| /* |
| * This file is part of the DOM implementation for KDE. |
| * |
| * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| * (C) 1997 Torben Weis (weis@kde.org) |
| * (C) 1998 Waldo Bastian (bastian@kde.org) |
| * (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef RenderTable_h |
| #define RenderTable_h |
| |
| #include "RenderBlock.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class RenderTableCol; |
| class RenderTableCell; |
| class RenderTableSection; |
| class TableLayout; |
| |
| class RenderTable : public RenderBlock { |
| public: |
| enum Rules { |
| None = 0x00, |
| RGroups = 0x01, |
| CGroups = 0x02, |
| Groups = 0x03, |
| Rows = 0x05, |
| Cols = 0x0a, |
| All = 0x0f |
| }; |
| enum Frame { |
| Void = 0x00, |
| Above = 0x01, |
| Below = 0x02, |
| Lhs = 0x04, |
| Rhs = 0x08, |
| Hsides = 0x03, |
| Vsides = 0x0c, |
| Box = 0x0f |
| }; |
| |
| RenderTable(Node*); |
| ~RenderTable(); |
| |
| virtual const char* renderName() const { return "RenderTable"; } |
| |
| virtual bool isTable() const { return true; } |
| |
| virtual void setStyle(RenderStyle*); |
| |
| virtual bool avoidsFloats() const { return true; } |
| |
| int getColumnPos(int col) const { return m_columnPos[col]; } |
| |
| int hBorderSpacing() const { return m_hSpacing; } |
| int vBorderSpacing() const { return m_vSpacing; } |
| |
| bool collapseBorders() const { return style()->borderCollapse(); } |
| int borderLeft() const { return m_borderLeft; } |
| int borderRight() const { return m_borderRight; } |
| int borderTop() const; |
| int borderBottom() const; |
| |
| Rules getRules() const { return static_cast<Rules>(m_rules); } |
| |
| const Color& bgColor() const { return style()->backgroundColor(); } |
| |
| int outerBorderTop() const; |
| int outerBorderBottom() const; |
| int outerBorderLeft() const; |
| int outerBorderRight() const; |
| |
| int calcBorderLeft() const; |
| int calcBorderRight() const; |
| void recalcHorizontalBorders(); |
| |
| // overrides |
| virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); |
| virtual void paint(PaintInfo&, int tx, int ty); |
| virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); |
| virtual void layout(); |
| virtual void calcPrefWidths(); |
| |
| virtual RenderBlock* firstLineBlock() const; |
| virtual void updateFirstLetter(); |
| |
| virtual void setCellWidths(); |
| |
| virtual void calcWidth(); |
| |
| struct ColumnStruct { |
| enum { |
| WidthUndefined = 0xffff |
| }; |
| |
| ColumnStruct() |
| : span(1) |
| , width(WidthUndefined) |
| { |
| } |
| |
| unsigned short span; |
| unsigned width; // the calculated position of the column |
| }; |
| |
| Vector<ColumnStruct>& columns() { return m_columns; } |
| Vector<int>& columnPositions() { return m_columnPos; } |
| RenderTableSection* header() const { return m_head; } |
| RenderTableSection* footer() const { return m_foot; } |
| RenderTableSection* firstBody() const { return m_firstBody; } |
| |
| void splitColumn(int pos, int firstSpan); |
| void appendColumn(int span); |
| int numEffCols() const { return m_columns.size(); } |
| int spanOfEffCol(int effCol) const { return m_columns[effCol].span; } |
| |
| int colToEffCol(int col) const |
| { |
| int i = 0; |
| int effCol = numEffCols(); |
| for (int c = 0; c < col && i < effCol; ++i) |
| c += m_columns[i].span; |
| return i; |
| } |
| |
| int effColToCol(int effCol) const |
| { |
| int c = 0; |
| for (int i = 0; i < effCol; i++) |
| c += m_columns[i].span; |
| return c; |
| } |
| |
| int bordersPaddingAndSpacing() const |
| { |
| return borderLeft() + borderRight() + |
| (collapseBorders() ? 0 : (paddingLeft() + paddingRight() + (numEffCols() + 1) * hBorderSpacing())); |
| } |
| |
| RenderTableCol* colElement(int col, bool* startEdge = 0, bool* endEdge = 0) const; |
| |
| bool needsSectionRecalc() const { return m_needsSectionRecalc; } |
| void setNeedsSectionRecalc() |
| { |
| if (documentBeingDestroyed()) |
| return; |
| m_needsSectionRecalc = true; |
| setNeedsLayout(true); |
| } |
| |
| virtual RenderObject* removeChildNode(RenderObject*, bool fullRemove = true); |
| |
| RenderTableSection* sectionAbove(const RenderTableSection*, bool skipEmptySections = false) const; |
| RenderTableSection* sectionBelow(const RenderTableSection*, bool skipEmptySections = false) const; |
| |
| RenderTableCell* cellAbove(const RenderTableCell*) const; |
| RenderTableCell* cellBelow(const RenderTableCell*) const; |
| RenderTableCell* cellBefore(const RenderTableCell*) const; |
| RenderTableCell* cellAfter(const RenderTableCell*) const; |
| |
| const CollapsedBorderValue* currentBorderStyle() const { return m_currentBorder; } |
| |
| bool hasSections() const { return m_head || m_foot || m_firstBody; } |
| |
| virtual IntRect getOverflowClipRect(int tx, int ty); |
| |
| void recalcSectionsIfNeeded() const |
| { |
| if (m_needsSectionRecalc) |
| recalcSections(); |
| } |
| |
| #ifndef NDEBUG |
| virtual void dump(TextStream*, DeprecatedString ind = "") const; |
| #endif |
| |
| private: |
| void recalcSections() const; |
| |
| mutable Vector<int> m_columnPos; |
| mutable Vector<ColumnStruct> m_columns; |
| |
| mutable RenderBlock* m_caption; |
| mutable RenderTableSection* m_head; |
| mutable RenderTableSection* m_foot; |
| mutable RenderTableSection* m_firstBody; |
| |
| TableLayout* m_tableLayout; |
| |
| const CollapsedBorderValue* m_currentBorder; |
| |
| unsigned m_frame : 4; // Frame |
| unsigned m_rules : 4; // Rules |
| |
| mutable bool m_hasColElements : 1; |
| mutable bool m_needsSectionRecalc : 1; |
| |
| short m_hSpacing; |
| short m_vSpacing; |
| int m_borderLeft; |
| int m_borderRight; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // RenderTable_h |