blob: b0482d57d198ea147059c686b0a4303b427523aa [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004-2017 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include "LabelableElement.h"
namespace WebCore {
class HTMLLabelElement final : public HTMLElement {
WTF_MAKE_ISO_ALLOCATED(HTMLLabelElement);
public:
static Ref<HTMLLabelElement> create(const QualifiedName&, Document&);
WEBCORE_EXPORT RefPtr<LabelableElement> control() const;
WEBCORE_EXPORT HTMLFormElement* form() const final;
bool willRespondToMouseClickEventsWithEditability(Editability) const final;
private:
HTMLLabelElement(const QualifiedName&, Document&);
InsertedIntoAncestorResult insertedIntoAncestor(InsertionType, ContainerNode& parentOfInsertedTree) final;
void removedFromAncestor(RemovalType, ContainerNode& oldParentOfRemovedTree) final;
bool isEventTargetedAtInteractiveDescendants(Event&) const;
bool accessKeyAction(bool sendMouseEvents) final;
// Overridden to update the hover/active state of the corresponding control.
void setActive(bool, bool pause, Style::InvalidationScope) final;
void setHovered(bool, Style::InvalidationScope, HitTestRequest) final;
// Overridden to either click() or focus() the corresponding control.
void defaultEventHandler(Event&) final;
void focus(const FocusOptions&) final;
bool isInteractiveContent() const final { return true; }
};
} //namespace