blob: c2c5a32012a943bddc05a2544fb768425ab51f2b [file] [log] [blame]
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGL) && USE(TEXTURE_MAPPER) && !USE(NICOSIA) && USE(ANGLE)
#include "GraphicsContextGLANGLE.h"
namespace WebCore {
class TextureMapperGCGLPlatformLayer;
class WEBCORE_EXPORT GraphicsContextGLTextureMapperANGLE : public GraphicsContextGLANGLE {
public:
static RefPtr<GraphicsContextGLTextureMapperANGLE> create(WebCore::GraphicsContextGLAttributes&&);
virtual ~GraphicsContextGLTextureMapperANGLE();
// GraphicsContextGLANGLE overrides.
RefPtr<GraphicsLayerContentsDisplayDelegate> layerContentsDisplayDelegate() final;
#if ENABLE(VIDEO)
bool copyTextureFromMedia(MediaPlayer&, PlatformGLObject texture, GCGLenum target, GCGLint level, GCGLenum internalFormat, GCGLenum format, GCGLenum type, bool premultiplyAlpha, bool flipY) final;
#endif
#if ENABLE(MEDIA_STREAM)
RefPtr<VideoFrame> paintCompositedResultsToVideoFrame() final;
#endif
void setContextVisibility(bool) final;
bool reshapeDisplayBufferBacking() final;
void prepareForDisplay() final;
private:
GraphicsContextGLTextureMapperANGLE(WebCore::GraphicsContextGLAttributes&&);
bool platformInitializeContext() final;
bool platformInitialize() final;
void prepareTexture() final;
RefPtr<GraphicsLayerContentsDisplayDelegate> m_layerContentsDisplayDelegate;
GCGLuint m_compositorTexture { 0 };
#if USE(COORDINATED_GRAPHICS)
GCGLuint m_intermediateTexture { 0 };
#endif
std::unique_ptr<TextureMapperGCGLPlatformLayer> m_texmapLayer;
friend class TextureMapperGCGLPlatformLayer;
};
} // namespace WebCore
#endif // ENABLE(WEBGL) && USE(TEXTURE_MAPPER) && !USE(NICOSIA) && USE(ANGLE)