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/*
* Copyright (C) 2014-2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "InlineTextBoxStyle.h"
#include "FontCascade.h"
#include "HTMLAnchorElement.h"
#include "HTMLNames.h"
#include "InlineIteratorTextBox.h"
#include "LegacyInlineTextBox.h"
#include "LegacyRootInlineBox.h"
#include "RenderInline.h"
#include "TextUnderlineOffset.h"
namespace WebCore {
static bool isAncestorAndWithinBlock(const RenderInline& ancestor, const RenderObject* child)
{
const RenderObject* object = child;
while (object && (!object->isRenderBlock() || object->isInline())) {
if (object == &ancestor)
return true;
object = object->parent();
}
return false;
}
static float minLogicalTopForTextDecorationLine(const InlineIterator::LineBoxIterator& lineBox, float textRunLogicalTop, const RenderElement* decorationRenderer)
{
auto minLogicalTop = textRunLogicalTop;
for (auto run = lineBox->firstLeafBox(); run; run.traverseNextOnLine()) {
if (run->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
if (!run->style().textDecorationsInEffect().contains(TextDecorationLine::Underline))
continue; // If the text decoration isn't in effect on the child, then it must be outside of |decorationRenderer|'s hierarchy.
if (decorationRenderer && decorationRenderer->isRenderInline() && !isAncestorAndWithinBlock(downcast<RenderInline>(*decorationRenderer), &run->renderer()))
continue;
if (run->isText() || run->style().textDecorationSkipInk() == TextDecorationSkipInk::None)
minLogicalTop = std::min<float>(minLogicalTop, run->logicalTop());
}
return minLogicalTop;
}
static float maxLogicalBottomForTextDecorationLine(const InlineIterator::LineBoxIterator& lineBox, float textRunLogicalBottom, const RenderElement* decorationRenderer)
{
auto maxLogicalBottom = textRunLogicalBottom;
for (auto run = lineBox->firstLeafBox(); run; run.traverseNextOnLine()) {
if (run->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
if (!run->style().textDecorationsInEffect().contains(TextDecorationLine::Underline))
continue; // If the text decoration isn't in effect on the child, then it must be outside of |decorationRenderer|'s hierarchy.
if (decorationRenderer && decorationRenderer->isRenderInline() && !isAncestorAndWithinBlock(downcast<RenderInline>(*decorationRenderer), &run->renderer()))
continue;
if (run->isText() || run->style().textDecorationSkipInk() == TextDecorationSkipInk::None)
maxLogicalBottom = std::max<float>(maxLogicalBottom, run->logicalBottom());
}
return maxLogicalBottom;
}
static const RenderElement* enclosingRendererWithTextDecoration(const RenderText& renderer, bool firstLine)
{
const RenderElement* current = renderer.parent();
do {
if (current->isRenderBlock())
return current;
if (!current->isRenderInline() || current->isRubyText())
return nullptr;
const RenderStyle& styleToUse = firstLine ? current->firstLineStyle() : current->style();
if (styleToUse.textDecorationLine().contains(TextDecorationLine::Underline))
return current;
current = current->parent();
} while (current && (!current->element() || (!is<HTMLAnchorElement>(*current->element()) && !current->element()->hasTagName(HTMLNames::fontTag))));
return current;
}
float textRunLogicalOffsetFromLineBottom(const InlineIterator::TextBoxIterator& textRun)
{
float offset = 0.f;
auto* decorationRenderer = enclosingRendererWithTextDecoration(textRun->renderer(), textRun->lineBox()->isFirst());
if (textRun->renderer().style().isFlippedLinesWritingMode()) {
auto minLogicalTop = minLogicalTopForTextDecorationLine(textRun->lineBox(), textRun->logicalTop(), decorationRenderer);
offset = textRun->logicalTop() - minLogicalTop;
} else {
offset = maxLogicalBottomForTextDecorationLine(textRun->lineBox(), textRun->logicalBottom(), decorationRenderer);
offset -= textRun->logicalBottom();
}
return offset;
}
float computeUnderlineOffset(const UnderlineOffsetArguments& context)
{
// This represents the gap between the baseline and the closest edge of the underline.
float gap = std::max<int>(1, std::ceil(context.defaultGap / 2.0f));
// FIXME: The code for visual overflow detection passes in a null inline text box. This means it is now
// broken for the case where auto needs to behave like "under".
