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/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2021-2022 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "Color.h"
#include "FilterEffect.h"
namespace WebCore {
class FEFlood : public FilterEffect {
public:
WEBCORE_EXPORT static Ref<FEFlood> create(const Color& floodColor, float floodOpacity);
const Color& floodColor() const { return m_floodColor; }
bool setFloodColor(const Color&);
float floodOpacity() const { return m_floodOpacity; }
bool setFloodOpacity(float);
#if !USE(CG)
// feFlood does not perform color interpolation of any kind, so the result is always in the current
// color space regardless of the value of color-interpolation-filters.
void setOperatingColorSpace(const DestinationColorSpace&) override { }
#endif
template<class Encoder> void encode(Encoder&) const;
template<class Decoder> static std::optional<Ref<FEFlood>> decode(Decoder&);
private:
FEFlood(const Color& floodColor, float floodOpacity);
unsigned numberOfEffectInputs() const override { return 0; }
FloatRect calculateImageRect(const Filter&, const FilterImageVector& inputs, const FloatRect& primitiveSubregion) const override;
std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
WTF::TextStream& externalRepresentation(WTF::TextStream&, FilterRepresentation) const override;
Color m_floodColor;
float m_floodOpacity;
};
template<class Encoder>
void FEFlood::encode(Encoder& encoder) const
{
encoder << m_floodColor;
encoder << m_floodOpacity;
}
template<class Decoder>
std::optional<Ref<FEFlood>> FEFlood::decode(Decoder& decoder)
{
std::optional<Color> floodColor;
decoder >> floodColor;
if (!floodColor)
return std::nullopt;
std::optional<float> floodOpacity;
decoder >> floodOpacity;
if (!floodOpacity)
return std::nullopt;
return FEFlood::create(*floodColor, *floodOpacity);
}
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_FILTER_EFFECT(FEFlood)