| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| var asmModule = |
| (function(stdlib, foreign, heap) { 'use asm'; var Uint8ArrayView = new stdlib.Uint8Array(heap); |
| var Int16ArrayView = new stdlib.Int16Array(heap); |
| function f(d0, i1) |
| { |
| d0 = +d0; |
| i1 = i1|0; |
| var i4 = 0; |
| i4 = ((0) ? 0 : ((Uint8ArrayView[0]))); |
| return +((-7.555786372591432e+22)); |
| } |
| return f; }) |
| |
| var asmHeap = new ArrayBuffer(1<<24); |
| var asmFun = asmModule(this, {}, asmHeap); |
| asmFun(); |
| var asmModule = |
| (function(stdlib, foreign, heap) { 'use asm'; var Uint8ArrayView = new stdlib.Uint8Array(heap); |
| var Int16ArrayView = new stdlib.Int16Array(heap); |
| function f(d0, i1) |
| { |
| d0 = +d0; |
| i1 = i1|0; |
| var i4 = 0; |
| i4 = ((0) ? ((Uint8ArrayView[0])): 0 ); |
| return +((-7.555786372591432e+22)); |
| } |
| return f; }) |
| |
| var asmFun = asmModule(this, {}, asmHeap); |
| asmFun(); |