blob: 17f96a3472b5071747a515165e67be47b5a4451c [file] [log] [blame]
* Copyright (C) 1999 Lars Knoll (
* (C) 1999 Antti Koivisto (
* (C) 2001 Dirk Mueller (
* Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
* (C) 2007 Nikolas Zimmermann <>
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* Library General Public License for more details.
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
#ifndef EventTargetNode_h
#define EventTargetNode_h
#include "EventTarget.h"
#include "Node.h"
namespace WebCore {
class EventTargetNode : public Node,
public EventTarget {
virtual ~EventTargetNode();
virtual bool isEventTargetNode() const { return true; }
virtual EventTargetNode* toNode() { return this; }
virtual void addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture);
virtual void removeEventListener(const AtomicString& eventType, EventListener*, bool useCapture);
virtual bool dispatchEvent(PassRefPtr<Event>, ExceptionCode&, bool tempEvent = false);
void removeAllEventListeners();
void setHTMLEventListener(const AtomicString& eventType, PassRefPtr<EventListener>);
void removeHTMLEventListener(const AtomicString& eventType);
bool dispatchHTMLEvent(const AtomicString& eventType, bool canBubble, bool cancelable);
EventListener* getHTMLEventListener(const AtomicString& eventType);
bool dispatchSubtreeModifiedEvent(bool childrenChanged = true);
void dispatchWindowEvent(const AtomicString& eventType, bool canBubble, bool cancelable);
bool dispatchUIEvent(const AtomicString& eventType, int detail = 0, PassRefPtr<Event> underlyingEvent = 0);
bool dispatchKeyEvent(const PlatformKeyboardEvent&);
void dispatchWheelEvent(PlatformWheelEvent&);
bool dispatchMouseEvent(const PlatformMouseEvent&, const AtomicString& eventType,
int clickCount = 0, Node* relatedTarget = 0);
bool dispatchMouseEvent(const AtomicString& eventType, int button, int clickCount,
int pageX, int pageY, int screenX, int screenY,
bool ctrlKey, bool altKey, bool shiftKey, bool metaKey,
bool isSimulated = false, Node* relatedTarget = 0, PassRefPtr<Event> underlyingEvent = 0);
void dispatchSimulatedMouseEvent(const AtomicString& eventType, PassRefPtr<Event> underlyingEvent = 0);
void dispatchSimulatedClick(PassRefPtr<Event> underlyingEvent, bool sendMouseEvents = false, bool showPressedLook = true);
bool dispatchProgressEvent(const AtomicString &eventType, bool lengthComputableArg, unsigned loadedArg, unsigned totalArg);
virtual void handleLocalEvents(Event*, bool useCapture);
virtual void dispatchFocusEvent();
virtual void dispatchBlurEvent();
virtual void insertedIntoDocument();
virtual void removedFromDocument();
* Perform the default action for an event e.g. submitting a form
virtual void defaultEventHandler(Event*);
* Used for disabled form elements; if true, prevents mouse events from being dispatched
* to event listeners, and prevents DOMActivate events from being sent at all.
virtual bool disabled() const;
#ifndef NDEBUG
virtual void dump(TextStream*, DeprecatedString indent = "") const;
RegisteredEventListenerList* localEventListeners() const { return m_regdListeners; }
using Node::ref;
using Node::deref;
friend class EventTarget;
RegisteredEventListenerList* m_regdListeners;
virtual void refEventTarget() { ref(); }
virtual void derefEventTarget() { deref(); }
inline EventTargetNode* EventTargetNodeCast(Node* n)
return static_cast<EventTargetNode*>(n);
inline const EventTargetNode* EventTargetNodeCast(const Node* n)
return static_cast<const EventTargetNode*>(n);
} // namespace WebCore
#endif // EventTargetNode_h