// According to the specification TextUnderlinePosition::Auto should avoid drawing through glyphs in
// scripts where it would not be appropriate (e.g., ideographs).
// Strictly speaking this can occur whenever the line contains ideographs
// even if it is horizontal, but detecting this has performance implications. For now we only work with
// vertical text, since we already determined the baseline type to be ideographic in that
// case.
auto underlinePosition = context.lineStyle.textUnderlinePosition();
auto underlineOffset = context.lineStyle.textUnderlineOffset();
auto& fontMetrics = context.lineStyle.metricsOfPrimaryFont();
auto resolvedUnderlinePosition = underlinePosition;
if (resolvedUnderlinePosition == TextUnderlinePosition::Auto && underlineOffset.isAuto()) {
if (context.textUnderlinePositionUnder)
resolvedUnderlinePosition = context.textUnderlinePositionUnder->baselineType == IdeographicBaseline ? TextUnderlinePosition::Under : TextUnderlinePosition::Auto;
else
resolvedUnderlinePosition = TextUnderlinePosition::Auto;
}
switch (resolvedUnderlinePosition) {
case TextUnderlinePosition::Auto:
if (underlineOffset.isAuto())
return fontMetrics.ascent() + gap;
return fontMetrics.ascent() + underlineOffset.lengthValue();
case TextUnderlinePosition::FromFont:
return fontMetrics.ascent() + fontMetrics.underlinePosition() + underlineOffset.lengthOr(0);
case TextUnderlinePosition::Under: {
ASSERT(context.textUnderlinePositionUnder);
// Position underline relative to the bottom edge of the lowest element's content box.
auto desiredOffset = context.textUnderlinePositionUnder->textRunLogicalHeight + gap + std::max(context.textUnderlinePositionUnder->textRunOffsetFromLineBottom, 0.0f) + underlineOffset.lengthOr(0);
return std::max<float>(desiredOffset, fontMetrics.ascent());
}
}
ASSERT_NOT_REACHED();
return fontMetrics.ascent() + gap;
}
WavyStrokeParameters getWavyStrokeParameters(float fontSize)
{
WavyStrokeParameters result;
// More information is in the WavyStrokeParameters definition.
result.controlPointDistance = fontSize * 1.5 / 16;
result.step = fontSize / 4.5;
return result;
}
GlyphOverflow visualOverflowForDecorations(const RenderStyle& lineStyle, std::optional<float> underlineOffset)
{
auto decoration = lineStyle.textDecorationsInEffect();
if (decoration.isEmpty())
return GlyphOverflow();
float strokeThickness = lineStyle.textDecorationThickness().resolve(lineStyle.computedFontSize(), lineStyle.metricsOfPrimaryFont());
WavyStrokeParameters wavyStrokeParameters;
float wavyOffset = 0;
TextDecorationStyle decorationStyle = lineStyle.textDecorationStyle();
float height = lineStyle.fontCascade().metricsOfPrimaryFont().floatHeight();
GlyphOverflow overflowResult;
if (decorationStyle == TextDecorationStyle::Wavy) {
wavyStrokeParameters = getWavyStrokeParameters(lineStyle.computedFontPixelSize());
wavyOffset = wavyOffsetFromDecoration();
overflowResult.left = strokeThickness;
overflowResult.right = strokeThickness;
}
// These metrics must match where underlines get drawn.
