * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FocusController_h |
| #define FocusController_h |
| |
| #include "FocusDirection.h" |
| #include <wtf/Forward.h> |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| class Frame; |
| class KeyboardEvent; |
| class Node; |
| class Page; |
| |
| class FocusController { |
| public: |
| FocusController(Page*); |
| |
| void setFocusedFrame(PassRefPtr<Frame>); |
| Frame* focusedFrame() const { return m_focusedFrame.get(); } |
| Frame* focusedOrMainFrame(); |
| |
| bool setInitialFocus(FocusDirection, KeyboardEvent*); |
| bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false); |
| |
| bool setFocusedNode(Node*, PassRefPtr<Frame>); |
| |
| void setActive(bool); |
| bool isActive() const { return m_isActive; } |
| |
| private: |
| Page* m_page; |
| RefPtr<Frame> m_focusedFrame; |
| bool m_isActive; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // FocusController_h |