| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| function foo() {} |
| |
| var all = [ undefined, null, |
| true, false, new Boolean(true), new Boolean(false), |
| NaN, +0, -0, 0, 1, 10.0, 10.1, -1, -5, 5, |
| 124, 248, 654, 987, -1026, +98768.2546, -88754.15478, |
| 1<<32, -(1<<32), (1<<32)-1, 1<<31, -(1<<31), 1<<25, -1<<25, |
| Number.MAX_VALUE, Number.MIN_VALUE, Number.NaN, Number.POSITIVE_INFINITY, Number.NEGATIVE_INFINITY, |
| new Number(NaN), new Number(+0), new Number( -0), new Number(0), new Number(1), |
| new Number(10.0), new Number(10.1), |
| new Number(Number.MAX_VALUE), new Number(Number.MIN_VALUE), new Number(Number.NaN), |
| new Number(Number.POSITIVE_INFINITY), new Number(Number.NEGATIVE_INFINITY), |
| "", "hello", "hel" + "lo", "+0", "-0", "0", "1", "10.0", "10.1", |
| new String(""), new String("hello"), new String("he" + "llo"), |
| new Object(), [1,2,3], new Object(), [1,2,3] , foo |
| ]; |
| |
| function AsmModuleDouble() { |
| "use asm"; |
| |
| |
| function LtFloat(x,y) { |
| x = +x; |
| y = +y; |
| return (x<y)|0; |
| } |
| |
| |
| function LeFloat(x,y) { |
| x = +x; |
| y = +y; |
| return (x<=y)|0; |
| } |
| |
| function GtFloat(x,y) { |
| x = +x; |
| y = +y; |
| return (x>y)|0; |
| } |
| |
| function GeFloat(x,y) { |
| x = +x; |
| y = +y; |
| return (x>=y)|0; |
| } |
| |
| |
| function EqFloat(x,y) { |
| x = +x; |
| y = +y; |
| return (x==y)|0; |
| } |
| |
| |
| function NeFloat(x,y) { |
| x = +x; |
| y = +y; |
| return (x!=y)|0; |
| } |
| |
| return { |
| Lt : LtFloat |
| ,Le : LeFloat |
| ,Gt : GtFloat |
| ,Ge : GeFloat |
| ,Eq : EqFloat |
| ,Ne : NeFloat |
| }; |
| } |
| |
| var asmModuleDouble = AsmModuleDouble(); // produces AOT-compiled version |
| |
| print("Comparison for doubles"); |
| for (var i=0; i<all.length; ++i) { |
| for (var j=0; j<all.length; ++j) { |
| print("d a["+i+"](" + all[i] +") < a["+j+"]("+all[j]+") = " + (asmModuleDouble.Lt(all[i],all[j]))); |
| print("d a["+i+"](" + all[i] +") <= a["+j+"]("+all[j]+") = " + (asmModuleDouble.Le(all[i],all[j]))); |
| print("d a["+i+"](" + all[i] +") > a["+j+"]("+all[j]+") = " + (asmModuleDouble.Gt(all[i],all[j]))); |
| print("d a["+i+"](" + all[i] +") >= a["+j+"]("+all[j]+") = " + (asmModuleDouble.Ge(all[i],all[j]))); |
| print("d a["+i+"](" + all[i] +") == a["+j+"]("+all[j]+") = " + (asmModuleDouble.Eq(all[i],all[j]))); |
| print("d a["+i+"](" + all[i] +") != a["+j+"]("+all[j]+") = " + (asmModuleDouble.Ne(all[i],all[j]))); |
| } |
| } |
| |