| /* |
| * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ScrollBar_h |
| #define ScrollBar_h |
| |
| #include <wtf/RefCounted.h> |
| #include "ScrollTypes.h" |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| class GraphicsContext; |
| class IntRect; |
| class Scrollbar; |
| class PlatformMouseEvent; |
| |
| // These match the numbers we use over in WebKit (WebFrameView.m). |
| #define LINE_STEP 40 |
| #define PAGE_KEEP 40 |
| |
| enum ScrollbarControlSize { RegularScrollbar, SmallScrollbar, MiniScrollbar }; |
| |
| class ScrollbarClient { |
| public: |
| virtual ~ScrollbarClient() {} |
| virtual void valueChanged(Scrollbar*) = 0; |
| |
| // Used to obtain a window clip rect. |
| virtual IntRect windowClipRect() const = 0; |
| |
| // FIXME: It would be nice to set this state on the scroll bar instead of |
| // having to ask for it from the client at paint time. |
| virtual bool isActive() const = 0; |
| }; |
| |
| class Scrollbar : public RefCounted<Scrollbar> { |
| protected: |
| Scrollbar(ScrollbarClient*, ScrollbarOrientation, ScrollbarControlSize); |
| |
| public: |
| virtual ~Scrollbar() {} |
| |
| void setClient(ScrollbarClient* client) { m_client = client; } |
| |
| virtual bool isWidget() const = 0; |
| |
| ScrollbarOrientation orientation() const { return m_orientation; } |
| int value() const { return lroundf(m_currentPos); } |
| |
| ScrollbarControlSize controlSize() const { return m_controlSize; } |
| |
| void setSteps(int lineStep, int pageStep, int pixelsPerStep = 1); |
| |
| bool setValue(int); |
| void setProportion(int visibleSize, int totalSize); |
| |
| bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0); |
| |
| virtual int width() const = 0; |
| virtual int height() const = 0; |
| virtual void setRect(const IntRect&) = 0; |
| virtual void setEnabled(bool) = 0; |
| virtual void paint(GraphicsContext*, const IntRect& damageRect) = 0; |
| |
| static bool hasPlatformScrollbars() { |
| // To use the platform's built-in scrollbars by default, return true. We may |
| // support styled engine scrollbars someday, and some platforms may wish to not |
| // implement a platform scrollbar at all by default. That's what this method is for. |
| return true; |
| } |
| |
| // These methods are used for platform scrollbars to give :hover feedback. They will not get called |
| // when the mouse went down in a scrollbar, since it is assumed the scrollbar will start |
| // grabbing all events in that case anyway. |
| virtual bool handleMouseMoveEvent(const PlatformMouseEvent&) { return false; } |
| virtual bool handleMouseOutEvent(const PlatformMouseEvent&) { return false; } |
| |
| // Used by some platform scrollbars to know when they've been released from capture. |
| virtual bool handleMouseReleaseEvent(const PlatformMouseEvent&) { return false; } |
| |
| protected: |
| virtual void updateThumbPosition() = 0; |
| virtual void updateThumbProportion() = 0; |
| |
| ScrollbarClient* client() const { return m_client; } |
| |
| ScrollbarClient* m_client; |
| ScrollbarOrientation m_orientation; |
| ScrollbarControlSize m_controlSize; |
| int m_visibleSize; |
| int m_totalSize; |
| float m_currentPos; |
| int m_lineStep; |
| int m_pageStep; |
| float m_pixelStep; |
| }; |
| |
| } |
| |
| #endif |