// FIXME: Share the code in TextDecorationPainter::paintBackgroundDecorations() so we can just query it for the painted geometry.
if (decoration & TextDecorationLine::Underline) {
ASSERT(underlineOffset);
if (decorationStyle == TextDecorationStyle::Wavy) {
overflowResult.extendBottom(*underlineOffset + wavyOffset + wavyStrokeParameters.controlPointDistance + strokeThickness - height);
overflowResult.extendTop(-(*underlineOffset + wavyOffset - wavyStrokeParameters.controlPointDistance - strokeThickness));
} else {
overflowResult.extendBottom(*underlineOffset + strokeThickness - height);
overflowResult.extendTop(-*underlineOffset);
}
}
if (decoration & TextDecorationLine::Overline) {
FloatRect rect(FloatPoint(), FloatSize(1, strokeThickness));
float autoTextDecorationThickness = TextDecorationThickness::createWithAuto().resolve(lineStyle.computedFontSize(), lineStyle.metricsOfPrimaryFont());
rect.move(0, autoTextDecorationThickness - strokeThickness - wavyOffset);
if (decorationStyle == TextDecorationStyle::Wavy) {
FloatBoxExtent wavyExpansion;
wavyExpansion.setTop(wavyStrokeParameters.controlPointDistance);
wavyExpansion.setBottom(wavyStrokeParameters.controlPointDistance);
rect.expand(wavyExpansion);
}
overflowResult.extendTop(-rect.y());
overflowResult.extendBottom(rect.maxY() - height);
}
if (decoration & TextDecorationLine::LineThrough) {
FloatRect rect(FloatPoint(), FloatSize(1, strokeThickness));
float autoTextDecorationThickness = TextDecorationThickness::createWithAuto().resolve(lineStyle.computedFontSize(), lineStyle.metricsOfPrimaryFont());
auto center = 2 * lineStyle.metricsOfPrimaryFont().floatAscent() / 3 + autoTextDecorationThickness / 2;
rect.move(0, center - strokeThickness / 2);
if (decorationStyle == TextDecorationStyle::Wavy) {
FloatBoxExtent wavyExpansion;
wavyExpansion.setTop(wavyStrokeParameters.controlPointDistance);
wavyExpansion.setBottom(wavyStrokeParameters.controlPointDistance);
rect.expand(wavyExpansion);
}
overflowResult.extendTop(-rect.y());
overflowResult.extendBottom(rect.maxY() - height);
}
return overflowResult;
}
GlyphOverflow visualOverflowForDecorations(const RenderStyle& lineStyle, const InlineIterator::TextBoxIterator& textRun)
{
ASSERT(!textRun || textRun->style() == lineStyle);
if (!lineStyle.textDecorationsInEffect().contains(TextDecorationLine::Underline))
return visualOverflowForDecorations(lineStyle, std::optional<float> { });
// Compensate for the integral ceiling in GraphicsContext::computeLineBoundsAndAntialiasingModeForText()
int underlineOffset = 1;
// FIXME: RenderStyle calls us with empty textRun but only when TextUnderlinePosition is not Under.
ASSERT(textRun || lineStyle.textUnderlinePosition() != TextUnderlinePosition::Under);
if (!textRun)
underlineOffset += computeUnderlineOffset({ lineStyle, defaultGap(lineStyle) });
else {
underlineOffset += computeUnderlineOffset({ lineStyle
, defaultGap(lineStyle)
, UnderlineOffsetArguments::TextUnderlinePositionUnder { textRun->lineBox()->baselineType(), textRun->logicalBottom() - textRun->logicalTop(), textRunLogicalOffsetFromLineBottom(textRun) }
});
}
return visualOverflowForDecorations(lineStyle, underlineOffset);
}
GlyphOverflow visualOverflowForDecorations(const RenderStyle& lineStyle)
{
return visualOverflowForDecorations(lineStyle, InlineIterator::TextBoxIterator { });
}
float defaultGap(const RenderStyle& lineStyle)
{
const float textDecorationBaseFontSize = 16.f;
return lineStyle.computedFontSize() / textDecorationBaseFontSize;
}
}